Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Saucer of Milk enters the battlefield, draw a card.
Whenever an opponent casts an aura, sacrifice Saucer of Milk. If you do, counter that aura. If an opponent would gain control of exactly one permanent you control, they gain control of Saucer of Milk instead. "May be t' hobs take a saucer o' milk each month so'n they take none o' me kin. I be thinkin' they've a fine collection by now."
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Phasing (At the beginning of your turn, Blinkmoth Cloak phases out. Treat it as though it didn't exist until your next turn.)
Equip
Equipped creature gets +3/+2. |
Wellspring Chalice enters the battlefield tapped.
When Wellspring Chalice enters the battlefield, return a land you control to its owner's hand. : Add one mana of any color. |
, : Scry 1.
, : Target creature gains flying until end of turn."Any beast can be tempered and tamed, providing the right incentive."
1/3
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Deal 5 damage to target flying creature or planeswalker.
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Substitute
![]() (![]() , Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink I heard you were talking trash about my little brother?
3/3
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Saucer of Milk
(rare)
Blinkmoth Cloak
(uncommon)
Wellspring Chalice
(uncommon)
Magus of Inversion
(uncommon)
Budding Thallid
(common)
Bring Low
(common)
Walking Windmill
(common)
Imitate
(common)
Big Bro
(common)
Purifying Spirit
(common)
Forest Stroll
(common)
Chittering Horizon
(common)
Bristling Walrus
(common)
Sunsword Underdog
(common)
Forest
(basic)
: Add one mana of any color.
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Creature – Insect