Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Arlinn
+3 Until end of turn, Arlinn becomes a 2/2 Wolf creature with haste and menace that's still a planeswalker. Prevent all damage that would be dealt to it this turn.
+2 Put two +1/+1 counters on Arlinn.
-4 Until end of turn, Arlinn becomes a 6/6 wolf berserker creature with menace and trample that's still a planeswalker. Prevent all damage that would be dealt to it this turn.
3
 U 
Sorcery
If you have fewer cards than seven in your hand, draw cards equal to the difference, then discard a number of cards equal to what you drew.
The moment the djinni granted her wish for the knowledge Hamli sought, she knew she should have wished for memory.
 U 
Artifact Creature – Golem
Crystal Cannonade enters the battlefield with three charge counters on it.
Crystal Cannonade can't attack or block unless a counter was removed from it this turn.
Remove a charge counter from Crystal Cannonade: Crystal Cannonade gains your choice of menace, trample or reach until end of turn.
4/4
 U 
Sorcery
Clan--Choose Mortal or Kami. (Choose Mortal or Kami. For the rest of the game, you must make the same choice when you Clan.)
Mortal--Gain 7 life. Destroy up to one target artifact or enchantment.
Kami--Create three 1/1 colorless Spirit creature tokens.
 C 
Creature – Seal
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate
2/2
 C 
Creature – Spirit
Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard.
2/2
 C 
Sorcery
Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn.
Target creatuer gains first strike until end of turn.
Target creature gains vigilance until end of turn.
 C 
Creature – Human Rogue
Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.)
1/2
 C 
Artifact Creature – Construct
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
{1}{2/r}, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
2/2
 C 
Sorcery
Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
 C 
Artifact
{t}, Sacrifice Mana Tank: Add {c}.
{3}: Return Mana Tank from your graveyard to your hand.
 C 
Creature – Fungus
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
1/1
 C 
Sorcery
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
 C 
Creature – Instect
At the beginning of your upkeep, transform Chittering Horizon.
1/1
Bloodfeast Storm
 
 C 
Colour indicator B Creature – Insect
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
Plains
 
 B 
Basic Land – Plains

Arlinn, Dire Lycan (mythic)
Glimpse of Eternity (uncommon)
Crystal Cannonade (uncommon)
Path of Blossoms (uncommon)
Bristling Walrus (common)
Purifying Spirit (common)
Blessing of the Archangel (common)
Discreet Intruder (common)
Siege Angel (common)
Reckless Overclock (common)
Mana Tank (common)
Budding Thallid (common)
Forest Stroll (common)
Chittering Horizon (common)
Plains (basic)