Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the end of combat, if exactly one creature you control dealt combat damage to a player, gain 4 life.
, Exile X creatures in your graveyard: Create an X/X green Plant creature token. |
You may exile three red cards from your hand rather than pay Shocking Revalation's mana cost.
Draw three cards. "Perhaps the other researchers died, not because their work wasn't grounded, but because they themselves weren't grounded?!"
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Clan--Choose Dromoka or Otujai (For the rest of the game, you must make the same choice when you Clan.)
Dormoka – Creatures you control have Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Otujai – Creatures you control have Probe (Whenever it becomes blocked, you may untap this creature and remove it from combat.) |
, , Sacrifice a creature: You may reveal a card named Weakness that you own from outside the game, and put it into your hand.3/2
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Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
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At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
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Deal 5 damage to target flying creature or planeswalker.
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Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker. |
, Sacrifice Mana Tank: Add .
: Return Mana Tank from your graveyard to your hand. |
Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Curse of the Bleeding Glade
(rare)
Shocking Revalation
(uncommon)
Gleam of Victory
(uncommon)
Enfeebler Mage
(uncommon)
Siege Angel
(common)
Chittering Horizon
(common)
Bring Low
(common)
Forest Stroll
(common)
Bristling Walrus
(common)
Purifying Spirit
(common)
Blessing of the Archangel
(common)
Twin Ballista
(common)
Mana Tank
(common)
Imitate
(common)
Swamp
(basic)

, Exile X creatures in your graveyard: Create an X/X green Plant creature token.



, Sacrifice a creature: You may reveal a card named Weakness that you own from outside the game, and put it into your hand.
, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
Creature – Insect
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