Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Phasing
When Exchange Program phases out, you may have target opponent gain control of target creature you own. When Exchange Program phases in, gain control of target creature you own controlled by an opponent. If you do, put three +1/+1 counters on that creature and it gains haste until end of turn. |
Until end of turn, target creature gets -2/-0, then double that creature's power.
Draw a card. Only the strong can benefit from it.
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![]() : Draw a card, then exile a card from your hand face down.
You may look at cards exiled by cards named Wheels Within Wheels. Sacrifice Wheels Within Wheels, ![]() ![]() : Put three cards exiled by a card named Wheels Within Wheels into your hand. |
Treefolk creatures you control get +0/+2.
Other Elf creatures you control get +2/+0. 2/2
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, Sacrifice Mana Tank: Add .
: Return Mana Tank from your graveyard to your hand. |
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.) When Wall of Berries enters the battlefield tapped, gain 2 life. 0/6
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Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
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Exchange Program
(rare)
Baloth Blood-Serum
(uncommon)
Wheels Within Wheels
(uncommon)
Treefort Architect
(uncommon)
Mana Tank
(common)
Blessing of the Archangel
(common)
Wall of Berries
(common)
Siege Angel
(common)
Reckless Overclock
(common)
Sunsword Underdog
(common)
Imitate
(common)
Walking Windmill
(common)
Till
(common)
Resonant Shriek
(common)
Mountain
(basic)




, Sacrifice Mana Tank: Add
.
: Return Mana Tank from your graveyard to your hand.
, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.