Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, indestructible
You may have Implacable Ancestors assign its combat damage as though it weren't blocked. 3/3
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You may exile three red cards from your hand rather than pay Shocking Revalation's mana cost.
Draw three cards. "Perhaps the other researchers died, not because their work wasn't grounded, but because they themselves weren't grounded?!"
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When Turtle of Sagely Truths enters the battlefield, untap three islands you control.
: Draw a card. Any player may activate this ability, but only when they could cast a sorcery.4/4
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When another creature you control dies, put a divinity counter on Fragment of O-Kagachi.
Remove a divinity counter from Fragment of O-Kagachi: Target creature you control gains indestructible until end of turn. 3/3
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Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose.
"I don't get it."
--Cyrano de Bergerac 3/1
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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Deal 5 damage to target flying creature or planeswalker.
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Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Implacable Ancestors
(rare)
Shocking Revalation
(uncommon)
Turtle of Sagely Truths
(uncommon)
Fragment of O-Kagachi
(uncommon)
Noseferatu
(common)
Blessing of the Archangel
(common)
Purifying Spirit
(common)
Loreguard Captain
(common)
Sunsword Underdog
(common)
Bristling Walrus
(common)
Bring Low
(common)
Till
(common)
Budding Thallid
(common)
Discreet Intruder
(common)
Forest
(basic)






