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CardName: Mana Tank Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {T}, Sacrifice Mana Tank: Add {C}. {3}: Return Mana Tank from your graveyard to your hand. Flavour Text: Set/Rarity: Name That Card Common

Mana Tank
{1}
 
 C 
Artifact
{t}, Sacrifice Mana Tank: Add {c}.
{3}: Return Mana Tank from your graveyard to your hand.
Updated on 17 Oct 2021 by jmgariepy

History: [-]

2021-10-07 03:50:19: jmgariepy created and commented on the card Mana Tank

I was goofing around with the idea of using a mashup for NTC #081, but somehow ended up here instead. I don't know if I have anything more to say about this except that I have no idea if I got the costs right. Well, that and the mechanic has legs. I could easily see this used to filter mana, a greater boost, to produce snow, etc., etc..

But what is this card's name?

2021-10-07 03:52:33: jmgariepy edited Mana Tank

Oh, also, interestingly the mechanic isn't broken with Training Ground, even if you make this a creature. Or Power Artifact for the same reason. I'm sure there's a card out there that breaks this, though. Reducing costs, in general, is going to break something.

­Crystallised Mana

­Mana Tank (art shows Wizard in inhospitable environment wearing mystical scuba gear)

I'm terrible at costing these things! It feels like if either the mana cost or recursion cost is 0, it would be broken, but if they're more than zero. But there can be some sideways use I totally didn't notice

Rechargeable Mana Cell

2021-10-17 04:35:21: jmgariepy edited Mana Tank

Jack wins this week with Mana Tank! See everybody tomorrow for (((NTC #082)))!

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