I consider upping the cost to . It's only "useless" against token decks in the sense any edict effects are, but it can be really useful if a key creature of the deck doesn't share a creature type with the tokens e. g. Selesnya Evangel.
The "fail-case" against all-in tribal is still a proper edict, though that one can get a bit of an upside at . The question is: Is this upside too good?
Celebrating the implementation of family bonds in my fantasy population simulation project - and the inadvertent creation of biological children that are denied by both parents' families.
Hopefully the tribal bonds update will give those pitiful souls a home.
Gifted could probably also be just a neat frame treatment. Imagine atop line (where the rules text is right now) with a symbolic depiction of the four counters (preferably IMO still showing the counter name, but also with the option to have them visually pop out appropriately - don't ask me, I'm not a graphic designer).
In lieu of enough different counters you could use the placement of small objects on the depictions as indicator of counter type; though I'd always just would consider that a supplemental option.
Hmm, how about some slightly wacky rules text update so you could fit it in?
Say "All +1/+1 counters on creatures your opponents control are treated as though they were -1/-1 counters (instead)"? Just making it a passive lel - or maybe "Creatures your opponent's control get -2/-2 for each +1/+1 counter on them."
Huh, coincidentally this "reverse proliferate" was just posted where I was about to post that it's a lot less flexible that proliferate and really only more of a hate tool until I realized that you could remove -1/-1 counters from your own stuff as well. Lord of Decay however is almost entirely reliant on what your opponent does. I suppose there it could mixed in with some card that gives +1/+1 counters on enemy creatures as a drawback but that still seems niche. Kind of a weird hosing card all in all from what I can see.
Published as mtgnexus Card of the Day 2021-12-13.
Published as mtgnexus Card of the Day 2021-12-10.
Published as mtgnexus Card of the Day 2021-12-09.
"got" >> "goad" >.
I consider upping the cost to
. It's only "useless" against token decks in the sense any edict effects are, but it can be really useful if a key creature of the deck doesn't share a creature type with the tokens e. g. Selesnya Evangel.
The "fail-case" against all-in tribal is still a proper edict, though that one can get a bit of an upside at
. The question is: Is this upside too good?
Useless against Nameless Race.
Huh strange. Decent murdering for many decks, but almost useless against tribal/token decks. And changelings.
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Celebrating the implementation of family bonds in my fantasy population simulation project - and the inadvertent creation of biological children that are denied by both parents' families.
Hopefully the tribal bonds update will give those pitiful souls a home.
Inspired by ((C133033)).
[boon] needs a symbol at some point.
Gifted could probably also be just a neat frame treatment. Imagine atop line (where the rules text is right now) with a symbolic depiction of the four counters (preferably IMO still showing the counter name, but also with the option to have them visually pop out appropriately - don't ask me, I'm not a graphic designer).
In lieu of enough different counters you could use the placement of small objects on the depictions as indicator of counter type; though I'd always just would consider that a supplemental option.
CAUTION: Hideaway with functional change.
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Hmm, how about some slightly wacky rules text update so you could fit it in?
Say "All +1/+1 counters on creatures your opponents control are treated as though they were -1/-1 counters (instead)"? Just making it a passive lel - or maybe "Creatures your opponent's control get -2/-2 for each +1/+1 counter on them."
Before the card text got out of control I had a plan to add "
, Sacrifice a creature: Put a +1/+1 counter on target creature."
The main use case for this was to turn Battlegrowth into removal.
Huh, coincidentally this "reverse proliferate" was just posted where I was about to post that it's a lot less flexible that proliferate and really only more of a hate tool until I realized that you could remove -1/-1 counters from your own stuff as well. Lord of Decay however is almost entirely reliant on what your opponent does. I suppose there it could mixed in with some card that gives +1/+1 counters on enemy creatures as a drawback but that still seems niche. Kind of a weird hosing card all in all from what I can see.
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