Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard.
2/2
 
 R 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
You may cast sorceries exiled by Smoldering Grudges until the end of turn.
 U 
Creature – Elemental Horror
First strike, vigilance, haste, lifelink, hexproof
4/4
 U 
Artifact
{1}, {t}: Create a colorless Scrip artifact token.
 U 
Enchantment
Clan--Choose Dromoka or Otujai (For the rest of the game, you must make the same choice when you Clan.)
Dormoka – Creatures you control have Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Otujai – Creatures you control have Probe (Whenever it becomes blocked, you may untap this creature and remove it from combat.)
 C 
Creature – Kithkin Knight
Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
 C 
Creature – Fungus
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
1/1
 C 
Creature – Instect
At the beginning of your upkeep, transform Chittering Horizon.
1/1
Bloodfeast Storm
 
 C 
Colour indicator B Creature – Insect
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
 C 
Sorcery
Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn.
Target creatuer gains first strike until end of turn.
Target creature gains vigilance until end of turn.
 C 
Sorcery
Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
 C 
Sorcery
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
 C 
Artifact Creature – Construct
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
2/3
 C 
Creature – Spirit
Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard.
2/2
{u}
 
 C 
Instant
Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Swamp
 
 B 
Basic Land – Swamp

Purifying Spirit (common, foil)
Smoldering Grudges (rare)
Unbound Anomaly (uncommon)
Company Store (uncommon)
Gleam of Victory (uncommon)
Sunsword Underdog (common)
Budding Thallid (common)
Chittering Horizon (common)
Blessing of the Archangel (common)
Reckless Overclock (common)
Forest Stroll (common)
Walking Windmill (common)
Purifying Spirit (common)
Imitate (common)
Swamp (basic)