Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other creatures you control get +1/+1.
3/3
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X is equal to your life total as you cast this spell.
As long as you control a swamp, draw four cards. |
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
If you control an Island, draw two cards, then discard a card. |
Phantasm of Agnosia can't block or be blocked.
As Phantasm of Agnosia enters the battlfield, choose a card type.(Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) Phantasm of Agnosia has protection from the chosen type. 3/3
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Substitute
![]() (![]() , Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink I heard you were talking trash about my little brother?
3/3
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Deal 5 damage to target flying creature or planeswalker.
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Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
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Scion of Loftfield
(rare)
Contemplate Mortality
(uncommon)
Smell of the Sea
(uncommon)
Phantasm of Agnosia
(uncommon)
Walking Windmill
(common)
Budding Thallid
(common)
Big Bro
(common)
Imitate
(common)
Bristling Walrus
(common)
Sunsword Underdog
(common)
Loreguard Captain
(common)
Bring Low
(common)
Forest Stroll
(common)
Chittering Horizon
(common)
Island
(basic)

Sorcery
Insant
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



