Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Add ![]() ![]() . |
Treefolk creatures you control get +0/+2.
Other Elf creatures you control get +2/+0. 2/2
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When Turtle of Sagely Truths enters the battlefield, untap three islands you control.
: Draw a card. Any player may activate this ability, but only when they could cast a sorcery.4/4
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When Serum Distiller enters the battlefield, draw a card.
When Serum Distiller dies, discard two cards. : Target player gains control of Serum Distiller. Activate this ability only when you could cast a sorcery.4/4
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
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Deal 5 damage to target flying creature or planeswalker.
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
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Deepwood Tower
(rare)
Treefort Architect
(uncommon)
Turtle of Sagely Truths
(uncommon)
Serum Distiller
(uncommon)
Purifying Spirit
(common)
Chittering Horizon
(common)
Bring Low
(common)
Walking Windmill
(common)
Siege Angel
(common)
Bristling Walrus
(common)
Imitate
(common)
Forest Stroll
(common)
Reckless Overclock
(common)
Blessing of the Archangel
(common)
Island
(basic)
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: Add 

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: Draw a card. Any player may activate this ability, but only when they could cast a sorcery.
: Target player gains control of Serum Distiller. Activate this ability only when you could cast a sorcery.
Creature – Insect

, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.