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CardName: Sabotage Raid Cost: G Type: Tribal Sorcery Pow/Tgh: / Rules Text: (As you cast this spell a permanent you control or two cards revealed from your hand enable a skill.) Cleric or Wizard skill – Destroy target artifact or enchantment. Archer or Rogue skill – Destroy target creature with flying. Flavour Text: Set/Rarity: ![Assorted] Kindred Uncommon |
History: [-] |
This card is a bit more complicated that I'd expect to be with skill modes. I'd probably prefer to introduce/use them together with the fighter/mage/prowler batch words, or just use a single creature type per skill mode (e. g. this would just use Druid skill and Rogue skill).
The wording theoretically allows for Vehicle skill and Jace skill, or even snow skill and colorless skill, but lets concentrate on creature types for now.
I imagine it used like kicker on commons; you get a main effect, but can unlock an additional mode playing the correct tribe, multiple uncommons as well.
Some uncommons and most rares can be fully modal, uncommons restricted to two modes, rares could go full Multiclass Advantage.
Published as mtgnexus Card of the Day 2024-04-21.