Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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![]() : Target creature gains flying until end of turn.
Delirium — ![]() , : Deal 4 damage to target flying creature. Activate this ability only if there are four or more card types among cards in your graveyard.3/3
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You may exile three red cards from your hand rather than pay Shocking Revalation's mana cost.
Draw three cards. "Perhaps the other researchers died, not because their work wasn't grounded, but because they themselves weren't grounded?!"
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First strike, vigilance, haste, lifelink, hexproof
4/4
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, , Sacrifice a creature: You may reveal a card named Weakness that you own from outside the game, and put it into your hand.3/2
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker. |
Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose.
"I don't get it."
--Cyrano de Bergerac 3/1
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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Deal 5 damage to target flying creature or planeswalker.
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Bristling Walrus
(common, foil)
Crazed Cyclone
(rare)
Shocking Revalation
(uncommon)
Unbound Anomaly
(uncommon)
Enfeebler Mage
(uncommon)
Imitate
(common)
Twin Ballista
(common)
Sunsword Underdog
(common)
Noseferatu
(common)
Bristling Walrus
(common)
Loreguard Captain
(common)
Bring Low
(common)
Budding Thallid
(common)
Walking Windmill
(common)
Mountain
(basic)


: Deal 4 damage to target flying creature. Activate this ability only if there are four or more card types among cards in your graveyard.



