Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of each players upkeep, that player exiles a creature they control until Fragile Peace leaves the battlefield.

When there are no creatures on the battlefield, sacrifice Fragile Peace.
 U 
Creature – Spirit
As long as Hoard's Guardian is equipped, it has indestructible.
Equipment have indestructible as long as they are equipped to Hoard's Guardian.
3/3
 U 
Colour indicator B Creature – Human Warlock
At the beginning of your upkeep, lose 2 life.
When you have seven or less life, transform NTC #038.
4/4
An Angel Reborn
 
 U 
Colour indicator W Creature – Angel Horror
Lifelink
5/5
 U 
Artifact
Wellspring Chalice enters the battlefield tapped.
When Wellspring Chalice enters the battlefield, return a land you control to its owner's hand.
{t}: Add one mana of any color.
 C 
Creature – Seal
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate
2/2
 C 
Instant
Deal 5 damage to target flying creature or planeswalker.
 C 
Creature – Fungus
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
1/1
 C 
Creature – Human Rogue
Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.)
1/2
 C 
Artifact Creature – Construct
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
2/3
 C 
Sorcery
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
{2}{w}{w}
 
 C 
Creature – Elephant Ally
Substitute {2}{w} ({2}{w}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink
I heard you were talking trash about my little brother?
3/3
 C 
Creature – Spirit
Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard.
2/2
 C 
Sorcery
Kicker {1}{b}
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls.
 C 
Creature – Kithkin Knight
Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
Island
 
 B 
Basic Land – Island

Fragile Peace (rare)
Hoard's Guardian (uncommon)
Cultist of the Fallen Angel (uncommon)
Wellspring Chalice (uncommon)
Bristling Walrus (common)
Bring Low (common)
Budding Thallid (common)
Discreet Intruder (common)
Walking Windmill (common)
Forest Stroll (common)
Big Bro (common)
Purifying Spirit (common)
Resonant Shriek (common)
Sunsword Underdog (common)
Island (basic)