Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, indestructible
You may have Implacable Ancestors assign its combat damage as though it weren't blocked. 3/3
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Kicker
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Rebound Target opponent discards a card. If this spell was kicked, create a 5/5 black Construct artifact creature token that enters the battlefield with a number of -1/-1 counters on it equal to the number of cards in that opponent's hand. |
Enchant Creature
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I – Draw a card. II – Put three +1/+1 counters on enchanted creature. III – Enchanted creature fights target creature with the greatest power among creatures all opponents control on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.) |
In 5721, the Jokulandr shifted its tail in its milleniumsleep. This forced the kingdoms of Forsvollr and Rurnar to renegotiate their borders.
12/12
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Deal 5 damage to target flying creature or planeswalker.
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, Sacrifice Mana Tank: Add .
: Return Mana Tank from your graveyard to your hand. |
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker. |
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Implacable Ancestors
(rare)
Hypnotic Split
(uncommon)
Sarkhan Kills the Bear
(uncommon)
Jokulandr
(uncommon)
Imitate
(common)
Resonant Shriek
(common)
Bring Low
(common)
Mana Tank
(common)
Forest Stroll
(common)
Twin Ballista
(common)
Sunsword Underdog
(common)
Purifying Spirit
(common)
Blessing of the Archangel
(common)
Discreet Intruder
(common)
Forest
(basic)





, Sacrifice Mana Tank: Add
.