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CardName: Sherrif's Orders Cost: {2}{W} Type: Enchantment Pow/Tgh: / Rules Text: When Sherrif's Orders enters the battlefield, choose one- -Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Flavour Text: Even on the Shifting Plane, there is still order in some places. Set/Rarity: Shifting Plane Common

Sherrif's Orders
{2}{w}
 
 C 
Enchantment
When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders
-Create a 2/2 White Knight token with Vigilance
Even on the Shifting Plane, there is still order in some places.
Updated on 10 Mar 2018 by Machiavelli

Code: CW02

History: [-]

2018-02-07 00:59:28: Machiavelli created the card Sherrif's Orders
2018-02-07 00:59:48: Machiavelli edited Sherrif's Orders
2018-02-08 22:58:21: Machiavelli edited Sherrif's Orders

"Enchant creature"?

It seems weird to have the Aura sit around and do nothing.

Yes, that's what I thought at first, but it was weird designing a sorcery that would "pacifism" a creature, so this was the next best solution.

2018-03-10 18:54:05: Machiavelli edited Sherrif's Orders

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How much damage does this card deal? Lightning Blast
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