Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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X is the number of creatures on the battlefield as you cast this spell.
As long as you control a Mountain, Quantum Flames deals X damage to each creature and opponent. |
When Unsealing Imp enters the battlefield, fateseal 1, then the player you fatesealed draws a card. (To fateseal 1, look at the top card of an opponent's library, then you may put that card on the bottom of that library.)
4/5
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Clan--Choose Mortal or Kami. (Choose Mortal or Kami. For the rest of the game, you must make the same choice when you Clan.)
Mortal--Gain 7 life. Destroy up to one target artifact or enchantment. Kami--Create three 1/1 colorless Spirit creature tokens. |
, , Sacrifice a creature: You may reveal a card named Weakness that you own from outside the game, and put it into your hand.3/2
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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Deal 5 damage to target flying creature or planeswalker.
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
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Quantum Flames
(rare)
Unsealing Imp
(uncommon)
Path of Blossoms
(uncommon)
Enfeebler Mage
(uncommon)
Blessing of the Archangel
(common)
Loreguard Captain
(common)
Reckless Overclock
(common)
Till
(common)
Sunsword Underdog
(common)
Walking Windmill
(common)
Bristling Walrus
(common)
Bring Low
(common)
Discreet Intruder
(common)
Resonant Shriek
(common)
Forest
(basic)
Sorcery


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, Sacrifice a creature: You may reveal a card named Weakness that you own from outside the game, and put it into your hand.