Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of each players upkeep, that player exiles a creature they control until Fragile Peace leaves the battlefield.

When there are no creatures on the battlefield, sacrifice Fragile Peace.
 U 
Sorcery
Exchange control of target creature you control and target creature you don't control until end of turn. Untap those creatures. They gain haste until end of turn.
Horses tend to follow the lead of their riders. Magic saddles are sometimes more discerning.
 U 
Creature – Demon Incarnation
Substitute {2}{b} ({2}{b}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
When Shadow of Malediction enters the battlefield, create three brand tokens. (They are artifacts with "{2}, {t}, Sacrifice this artifact: Put a -1/-1 counter on target creature.")
4/2
 U 
Creature – Goblin
At the beginning of your upkeep, sacrifice a token creature. If you do, put two +1/+1 counters on Swarm of Boggarts. If you can't sacrifice a creature, create a 2/2 green Ouphe Creature token.
3/3
 C 
Creature – Vampire
Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose.
"I don't get it."
--Cyrano de Bergerac
3/1
 C 
Sorcery
Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
{u}
 
 C 
Instant
Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
 C 
Artifact Creature – Construct
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
2/3
 C 
Creature – Seal
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate
2/2
 C 
Enchantment
Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
{r}, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker.
 C 
Sorcery
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
 C 
Creature – Plant Wall
Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.)
When Wall of Berries enters the battlefield tapped, gain 2 life.
0/6
{2}{w}{w}
 
 C 
Creature – Elephant Ally
Substitute {2}{w} ({2}{w}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink
I heard you were talking trash about my little brother?
3/3
Mountain
 
 B 
Basic Land – Mountain

Fragile Peace (rare)
Switch Horses (uncommon)
Shadow of Malediction (uncommon)
Swarm of Boggarts (uncommon)
Noseferatu (common)
Reckless Overclock (common)
Imitate (common)
Walking Windmill (common)
Bristling Walrus (common)
Twin Ballista (common)
Forest Stroll (common)
Wall of Berries (common)
Big Bro (common)
Loreguard Captain (common)
Mountain (basic)