Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Substitute
![]() (![]() , Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink I heard you were talking trash about my little brother?
3/3
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Chorus 4 (As it resolves, exile this spell with four verse counters on it. At the beginning of your upkeep, remove a verse counter. When the last counter is removed, put Battle Hymn in your graveyard.)
At the beginning of your combat step, put a +1/+1 counter on up to X target creatures, where X is the number of verse counters on Battle Hymn. |
Crystal Cannonade enters the battlefield with three charge counters on it.
Crystal Cannonade can't attack or block unless a counter was removed from it this turn. Remove a charge counter from Crystal Cannonade: Crystal Cannonade gains your choice of menace, trample or reach until end of turn. 4/4
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, : Scry 1.
, : Target creature gains flying until end of turn."Any beast can be tempered and tamed, providing the right incentive."
1/3
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You may exile three red cards from your hand rather than pay Shocking Revalation's mana cost.
Draw three cards. "Perhaps the other researchers died, not because their work wasn't grounded, but because they themselves weren't grounded?!"
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose.
"I don't get it."
--Cyrano de Bergerac 3/1
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Substitute
![]() (![]() , Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink I heard you were talking trash about my little brother?
3/3
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At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
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Big Bro
(common, foil)
Battle Hymn
(rare)
Crystal Cannonade
(uncommon)
Magus of Inversion
(uncommon)
Shocking Revalation
(uncommon)
Sunsword Underdog
(common)
Noseferatu
(common)
Purifying Spirit
(common)
Walking Windmill
(common)
Forest Stroll
(common)
Imitate
(common)
Reckless Overclock
(common)
Big Bro
(common)
Chittering Horizon
(common)
Swamp
(basic)




: Scry 1.

Creature – Insect