[Assorted] Card Repository: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Draw a card. Exile your library and graveyard. Put your hand on top of your library in a random order. For the rest of the game, whenever you draw a card, put a card you own from exile and a card you own that's not in the game into your hand.
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First strike
1/1
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Exile target card from a graveyard. If a creature card is exiled this way, create a 2/2 black Zombie creature token with decayed.
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As long as you have controlled three or more Zombies this turn, this Gideon is a 4/4 Human Soldier creature with absorb, vigilance and indestructible. He's still a planeswalker.
+2: You gain 2 life for each Zombie you control. -2: Create a 4/4 black Zombie creature token with vigilance. You lose 2 life. -10: Zombies you control gain indestructible until end of turn. Destroy all creatures. 5
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Bloodrush — , Discard Bloodrush Charger: Target attacking creature gets +1/+1 until end of turn.
1/1
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Choose up to one target artifact or enchantment card and up to one target creature card in your graveyard. You may cast one card chosen this way with mana value 3 or less without paying its mana cost. Return the remaining cards to your hand.
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When Blood Golem is put into your graveyard, if you discarded it or sacrificed it, create a Blood token.
, Discard a card, Sacrifice Blood Golem: Draw a card. 3/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Mausoleum Crows dies, create two 1/1 black Bird Zombie creature tokens with flying and decayed. 2/2
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Futuresight (Your future is an additional card from the top of your library. You may look at your future at any time.)
2/4
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If Doomed Servant is in a graveyard, effects from abilities of permanents named Undead Servant count it as a card named Undead Servant.
You don't stop working for Modriss of Zargoth Fen due to anything as trivial as an unplanned death.
2/1
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
As an additional cost to cast this spell, discard a card. Draw two cards. |
Choose any target. Roll a d6. Convoluted Helix deals damage to the chosen target equal to the result. You gain life equal to 6 minus the result.
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Choose up to six target creatures, planeswalkers and/or players and assign each of them a different number from 1 to 6, then roll three six-sided dice. Scattered Debris deals damage to each permanent or player with a rolled result equal to that result.
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Whenever a creature with -1/-1 counter on it dies, draw a card.
+1: Move a counter from target permanent onto another permanent that shares a card type with it. -2: Put a -1/-1 counter on a creature you control with toughness 2 or greater. If you do, draw a card. -7: Create a 2/2 black Zombie creature token for each card in your hand. 5
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Destroy all enchantments your opponents control.
You may return an enchantment card from your graveyard to your hand. If you don't, draw a card. |
Sacrifice Bone: Add to your mana pool.
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Heroku's Fall
(mythic)
Shivan Hotblood
(common)
Harvest Body Parts
(common)
Gideon, Champion Eternal
(mythic)
Bloodrush Charger
(common)
Uncover Ancient Relics
(uncommon)
Blood Golem
(uncommon)
Mausoleum Crows
(common)
Dawnshell Augur
(common)
Doomed Servant
(common)
Scramble for Solutions
(common)
Convoluted Helix
(uncommon)
Scattered Debris
(uncommon)
Liliana, Confidant of Ghasts
(mythic)
Fell the Stars
(uncommon)
Bone
(token)