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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Big Bro White Common 4{2}{w}{w} Creature – Elephant Ally 3 3 Substitute {2}{w} ({2}{w}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink
11 1648967545 on 03 Apr 2022 by jmgariepy
2 Blessing of the Archangel White Common 2{1}{w} Sorcery Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn.
Target creatuer gains first strike until end of turn.
Target creature gains vigilance until end of turn.
10 1586142792 on 06 Apr 2020 by jmgariepy
3 Cloud of Potential White Uncommon 3{2}{w} Enchantment A deck can have no more than two cards named Cloud of Potential.
Creatures you control have first strike.
As long as you control two cards named Cloud of Potential, Cloud of Potential is a 3/3 Elemental enchantment creature.
5 1604118673 on 31 Oct 2020 by jmgariepy
4 Fragile Peace White Rare 4{3}{w} Enchantment At the beginning of each players upkeep, that player exiles a creature they control until Fragile Peace leaves the battlefield.

When there are no creatures on the battlefield, sacrifice Fragile Peace.
10 1574408918 on 22 Nov 2019 by jmgariepy
5 Fragment of O-Kagachi White Uncommon 4{3}{w} Creature – Spirit 3 3 When another creature you control dies, put a divinity counter on Fragment of O-Kagachi.
Remove a divinity counter from Fragment of O-Kagachi: Target creature you control gains indestructible until end of turn.
10 1646548932 on 06 Mar 2022 by jmgariepy
6 Gleam of Victory White Uncommon 2{1}{w} Enchantment Clan--Choose Dromoka or Otujai (For the rest of the game, you must make the same choice when you Clan.)
Dormoka – Creatures you control have Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Otujai – Creatures you control have Probe (Whenever it becomes blocked, you may untap this creature and remove it from combat.)
11 1651635838 on 04 May 2022 by jmgariepy
7 Goblin Physician White Uncommon 2{1}{w} Creature – Goblin Shaman 1 1 First strike, lifelink
When Goblin Physician deals combat damage, return it to its owner's hand.
11 1617257899 on 01 Apr 2021 by jmgariepy
8 Hoard's Guardian White Uncommon 3{2}{w} Creature – Spirit 3 3 As long as Hoard's Guardian is equipped, it has indestructible.
Equipment have indestructible as long as they are equipped to Hoard's Guardian.
8 1635220155 on 26 Oct 2021 by jmgariepy
9 Icatian Peacemaker White Rare 1{w} Creature – Human Soldier 0 1 Vigilance
Creatures your opponents control with power equal to Icatian Peacemaker's toughness can't attack you.
{w}{w}: Icatian Peacemaker gets +1/+1 until end of turn.
10 1645507069 on 22 Feb 2022 by jmgariepy
10 Jealous Firstborn White Rare 3{2}{w} Creature – Human Noble 3 1 First strike
Whenever a player casts their second spell each turn, counter that spell.
11 1592265805 on 16 Jun 2020 by jmgariepy
11 Keeper of the Rolls White Mythic 5{4}{w} Creature – Human Priest 3 3 Flying
If combat damage from Keeper of the Rolls deals lethal damage to a player who has not signed this card, that player signs this card.
Keeper of the Rolls gets +1/+1 for each person who has signed this card in that way.
17 1643516530 on 30 Jan 2022 by jmgariepy
12 Loreguard Captain White Common 3{1}{w}{w} Creature – Human Soldier 3 3 15 1592958386 on 24 Jun 2020 by jmgariepy
13 Make Me a Carriage White Uncommon 1{w} Enchantment – Aura Enchant Creature or Vehicle
Unless it is crewed, enchanted permanent is a Vehicle artifact (it's no longer a creature) with Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)
15 1620188158 on 05 May 2021 by jmgariepy
14 Outpost Armsmaster White Uncommon 3{2}{w} Creature – Kor Soldier 0 6 Lifelink
At the beginning of your pre-combat main step, add {c}{c}{c} to your mana pool. You may use this mana only to equip Outpost Armsmaster.
15 1623559069 on 13 Jun 2021 by jmgariepy
15 Path of Blossoms White Uncommon 4{3}{w} Sorcery Clan--Choose Mortal or Kami. (Choose Mortal or Kami. For the rest of the game, you must make the same choice when you Clan.)
Mortal--Gain 7 life. Destroy up to one target artifact or enchantment.
Kami--Create three 1/1 colorless Spirit creature tokens.
10 1615618505 on 13 Mar 2021 by jmgariepy
16 Purifying Spirit White Common 3{2}{w} Creature – Spirit 2 2 Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard.
6 1614655822 on 02 Mar 2021 by jmgariepy
17 Scion of Loftfield White Rare 3{w}{w}{w} Creature – Kor Noble 3 3 Other creatures you control get +1/+1. 12 1619324143 on 25 Apr 2021 by jmgariepy
18 Siege Angel White Common 24{2}{2/w} Artifact Creature – Construct 2 2 Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
{1}{2/r}, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
9 1605084326 on 11 Nov 2020 by jmgariepy
19 Sunsword Underdog White Common 3{2}{w} Creature – Kithkin Knight 2 2 Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 9 1578902416 on 13 Jan 2020 by jmgariepy
20 Wall of Berries White Common 2{1}{w} Creature – Plant Wall 0 6 Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.)
When Wall of Berries enters the battlefield tapped, gain 2 life.
9 1628240173 on 06 Aug 2021 by jmgariepy
21 Adept of the Mirror Blue Uncommon 4{2}{u}{u} Creature – Human Wizard 2 5 Hexproof
Tap five untapped creatures named Adept of the Mirror: Create a 10/10 blue Awakened Reflection creature token with flying.
17 1598230556 on 24 Aug 2020 by jmgariepy
22 Bristling Walrus Blue Common 2{1}{u} Creature – Seal 2 2 17 1581585872 on 13 Feb 2020 by jmgariepy
23 Century Wisdom Blue Mythic 8{5}{u}{u}{u} Sorcery Shuffle all nonland permanents you own into your library. Draw one hundred cards. (If you can't, you lose the game.) 7 1655007774 on 12 Jun 2022 by jmgariepy
24 Discreet Intruder Blue Common 1{u} Creature – Human Rogue 1 2 Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.)
8 1606021492 on 22 Nov 2020 by jmgariepy
25 Enfeebler Mage Blue Uncommon 3{2}{u} Creature – Human Wizard 3 2 {1}, {t}, Sacrifice a creature: You may reveal a card named Weakness that you own from outside the game, and put it into your hand. 6 1638073373 on 28 Nov 2021 by jmgariepy
26 Fractal Framework Blue None 3{2}{u} Enchantment You may have Fractal Framework enter the battlefield as a copy of any enchantment on the battlefield. 9 1582776783 on 27 Feb 2020 by jmgariepy
27 Glimpse of Eternity Blue Uncommon 2{1}{u} Sorcery If you have fewer cards than seven in your hand, draw cards equal to the difference, then discard a number of cards equal to what you drew. 33 1590567398 on 27 May 2020 by jmgariepy
28 Imitate Blue Common 1{u} Instant Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.) 13 1625115525 on 01 Jul 2021 by jmgariepy
29 Magus of Inversion Blue Uncommon 2{1}{u} Creature – Vedalken Wizard 1 3 {r}, {t}: Scry 1.
{g}, {t}: Target creature gains flying until end of turn.
6 1572266343 on 28 Oct 2019 by jmgariepy
30 Noseferatu Blue Common 3{2}{u} Creature – Vampire 3 1 Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose. 9 1583381074 on 05 Mar 2020 by jmgariepy
31 Phantasm of Agnosia Blue Uncommon 4{3}{u} Creature – Illusion 3 3 Phantasm of Agnosia can't block or be blocked.
As Phantasm of Agnosia enters the battlfield, choose a card type.(Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Phantasm of Agnosia has protection from the chosen type.
6 1638767474 on 06 Dec 2021 by jmgariepy
32 Serum Distiller Blue Uncommon 3{2}{u} Creature – Phyrexian Vedalken Wizard 4 4 When Serum Distiller enters the battlefield, draw a card.
When Serum Distiller dies, discard two cards.
{4}: Target player gains control of Serum Distiller. Activate this ability only when you could cast a sorcery.
9 1625975371 on 11 Jul 2021 by jmgariepy
33 Shocking Revalation Blue Uncommon 5{3}{u}{u} Sorcery You may exile three red cards from your hand rather than pay Shocking Revalation's mana cost.
Draw three cards.
13 1587806956 on 25 Apr 2020 by jmgariepy
34 Smell of the Sea Blue Uncommon 0 Insant Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
If you control an Island, draw two cards, then discard a card.
9 1612237174 on 02 Feb 2021 by jmgariepy
35 Turtle of Sagely Truths Blue Uncommon 6{5}{u} Creature – Turtle 4 4 When Turtle of Sagely Truths enters the battlefield, untap three islands you control.
{3}: Draw a card. Any player may activate this ability, but only when they could cast a sorcery.
10 1585529956 on 30 Mar 2020 by jmgariepy
36 Wheels Within Wheels Blue Uncommon 2{1}{u} Enchantment {1}{u}: Draw a card, then exile a card from your hand face down.
You may look at cards exiled by cards named Wheels Within Wheels.
Sacrifice Wheels Within Wheels, {5}{u}{u}: Put three cards exiled by a card named Wheels Within Wheels into your hand.
8 1642488701 on 18 Jan 2022 by jmgariepy
37 Blood Servant Black Uncommon 3{2}{b} Creature – Homunculus 3 2 Absorb 2 (If a source would deal damage to a Blood Servant, prevent 2 of that damage.)
Whenever damage to Blood Servant is prevented, lose 2 life.
8 1580358745 on 30 Jan 2020 by jmgariepy
38 Chittering Horizon (Bloodfeast Storm) Black Common 3 {2}{b} Creature – Instect
‑‑‑‑
Creature – Insect
1
‑‑‑‑
3
1
‑‑‑‑
3
At the beginning of your upkeep, transform Chittering Horizon.
‑‑‑‑
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
8 1571647126 on 21 Oct 2019 by jmgariepy
39 Contemplate Mortality Black Uncommon 0{x} Sorcery X is equal to your life total as you cast this spell.
As long as you control a swamp, draw four cards.
11 1627442911 on 28 Jul 2021 by jmgariepy
40 Cultist of the Fallen Angel (An Angel Reborn) Black Uncommon 4 {3}{b} Creature – Human Warlock
‑‑‑‑
Creature – Angel Horror
4
‑‑‑‑
5
4
‑‑‑‑
5
At the beginning of your upkeep, lose 2 life.
When you have seven or less life, transform NTC #038.
‑‑‑‑
Lifelink
11 1595052579 on 18 Jul 2020 by jmgariepy
41 Grave Beckoning Black Uncommon 0 Sorcery Cycling {2}
Flashback {3}{b}

Target player discards two cards.
14 1577936951 on 02 Jan 2020 by jmgariepy
42 Harbinger of the Long Night Black Uncommon 2{1}{b} Creature – Scarecrow Warlock 2 2 Harvest – You may have Harbinger of the Long Night enter the battlefield tapped. If you do, each player creates a colorless Scrip artifact token.
At the beginning of your upkeep, Each player who controls an artifact loses 1 life.
7 1653972491 on 31 May 2022 by jmgariepy
43 Hypnotic Split Black Uncommon 3{2}{b} Sorcery Kicker {3}{b}
Rebound
Target opponent discards a card. If this spell was kicked, create a 5/5 black Construct artifact creature token that enters the battlefield with a number of -1/-1 counters on it equal to the number of cards in that opponent's hand.
6 1601604434 on 02 Oct 2020 by jmgariepy
44 Ob Nixilis's Persecution Black Rare 4{3}{b} Enchantment Skip your draw step.
Whenever a player draws a card, they lose 2 life.
Sacrifice Ob Nixilis's Persecution: Draw a card.
5 1602376174 on 11 Oct 2020 by jmgariepy
45 Resonant Shriek Black Common 4{3}{b} Sorcery Kicker {1}{b}
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls.
14 1599273888 on 05 Sep 2020 by jmgariepy
46 Scar-Taker Black Uncommon 5{3}{b}{b} Creature – Aetherborn Mercenary 4 5 When Scar-Taker enters the battlefield, create two Brand tokens. (They are artifacts with "{2}, {t}, Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.")
At the end of turn, if you put a -1/-1 counter on Scar-Taker, draw a card and exile up to one target card in an opponent's graveyard.
7 1630899692 on 06 Sep 2021 by jmgariepy
47 Shadow of Malediction Black Uncommon 6{4}{b}{b} Creature – Demon Incarnation 4 2 Substitute {2}{b} ({2}{b}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
When Shadow of Malediction enters the battlefield, create three brand tokens. (They are artifacts with "{2}, {t}, Sacrifice this artifact: Put a -1/-1 counter on target creature.")
6 1652672978 on 16 May 2022 by jmgariepy
48 Tenacious Twin Black Uncommon 3{2}{b} Creature – Human Rogue 2 3 A deck can have no more than two cards named Tenacious Twin.
When Tenacious Twin enters the battlefield, search your library and/or graveyard for a card named Tenacious Twin, reveal it and put it in your hand. If you searched your library this way, shuffle it.
{2}{u}: Return Tenacious Twin to its owner's hand.
10 1603338957 on 22 Oct 2020 by jmgariepy
49 Truth or Dare Black Mythic 4{2}{b}{b} Sorcery Each player secretly chooses a number, then reveals those numbers.
The player or players with the highest chosen number draws cards equal to their chosen number. Then those players lose life equal to the combined total of all chosen numbers.
12 1617854932 on 08 Apr 2021 by jmgariepy
50 Unsealing Imp Black Uncommon 3{2}{b} Creature – Imp 4 5 When Unsealing Imp enters the battlefield, fateseal 1, then the player you fatesealed draws a card. (To fateseal 1, look at the top card of an opponent's library, then you may put that card on the bottom of that library.) 10 1584623211 on 19 Mar 2020 by jmgariepy
51 Bring Low Red Common 2{1}{r} Instant Deal 5 damage to target flying creature or planeswalker. 8 1609412362 on 31 Dec 2020 by jmgariepy
52 Crystal Cannonade Red Uncommon 3{2}{r} Artifact Creature – Golem 4 4 Crystal Cannonade enters the battlefield with three charge counters on it.
Crystal Cannonade can't attack or block unless a counter was removed from it this turn.
Remove a charge counter from Crystal Cannonade: Crystal Cannonade gains your choice of menace, trample or reach until end of turn.
9 1621741297 on 23 May 2021 by jmgariepy
53 Exchange Program Red Rare 3{2}{r} Enchantment Phasing
When Exchange Program phases out, you may have target opponent gain control of target creature you own.
When Exchange Program phases in, gain control of target creature you own controlled by an opponent. If you do, put three +1/+1 counters on that creature and it gains haste until end of turn.
14 1596585602 on 05 Aug 2020 by jmgariepy
54 Hell of Arrows Red Uncommon 3{1}{r}{r} Sorcery Hell of Arrows deals 3 damage to every target. 13 1641623599 on 08 Jan 2022 by jmgariepy
55 Hellfyre Gambit Red Uncommon 2{1}{r} Sorcery Choose one, then flip a coin. If you win the flip, repeat this process —
• If a sorcery you control would deal damage this turn, it deals that much damage plus one.
• Deal 1 damage to each creature.
• Deal 2 damage to each opponent.
• Deal 3 damage to each planeswalker.
15 1575009964 on 29 Nov 2019 by jmgariepy
56 Pyrrhic Survival Red Mythic 4{3}{r} Instant Exile Pyrrhic Survival, then restart the game, leaving in exile all cards named Pyrrhic Survival. Your life total becomes 1. 23 1589845653 on 18 May 2020 by jmgariepy
57 Quantum Flames Red Rare 0{x} Sorcery X is the number of creatures on the battlefield as you cast this spell.
As long as you control a Mountain, Quantum Flames deals X damage to each creature and opponent.
10 1626666078 on 19 Jul 2021 by jmgariepy
58 Reckless Overclock Red Common 1{r} Sorcery Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller. 8 1634529246 on 18 Oct 2021 by jmgariepy
59 Smoldering Grudges Red Rare 7{6}{r} Sorcery Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
You may cast sorceries exiled by Smoldering Grudges until the end of turn.
6 1606709891 on 30 Nov 2020 by jmgariepy
60 Switch Horses Red Uncommon 2{1}{r} Sorcery Exchange control of target creature you control and target creature you don't control until end of turn. Untap those creatures. They gain haste until end of turn. 13 1582171297 on 20 Feb 2020 by jmgariepy
61 Twin Ballista Red Common 2{1}{r} Enchantment Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
{r}, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker.
9 1597370126 on 14 Aug 2020 by jmgariepy
62 Battle Hymn Green Rare 5{4}{g} Sorcery Chorus 4 (As it resolves, exile this spell with four verse counters on it. At the beginning of your upkeep, remove a verse counter. When the last counter is removed, put Battle Hymn in your graveyard.)
At the beginning of your combat step, put a +1/+1 counter on up to X target creatures, where X is the number of verse counters on Battle Hymn.
8 1577331627 on 26 Dec 2019 by jmgariepy
63 Budding Thallid Green Common 1{g} Creature – Fungus 1 1 Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
18 1611029612 on 19 Jan 2021 by jmgariepy
64 Curse of the Bleeding Glade Green Rare 2{g}{g} Enchantment At the end of combat, if exactly one creature you control dealt combat damage to a player, gain 4 life.
{x}, Exile X creatures in your graveyard: Create an X/X green Plant creature token.
10 1632111335 on 20 Sep 2021 by jmgariepy
65 Flickering Warbeast Green Uncommon 4{3}{g} Creature – Beast 3 4 Trample
Equipment and auras attached to Flickering Warbeast have phasing. (At the beginning of your turn, they phase out. Treat them as though they didn't exist until your next turn.)
Flickering Warbeast gets +2/+2 for each equipment or aura attached to it.
7 1636951788 on 15 Nov 2021 by jmgariepy
66 Forest Stroll Green Common 2{g}{g} Sorcery Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. 15 1613887122 on 21 Feb 2021 by jmgariepy
67 Implacable Ancestors Green Rare 5{4}{g} Creature – Elf Spirit 3 3 Vigilance, indestructible

You may have Implacable Ancestors assign its combat damage as though it weren't blocked.
9 1593561158 on 30 Jun 2020 by jmgariepy
68 Jokulandr Green Uncommon 9{6}{g}{g}{g} Creature – Leviathan 12 12 7 1573447433 on 11 Nov 2019 by jmgariepy
69 Sungeyser Green Mythic 9{6}{g}{g}{g} Sorcery Gain 30 life. 7 1589242670 on 12 May 2020 by jmgariepy
70 Swarm of Boggarts Green Uncommon 4{3}{g} Creature – Goblin 3 3 At the beginning of your upkeep, sacrifice a token creature. If you do, put two +1/+1 counters on Swarm of Boggarts. If you can't sacrifice a creature, create a 2/2 green Ouphe Creature token. 11 1640169758 on 22 Dec 2021 by jmgariepy
71 Till Green Common 1{g} Sorcery Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard. 5 1632801731 on 28 Sep 2021 by jmgariepy
72 Treefort Architect Green Uncommon 3{2}{g} Creature – Elf Artificer 2 2 Treefolk creatures you control get +0/+2.
Other Elf creatures you control get +2/+0.
9 1609913200 on 06 Jan 2021 by jmgariepy
73 ­Agglutinous Mass Green Uncommon 3{2}{g} Creature – Ooze 2 2 Trample
At the beginning of your upkeep, you may Consume 2 a creature you control (Exile that creature until ­Agglutinous Mass leaves the battlefield. ­Agglutinous Mass gets +2/+2 for each creature it consumed.)
11 1620876549 on 13 May 2021 by jmgariepy
74 Unending Arbitration Multicolour Rare 3{1}{w}{u} Enchantment At the beginning of each player's upkeep, that player draws a card.

Each player can't cast more than one spell each turn.
13 1576058867 on 11 Dec 2019 by jmgariepy
75 Arlinn, Dire Lycan Multicolour Mythic 3{1}{r}{g} Legendary Planeswalker – Arlinn 3 +3 Until end of turn, Arlinn becomes a 2/2 Wolf creature with haste and menace that's still a planeswalker. Prevent all damage that would be dealt to it this turn.
+2 Put two +1/+1 counters on Arlinn.
-4 Until end of turn, Arlinn becomes a 6/6 wolf berserker creature with menace and trample that's still a planeswalker. Prevent all damage that would be dealt to it this turn.
7 1575518941 on 05 Dec 2019 by jmgariepy
76 Chained Giant Multicolour Rare 2{r}{g} Creature – Giant Berserker 4 3 Chained Giant enters the battlefield with two defender counters on it.
{r}{g}, {t}, Remove a counter from Chained Giant: Chained Giant fights another target creature you control. Activate this ability only when you could cast a sorcery.
{t}: Chained Giant fights another target creature. Activate this ability only when you could cast a sorcery and only if there are no counters on Chained Giant.
18 1586915225 on 15 Apr 2020 by jmgariepy
77 Crashing Shroudling Multicolour Rare 3{1}{r}{g} Creature – Treefolk Shroudling 4 3 Haste
Spells can't be cast on your turn if Crashing Shroudling entered the battlefield this turn.
Non-mana abilities can't be activated on your turn if Crashing Shroudling entered the battlefield this turn.
16 1618458501 on 15 Apr 2021 by jmgariepy
78 Revitalizing Rain Multicolour Uncommon 2{g}{w} Sorcery Exile up to two target nontoken permanents, then return them to the battlefield under their owner's control. Creatures returned this way gain haste until end of turn. 11 1595753334 on 26 Jul 2020 by jmgariepy
79 Crazed Cyclone Multicolour Rare 3{1}{u}{g} Creature – Elemental 3 3 {1}{u}: Target creature gains flying until end of turn.
Delirium — {3}{g},{t}: Deal 4 damage to target flying creature. Activate this ability only if there are four or more card types among cards in your graveyard.
18 1588555195 on 04 May 2020 by jmgariepy
80 Hypnotoad Multicolour Rare 4{2}{g}{u} Creature – Frog 4 3 Hypnotoad must be blocked if able.
When Hypnotoad becomes blocked by a creature, exchange control of Hypnotoad and up to one target creature that blocked it. (Remove those creatures from combat.)
12 1570419906 on 07 Oct 2019 by jmgariepy
81 Confounding Warcry Multicolour Uncommon 3{1}{r}{w} Instant Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
If you cast Confounding Warcry from your hand, creatures can't attack this turn.
If you cast Confounding Warcry from exile, creatures can't block this turn
13 1600129924 on 15 Sep 2020 by jmgariepy
82 Relaxation Chamber Multicolour Uncommon 4{2}{r}{w} Artifact {t}: Add {c}.
All spells and non-mana abilities cost an additional {1} to cast and activate.
14 1608475204 on 20 Dec 2020 by jmgariepy
83 Baloth Blood-Serum Multicolour Uncommon 4{u}{g/r} Instant Until end of turn, target creature gets -2/-0, then double that creature's power.
Draw a card.
25 1591438134 on 06 Jun 2020 by jmgariepy
84 Second Summer Multicolour Mythic 12{9}{u}{r}{g} Sorcery Affinity for basic lands.
Untap all creatures and land you control. After this main phase, there is an additional combat phase followed by an additional main phase.
Take an extra turn after this one.
Exile Second Summer.
8 1644730124 on 13 Feb 2022 by jmgariepy
85 Unbound Anomaly Multicolour Uncommon 5{w}{u}{b}{r}{g} Creature – Elemental Horror 4 4 First strike, vigilance, haste, lifelink, hexproof 15 1600839128 on 23 Sep 2020 by jmgariepy
86 Sarkhan Kills the Bear Hybrid Uncommon 5{2}{r/g} Legendary Enchantment – Aura Saga Enchant Creature
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Draw a card.
II – Put three +1/+1 counters on enchanted creature.
III – Enchanted creature fights target creature with the greatest power among creatures all opponents control on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)
10 1647764004 on 20 Mar 2022 by jmgariepy
87 Autonomous Power Suit Artifact Rare 2{2} Artifact – Equipment Vehicle 3 3 Equip {2}
Crew 2
When Autonomous Power Suit or the creature it's attached to attacks, Autonomous Power Suit deals 1 damage to defending player and all creatures and planeswalkers they control.
11 1571022404 on 14 Oct 2019 by jmgariepy
88 Blinkmoth Cloak Artifact Uncommon 2{2} Artifact – Equipment Phasing (At the beginning of your turn, Blinkmoth Cloak phases out. Treat it as though it didn't exist until your next turn.)
Equip {1}
Equipped creature gets +3/+2.
6 1636199403 on 06 Nov 2021 by jmgariepy
89 Company Store Artifact Uncommon 2{2} Artifact {1}, {t}: Create a colorless Scrip artifact token. 8 1583982684 on 12 Mar 2020 by jmgariepy
90 Contraband Lotus Artifact Rare 3{3} Artifact {t}, Sacrifice Contraband Lotus: Add three mana of any one color. 12 1613094105 on 12 Feb 2021 by jmgariepy
91 Gallivanting Orrery Artifact Mythic 3{3} Artifact {t}: Exile the top card of your library, face down.
{2}: Counter target spell you control. Reveal a random face-down card exiled by Gallivanting Orrery. If that card is a land, put it on the battlefield. Otherwise, you may cast that revealed card without paying its mana cost.
8 1572847298 on 04 Nov 2019 by jmgariepy
92 Mana Tank Artifact Common 1{1} Artifact {t}, Sacrifice Mana Tank: Add {c}.
{3}: Return Mana Tank from your graveyard to your hand.
6 1633578619 on 07 Oct 2021 by jmgariepy
93 Phoenix Urn Artifact Rare 1{1} Artifact {4}, Return Phoenix Urn from your graveyard to your hand: Create a 3/3 red Phoenix creature token with flying. Activate this ability only any time you could cast a sorcery. 12 1580966811 on 06 Feb 2020 by jmgariepy
94 Saucer of Milk Artifact Rare 2{2} Artifact When Saucer of Milk enters the battlefield, draw a card.
Whenever an opponent casts an aura, sacrifice Saucer of Milk. If you do, counter that aura.
If an opponent would gain control of exactly one permanent you control, they gain control of Saucer of Milk instead.
6 1594341618 on 10 Jul 2020 by jmgariepy
95 Walking Windmill Artifact Common 3{3} Artifact Creature – Construct 2 3 Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
9 1622692103 on 03 Jun 2021 by jmgariepy
96 Wellspring Chalice Artifact Uncommon 1{1} Artifact Wellspring Chalice enters the battlefield tapped.
When Wellspring Chalice enters the battlefield, return a land you control to its owner's hand.
{t}: Add one mana of any color.
25 1569750215 on 29 Sep 2019 by jmgariepy
97 Artificial Monoculture Land Rare 0 Land Artificial Monoculture enters the battlefield tapped.
When Artificial Monoculture enters the battlefield, sacrifice Artificial Monoculture, or exile two other lands you control until Artificial Monoculture leaves the battlefield.
{t}: Add {c}{c}{c}{c}.
7 1576642429 on 18 Dec 2019 by jmgariepy
98 Deepwood Tower Land Rare 0 Land {2}, {t}: Add {b}{g}{w}. 10 1616383300 on 22 Mar 2021 by jmgariepy
99 Unsettling Ranch Land Rare 0 Land Harvest — You may have Unsettling Ranch enter the battlefield tapped. If you do, create a Brand token (It's an artifact with "{2}, {t}, Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.")
{t}: Untap target Swamp or Mountain.
12 1630216160 on 29 Aug 2021 by jmgariepy
100 Join With Me Scheme Uncommon 0 Scheme When you set this scheme in motion, each opponent sacrifices a nonland permanent. Create an X/X colorless Spirit creature token, where X is equal to the combined converted mana cost of all permanents sacrificed in this way. 8 1579672845 on 22 Jan 2020 by jmgariepy
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