Name That Card: Virtual Booster
| Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Exile Pyrrhic Survival, then restart the game, leaving in exile all cards named Pyrrhic Survival. Your life total becomes 1.
|
Absorb 2 (If a source would deal damage to a Blood Servant, prevent 2 of that damage.)
Whenever damage to Blood Servant is prevented, lose 2 life. "Occasionally, I forget and wring the pipsqueak's neck. I can still feel the bruises from last week."
--Lim-Dûl, the Necromancer 3/2
|
Trample
At the beginning of your upkeep, you may Consume 2 a creature you control (Exile that creature until Agglutinous Mass leaves the battlefield. Agglutinous Mass gets +2/+2 for each creature it consumed.) 2/2
|
Until end of turn, target creature gets -2/-0, then double that creature's power.
Draw a card. Only the strong can benefit from it.
|
Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker. |
|
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
|
Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
|
Kicker
![]()
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
|
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
|
|
Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
|
At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
|
![]() |
Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
|
Pyrrhic Survival
(mythic)
Blood Servant
(uncommon)
Agglutinous Mass
(uncommon)
Baloth Blood-Serum
(uncommon)
Twin Ballista
(common)
Bristling Walrus
(common)
Imitate
(common)
Resonant Shriek
(common)
Sunsword Underdog
(common)
Walking Windmill
(common)
Till
(common)
Chittering Horizon
(common)
Loreguard Captain
(common)
Blessing of the Archangel
(common)
Island
(basic)




Creature – Insect
