Clockwork Wings
Clockwork Wings by Alex
271 cards in Multiverse
102 commons, 72 uncommons,
57 rares, 15 mythics, 20 basics, 5 tokens
31 white, 27 blue, 34 black, 28 red,
29 green, 90 artifact, 32 land
749 comments total
Inventors and artificers, zeppelins and flying machines, dashing pilots and sky pirates, city police and back-alley criminals, and implausible machines cobbled together from whatever parts come to hand
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Mechanics | Skeleton | Mechanic ideas - artifacts | Setting | Proxies for printing | Power sync | Decklists |
Other creatures you control can't attack.
Whenever Captivating Plunderer deals combat damage to a player, you may gain control of target permanent that player controls.



[Electrical] or




Connected artifact has "


-1: Draw a card for each creature which damaged an opponent this turn.
-6: Gain control of X target permanents, where X is the number of cards in your hand as you activate this ability.
Cardset comments (37) | Add a comment on this cardset
The set creator would like to draw your attention to these comments:
On Extract the Skull (reply): |
On Ornithopter (reply):
on 16 Jun 2012
by
Alex:
May I just say I enjoy having a card with artist credit "Leonardo da Vinci". |
On Copper (reply): |
On Skyscrap Hangar (reply):
on 14 Jul 2011
by
Alex:
One possible wording: > Whenever a nontoken creature with flying you control dies, put a charge counter on Skyscrap Hangar. Another possible wording: > Whenever a nontoken creature with flying you control dies, you may pay Option 2 is shorter and simpler, but can happen multiple times a turn. It's a bit more of an engine, so I'm somewhat cautious. What do people think? |
On Repair Shamble (reply):
on 02 Feb 2011
by
Alex:
I want a name for a certain kind of cobbled-together artifact creature, that I can use as a creature type on several creatures in the block. In Shadowmoor they'd be Scarecrows, but that doesn't fit the theme here. I'd like something like Girl Genius's "Clank". "Shamble" doesn't seem quite right. Anyone got any ideas? |
On Striechfiss Armour (reply):
on 30 Jan 2011
by
Alex:
I'd like a good name for the Baron's deathtrap armour that he forces his troops to wear. Any ideas? It could go in flavour texts as well as serve for the name of this card. (This card might end up being deferred to the second set, but I'd still welcome suggestions for the name of the armour.) |
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[Electrical] or


Draw a card.



Why so? Flavourwise, in this setting most or all the factions like artifacts, but the pilots particularly so...
Oh, or are you thinking how he loses all his powers in the presence of a razor? :D That is a fun thought.
Welcome to Multiverse, btw!
Should he have some kind of weakness to Artifacts?
It does get around Indestructible, which is nice.
I guess this also doesn't affect tokens. Which might occasionally be relevant, though there aren't any big 3/3 or 4/4 tokens to want to kill in this set.
Aww, you can't make out the horrified look on the guy's face at card size.
Presumably Myr can still operate juust fine without their skulls. Like it :)
Bah. Sigarda, Host of Herons draws the game on her own with this out, even after I switched to the anti-Darksteel Gargoyle wording. She's quite popular in certain circles, so maybe I should turn this into -9/-9.
For what it's worth, Reach has been on 5 mono-white cards... though, those card stretch back from Homelands, Visions, Tempest, and both Portals.
it depends on how you define the pie and how you split it. right now, it seems some colors get a lot more of the pie. anyway, it still seems stale and predictable. just rehash over rehash. red has 1000 burn spells. how many are played in competitive constructed? 10 20? does green need another or 10 mana elves? does white need another unplayable flyer? does anyone really care? yeah yeah limited; just another reason cards are so redundant and unimaginative. esp. NWO saying only simple no-brainer cards at common.
The point of the color pie is so that having different colors has meaning. It's one of the defining features of Magic. How can you call it boring?