Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Artificial Monoculture enters the battlefield tapped.
When Artificial Monoculture enters the battlefield, sacrifice Artificial Monoculture, or exile two other lands you control until Artificial Monoculture leaves the battlefield. : Add ![]() ![]() ![]() . |
When Turtle of Sagely Truths enters the battlefield, untap three islands you control.
: Draw a card. Any player may activate this ability, but only when they could cast a sorcery.4/4
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When you set this scheme in motion, each opponent sacrifices a nonland permanent. Create an X/X colorless Spirit creature token, where X is equal to the combined converted mana cost of all permanents sacrificed in this way.
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X is equal to your life total as you cast this spell.
As long as you control a swamp, draw four cards. |
Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
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Deal 5 damage to target flying creature or planeswalker.
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
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Artificial Monoculture
(rare)
Turtle of Sagely Truths
(uncommon)
Join With Me
(uncommon)
Contemplate Mortality
(uncommon)
Resonant Shriek
(common)
Bring Low
(common)
Reckless Overclock
(common)
Sunsword Underdog
(common)
Walking Windmill
(common)
Discreet Intruder
(common)
Purifying Spirit
(common)
Budding Thallid
(common)
Blessing of the Archangel
(common)
Till
(common)
Forest
(basic)
: Add 

: Draw a card. Any player may activate this ability, but only when they could cast a sorcery.
Sorcery

