Feel free. I'd like to see whether it works well enough. It has quite limited design space, but you can probably squeeze a lot out of it if you are willing to go creative, which you clearly are.
Note also that the reminder text can be cut quite a bit by better templating decisions. This never really left vision stage.
As a personal philosophy I do not feel it appropriate to deny anyone using mechanical ideas of mine, where I'm using freely any and all mechanical ideas of Magic's many creators.
This mechanic is quite evocative. I might borrow this (if you don't mind) for the second Silmarillion set or so. It would be a pretty nice fit, especially as "doom" as used by Tolkien, has additional meanings.
This is a distinctly unmodern design by caring not only about yourself (intentionally - I think the idea was that you could play it as a monowhite archenemy against assorted nonwhite colors of opponents).
The base concept of caring about opponents and colors is flawed unless you look at the card in context of this setup and maybe even within.
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The idea is to replace protection on existing and future designs with its component mechanics (chosen as appropriate to the design).
Now that Wizards have removed protection from evergreen status, I have gone ahead and discontinued support for it almost entirely.
Though I no longer support the color-coded versions of the component keywords either.
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Feel free. I'd like to see whether it works well enough. It has quite limited design space, but you can probably squeeze a lot out of it if you are willing to go creative, which you clearly are.
Note also that the reminder text can be cut quite a bit by better templating decisions. This never really left vision stage.
As a personal philosophy I do not feel it appropriate to deny anyone using mechanical ideas of mine, where I'm using freely any and all mechanical ideas of Magic's many creators.
Good idea.
Also compare to Storm Seeker I guess?
It's a better card than Storm Seeker. But that wasn't too high a hurdle to jump...
Indeed, it feels like you'll usually use this on yourself, and then occasionally to finish someone off. Which is perfectly fine, really.
Especially as the best time to use it for damage is as early as you can cast it - which is then a very risky thing to do.
This looks like a great card, but is it too good against control decks when you can likely finish them out by making them lose 8+ life?
Hellbent Ancient Craving is a nice option as well.
Quite comparable to Battle Hymn.
So this was before Aspect of Hydra was spoiled? Cool.
That's confusing. It took me a while to notice that 'this turn' in there.
I would word it as
> Until end of turn, whenever a creature you control deals combat damage to an opponent...
This mechanic is quite evocative. I might borrow this (if you don't mind) for the second Silmarillion set or so. It would be a pretty nice fit, especially as "doom" as used by Tolkien, has additional meanings.
> "That is the doom we must deem."
removed typo
That's a pretty unusual text, but I see it making sense in the given format.
Also
> ]First strike()]
Now this is reminiscent of Managorger Hydra.
-o:"protection from nonwhite"; create token >> create tken and put counter
This is a distinctly unmodern design by caring not only about yourself (intentionally - I think the idea was that you could play it as a monowhite archenemy against assorted nonwhite colors of opponents).
The base concept of caring about opponents and colors is flawed unless you look at the card in context of this setup and maybe even within.
Let's remove the color-theme...
With just first strike and token producing it seems a bit underwhelming nowadays. As a rare anyway... Maybe a drop to uncommon?
Cards of various rarities that are somewhat similar: Myrsmith, Thraben Doomsayer, Mavren Fein, Dusk Apostle, Monastery Mentor, Brimaz, King of Oreskos.