Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Spells can't be cast on your turn if Crashing Shroudling entered the battlefield this turn. Non-mana abilities can't be activated on your turn if Crashing Shroudling entered the battlefield this turn. 4/3
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When Turtle of Sagely Truths enters the battlefield, untap three islands you control.
: Draw a card. Any player may activate this ability, but only when they could cast a sorcery.4/4
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When Scar-Taker enters the battlefield, create two Brand tokens. (They are artifacts with "
, , Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.")
At the end of turn, if you put a -1/-1 counter on Scar-Taker, draw a card and exile up to one target card in an opponent's graveyard. 4/5
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Trample
Equipment and auras attached to Flickering Warbeast have phasing. (At the beginning of your turn, they phase out. Treat them as though they didn't exist until your next turn.) Flickering Warbeast gets +2/+2 for each equipment or aura attached to it. 3/4
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Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Crashing Shroudling
(rare)
Turtle of Sagely Truths
(uncommon)
Scar-Taker
(uncommon)
Flickering Warbeast
(uncommon)
Forest Stroll
(common)
Reckless Overclock
(common)
Resonant Shriek
(common)
Siege Angel
(common)
Budding Thallid
(common)
Discreet Intruder
(common)
Blessing of the Archangel
(common)
Walking Windmill
(common)
Loreguard Captain
(common)
Imitate
(common)
Island
(basic)



: Draw a card. Any player may activate this ability, but only when they could cast a sorcery.
,
, Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.")
, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
