Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Artificial Monoculture enters the battlefield tapped.
When Artificial Monoculture enters the battlefield, sacrifice Artificial Monoculture, or exile two other lands you control until Artificial Monoculture leaves the battlefield. : Add ![]() ![]() ![]() . |
Treefolk creatures you control get +0/+2.
Other Elf creatures you control get +2/+0. 2/2
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At the beginning of your upkeep, sacrifice a token creature. If you do, put two +1/+1 counters on Swarm of Boggarts. If you can't sacrifice a creature, create a 2/2 green Ouphe Creature token.
3/3
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X is equal to your life total as you cast this spell.
As long as you control a swamp, draw four cards. |
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
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Substitute
![]() (![]() , Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink I heard you were talking trash about my little brother?
3/3
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Artificial Monoculture
(rare)
Treefort Architect
(uncommon)
Swarm of Boggarts
(uncommon)
Contemplate Mortality
(uncommon)
Forest Stroll
(common)
Bristling Walrus
(common)
Walking Windmill
(common)
Resonant Shriek
(common)
Siege Angel
(common)
Big Bro
(common)
Reckless Overclock
(common)
Budding Thallid
(common)
Discreet Intruder
(common)
Purifying Spirit
(common)
Forest
(basic)
: Add 


Sorcery

, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.