Name That Card: Virtual Booster
| Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
|
Other creatures you control get +1/+1.
3/3
|
A deck can have no more than two cards named Tenacious Twin.
When Tenacious Twin enters the battlefield, search your library and/or graveyard for a card named Tenacious Twin, reveal it and put it in your hand. If you searched your library this way, shuffle it. ![]() : Return Tenacious Twin to its owner's hand.2/3
|
Cycling
Flashback ![]()
Target player discards two cards. Due to his suffering, Malzok no longer questioned whether the spell was too dark for his enemies. |
Hell of Arrows deals 3 damage to every target.
As the Benalish army sacrificed their flesh to the arrows all around him, Valyen whispered, "I've gone to a hell of arrows."
|
|
Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
|
Kicker
![]()
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
|
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
|
![]() |
|
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
|
Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose.
"I don't get it."
--Cyrano de Bergerac 3/1
|
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
|
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
|
|
Chittering Horizon
(common, foil)
Scion of Loftfield
(rare)
Tenacious Twin
(uncommon)
Grave Beckoning
(uncommon)
Hell of Arrows
(uncommon)
Till
(common)
Resonant Shriek
(common)
Sunsword Underdog
(common)
Siege Angel
(common)
Loreguard Captain
(common)
Budding Thallid
(common)
Noseferatu
(common)
Walking Windmill
(common)
Bristling Walrus
(common)
Island
(basic)

Creature – Insect

: Return Tenacious Twin to its owner's hand.


, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.