CardName: Baron's Grunt Cost: 2B Type: Creature - Human Minion Pow/Tgh: 2/1 Rules Text: Deathtrap 2 (When this creature dies, it deals 2 damage to target creature or player.) Flavour Text: The Baron's troops have armour lined with volatile compounds. Set/Rarity: Clockwork Wings Common |
Code: CB04 Active?: true History: [-] Add your comments: |
This is very strong, blck anything up to a 4/4, die and then finish it off all for
. Deathtrap is a cool mechanic but one that needs to be aware of powercreep.
This is a solid common guy that I'm always happy to see, sure. But I don't think it's excessively strong. If you're using this the way you describe then it's like a 4/2 with Defender, which doesn't seem over-strong for
. You could view this as a 4/2 with "Whenever ~ attacks and isn't blocked, it gets -2/-0 UEOT". That's a significant downside on a 4/2, and since black gets 4/2s at common for 
all the time, one with a drawback gets to have a 1 mana discount.
See Contagious Nim for another recent 2/2 for
with a very useful ability.
As in my comment on the Skyguard, I think I let how good this can be i a sac/reanimate deck colour my judgement. I wasn't saying this card itself is bad, I quite like it - just that the mechanic in general has to be very carefully costed/balnced on each card its on. Cool mechanic flavour too.
2/2 -> 2/1
Making this a 2/1, which I think reduces its strength, although it's not completely clear-cut!