Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
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Harvest — You may have Unsettling Ranch enter the battlefield tapped. If you do, create a Brand token (It's an artifact with "
, , Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.")
: Untap target Swamp or Mountain. |
, : Create a colorless Scrip artifact token. |
Trample
At the beginning of your upkeep, you may Consume 2 a creature you control (Exile that creature until Agglutinous Mass leaves the battlefield. Agglutinous Mass gets +2/+2 for each creature it consumed.) 2/2
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Clan--Choose Mortal or Kami. (Choose Mortal or Kami. For the rest of the game, you must make the same choice when you Clan.)
Mortal--Gain 7 life. Destroy up to one target artifact or enchantment. Kami--Create three 1/1 colorless Spirit creature tokens. |
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.) When Wall of Berries enters the battlefield tapped, gain 2 life. 0/6
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Till
(common, foil)
Unsettling Ranch
(rare)
Company Store
(uncommon)
Agglutinous Mass
(uncommon)
Path of Blossoms
(uncommon)
Imitate
(common)
Purifying Spirit
(common)
Wall of Berries
(common)
Resonant Shriek
(common)
Blessing of the Archangel
(common)
Bristling Walrus
(common)
Walking Windmill
(common)
Reckless Overclock
(common)
Budding Thallid
(common)
Island
(basic)
,
, Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.")
, 