Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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X is the number of creatures on the battlefield as you cast this spell.
As long as you control a Mountain, Quantum Flames deals X damage to each creature and opponent. |
When you set this scheme in motion, each opponent sacrifices a nonland permanent. Create an X/X colorless Spirit creature token, where X is equal to the combined converted mana cost of all permanents sacrificed in this way.
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Choose one, then flip a coin. If you win the flip, repeat this process —
• If a sorcery you control would deal damage this turn, it deals that much damage plus one. • Deal 1 damage to each creature. • Deal 2 damage to each opponent. • Deal 3 damage to each planeswalker. |
Hell of Arrows deals 3 damage to every target.
As the Benalish army sacrificed their flesh to the arrows all around him, Valyen whispered, "I've gone to a hell of arrows."
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.) When Wall of Berries enters the battlefield tapped, gain 2 life. 0/6
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At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
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Quantum Flames
(rare)
Join With Me
(uncommon)
Hellfyre Gambit
(uncommon)
Hell of Arrows
(uncommon)
Budding Thallid
(common)
Siege Angel
(common)
Resonant Shriek
(common)
Purifying Spirit
(common)
Till
(common)
Sunsword Underdog
(common)
Discreet Intruder
(common)
Blessing of the Archangel
(common)
Wall of Berries
(common)
Chittering Horizon
(common)
Plains
(basic)
Sorcery


, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
Creature – Insect