Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Gain 30 life.
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Treefolk creatures you control get +0/+2.
Other Elf creatures you control get +2/+0. 2/2
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Clan--Choose Dromoka or Otujai (For the rest of the game, you must make the same choice when you Clan.)
Dormoka – Creatures you control have Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Otujai – Creatures you control have Probe (Whenever it becomes blocked, you may untap this creature and remove it from combat.) |
Cycling
Flashback ![]()
Target player discards two cards. Due to his suffering, Malzok no longer questioned whether the spell was too dark for his enemies. |
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Substitute
![]() (![]() , Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink I heard you were talking trash about my little brother?
3/3
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Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.) When Wall of Berries enters the battlefield tapped, gain 2 life. 0/6
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Deal 5 damage to target flying creature or planeswalker.
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Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose.
"I don't get it."
--Cyrano de Bergerac 3/1
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Discreet Intruder
(common, foil)
Sungeyser
(mythic)
Treefort Architect
(uncommon)
Gleam of Victory
(uncommon)
Grave Beckoning
(uncommon)
Big Bro
(common)
Wall of Berries
(common)
Discreet Intruder
(common)
Bring Low
(common)
Noseferatu
(common)
Loreguard Captain
(common)
Reckless Overclock
(common)
Budding Thallid
(common)
Walking Windmill
(common)
Island
(basic)




Sorcery

