Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile Pyrrhic Survival, then restart the game, leaving in exile all cards named Pyrrhic Survival. Your life total becomes 1.
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Enchant Creature
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I – Draw a card. II – Put three +1/+1 counters on enchanted creature. III – Enchanted creature fights target creature with the greatest power among creatures all opponents control on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.) |
First strike, lifelink
When Goblin Physician deals combat damage, return it to its owner's hand. 1/1
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Crystal Cannonade enters the battlefield with three charge counters on it.
Crystal Cannonade can't attack or block unless a counter was removed from it this turn. Remove a charge counter from Crystal Cannonade: Crystal Cannonade gains your choice of menace, trample or reach until end of turn. 4/4
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker. |
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
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Deal 5 damage to target flying creature or planeswalker.
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Pyrrhic Survival
(mythic)
Sarkhan Kills the Bear
(uncommon)
Goblin Physician
(uncommon)
Crystal Cannonade
(uncommon)
Purifying Spirit
(common)
Twin Ballista
(common)
Budding Thallid
(common)
Discreet Intruder
(common)
Resonant Shriek
(common)
Walking Windmill
(common)
Blessing of the Archangel
(common)
Forest Stroll
(common)
Siege Angel
(common)
Bring Low
(common)
Island
(basic)



, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.