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CardName: Familiar Hideout Cost: Type: Land - Lair Pow/Tgh: / Rules Text: Familiar Hideout enters the battlefield tapped. {T}: Add {U} or {R} to your mana pool. {1}{U}{R}: Until end of turn, Familiar Hideout becomes a 2/1 blue and red Devil creature with "Whenever Familiar Hideout deals combat damage to a player, you may return a sorcery card from your graveyard to your hand." It's still a land. Flavour Text: Set/Rarity: ![Assorted] Land Rare Familiar Hideout enters the battlefield tapped.
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Not in love with the triggered ability. :(