Clockwork Wings: Card List

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# Name Colour Rarity Cost Type P T Code Card text
1 Aerobatic Pilot White Uncommon 3{1}{w}{w} Creature – Human Aviator 1 1 UW02 Flying, double strike
2 Arrest White Common 3{2}{w} Enchantment – Aura CW12 Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
3 Blade Malfunction White Common 1{w} Instant CW08 Choose one — prevent all damage that target artifact would deal this turn; or prevent all damage that would be dealt to target artifact this turn.
4 Candon Chief Inspector White Rare 3{1}{w}{w} Creature – Human Policeman 2 2 RW01 Creatures you control have Collaborate. (Whenever a creature you control attacks, another target attacking creature gets +1/+1 until end of turn.)
5 Candon Sergeant White Common 1{w} Creature – Human Policeman 1 1 CW01 Collaborate (When this creature attacks, another target attacking creature gets +1/+1 until end of turn.)
6 Citizen White Token 0 Creature – Citizen 0 1
7 Daredevil Pilot White Common 3{2}{w} Creature – Human Aviator 2 2 CW05 Flying
{2}{w}, Sacrifice Daredevil Pilot: Destroy target artifact or enchantment.
8 Dashing Pilot White Rare 3{1}{w}{w} Creature – Human Aviator 2 2 RW03 Artifact creatures with flying you control get +2/+0.
When Dashing Pilot attacks, you may have it and target attacking artifact creature gain flying until end of turn.
9 Decorated Skycolonel White Mythic 4{2}{w}{w} Creature – Human Aviator 4 4 MW02 Flying
Whenever you cast a creature spell with flying or a creature you control without flying gains flying, put a +1/+1 counter on Decorated Skycolonel.
10 Defiant Determination White Uncommon 3{2}{w} Instant UW05 Up to two target creatures with the same controller gain protection from the colour of that player's choice until end of turn.
11 Eagle-Eye Watchman White Common 2{1}{w} Creature – Human Policeman 1 3 CW03 First strike, reach
12 Euphoric Confidence White Common 5{4}{w} Sorcery CW10 Target player gains 7 life.
Draw a card.
13 Fickle Pilot White Common 2{1}{w} Creature – Human Aviator 1 1 CW06 Flying
Whenever you cast an artifact creature spell with flying, Fickle Pilot gets +2/+2 until end of turn and you gain 2 life.
14 Gruff Sentinel White Uncommon 5{4}{w} Creature – Ogre Policeman 4 4 UW03 Vigilance
15 Hoadborough Restoration White Uncommon 4{3}{w} Sorcery UW07 Return target artifact card from your graveyard to the battlefield.
16 Illumination Preacher White Common 3{2}{w} Creature – Human Cleric 1 1 CW04 {t}: Add [Radiation] to your power pool.
[Radiation]: Tap target creature.
17 Incite Loyalty White Common 2{1}{w} Instant Creatures target player controls block this turn if able.
18 Lofty Margravine White Common 5{4}{w} Creature – Human Noble 3 3 CW07 Flying
Hierarchy 2 – If you control two or more creatures with lower converted mana cost than Lofty Margravine, Lofty Margravine has lifelink.
19 Lord of the Demesne White Rare 2{w}{w} Creature – Human Noble 2 2 RW02 Hierarchy 2 – If you control at least two creatures with lower converted mana cost than Lord of the Demesne, creatures you control have +1/+1.
20 Mustachioed Pilot White Rare 5{3}{w}{w} Creature – Human Aviator 6 3 RW04 Flying, first strike
Other creatures you control can't attack.
21 Nouveau Riche White Common 2{1}{w} Creature – Human Noble 2 2 CW02 Hierarchy 2 – If you control at least two creatures with lower converted mana cost than Nouveau Riche, Nouveau Riche has +1/+1.
22 Police Investigation White Common 3{2}{w} Sorcery CW11 Put two 1/1 white Policeman creature tokens with Collaborate onto the battlefield. (When either attacks, another target attacking creature gets +1/+1 until end of turn.)
23 Policeman White Token 0 Creature – Policeman 1 1 Collaborate (When this creature attacks, another target attacking creature gets +1/+1 until end of turn.)
24 Respect Your Elders White Uncommon 2{1}{w} Instant Each creature blocking or blocked by a creature with lower converted mana cost gets +1/+1 and gains first strike until end of turn.
25 Self-Important Courtesan White Uncommon 1{w} Creature – Human Noble 1 1 UW01 Hierarchy 2 – If you control two or more creatures with lower converted mana cost than Self-Important Courtesan, Self-Important Courtesan gets +3/+3.
26 Sonorous Silence White Rare 5{3}{w}{w} Sorcery RW06 Destroy all creatures. Gain 2 life for each creature destroyed in this way.
27 Uplifting Remembrance White Rare 6{3}{w}{w}{w} Instant RW05 Return target instant card from your graveyard to your hand. Creatures you control get +2/+2 and flying until end of turn. Exile Uplifting Remembrance.
28 Vanity Glider White Uncommon 2{1}{w} Enchantment – Aura UW06 Enchant creature
Hierarchy 2 – As long as you control two or more creatures with lower converted mana cost than enchanted creature, enchanted creature gets +2/+2 and has flying and lifelink.
29 Viscount Aylsworth White Mythic 3{1}{w}{w} Planeswalker – Aylsworth 2 MW01 +1: Put two 0/1 white Citizen creature tokens onto the battlefield.
-1: Gain 1 life for each creature you control.
-5: Destroy all creatures you don't control.
30 White Trick White Common 1{w} Instant CW09 Target creature gets +1/+2 until end of turn. You may sacrifice an artifact. If you do, that creature gains flying until end of turn.
31 Wing Commander White Uncommon 4{2}{w}{w} Creature – Human Aviator 3 2 UW04 Whenever an artifact creature with flying you control attacks, it gets +1/+1 until end of turn.
32 Adeline, Airlane Courier Blue Rare 3{1}{u}{u} Legendary Creature – Human Scout 2 2 RU01 Flying
{1}: Attach target Equipment to target creature. Activate this ability only if Adeline, Airlane Courier is equipped.
33 Aerodynamic Insight Blue Common 1{u} Sorcery CU10 Put a 1/1 Thopter artifact creature token with flying onto the battlefield.
34 Airlane Bandit Blue Common 3{2}{u} Creature – Human Pirate 2 1 CU03 Flying
Whenever Airlane Bandit deals combat damage to a player, draw a card, then discard a card.
35 Aquila the Maverick Blue Mythic 4{2}{u}{u} Planeswalker – Aquila 4 MU01 +1: Put a harness counter on target creature. That creature gains flying.
-1: Draw a card for each creature which damaged an opponent this turn.
-6: Gain control of X target permanents, where X is the number of cards in your hand as you activate this ability.
36 Back to the Drawing Board Blue Common 2{1}{u} Instant CU07 Return target artifact to its owner's hand.
Draw a card.
37 Binding Blue Common 4{3}{u} Enchantment – Aura CU12 Enchant permanent
Enchanted permanent doesn't untap during its controller's untap step.
38 Blue Trick Blue Common 1{u} Instant CU09 Target creature gets -3/-0 until end of turn. You may sacrifice an artifact. If you do, that creature doesn't untap during its controller's next untap step.
39 Buccaneer of the Air Blue Rare 6{4}{u}{u} Creature – Human Pirate 4 4 RU03 Flying
Whenever Buccaneer of the Air deals combat damage to a player, return target permanent that player controls to its owner's hand.
Whenever Buccaneer of the Air becomes blocked by a creature, draw a card.
40 Captain's Orders Blue Uncommon 3{2}{u} Sorcery UU05 Put the top card of target opponent's library into his or her graveyard. Draw cards equal to the converted mana cost of that card.
41 Captivating Plunderer Blue Mythic 6{4}{u}{u} Creature – Human Pirate 5 5 MU02 Flying
Whenever Captivating Plunderer deals combat damage to a player, you may gain control of target permanent that player controls.
42 Careless Experimenter Blue Common 2{1}{u} Creature – Human Artificer 1 2 CU01 {t}, Sacrifice an artifact: Draw a card.
43 Challenge Blue Common 2{u}{u} Instant CU06 Counter target permanent spell.
44 Decimating Gust Blue Rare 3{1}{u}{u} Sorcery RU06 Return target artifact, target creature, target enchantment and target land to their owner's hands.
45 Divert Resources Blue Uncommon 4{2}{u}{u} Instant UU04 Counter target spell. Put a 1/1 Thopter artifact creature token with flying onto the battlefield.
46 Drench Blue Common 4{3}{u} Sorcery CU11 Put target permanent on top of its owner's library.
47 Flock of Albatross Blue Uncommon 4{3}{u} Creature – Bird 3 2 UU03 Flying
{4}: Target creature gets -4/-0 until end of turn.
48 Fluked Corsair Blue Common 5{4}{u} Creature – Human Pirate 3 3 CU05 Flying
Whenever Fluked Corsair deals combat damage to a player, look at that player's hand.
49 Glimpse of Artifice Blue Rare 1{u} Sorcery RU05 Whenever you cast an artifact spell this turn, draw a card.
50 Immovable Gadgeteer Blue Uncommon 2{1}{u} Creature – Human Artificer 1 2 UU01 {1}{u}{u}, {t}, Sacrifice an artifact: Counter target spell.
51 Insightful Remembrance Blue Rare 6{3}{u}{u}{u} Instant RU04 Return target artifact card from your graveyard to your hand. Put up to one artifact card from your hand onto the battlefield. Exile Insightful Remembrance.
52 Invigorating Jolt Blue Common 2{1}{u} Instant CU08 Untap target permanent.
Draw a card.
53 Merfolk Watchmaker Blue Uncommon 3{2}{u} Creature – Merfolk Artificer 2 1 UU02 {1}, {t}: Look at the top 3 cards of your library. You may reveal an artifact card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.
54 Obsessive Fabrication Blue Uncommon 4{3}{u} Sorcery UU07 As an additional cost to cast Obsessive Fabrication, sacrifice X artifacts.
Search your library for up to X+1 artifact cards, reveal them, and put them into your hand. Then shuffle your library.
55 Smythehold Levitator Blue Common 2{1}{u} Creature – Human Artificer 1 1 CU02 {t}: Add [Steam] to your power pool.
[Steam]: Target creature gains flying until end of turn.
56 Surveilling Skyscout Blue Common 2{1}{u} Creature – Merfolk Pirate 1 1 CU04 Flying
When Surveilling Skyscout dies, you may draw a card.
57 Unwelder Blue Rare 4{2}{u}{u} Creature – Merfolk Artificer 3 3 RU02 [Steam] or {2}{u}{u}: Return target artifact to its owner's hand.
58 Vanishing Gantry Blue Uncommon 4{3}{u} Enchantment – Aura UU06 Enchanted creature gets +2/+2 and has flying.
Sacrifice Vanishing Gantry: Return enchanted creature to its owner's hand.
59 Acolyte of Alchemy Black Common 1{b} Creature – Human Cleric 1 1 CB01 {t}: Add [Chemical] to your power pool.
[Chemical]: Target player loses 1 life.
60 Aristocrats' Oppression Black Rare 6{3}{b}{b}{b} Enchantment RB06 At the beginning of your upkeep, destroy target creature.
61 Arrogant Courtesan Black Common 6{4}{b}{b} Creature – Human Noble 3 5 CB06 Hierarchy 2 – If you control at least two creatures with lower converted mana cost than Arrogant Courtesan, Arrogant Courtesan has intimidate and lifelink.
62 Backstreet Pilferer Black Uncommon 2{b}{b} Creature – Rat Rogue 2 2 UB01 Whenever Backstreet Pilferer attacks and isn't blocked, you may attach target Equipment to Backstreet Pilferer.
63 Baron von Striechfiss Black Mythic 6{3}{b}{b}{b} Legendary Creature – Human Noble 5 5 MB01 Whenever a creature dies, Baron von Striechfiss deals 2 damage to target creature or player.
64 Baron's Emissary Black Uncommon 4{3}{b} Creature – Human Advisor 1 1 UB03 Deathtrap 5 (When this creature dies, it deals 5 damage to target creature or player.)
65 Baron's Grunt Black Common 3{2}{b} Creature – Human Minion 2 1 CB04 Deathtrap 2 (When this creature dies, it deals 2 damage to target creature or player.)
66 Baron's Skyguard Black Common 2{1}{b} Creature – Human Minion 1 1 CB02 Flying
Deathtrap 2 (When this creature dies, it deals 2 damage to target creature or player.)
67 Black Trick Black Common 1{b} Instant CB08 Target creature gets -2/-1 until end of turn. You may sacrifice an artifact. If you do, that creature loses flying, trample and first strike until end of turn.
68 Card4691 Black Uncommon 3{2}{b} Enchantment – Aura Enchant player
Whenever enchanted player becomes the target of a spell or ability, that player draws two cards and loses 2 life.
69 Decadent Landowner Black Uncommon 3{2}{b} Creature – Vampire Noble 2 3 UB02 Flying, lifelink
Whenever Decadent Landowner blocks or becomes blocked by a creature, that creature gains lifelink until end of turn.
70 Deranged Nihilist Black Rare 4{2}{b}{b} Creature – Vampire Noble 3 3 RB02 Discard a card: Target opponent discards a card.
Sacrifice a permanent: Target opponent sacrifices a permanent.
71 Distorted Nightmare Black Rare 3{1}{b}{b} Creature – Horror 2 2 RB01 At the beginning of your upkeep, any player may discard a card at random. If nobody does, Distorted Nightmare gets +2/+2 until end of turn.
72 Extract the Skull Black Common 3{2}{b} Instant CB07 Destroy target nonartifact creature. You gain 3 life.
73 Hideous Forging Black Rare 4{2}{b}{b} Enchantment – Aura RB05 Enchant artifact card in a graveyard
Whenever a nontoken creature dies, put a token onto the battlefield that's a copy of enchanted artifact card.
74 Imbue with Arsenic Black Common 3{2}{b} Enchantment – Aura CB12 Enchant permanent
Whenever enchanted permanent becomes tapped, its controller loses 3 life.
75 Infectious Cutpurse Black Uncommon 3{2}{b} Creature – Rat Rogue 2 2 Backstab – Whenever Infectious Cutpurse blocks or becomes blocked by a creature, that creature gets -1/-1 until end of turn.
76 Insecure Baronet Black Common 2{1}{b} Creature – Human Noble 3 1 CB03 Insecure Baronet can't attack or block alone.
77 Insidious Toxifer Black Mythic 5{3}{b}{b} Creature – Human Assassin 3 4 MB02 Whenever Insidious Toxifer deals damage to a creature, exile that creature.
Whenever Insidious Toxifer deals damage to a player, Insidious Toxifer deals 1 damage to target creature that player controls.
78 Jarvis the Unstable Black Rare 1{b} Legendary Creature – Human Artificer 1 1 RB03 At the beginning of your upkeep, if there are four or more artifacts on the battlefield, destroy all creatures.
79 Midnight Scavenging Black Common 3{2}{b} Instant CB10 Exile any number of target cards from a single graveyard.
Draw a card.
80 Mindpoison Marquise Black Uncommon 5{3}{b}{b} Creature – Vampire Noble 3 3 UB04 Intimidate
Hierarchy 2 – Whenever Mindpoison Marquise deals combat damage to a player, if you control at least two creatures with lower converted mana cost than Mindpoison Marquise, that player discards a card and you draw a card.
81 Minion Black Token 0 Creature – Minion 1 1 Deathtrap 2 (When this creature dies, it deals 2 damage to target creature or player.)
82 Murder the Mighty Black Uncommon 4{3}{b} Sorcery UB05 Target creature gets -X/-X until end of turn, where X is its converted mana cost.
83 Noxious Remembrance Black Rare 6{3}{b}{b}{b} Instant RB04 Return target creature card from your graveyard to your hand. Creatures your opponents control get -3/-3 until end of turn. Exile Noxious Remembrance.
84 Sadistic Duke Black Uncommon 5{3}{b}{b} Creature – Vampire Noble 4 4 At the beginning of your upkeep, sacrifice a creature with lower converted mana cost than Sadistic Duke. If you do, target opponent loses 3 life and you gain 3 life.
85 Scandalous Scheme Black Common 2{1}{b} Sorcery CB09 Draw a card, return up to one target creature card from your graveyard to your hand, and lose 2 life.
86 Striechfiss Infiltration Black Uncommon 4{3}{b} Sorcery UB07 Put two 1/1 black Minion creature tokens with Deathtrap 2 onto the battlefield. (When either dies, it deals 2 damage to target creature or player.)
87 Suppress Ideas Black Common 1{b} Sorcery CB11 Target player draws a card, then discards two cards.
88 Swiftstab Assassin Black Rare 4{2}{b}{b} Creature – Human Assassin 1 1 Backstab – When Swiftstab Assassin blocks or becomes blocked by a creature, destroy that creature.
89 Swiftstab Highwayman Black Uncommon 4{2}{b}{b} Creature – Human Rogue 2 3 Backstab – When Swiftstab Highwayman blocks or becomes blocked by a creature, Swiftstab Highwayman deals 2 damage to that creature.
90 Swiftstab Streetpad Black Common 2{1}{b} Creature – Human Rogue 2 1 CB05 Backstab – When Swiftstab Streetpad blocks or becomes blocked by a creature, Swiftstab Streetpad deals 1 damage to that creature.
91 Thrull Black Token 0 Creature – Thrull 1 1
92 Vengeful Greed Black Uncommon 2{1}{b} Enchantment – Aura UB06 Enchant creature
Hierarchy 2 – As long as you control two or more creatures with lower converted mana cost than enchanted creature, enchanted creature gets +2/+2 and has intimidate and deathtouch.
93 Aerial Chaos Red Common 4{3}{r} Sorcery CR08 Put a 1/1 Thopter artifact creature token with flying and haste onto the battlefield. Up to three target creatures can't block this turn.
94 Arc-Brain Horde Red Rare 5{3}{r}{r} Creature – Goblin Artificer 4 4 RR03 Trample
[Electrical] or {2}{r}{r}: Arc-Brain Horde deals 2 damage to target player.
95 Archas the Unbalanced Red Mythic 5{3}{r}{r} Legendary Creature – Human Warrior 3 4 MR02 If a creature you control would deal damage, it deals that much damage plus 3 instead.
96 Axewatch Recluse Red Common 2{1}{r} Creature – Troll Warrior 2 2 CR04 Defender
{r}, {t}: Axewatch Recluse deals 1 damage to target player.
97 Bladetrap Recluse Red Rare 1{r} Creature – Troll Warrior 2 1 RR01 Defender
{3}{r}, {t}: Bladetrap Recluse deals 1 damage to each creature that's attacking you.
98 Calamitous Remembrance Red Rare 6{3}{r}{r}{r} Instant RR04 Return target sorcery card from your graveyard to your hand. Destroy all artifacts. Exile Calamitous Remembrance.
99 Contagious Enthusiast Red Common 1{r} Creature – Human Artificer 1 1 CR01 Haste
{t}: Target creature gains haste until end of turn.
100 Direct the Explosion Red Common 4{3}{r} Sorcery CR09 Direct the Explosion deals 4 damage to target creature or player. If that creature is an artifact creature, draw a card.
101 Enraged Hearthpig Red Common 3{1}{r}{r} Creature – Boar 4 1 CR05
102 Frantic Modification Red Rare 1{r} Instant RR05 Choose target artifact. Flip two coins. If you win both flips, that artifact becomes indestructible. If you win one, destroy that artifact. Otherwise, return that artifact to its owner's hand.
103 Galvanic Mindfuser Red Common 2{1}{r} Creature – Goblin Artificer 1 2 CR02 {t}: Add [Electrical] to your power pool.
[Electrical]: Draw a card, then discard a card at random.
104 Goblin Armourer Red Uncommon 3{2}{r} Creature – Goblin Artificer 2 2 UR01 At the beginning of your upkeep, attach target Equipment to a random creature you control.
105 Hyperbaric Force Red Uncommon 2{1}{r} Instant UR05 Target creature gets +X/+0 until end of turn, where X is the number of artifacts you control.
106 Impetuous Sunseeker Red Common 3{2}{r} Creature – Goblin Aviator 1 1 CR03 Flying, haste
107 Indiscriminate Invention Red Rare 3{2}{r} Sorcery RR06 Reveal cards from the top of your library until you reveal an artifact card with converted mana cost 3 or less. Put that card onto the battlefield and the other revealed cards on the bottom of your library in a random order.
108 Proudhoard Hellkite Red Mythic 6{3}{r}{r}{r} Creature – Dragon * * MR01 Flying
Proudhoard Hellkite's power and toughness are each equal to 3 times the number of artifacts you control.
109 Reckless Fuser Red Uncommon 5{4}{r} Creature – Goblin Artificer 3 2 UR07 Sacrifice five artifacts: Reckless Fuser deals 5 damage to target creature or player.
110 Red Trick Red Common 1{r} Instant CR11 Target creature gets +2/+0 until end of turn. You may sacrifice an artifact. If you do, that creature gains first strike until end of turn.
111 Sabotage Red Common 2{1}{r} Enchantment – Aura CR12 Enchant creature
Whenever enchanted artifact becomes tapped, destroy it and Sabotage deals 4 damage to its controller.
112 Shower of Sparks Red Common 1{r} Instant CR07 Shower of Sparks deals 1 damage to target creature and 1 damage to target player.
113 Skysparker Red Uncommon 4{3}{r} Creature – Goblin Artificer 2 2 UR04 Flying
{t}: Skysparker deals 1 damage to target creature or player and 1 damage to you.
114 Speargrinder Recluse Red Uncommon 4{3}{r} Creature – Troll Warrior 3 3 UR03 Defender
{2}{r}, {t}: Speargrinder Recluse deals 3 damage to target player.
115 Spectacular Failure Red Common 5{4}{r} Instant CR10 Destroy target artifact. Spectacular Failure deals 3 damage to that artifact's controller and 1 damage to each creature.
116 Steelhoarder Recluse Red Uncommon 2{1}{r} Creature – Troll Warrior 3 2 UR02 Defender
{1}{r}, {t}: Draw a card, then discard a card.
117 Stormchaser Riggers Red Rare 3{2}{r} Creature – Goblin Aviator 2 2 Flying
At end of turn, if Stormchaser Riggers is untapped, tap it. It deals 1 damage to target other creature and 1 damage to itself. Add [Electrical] to your power pool.
118 Thundercloud Recluse Red Common 6{5}{r} Creature – Troll Warrior 7 4 CR06 Defender
{5}{r}: Thundercloud Recluse loses defender until end of turn.
119 Troll Warlord Red Rare 4{2}{r}{r} Creature – Troll Warrior 4 3 RR02 {2}: Target creature loses defender and attacks this turn if able.
120 Vicious Grifting Red Uncommon 5{4}{r} Enchantment – Aura UR06 Enchant creature
Enchanted creature has +2/+2.
Whenever enchanted creature blocks or becomes blocked by a creature, it deals 2 damage to that creature.
121 Anrion Prodigy Green Common 3{2}{g} Creature – Elf Shaman Artificer 2 1 CG01 {t}: Add {g} to your mana pool.
{t}: Add {2} to your mana pool. Spend this mana only on artifact spells or to activate abilities of artifacts.
122 Apprentice Animator Green Uncommon 1{g} Creature – Elf Shaman 1 1 UG01 {t}: Target artifact you control becomes a 1/2 creature in addition to its other types until end of turn.
123 Avatar of Dissolution Green Rare 7{5}{g}{g} Creature – Elemental Avatar 5 5 RG03 Avatar of Dissolution gets +1/+1 for each artifact card in a graveyard.
(3): Destroy target artifact.
124 Bestow Freedom Green Uncommon 3{1}{g}{g} Enchantment – Aura UG07 Enchant artifact
Enchanted artifact is a creature with power and toughness each equal to its converted mana cost.
125 Candon Enforcer Green Common 4{3}{g} Creature – Rhino Policeman 3 3 CG05 Collaborate (When this creature attacks, another target attacking creature gets +1/+1 until end of turn.)
126 Candon Irregulars Green Uncommon 5{4}{g} Creature – Rhino Policeman 4 4 UG04 Trample
Collaborate (When this creature attacks, another target attacking creature gets +1/+1 until end of turn.)
127 Candon Lieutenant Green Common 2{1}{g} Creature – Elf Policeman 2 2 CG02 Collaborate (When this creature attacks, another target attacking creature gets +1/+1 until end of turn.)
128 Commissioner Lestan Green Rare 4{2}{g}{g} Legendary Creature – Elf Policeman 3 3 RG01 Whenever all creatures you control attack, you may search your library for a creature card, reveal it, and put it into your hand. If you do, shuffle your library.
129 Evidence Confiscator Green Uncommon 2{1}{g} Creature – Elf Policeman 1 1 UG05 When Evidence Confiscator enters the battlefield, destroy target artifact.
130 Expansion Green Common 3{2}{g} Sorcery CG11 Search your library for a basic land card and put it onto the battlefield tapped. If you control an artifact, you may search your library for another basic land card, reveal it, and put it into your hand. Then shuffle your library.
131 Extendable Legs Green Common 2{1}{g} Enchantment – Aura CG12 Enchant creature
Enchanted creature has reach.
{1}{g}: Enchanted creature gets +1/+1 until end of turn.
132 Green Trick Green Common 1{g} Instant CG08 Target creature gets +2/+2 until end of turn. You may sacrifice an artifact. If you do, that creature gains trample until end of turn.
133 Gyromancer Green Common 2{1}{g} Creature – Elf Artificer 1 1 CG03 {t}: Add [Torque] to your power pool.
[Torque]: Target creature gets +1/+1 until end of turn.
134 Hallucinogen Dealer Green Uncommon 3{2}{g} Creature – Elf Artificer 2 2 [Chemical], {t} or {3}, {t}: All creatures block target creature this turn if able.
135 Lifegrip Recluse Green Uncommon 4{3}{g} Creature – Troll Shaman 4 4 UG03 Defender
{1}{g}, {t}: Regenerate Lifegrip Recluse.
{1}{g}, {t}: You gain 1 life.
136 MG02 Green Mythic 6{4}{g}{g} Enchantment MG02 Creatures you control get +1/+1 for each card in your hand.
137 Preservation Field Green Rare 4{3}{g} Enchantment RG06 Whenever a creature you control dies, you may pay {1}. If you do, put a number of +1/+1 counters equal to that creature's power on target creature.
138 Repurpose Green Common 2{1}{g} Sorcery CG09 Destroy target artifact or enchantment. Put a +1/+1 counter on target creature.
139 Rotwood Recluse Green Common 6{5}{g} Creature – Troll Warrior 6 6 CG07 Defender
{5}{g}: Rotwood Recluse loses defender until end of turn.
140 Serene Remembrance Green Rare 6{3}{g}{g}{g} Instant RG04 Return target card from your graveyard to your hand. Gain life equal to the number of permanents you control. Exile Serene Remembrance.
141 Shield in Mists Green Rare 2{1}{g} Sorcery RG05 Prevent all combat damage that would be dealt to you or permanents you control until your next turn.
142 Skywatcher Patrol Green Common 3{2}{g} Creature – Elf Policeman 2 3 CG04

Reach
143 Soulbreather Recluse Green Common 1{g} Creature – Troll Shaman 1 2 CG06 Reach, defender
{1}{g}, {t}: You gain 2 life.
144 Sunderer of the Air Green Mythic 5{3}{g}{g} Creature – Elemental 5 5 MG01 Whenever a creature has flying, its controller sacrifices it.
145 Thornspreader Recluse Green Uncommon 3{2}{g} Creature – Troll Warrior 3 3 UG02 Defender
{2}{g}, {t}: Put a +1/+1 counter on target creature.
146 Tragic Turbulence Green Common 5{4}{g} Instant CG10 Destroy target creature with flying.
Draw a card.
147 Unshakeable Sleuth Green Rare 4{2}{g}{g} Creature – Elf Policeman 3 3 Unshakeable Sleuth can't be countered.
Trample
Whenever a spell you control is countered, put three +1/+1 counters on Unshakeable Sleuth.
148 Vigorous Guide Green Uncommon 2{1}{g} Enchantment – Aura UG06 Enchant creature
Enchanted creature gets +2/+2 and has Collaborate (When this creature attacks, another target attacking creature gets +1/+1 until end of turn.).
149 Wingpiercer Recluse Green Rare 2{1}{g} Creature – Troll Archer 2 2 RG02 Defender, reach
{g}{g}, {t}: Wingpiercer Recluse deals 2 damage to target creature with flying.
150 All-Consuming Engine Artifact Rare 4{4} Artifact RA23 Sacrifice an artifact: Add [Electrical] to your power pool.
Sacrifice a creature: Add [Chemical] to your power pool.
Sacrifice an enchantment: Add [Radiation] to your power pool.
Sacrifice a land: Add [Steam] to your power pool.
Discard a card: Add [Torque] to your power pool.
151 Alloy Toothscale Artifact Common 2{2} Artifact CA35 {t}: Target creature gets +1/+0 until end of turn.
{t}: Target creature gets +0/+1 until end of turn.
152 Amber-Preserved Relic Artifact Common 2{2} Artifact CA29 {t}: Add [Chemical] to your power pool.
[Chemical]: Add {b} or {g} to your mana pool. Amber-Preserved Relic deals 1 damage to you.
153 Assimilation Neuroclamp Artifact Rare 5{5} Artifact RA15 {x}, {t}: Exile the top X cards of your library. For each different converted mana cost among those cards, put a 1/1 black Thrull creature token onto the battlefield.
154 Autocorrecting Tilt-Rotor Artifact Uncommon 4{4} Artifact Creature – Thopter 2 2 UA02 Flying
Whenever damage is dealt to Autocorrecting Tilt-Rotor, for each damage dealt, draw two cards then discard a card.
155 Autonomy Processor Artifact Rare 3{3} Artifact – Connector RA17 Connect {3} ({3}: Attach to target artifact you control. Connect only as a sorcery.)
As long as connected artifact isn't already a creature, connected artifact is a creature with power and toughness each equal to its converted mana cost. (An Equipment or Connector that's a creature can't be attached to anything.)
156 Baron's Gift Artifact Uncommon 2{2} Artifact UA20 Deathtrap 5 (When this permanent is put into a graveyard from the battlefield, it deals 5 damage to target creature or player.)
157 Beam-Focus Relic Artifact Common 2{2} Artifact CA32 {t}: Add [Radiation] to your power pool.
[Radiation]: Add {w} or {b} to your mana pool. Beam-Focus Relic deals 1 damage to you.
158 Birthing Chamber Artifact Uncommon 3{3} Artifact UA19 [Radiation] or {2}{b}: Put a 1/1 black Thrull creature token onto the battlefield. Add [Chemical] to your power pool.
159 Blazebeam Manticore Artifact Rare 6{6} Artifact Creature – Manticore 5 5 RA07 Flying
{t}, Sacrifice an artifact: Add [Radiation] to your power pool.
[Radiation], Sacrifice an artifact: Blazebeam Manticore deals 4 damage to target creature or player.
160 Brass Crow Artifact Common 2{2} Artifact Creature – Bird 2 1 CA03 Flying
Brass Crow doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {2}. If you do, untap Brass Crow.
161 Brassling Artifact Mythic 5{5} Artifact Creature – Shapeshifter 3 3 MA01 {1}: Brassling gains flying until end of turn.
{1}: Untap Brassling.
{1}: Brassling is indestructible this turn.
{1}: Brassling gets +1/-1 until end of turn.
{1}: Brassling gets -1/+1 until end of turn.
162 Calistronic Galvaniser Artifact Common 1{1} Artifact – Connector CA27 Connect {2} ({2}: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped, tap Calistronic Galvaniser. If you do, put a +1/+1 counter on target creature.
163 Carrier Zeppelin Artifact Rare 6{6} Artifact Creature – Zeppelin 4 4 RA08 Flying
{2}: Exile target creature you control with flying.
{2}: Return target card exiled with Carrier Zeppelin to the battlefield under its owner's control.
164 Cerebrocharge Saddle Artifact Uncommon 2{2} Artifact – Equipment UA14 Equip {3}
Whenever equipped creature deals damage, you may draw a card.
165 Chaotronic Backpack Artifact Uncommon 2{2} Artifact – Equipment At the beginning of your upkeep, attach Chaotronic Backpack to a random creature you control.
Equip {4}
[Steam] or {2}{u}: Untap equipped creature.
166 Chromer Battlegear Artifact Mythic 6{6} Artifact – Equipment MA04 Equip {6}
Equipped creature gets +6/+6 and has flying, first strike, vigilance, trample, haste, and protection from black and from red.
167 Chromesheen Goggles Artifact Common 1{1} Artifact – Equipment CA19 Equip (1)
Whenever equipped creature attacks, if you control a creature with flying, equipped creature gains flying and gets +1/+1 until end of turn.
168 Chronodistortion Funnel Artifact Rare 3{3} Artifact RA16 At the end of each turn, choose target creature with the highest power. Its controller sacrifices it and takes an additional turn after this one.
When there are no creatures on the battlefield, sacrifice Chronodistortion Funnel.
169 Clockwork Crankgun Artifact Uncommon 4{4} Artifact [Torque] or {4}: Clockwork Crankgun deals 1 damage to target creature.
170 Cloudscryer Artifact Uncommon 3{3} Artifact Creature – Construct 0 3 UA04 Flying
{4}, {t}: Draw a card.
171 Cogniccelerator Artifact Rare 3{3} Artifact RA09 {3}, {t}, Sacrifice a permanent: Search your library for a card and put it into your hand. Then shuffle your library.
172 Confection Contraption Artifact Uncommon 2{2} Artifact Creature – Construct 1 2 UA05 (3), Sacrifice Confection Contraption: Gain 1 life for each card in your graveyard.
173 Copper Artifact Common 3{3} Artifact Creature – Policeman 2 3 CA06
174 Corrosive Shamble Artifact Rare 2{2} Artifact Creature – Shamble 2 2 RA03 At the beginning of your upkeep, sacrifice a permanent.
Whenever Corrosive Shamble deals combat damage to a player, each player sacrifices a permanent.
175 Crenellator Artifact Uncommon 3{3} Artifact Creature – Construct 2 2 UA08 {t}: Add {1} to your mana pool.
As long as Crenellator is untapped, creatures you control get +0/+1.
176 Doom Engine Artifact Mythic 5{5} Artifact MA03 [Radiation][Steam][Chemical][Electrical][Torque], {t}: Destroy target permanent.
177 Ergetric Resonator Artifact Uncommon 4{4} Artifact – Connector UA16 Connect {1} ({1}: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped or untapped, add {1} to your mana pool.
178 Evaporation-Engine Relic Artifact Common 2{2} Artifact CA30 {t}: Add [Steam] to your power pool.
[Steam]: Add {u} or {r} to your mana pool. Evaporation-Engine Relic deals 1 damage to you.
179 Extensible Automaton Artifact Uncommon 5{5} Artifact Creature – Construct 3 3 UA06 Equip and connect abilities targeting Extensible Automaton cost up to {2} less to activate.
180 Flitwhirl Artifact Common 2{2} Artifact Creature – Shamble 1 1 CA07 Flying
Whenever you cast a spell, Flitwhirl gets +1/+1 until end of turn.
181 Floating Fortress Artifact Mythic 10{10} Artifact Creature – Juggernaut 10 10 MA05 Flying
When Floating Fortress becomes blocked by one or more creatures, destroy one of those creatures.
182 Flywheel Relic Artifact Common 2{2} Artifact CA33 {t}: Add [Torque] to your power pool.
[Torque]: Add {g} or {u} to your mana pool. Flywheel Relic deals 1 damage to you.
183 Gambler's Cruiser Artifact Rare 3{3} Artifact Creature – Zeppelin 3 1 Flying
Whenever Gambler's Cruiser attacks, choose a card type, then put the top card of defending player's library into his or her graveyard. If that card is the chosen type, draw a card. Otherwise, discard a card. (Artifact, creature, enchantment, land, instant, sorcery and planeswalker are card types.)
184 Glintwing Junction Artifact Common 1{1} Artifact Creature – Shamble 0 1 CA08 Flying
Glintwing Junction gets +1/+0 as long as you control an Equipment.
Glintwing Junction gets +1/+0 as long as you control a Connector.
185 Goblin Dirigible Artifact Uncommon 6{6} Artifact Creature – Zeppelin 4 4 Flying
Goblin Dirigible doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible.
186 Gossamer-Wing Bladeseat Artifact Common 4{4} Artifact Creature – Thopter 3 1 CA14 Flying
187 Gravedigger's Shovel Artifact Rare 2{2} Artifact – Equipment RA14 Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Equip (2)
188 Gyrocopter Puffer Artifact Uncommon 3{3} Artifact Creature – Construct 1 3 Flying
[Steam] or {3}: Gyrocopter Puffer gets +1/+0 until end of turn. Add [Torque] to your power pool.
189 Heat-Compression Centrifuge Artifact Uncommon 2{2} Artifact – Connector UA15 Connect {2} ({2}: Attach to target artifact you control. Connect only as a sorcery.)
[Torque] or {2}{u}: Untap connected artifact. Add [Steam] to your power pool.
190 Hydrogen Blimp Artifact Uncommon 5{5} Artifact Creature – Zeppelin 4 1 UA10 Flying
When Hydrogen Blimp becomes the target of a spell or ability, sacrifice it.
191 Impetus Redirector Artifact Uncommon 1{1} Artifact – Connector UA17 Connect {2} ({2}: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped, you may pay {1}. If you do, untap target nonartifact creature.
192 Inertial Bludgeon Artifact Common 2{2} Artifact – Equipment CA18 Equip (3)
Equipped creature gets +2/+0 and has trample.
193 Intellect Pruners Artifact Common 2{2} Artifact CA24 {t}: The next time target player would draw a card this turn, instead that player looks at the top two cards of his or her library, puts one into his or her graveyard, and draws the other.
194 Iron-Studded Grindstone Artifact Rare 4{4} Artifact RA21 [Torque] or {4}: Target player puts the top three cards of his or her library into his or her graveyard.
195 Irrigation Spraywheel Artifact Common 3{3} Artifact CA34 (T): Add one mana of any colour to your mana pool.
[Torque]: Untap Irrigation Spraywheel.
196 Knife-Projection Module Artifact Uncommon 3{3} Artifact – Connector Connect {2} ({2}: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped, you may tap Knife-Projection Module. If you do, Knife-Projection Module deals 2 damage to target creature.
197 Levitation Platform Artifact Common 2{2} Artifact Creature – Construct 0 2 CA04 {t}: Target creature gains flying until end of turn.
198 Lily-Petal Dispenser Artifact Common 3{3} Artifact – Connector CA26 Connect {1} ({1}: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped, tap Lily-Petal Dispenser and gain 2 life.
199 Long-Haul Blimp Artifact Uncommon 5{5} Artifact Creature – Zeppelin 3 2 UA07 Flying, vigilance
200 Malignant Buzzer Artifact Common 3{3} Artifact Creature – Shamble 1 1 CA09 Flying
[Radiation]: Target player loses 2 life.
201 Negation Engine Artifact Mythic 8{8} Artifact Creature – Horror 8 8 MA02 If a card would enter the battlefield under an opponent's control, put that card into its owner's graveyard instead.
202 Ornithopter Artifact Uncommon 0{0} Artifact Creature – Thopter 0 2 UA01 Flying
203 Oscillation Sharpener Artifact Common 2{2} Artifact – Connector CA25 Connect {2} ({2}: Attach to target artifact you control. Connect only as a sorcery.)
Connected artifact has "{1}, {t}: This artifact deals 1 damage to target creature or player."
204 Oscillatory Overseer Artifact Rare 2{2} Artifact Creature – Golem 1 1 RA01 {t}: Put the top card of your library into your graveyard. If that card is a land card, creatures you control get -1/-1 until end of turn. Otherwise, untap Oscillatory Overseer and creatures you control get +1/+1 until end of turn.
205 Overcharged Cannon Artifact Rare 2{2} Artifact – Equipment RA12 Equip {3}
Equipped creature gets +2/+0 and has double strike.
Whenever equipped creature deals damage for the second time in a turn, destroy it.
206 Pedal-Crank Wings Artifact Common 0{0} Artifact – Equipment CA17 Equip {0}
[Torque] or {2}: Equipped creature gains flying and +1/+0 until end of turn.
207 Permashock Relic Artifact Common 2{2} Artifact CA31 {t}: Add [Electrical] to your power pool.
[Electrical]: Add {r} or {w} to your mana pool. Permashock Relic deals 1 damage to you.
208 Piston-Wing Bat Artifact Common 1{1} Artifact Creature – Bat 0 1 CA02 Flying
{2}: Piston-Wing Bat gets +1/+0 until end of turn. Activate this ability no more than three times each turn.
209 Pneumatic Syringes Artifact Common 1{1} Artifact – Equipment CA20 Equip {1}
Equipped creature has first strike.
[Chemical]: Target creature blocks equipped creature this turn if able.
210 Psychofocus Disruptor Artifact Rare 5{5} Artifact RA22 {t}: Any number of target players each draw two cards, then discard three cards. Activate this ability only during your turn.
211 Refractive Cagemail Artifact Uncommon 2{2} Artifact – Equipment UA11 Equip {1}
[Electrical] or {1}{w}: The next 1 damage that would be dealt to equipped creature is dealt to target creature instead. Add [Radiation] to your power pool.
212 Repair Shamble Artifact Common 3{3} Artifact Creature – Shamble 1 1 CA10 {t}: Prevent the next 1 damage that would be dealt to target artifact creature this turn.
{t}, Sacrifice Repair Shamble: Regenerate target artifact creature.
213 Roaring Leosimile Artifact Common 6{6} Artifact Creature – Cat 4 4 CA16 Roaring Leosimile can't be blocked by creatures with power 1 or less.
214 Rodent-Run Automaton Artifact Uncommon 4{4} Artifact Creature – Construct 2 4 UA03 [Chemical] or {1}{g}: Rodent-Run Automaton gets +2/+0 until end of turn. Add [Torque] to your power pool.
215 Rusting Gyrotank Artifact Common 5{5} Artifact Creature – Construct 4 2 CA13 Rusting Gyrotank doesn't untap during your untap step.
Whenever you cast a spell, untap Rusting Gyrotank.
216 Samoflange Overloader Artifact Uncommon 2{2} Artifact UA21 {2}, {t}: Target artifact's activated abilities can't be activated this turn. You may tap that artifact.
217 Scrying-Glass Attachment Artifact Uncommon 1{1} Artifact – Connector UA18 Connect {2} ({2}: Attach to target artifact you control. Connect only as a sorcery.)
Connected artifact has "{t}: Draw a card, then discard a card."
218 Sightbending Scramblebike Artifact Uncommon 4{4} Artifact Creature – Shamble 2 3 UA09 {3}, {t}: Up to two target creatures can't be blocked this turn.
219 Skystretch Cabling Artifact Common 3{3} Artifact – Equipment CA21 Equip {2}
Equipped creature gets +1/+2 and has reach.
220 Slapdash Runabout Artifact Rare 2{2} Artifact Creature – Thopter 3 3 RA05 Flying
Whenever Slapdash Runabout attacks or blocks, discard a card.
221 Smokespewer Tank Artifact Rare 6{6} Artifact Creature – Juggernaut 5 5 RA10 Whenever Smokespewer Tank attacks, tap target creature and untap another target creature.
222 Spring-Propelled Trident Artifact Common 3{3} Artifact – Equipment CA22 Equip {1}
Equipped creature has first strike and haste.
223 Steamhead Locomotive Artifact Common 6{6} Artifact Creature – Locomotive 5 3 CA15 [Steam]: Steamhead Locomotive gains trample until end of turn.
224 Streamlined Glider Artifact Common 4{4} Artifact Creature – Thopter 2 1 CA05 Flying
Streamlined Glider has shroud during combat.
225 Striechfiss Armour Artifact Uncommon 2{2} Artifact – Equipment UA12 Equip {2}
Equipped creature has Deathtrap 2 (When this creature dies, it deals 2 damage to target creature or player.).
226 Subharmonic Stabiliser Artifact Common 2{2} Artifact – Connector CA28 Connect {2} ({2}: Attach to target artifact you control. Connect only as a sorcery.)
At the beginning of each upkeep, regenerate connected artifact.
227 Telescrambler Scope Artifact Common 2{2} Artifact CA23 {t}: Target player reveals a card from his or her hand.
{3}, {t}, Sacrifice Telescrambler Scope: Look at target player's hand. Draw two cards.
228 Temporal Stutterer Artifact Rare 5{5} Artifact – Connector RA19 Connect {3} ({3}: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped, you may pay {1}. If you do, untap any number of target artifacts other than Temporal Stutterer or connected artifact.
229 Terrorcoil Gauntlets Artifact Uncommon 3{3} Artifact – Equipment UA13 Equip {3}
Equipped creature gets +1/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a colour with it.)
230 Thopter Artifact Token 0 Artifact Creature – Thopter 1 1 Flying
231 Tin-Wing Folio Artifact Rare 2{2} Artifact – Connector RA18 Connect {4} ({4}: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes the target of a spell or ability, put a 1/1 Thopter artifact creature token with flying onto the battlefield.
232 Tower of Refuge Artifact Rare 5{5} Legendary Artifact RA20 Whenever a creature attacks you, put a charge counter on Tower of Refuge.
{2}, Remove five charge counters from Tower of Refuge: Tower of Refuge deals 4 damage to each creature target player controls. Draw three cards.
233 Truncheon of Justice Artifact Rare 3{3} Artifact – Equipment RA13 Equipped creature gets +2/+1 and has lifelink and vigilance.
Equip (3)
234 Unstable Acid-Bomb Artifact Rare 2{2} Artifact Creature – Shamble 2 2 RA02 Flying
At the end of your turn, sacrifice Unstable Acid-Bomb and it deals 2 damage to each creature you control.
Whenever you cast a spell, target opponent gains control of Unstable Acid-Bomb.
235 Venting Pipewalker Artifact Common 4{4} Artifact Creature – Spider 2 3 CA11 Reach
[Steam]: Venting Pipewalker deals 1 damage to target creature blocking or blocked by Venting Pipewalker.
236 Vial Bandolier Artifact Rare 1{1} Artifact – Equipment RA11 Equip {2}
Equipped creature gets +1/+1, has deathtouch, and doesn't untap during its controller's untap step.
237 Voltaic Shamble Engine Artifact Common 4{4} Artifact Creature – Construct 2 2 CA12 [Electrical]: Target creature gets +2/+0 until end of turn.
238 Walking Gaslamp Artifact Common 1{1} Artifact Creature – Policeman 1 1 CA01 {t}: Look at the top card of your library.
239 Walking Gyromens Artifact Rare 4{4} Artifact Creature – Golem 3 3 RA04 Whenever a source deals damage to Walking Gyromens, that source's controller draws that many cards.
240 Armoury Trenches Land Uncommon 0 Land UL04 {t}: Add {1} to your mana pool.
{t}: Target creature gets +1/+0 until end of turn.
241 Chargecoil Station Land Uncommon 0 Artifact Land UL01 {t}: Add {r} to your mana pool. Chargecoil Station deals 1 damage to you.
[Steam] or {3}{r}: Chargecoil Station deals 1 damage to each opponent. Add [Electrical] to your power pool.
242 Contaminated Wastes Land Common 0 Land CL03 Contaminated Wastes enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}: Add [Radiation] to your power pool.
243 Forest Land Basic 0 Basic Land – Forest BL01
244 Forest Land Basic 0 Basic Land – Forest BL04
245 Forest Land Basic 0 Basic Land – Forest BL03
246 Forest Land Basic 0 Basic Land – Forest BL02
247 Gaseous Geyser Land Common 0 Land CL04 Gaseous Geyser enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{t}: Add [Steam] to your power pool.
248 Island Land Basic 0 Basic Land – Island BL05
249 Island Land Basic 0 Basic Land – Island BL06
250 Island Land Basic 0 Basic Land – Island BL07
251 Island Land Basic 0 Basic Land – Island BL08
252 Lightning Prairie Land Common 0 Land CL01 Lightning Prairie enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}: Add [Electrical] to your power pool.
253 Mountain Land Basic 0 Basic Land – Mountain BL10
254 Mountain Land Basic 0 Basic Land – Mountain BL11
255 Mountain Land Basic 0 Basic Land – Mountain BL09
256 Mountain Land Basic 0 Basic Land – Mountain BL12
257 Noxious Grove Land Common 0 Land CL05 Noxious Grove enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Add [Chemical] to your power pool.
258 Plains Land Basic 0 Basic Land – Plains BL13
259 Plains Land Basic 0 Basic Land – Plains BL16
260 Plains Land Basic 0 Basic Land – Plains BL15
261 Plains Land Basic 0 Basic Land – Plains BL14
262 Rooftop Garden Land Common 0 Artifact Land CL06 {t}: Add {1} to your mana pool.
Whenever another artifact is put into a graveyard from the battlefield, you may pay {2}. If you do, gain 1 life.
263 Skyscrap Hangar Land Rare 0 Land RL01 {t}: Add {1} to your mana pool.
Whenever a nontoken creature with flying you control dies, put a charge counter on Skyscrap Hangar.
{1}, {t}, Remove a charge counter from Skyscrap Hangar: Put a 1/1 Thopter artifact creature token with flying onto the battlefield.
264 Someone's Workshop Land Uncommon 0 Land UL03 {t}: Add {1} to your mana pool.
{2}, {t}: Reveal the top card of your library. If it's an artifact card, you may play it.
265 Swamp Land Basic 0 Basic Land – Swamp BL19
266 Swamp Land Basic 0 Basic Land – Swamp BL17
267 Swamp Land Basic 0 Basic Land – Swamp BL20
268 Swamp Land Basic 0 Basic Land – Swamp BL18
269 Tempestuous Borehole Land Common 0 Land CL02 Tempestuous Borehole enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{t}: Add [Torque] to your power pool.
270 Unnerving Junkyard Land Uncommon 0 Artifact Creature Land – Shamble 0 2 UL02 (Unnerving Junkyard isn't a spell, and it's affected by summoning sickness.)
{t}: Add {1} to your mana pool.
{3}: Regenerate Unnerving Junkyard.
271 Verelin Hangar Land Uncommon 0 Artifact Land {t}: Add {1} to your mana pool.
{2}: Exile target creature you control with flying if there are less than 3 card exiled with Verelin Hangar.
{2}: Return target card exiled with Verelin Hangar to the battlefield under its owner's control.
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