Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the end of combat, if exactly one creature you control dealt combat damage to a player, gain 4 life.
{x}, Exile X creatures in your graveyard: Create an X/X green Plant creature token.
 U 
Colour indicator B Sorcery
X is equal to your life total as you cast this spell.
As long as you control a swamp, draw four cards.
 U 
Artifact
Wellspring Chalice enters the battlefield tapped.
When Wellspring Chalice enters the battlefield, return a land you control to its owner's hand.
{t}: Add one mana of any color.
 U 
Sorcery
Choose one, then flip a coin. If you win the flip, repeat this process —
• If a sorcery you control would deal damage this turn, it deals that much damage plus one.
• Deal 1 damage to each creature.
• Deal 2 damage to each opponent.
• Deal 3 damage to each planeswalker.
 C 
Artifact Creature – Construct
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
2/3
 C 
Creature – Vampire
Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose.
"I don't get it."
--Cyrano de Bergerac
3/1
{u}
 
 C 
Instant
Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
 C 
Creature – Spirit
Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard.
2/2
 C 
Artifact Creature – Construct
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
{1}{2/r}, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
2/2
{g}
 
 C 
Sorcery
Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
 C 
Creature – Plant Wall
Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.)
When Wall of Berries enters the battlefield tapped, gain 2 life.
0/6
 C 
Creature – Fungus
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
1/1
 C 
Instant
Deal 5 damage to target flying creature or planeswalker.
 C 
Sorcery
Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn.
Target creatuer gains first strike until end of turn.
Target creature gains vigilance until end of turn.
Island
 
 B 
Basic Land – Island

Curse of the Bleeding Glade (rare)
Contemplate Mortality (uncommon)
Wellspring Chalice (uncommon)
Hellfyre Gambit (uncommon)
Walking Windmill (common)
Noseferatu (common)
Imitate (common)
Purifying Spirit (common)
Siege Angel (common)
Till (common)
Wall of Berries (common)
Budding Thallid (common)
Bring Low (common)
Blessing of the Archangel (common)
Island (basic)