Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{t}, Sacrifice Contraband Lotus: Add three mana of any one color.
 U 
Creature – Human Wizard
Hexproof
Tap five untapped creatures named Adept of the Mirror: Create a 10/10 blue Awakened Reflection creature token with flying.
2/5
 U 
Artifact
Wellspring Chalice enters the battlefield tapped.
When Wellspring Chalice enters the battlefield, return a land you control to its owner's hand.
{t}: Add one mana of any color.
 U 
Creature – Elemental Horror
First strike, vigilance, haste, lifelink, hexproof
4/4
 C 
Artifact Creature – Construct
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
{1}{2/r}, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
2/2
 C 
Creature – Plant Wall
Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.)
When Wall of Berries enters the battlefield tapped, gain 2 life.
0/6
 C 
Creature – Fungus
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
1/1
{g}
 
 C 
Sorcery
Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
{2}{w}{w}
 
 C 
Creature – Elephant Ally
Substitute {2}{w} ({2}{w}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink
I heard you were talking trash about my little brother?
3/3
 C 
Sorcery
Kicker {1}{b}
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls.
 C 
Creature – Human Rogue
Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.)
1/2
 C 
Artifact Creature – Construct
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
2/3
 C 
Sorcery
Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn.
Target creatuer gains first strike until end of turn.
Target creature gains vigilance until end of turn.
Plains
 
 B 
Basic Land – Plains

Contraband Lotus (rare)
Adept of the Mirror (uncommon)
Wellspring Chalice (uncommon)
Unbound Anomaly (uncommon)
Siege Angel (common)
Wall of Berries (common)
Budding Thallid (common)
Till (common)
Big Bro (common)
Resonant Shriek (common)
Discreet Intruder (common)
Walking Windmill (common)
Loreguard Captain (common)
Blessing of the Archangel (common)
Plains (basic)