I plan on going over the individual batches, add my own, evaluate and edit. Up until now I only committed to add "Also Angels" to divine, but I see myself going on from there.
That said, I interpret the colors far less strictly than you do. In essence all Goblin can be beneficial to/benefit from faekind identity, but faekind identity is anchored in green-blue despite mono-black Goblins existing and mono-red Goblins being by far the most plentiful. Red just doesn't care about the faekind aspect of Goblins.
Same goes for Wolves and canines. A batch of Wolves and Werewolves shouldn't lack green, but one where Wolves are just coincidental to a list that involves Jackals and Coyotes? Doesn't need to cover all the colors.
I could see Clerics be in the divine batch and in the spellcaster batch, where the divine batch cares about its white aspect and the spellcaster aspect is just something blue/red might care a bit more about, so I expect those to be the colors that interact most with the batch.
As an analogy: Green and white are the creature colors, but other colors have creatures, too.
I myself was surprised that even after multiple trips to Innistrad Wolves don't dominate the canine batch, otherwise I might feel differently. Animals just naturally tend to be green.
Vampires are tricky. Innistrad Vampires are well known not to be undead, but unholy would capture them.
Batches are always tricky. Where do Spirits go? Undead like geists? Divine like kami? I read a lot of people wish Villain was added to outlaw etc.
The reason I stole that specific list, is that I think it's a good starting point and not necessarily a good end point.
I think the batching you stole is flawed by color. While some creatures are consistently one of those colors, this feels like it may unnecessarily eliminate certain color choices for creatures. For an isolated set, it should be fine, but as something that would be continued in the future this seems like more unnecessary weight, particularly due to the colors for the batch.
Green is missing from canine despite wolves being predominantly green.
Spellcaster is blue-red yet includes Cleric and Druid which are most often in other colors.
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I plan on going over the individual batches, add my own, evaluate and edit. Up until now I only committed to add "Also Angels" to divine, but I see myself going on from there.
That said, I interpret the colors far less strictly than you do. In essence all Goblin can be beneficial to/benefit from faekind identity, but faekind identity is anchored in green-blue despite mono-black Goblins existing and mono-red Goblins being by far the most plentiful. Red just doesn't care about the faekind aspect of Goblins.
Same goes for Wolves and canines. A batch of Wolves and Werewolves shouldn't lack green, but one where Wolves are just coincidental to a list that involves Jackals and Coyotes? Doesn't need to cover all the colors.
I could see Clerics be in the divine batch and in the spellcaster batch, where the divine batch cares about its white aspect and the spellcaster aspect is just something blue/red might care a bit more about, so I expect those to be the colors that interact most with the batch.
As an analogy: Green and white are the creature colors, but other colors have creatures, too.
I myself was surprised that even after multiple trips to Innistrad Wolves don't dominate the canine batch, otherwise I might feel differently. Animals just naturally tend to be green.
Vampires are tricky. Innistrad Vampires are well known not to be undead, but unholy would capture them.
Batches are always tricky. Where do Spirits go? Undead like geists? Divine like kami? I read a lot of people wish Villain was added to outlaw etc.
The reason I stole that specific list, is that I think it's a good starting point and not necessarily a good end point.
I think the batching you stole is flawed by color. While some creatures are consistently one of those colors, this feels like it may unnecessarily eliminate certain color choices for creatures. For an isolated set, it should be fine, but as something that would be continued in the future this seems like more unnecessary weight, particularly due to the colors for the batch.
Green is missing from canine despite wolves being predominantly green.
Spellcaster is blue-red yet includes Cleric and Druid which are most often in other colors.
Why are Vampires unholy and not undead?
See Decapitate.
See Decapitate.
See Decapitate.
See Decapitate.
See Face Mortality.
Grixis Dinosaur Commander
Grixis Dinosaur Commander
Grixis Dinosaur Commander
Fixed typo in type line
removed nightbound from back-face