Shattered Kingdom: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Alerting Ally White Common 2{1}{w} Artiact Creature – Human Soldier 1 2 When Alerting Ally enters the battlefield untap a tapped creature you control.

If an artifact creature was untapped this way put a +1/+1 counter on it.
1 1489403736 on 13 Mar 2017 by Sorrow
2 Dual Guards White Common 3{2}{w} Sorcery Create two 1/1 white artifact creature solider tokens, then put a +1/+1 counter on target artifact creature you control. 0
3 Elusive Leopard White Rare 4{3}{w} Artifact Creature – Cat 2 4 When Elusive Leopard attacks, target creature an opponent controls becomes Blank (Until end of turn that creature loses all abilities.).
Doublestrike
3 1516450794 on 20 Jan 2018 by Vitenka
4 Gentle Djinn White Uncommon 5{3}{w}{w} Creature – Djinn 3 3 Flying

When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature.
5 1499069440 on 03 Jul 2017 by Tahazzar
5 Glare of Greatness White Uncommon 1{w} Artifact – Implant Creatures implanted with Glare of Greatness gain "Prevent all damage that would be dealt to this creature from sources other than creatures with abilities."

Implant {1}{w}{w} ({1}{w}{w}: Target creature you control is implanted for as long as you control Glare of Greatness. Implant only as a sorcery.)
2 1490089472 on 21 Mar 2017 by SecretInfiltrator
6 Humbling Tethers White Rare 2{w}{w} Artifact At the beginning of your upkeep blank up to X target creatures, where X is the number of charge counters on Humbling Tethers.

{1}{w},{t}: Put a charge counter on Humbling Tethers.
0
7 Outflank White Common 5{3}{w}{w} Instant Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control. 0
8 Rikkar's Armorer White Rare 6{4}{w}{w} Creature – Djinn 4 5 Flying

Equip and implant abilities targeting artifact creatures you control cost {2} less.

Whenever an artifact creature becomes equipped or implanted it gains flying and lifelink as long as it's equipped or implanted.
0
9 Rikkar's Trainees White Uncommon 4{3}{w} Enchantment Whenever a non-token creature becomes equipped or implanted create a 1/1 white soldier token. 0
10 Second-World Scavenger White Common 4{2}{w}{w} Artifact Creature – Human Nomad 2 3 Reserve {1}{w}{w} (You may cast this creature for its reserve cost if a creature blocked this turn)

When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library.
0
11 Silencing Operative White Common 2{1}{w} Artifact Creature – Human Wizard 2 1 When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities). 1 1489798333 on 18 Mar 2017 by Sorrow
12 State of Non-Objection White Uncommon 2{1}{w} Enchantment – Aura Enchant creature

Enchanted creature can't attack or block. If State of Non-Objection enchants an artifact creature its activated abilities can't be activated.
0
13 Tabarzin of Undoing White Uncommon 3{2}{w} Artifact – Equipment Equipped creature gets +2/+2 and gains "creatures dealt lethal damage by this creature are exiled."

Equip {1}{w}
0
14 Tusked Support White Common 3{2}{w} Artifact Creature – Elephant 3 2 {t}: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase. 0
15 Wrathful Sentinel White Mythic 2{w}{w} Artifact Creature – Human Knight 2 2 First strike, vigilance

{x}: Destroy all creatures. X must equal to the number of creatures on the battlefield.
1 1563113275 on 14 Jul 2019 by Tahazzar
16 Access Granter Blue Uncommon 2{1}{u} Creature – Djinn 1 1 Flying
{t}: Add {c} to your mana pool. Spend this mana only to cast artifact spells. If this mana was spent casting an artifact creature spell, that creature enters the battlefield with a +1/+1 counter.
0
17 Aerial Betrayal Blue Uncommon 5{3}{u}{u} Sorcery Gain control of target creature with flying. 0
18 Anonymous Imposter Blue Rare 4{2}{u}{u} Artifact Creature – Shapeshifter 2 5 {3}{u}{u}: Blank target creature (Until end of turn that creature loses all abilities).

Whenever another creature becomes blanked, Anonymous Imposter becomes a copy of that creature until end of turn.
5 1495716169 on 25 May 2017 by Tahazzar
19 Blundering Confusion Blue Common 2{1}{u} Instant Artifact creatures you don't control get -5/-0 until end of turn. 2 1501494847 on 31 Jul 2017 by Tahazzar
20 Decoy Messenger Blue Common 4{3}{u} Artifact Creature – Bird 2 2 Flying

Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).)
0
21 Distraction Ghoul Blue Uncommon 4{3}{u} Creature – Zombie Rogue 3 3 When Distraction Ghoul enters the battlefield target creature can't be blocked until end of turn. If the targeted creature is a zombie, you may draw a card, then discard a card. 0
22 Fanciful Vision Blue Common 2{1}{u} Instant Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn. 3 1515359628 on 07 Jan 2018 by Vitenka
23 Heart of Lies Blue Uncommon 2{1}{u} Artifact – Implant Implanted creatures gain "this creature gers +1/+1 whenever an instant or sorcery spell is cast."

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Heart of Lies. Implant only as a sorcery.)
0
24 Keeper of Stability Blue Rare 4{2}{u}{u} Creature – Sphinx 3 3 Flying
Whenever you draw a card you may blank target creature. (Until end of turn that creature loses all abilities).)
2 1490910153 on 30 Mar 2017 by Alex
25 Misused Data Blue Uncommon 2{1}{u} Artifact Exile a non-land card from your graveyard, {t}: Tap target card sharing a type with the exiled card 0
26 Obscure the Details Blue Common 1{u} Instant Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.). 3 1505954536 on 21 Sep 2017 by Sorrow
27 Rayie, the Enabler Blue Rare 5{3}{u}{u} Legendary Creature – Djinn Wizard 4 4 Flying

{t}: The mana costs of activated abilities of up to X target artifacts become {0} until end of turn, where X is the number of cards in your hand.
2 1490857648 on 30 Mar 2017 by Vitenka
28 Room of Infinite Treasure Blue Mythic 4{2}{u}{u} Enchantment Whenever an artifact enters the battlefield under an opponent's control, if it's not a token, you may create a token copy of that artifact. 2 1515619873 on 10 Jan 2018 by Sorrow
29 Scroll Runner Blue Common 2{1}{u} Artifact Creature – Human Wizard 1 2 Flash

Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card).
3 1487794128 on 22 Feb 2017 by Sorrow
30 Transferred Message Blue Common 6{4}{u}{u} Sorcery Draw a card for each artifact creature you control. 0
31 Body Puppeteer Black Rare 5{3}{b}{b} Artifact Creature – Human Wizard 4 4 At the beginning of each upkeep you may return an artifact creature from your graveyard to the battlefield. It gains haste until end of turn. At the beginning of your next endstep, exile that creature. 0
32 Cybernetics Drain Black Rare 5{3}{b}{b} Sorcery Artifact creatures gets -8/-8 until end of turn. 3 1510085888 on 07 Nov 2017 by SecretInfiltrator
33 Fatal Betrayal Black Mythic 9{6}{b}{b}{b} Enchantment Once each turn, during your first main phase, you may search target opponent's library for a nonland card and cast it without paying its mana cost.

At the beginning of your endstep, if you control 5 or more permanents you don't own you win the game.
1 1508239380 on 17 Oct 2017 by Vitenka
34 Funerary Attendant Black Common 4{2}{b}{b} Creature – Human Cleric 4 4 Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)

At the beginning of your endstep, if Funerary Attendant is in exile and was put into exile this turn you may gain 4 life.
0
35 Glass Palace Advisor Black Common 1{b} Artifact Creature – Human Advisor 1 1 Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life. 0
36 Khaled's Patience Black Common 4{2}{b}{b} Sorcery Destroy target tapped creature, then scry 1. 4 1513790167 on 20 Dec 2017 by SecretInfiltrator
37 Mercenary's Memories Black Uncommon 2{b}{b} Sorcery Return all artifact creatures from your graveyard to your hand. 0
38 Scars of Madness Black Common 3{2}{b} Instant As an additional cost to cast Scars of Madness pay 3 life.

Put two +1/+1 counters on target creature you control.
2 1515792927 on 12 Jan 2018 by SecretInfiltrator
39 Scavenging Ghoul Black Common 1{b} Creature – Zombie 1 1 If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter. 0
40 Shock Toxin Black Uncommon 1{b} Artifact – Equipment Equipped creature gains deathtouch.

Equip: Pay 2 life, {b}
0
41 Sultan's Asset Collector Black Uncommon 4{3}{b} Artifact Creature – Human Wizard 1 3 Whenever an artifact enters the battlefield under an opponent's control that player loses 2 life and you gain 2 life. 0
42 The Price of Secrets Black Rare 5{2}{b}{b}{b} Enchantment Whenever an opponent draws a card The Price of Secrets deals 3 damage to that opponent.

At the beginning of each opponent's upkeep that player may sacrifice a permanent at random. If they do they may skip their draw step.
0
43 Untouchable Arrogance Black Uncommon 4{2}{b}{b} Instant Target creature you control gains indestructible until end of turn. You gain life equal to that creature's power. 2 1509268471 on 29 Oct 2017 by Vitenka
44 Warith Retriever Black Uncommon 3{2}{b} Artifact Creature – Human Mercenary 3 1 Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).


If Warith Retriever enters the battlefield from your hand you may return target artifact creature from your graveyard to your hand.
0
45 Whispersnatcher Black Common 2{1}{b} Creature – Human Assassin 1 2 Deathtouch

Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).)
0
46 Confused Defenses Red Uncommon 5{3}{r}{r} Sorcery Until end of turn target creature and each creature that shares a color with it can't block unless their controller pays {2} for each creature. 0
47 Dissenting Giant Red Common 4{3}{r} Creature – Giant Berserker 4 2 Dissenting Giant attacks each turn if able.

When Dissenting Giant enters the battlefield destroy target artifact with a converted mana cost of 2 or less.
0
48 Horizon Bowman Red Common 6{5}{r} Artifact Creature – Giant Archer 6 3 Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Reach
When Horizon Bowman enters the battlefield deal 2 damage to target creature.
0
49 Matafawwiq's Raider Red Common 1{r} Creature – Marid Berserker 1 1 Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Matafawwiq's Raider. You may cast that creature for {2} more for the remainder of the game.) 2 1489922982 on 19 Mar 2017 by SecretInfiltrator
50 Mushussu Red Rare 6{4}{r}{r} Creature – Dragon 5 5 Flying
During your main phase you may tap an untapped creature you control: Choose one —
• Mushussu gets +1/+0 until end of turn.
• Mushussu deals 1 damage to target creature.
1 1498043155 on 21 Jun 2017 by Tahazzar
51 Orchestrated Lightning Red Rare 2{1}{r} Instant Deal 2 damage to any target. Then, copy Orchestrated Lightning for each artifact creature you control. You may choose new targets for the copies. 1 1515869939 on 13 Jan 2018 by Sorrow
52 Pretentious Poetry Red Common 2{1}{r} Sorcery Discard a card at random. If an instant or sorcery was discarded this way draw two cards. Otherwise, target creature gets +4/+0 until end of turn. 2 1515619645 on 10 Jan 2018 by ChalkdustOnline
53 Purging Flame Red Common 1{r} Instant Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead.  0
54 Shooting Star Inheritor Red Mythic 2{1}{r} Creature – Human Warrior 1 2 Haste
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Shooting Star Inheritor. You may cast that creature for {2} more for the remainder of the game.)
Whenever you exile with Shooting Star Inheritor's wildmight, you may deal X damage to target player, where X is the exiled creature's power.
0
55 Sundering Fury Red Uncommon 4{3}{r} Sorcery Creatures lose indestructible and can't gain indestructible until end of turn.

Double all damage dealt to creatures until end of turn.
0
56 Unbridled Marid Red Uncommon 4{3}{r} Creature – Marid Rebel 3 3 {t}: Deal X damage to target creature, where X is the number of creatures you own in exile. 1 1492670888 on 20 Apr 2017 by Sorrow
57 Warith Initiate Red Common 3{1}{r}{r} Artifact Creature – Human Mercenary 3 2 Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand.
0
58 Warith Mentor Red Uncommon 4{2}{r}{r} Artifact Creature – Human Warrior 2 2 Doublestrike

Sacrifice Warith Mentor: Target artifact creature gains doublestrike until end of turn. Activate this ability only during the main phase.
0
59 Warith Swiftblade Red Uncommon 3{2}{r} Artifact Creature – Human Mercenary 2 2 First strike

When Warith Swiftblade enters the battlefield you may discard an artifact creature from your hand. If you do, draw a card and put a +1/+1 counter on Warith Swiftblade.
0
60 Wishpurger Brute Red Rare 5{3}{r}{r} Artifact Creature – Ogre Berserker 4 4 First strike, haste
Whenever Wishpurger Brute deals damage to an artifact creature, deal that much damage to each other artifact creature you don't control.
0
61 Conjurer's Conscript Green Common 2{1}{g} Creature – Human Nomad 2 1 Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for {2} more for the remainder of the game.)

If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript.
3 1485847393 on 31 Jan 2017 by Sorrow
62 Dewinging Bounty Green Uncommon 2{1}{g} Instant Target creature gains indestructible until end of turn. Then, that creature fights target creature with flying. 0
63 Drenth, Legion Green Mythic 3{1}{g}{g} Planeswalker – Drenth 2 +1: Add {g} to your mana pool.
-1: Put X 1/1 green hydra tokens onto the battlefield, where X is Drenth's loyalty.
-5: Destroy up to X non-creature permanents, where X is the number of hydras you control.
4 1485441204 on 26 Jan 2017 by Alex
64 Encrypted Wurm Green Common 3{2}{g} Artifact Creature – Wurm 2 1 Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Encrypted Wurm. You may cast that creature for {2} more for the remainder of the game.)
Hexproof
7 1514127698 on 24 Dec 2017 by dude1818
65 Frog Quadriceps Green Common 1{g} Artifact – Implant Creatures implanted with Frog Quadriceps get +0/+2 and gain reach.

Implant {1}{g} ({1}{g}:Target creature you control is implanted for as long as you control Frog Quadriceps . Implant only as a sorcery.)
0
66 Heads in the Second World Green Uncommon 1{x}{x}{g} Artifact Creature – Hydra 1 1 Heads in the Second World enters the battlefield with X +1/+1 counters.

Remove a +1/+1 counter from Heads in the Second World: Heads in the Second World gains deathtouch until end of turn.
0
67 Instinctive Tacticial Green Rare 5{3}{g}{g} Creature – Human Shaman 3 3 Reserve {g}{g}{g} (You may cast this creature for its reserve cost if a creature blocked this turn).

When Instinctive Tacticial enters the battlefield, draw a card for each creature that blocked this turn.
0
68 Lethal Axerider Green Uncommon 3{2}{g} Artifact Creature – Human Knight 3 2 Reserve {1}{g} (You may cast this creature for its reserve cost if a creature blocked this turn).
Flash
As long as Lethal Axerider is attacking, Lethal Axerider has deathtouch.
2 1515871656 on 13 Jan 2018 by Sorrow
69 Lone Head Green Common 1{g} Creature – Hydra 1 1 {t}: Add {g} to your mana pool. 0
70 Natural World Green Rare 5{3}{g}{g} Enchantment Whenever a creature with a power 4 or greater enters the battlefield under your control, draw a card and choose 1:
• That creature fights target creature with flying.
• Destroy target artifact or enchantment.
0
71 Paradise Risen Green Rare 8{6}{g}{g} Creature – Elemental 7 7 Flash, trample

Paradise Risen costs {6} less if five or more creatures you control died this turn.
1 1501372934 on 30 Jul 2017 by DrugsForRobots
72 Peace Talks Green Common 5{3}{g}{g} Instant Prevent all combat damage that would be dealt this turn. Then, draw 2 cards. 0
73 Raucous Elephant Green Uncommon 6{5}{g} Creature – Elephant 2 5 Reserve {3}{g}{g} (You may cast this creature for its reserve cost if a creature blocked this turn).

If Raucous Elephant was cast for its reserve cost you may destroy target non-creature permanent.
0
74 Second World Correspondence Green Uncommon 1{g} Enchantment Whenever you cast a colored artifact creature spell add {g} to your mana pool. 0
75 Tamed Stallions of Bajr Green Common 6{4}{g}{g} Creature – Horse 5 5 Reserve {3}{g}{g} (You may cast this creature for its reserve cost if a creature blocked this turn).

Trample
5 1489566023 on 15 Mar 2017 by SecretInfiltrator
76 Ashber's Quellers Multicolour Common 2{w}{u} Artifact Creature – Human Soldier 2 2 When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities). 0
77 Djinn's Imperviousness Multicolour Common 2{w}{u} Instant Target creature with flying gains indestructible and hexproof until end of turn. 0
78 Effortless Poet Multicolour Uncommon 3{1}{w}{u} Creature – Human Wizard 2 3 Sacrifice Effortless Poet: Tap target creature and destroy all auras and equipment attached to that creature. 0
79 Formless Crowd Multicolour Common 5{3}{w}{u} Instant Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.). 0
80 Freewisher Multicolour Rare 5{2}{w}{u}{u} Creature – Djinn Wizard 3 4 Flying
Whenever the activated ability of a creature or artifact you control is activated, you may copy that ability. You may choose new targets for that copy.
2 1562860968 on 11 Jul 2019 by Vitenka
81 Immobilizing Virus Multicolour Uncommon 2{u}{w} Enchantment – Aura Enchant creature

Whenever Immobilizing Virus becomes attached to a creature, blank enchanted creature. (Until end of turn that creature loses all abilities).

At the beginning of enchanted creature's controller's upkeep, that player may attach Immobilizing Virus to target creature.
3 1495104959 on 18 May 2017 by Alex
82 Mystic Mentor Multicolour Common 2{w}{u} Creature – Human Warrior 1 2 Prowess

Whenever Mystic Mentor becomes enchanted put a +1/+1 counter on Mystic Mentor.
0
83 Regroup Multicolour Rare 3{1}{u}{w} Instant Exile each tapped creature you control, then return those creatures to the battlefield under their owner's control. 0
84 Repossessionist Multicolour Uncommon 6{4}{u}{w} Artifact Creature – Human Soldier 4 4 When Repossessionist enters the battlefield tap target creature, then gain control of target equipment that was attached to that creature. 0
85 Simurgh Multicolour Mythic 6{4}{w}{u} Legendary Creature – Bird 3 5 Flying, indestructible

Return Simurgh to your hand: Tap up to two target permanents and untap up to two target permanents.
1 1485846467 on 31 Jan 2017 by Sorrow
86 Sultan's Analyst Multicolour Uncommon 4{2}{w}{u} Artifact Creature – Human Wizard 3 3 When Sultan's Analyst enters the battlefield you may tap target creature. Then, gain 1 life for each tapped creature on the battlefield. 0
87 The Sultan's Champion Multicolour Rare 2{w}{u} Artifact Creature – Human Soldier 2 2 Whenever The Sultan's Champion attacks The Sultan's Champion gets +X/+X until end of turn, where X is the number of tapped creatures you don't control. 0
88 Warning Scroll Multicolour Uncommon 2{w}{u} Artifact {1}{w/u}: Put a charge counter on Warning Scroll.
{t}: Untap up to X target creatures, where X is the number of charge counters on Warning Scroll.
0
89 Body Looter Multicolour Uncommon 4{2}{u}{b} Creature – Zombie Rogue 2 3 As long as you have at least 5 artifact creatures in your graveyard, deceit triggers cost {2} less. 0
90 Brain Platter Multicolour Rare 2{u}{b} Artifact {x}{u}{b},{t}: Remove X counters from target permanent. If you do, draw X cards. 2 1498882512 on 01 Jul 2017 by Sorrow
91 Djinn of Aspirations Multicolour Uncommon 6{4}{u}{b} Creature – Djinn 2 4 Flying

Whenever an artifact enters the battlefield under your control target player discards a card unless they put the top 4 cards of their library into their graveyard.
0
92 Djinn's Trickery Multicolour Common 2{u}{b} Instant Return target creature to its owner's hand. If a creature was returned to your hand this way, each opponent loses 2 life. 0
93 Feigned Martrydom Multicolour Uncommon 2{u}{b} Enchantment – Aura Enchant creature

Enchanted creature gains "spells and abilities opponents cast must target this creature if able" and Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).).
5 1513772691 on 20 Dec 2017 by Vitenka
94 Gaining Schemer Multicolour Uncommon 2{u}{b} Creature – Djinn 2 2 Flying

When Gaining Schemer enters the battlefield put a +1/+1 on a random creature you don't control. If that creature was an artifact creature you may draw a card.

Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).)
0
95 Grave Thief Multicolour Common 3{1}{u}{b} Artifact Creature – Zombie Rogue 2 3 When Grave Thief enters the battlefield tap target creature if an artifact entered a player's graveyard this turn.

Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).)
0
96 Murderous Plot Multicolour Uncommon 7{4}{u}{b}{b} Sorcery Destroy target creature. Then, draw two cards. 2 1498749509 on 29 Jun 2017 by Alex
97 Shadowgift Giver Multicolour Rare 6{4}{u}{b} Creature – Djinn Wizard 6 4 Flying

At the beginning of each endstep if a player discarded a card create a 1/1 artifact rogue with "this creature can't be blocked" and Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).).
0
98 Veerpal Bithkar Multicolour Mythic 5{3}{u}{b} Planeswalker – Veerpal 4 +2: Tap target permanent. It's controller loses 1 life.
-3: Untap up to one target creature and return up to one target tapped creature to its owner's hand.
-10: Choose 1: Target player draws cards equal to their life total or target player puts the top X cards of their library into their graveyard, where X is their life total.
0
99 Veerpal's Agent Multicolour Rare 4{2}{u}{b} Creature – Human Rogue 3 4 Whenever Veerpal's Agent deals combat damage to a player exile the top card of that player's library.

{t}: Counter target spell that shares a name with a card exiled by Veerpal's Agent.
0
100 Veerpal's Ambition Multicolour Common 4{2}{u}{b} Sorcery Look at the top five cards of your library. Put two of the into your hand, then put the rest into your graveyard. 1 1498593287 on 27 Jun 2017 by Alex
101 Wishtracker Ghoul Multicolour Common 2{u}{b} Creature – Zombie Wizard 1 2 When Wishtracker Ghoul enters the battlefield target opponent reveals their hand. If a colored artifact was revealed this way you gain 2 life and that player loses 2 life. 0
102 Annurad Security Multicolour Common 4{2}{b}{r} Artifact Creature – Human Warrior 5 5 When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent. 0
103 Cyberwilds Ram Multicolour Common 4{2}{r}{b} Artifact Creature – Goat 4 3 Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn.
0
104 Foul-Fume Efreet Multicolour Common 2{b}{r} Creature – Efreet Shaman 2 1 Warning (As you cast this spell any player may pay 2 life. If they do, exile. At the beginning of your next upkeep put this creature onto the battlefield).

Flying, deathtouch
4 1490638928 on 27 Mar 2017 by Sorrow
105 Hatesinger Multicolour Uncommon 2{r}{b} Creature – Marid Wizard 2 2 Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)

Whenever a player pays life, that player must pay an additional 2 life.
0
106 Impulse Granter Multicolour Rare 3{1}{b}{r} Creature – Djinn 3 2 Flying

If you would draw a card exile that card instead. Cards exiled this way may be played during the turn they were exiled.
Whenever you play a card from exile Impulse Granter deals 2 damage to target creature or player.
1 1491512535 on 06 Apr 2017 by Sorrow
107 Kaabat's Cornering Multicolour Common 3{1}{r}{b} Enchantment – Aura Enchant creature

When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn.
0
108 Khafdur Incinerator Multicolour Uncommon 5{3}{r}{b} Artifact Creature – Human Shaman 2 4 Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)

When Khafdur Incinerator enters the battlefield deal 2 damage to each of up to 3 tapped creatures.
1 1502796189 on 15 Aug 2017 by SecretInfiltrator
109 Marid's Hate Multicolour Uncommon 2{r}{b} Sorcery Target player discards a card at random. If a creature card was discarded this way, creatures sharing a color with that card can't block this turn. 1 1499351666 on 06 Jul 2017 by Sorrow
110 Nadam's Fire Multicolour Rare 4{2}{r}{b} Artifact – Implant Implanted creatures get +2/+0 and gain "whenever this creature dies, deal 2 damage to each creature and each player."

Implant {1}{r}{b} ({1}{r}{b} Target creature you control is implanted for as long as you control Nadam's Fire. Implant only as a sorcery.)
1 1490815528 on 29 Mar 2017 by Sorrow
111 Screaming Echoes Multicolour Mythic 6{4}{b}{r} Sorcery Draw two cards, then discard three cards.

For each creature discarded this put an artifact token copy of it with haste and "sacrifice this creature at the beginning of your next endstep" unless an opponent pays 4 life for each creature.
0
112 Swirling Smoke Multicolour Uncommon 5{3}{b}{r} Creature – Efreet Dancer 3 5 Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)

When Swirling Smoke enters the battlefield, if you have no cards in your hand, Swirling Smoke gains flying and menace.
1 1520095083 on 03 Mar 2018 by SecretInfiltrator
113 Thieving Stallkeep Multicolour Rare 6{4}{r}{b} Artifact Creature – Ogre Rogue 6 5 Menace

At the beginning of your upkeep target player draws a card, then Thieving Stallkeep deals 1 damage to each player.
1 1515973922 on 14 Jan 2018 by Sorrow
114 Underdog's Rush Multicolour Uncommon 4{2}{b}{r} Sorcery Each player loses 3 life. Then, if any player that lost life this way has more life than you creatures you control get +2/+0 until end of turn. 0
115 Data Desert Wanderer Multicolour Uncommon 2{r}{g} Artifact Creature – Human Nomad 1 2 Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Data Desert Wanderer. You may cast that creature for {2} more for the remainder of the game.).

Data Desert Wanderer gains reach as long as Data Desert Wanderer has two or more +1/+1 counters on it
0
116 Dune Elemental Multicolour Uncommon 4{2}{r}{g} Creature – Elemental 4 1 Haste, first strike, menace, vigilance

At the beginning of your upkeep sacrifice Dune Elemental.
0
117 Efreeti Roar Multicolour Rare 4{2}{r}{g} Instant Efreeti Roar can't be countered by spells or abilities.

Deal 3 damage to target creature or player.

Until end of turn another target creature gets +3/+3 and gains trample.
8 1498649300 on 28 Jun 2017 by Alex
118 Fury Formed to Life Multicolour Rare 6{4}{r}{g} Artifact Creature – Warrior Shaman 5 5 Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Fury Formed to Life. You may cast that creature for {2} more for the remainder of the game.)

Whenever you cast a creature from exile, Fury Formed to Life deals 3 damage to any target.
0
119 Gradual Dissenter Multicolour Common 6{4}{r}{g} Creature – Giant Warrior 2 5 Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for {2} more for the remainder of the game.) 0
120 Hypocritical Creation Multicolour Common 4{2}{r}{g} Artifact Creature – Warrior 3 3 When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact.

When Hypocritical Creation dies gain 2 life if you control an artifact.
0
121 Mother Manticore Multicolour Rare 5{3}{r}{g} Artifact Creature – Manticore 3 4 First strike, hexproof

Whenever Mother Manticore attacks, create a 1/1 red and green Manticore artifact creature token with first strike and hexproof.
2 1502717295 on 14 Aug 2017 by dude1818
122 Newborn Manticore Multicolour Common 2{r}{g} Creature – Manticore Child 2 1 Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Newborn Manticore. You may cast that creature for {2} more for the remainder of the game).

Whenever Newborn Manticore's wildmight exiles a creature card with a power of 2 or less, creatures with a power of 2 or less can't block Newborn Manticore until end of turn.
22 1490277886 on 23 Mar 2017 by Sorrow
123 Palace Raid Multicolour Uncommon 5{3}{r}{g} Sorcery Destroy target land you don't control at random. When a non-basic land is destroyed this way, target creature you control gets +2/+0 until end of turn. If a basic land was destroyed this way, target creature you control put a +1/+1 counter on target creature instead. 0
124 Rageshell Warrior Multicolour Uncommon 3{1}{g}{r} Artifact Creature – Warrior 2 2 Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Rageshell Warrior. You may cast that creature for {2} more for the remainder of the game.)

If Rageshell Warrior's wildmight exiles a red or green creature Rageshell Warrior gains trample & haste until end of turn.
2 1485891124 on 31 Jan 2017 by Sorrow
125 Relentless Aggression Multicolour Mythic 3{1}{r}{g} Enchantment Whenever a creature you control deals combat damage put a +1/+1 counter on that creature.

{1}, Remove a +1/+1 counter from a creature you control: Deal 1 damage to target player.
6 1505055982 on 10 Sep 2017 by Vitenka
126 Violent Instincts Multicolour Uncommon 2{r}{g} Artifact – Implant Implanted creatures gain trample and "Whenever this creature deals damage to both a creature and a planeswalker or player, put a +1/+1 counter on this creature."

Implant {r}{g} ({r}{g}:Target creature you control is implanted for as long as you control Violent Instincts. Implant only as a sorcery.)
2 1505955088 on 21 Sep 2017 by Sorrow
127 Wild Rush Multicolour Common 3{1}{r}{g} Sorcery Target creature you control fights target creature you don't control.

If you targeted a creature with a counter on it this way you may destroy target artifact.
2 1502586534 on 13 Aug 2017 by Sorrow
128 Dancing Bear Multicolour Uncommon 2{g}{w} Creature – Bear Dancer 2 2 When Dancing Bear enters the battlefield create a 1/1 white-green human token.

Tap a token created by Dancing Bear: Dancing Bear gets +2/+2 until end of turn.
0
129 Desperate Defender Multicolour Rare 6{4}{g}{w} Creature – Human Soldier 2 2 Reserve {2}{g}{w} (You may cast this creature for its reserve cost if a creature blocked this turn).

When Desperate Defender enters the battlefield return a creature with converted mana cost 3 or less from your graveyard to the battlefield and another card with converted mana cost 3 or less to your hand.
1 1488784451 on 06 Mar 2017 by Sorrow
130 Eight-Legged Pet Multicolour Uncommon 5{3}{g}{w} Creature – Solifugid 3 5 Lifelink, trample 0
131 Everbody Multicolour Rare 3{1}{g}{w} Artifact – Implant Creatures implanted with Everbody get +1/+1 and are indestructible.

Implant {3}{g}{w} ({3}{g}{w}: Target creature you control is implanted for as long as you control Everbody. Implant only as a sorcery.)
0
132 Honorable Wazir Multicolour Uncommon 3{1}{g}{w} Artifact Creature – Human Advisor 2 3 As long as you control at least two other artifact creatures Honorable Wazir has indestructible during your turn.

As long as you control at least two non-creature artifacts Honorable Wazir gets vigilance.
0
133 Impossible Might Multicolour Rare 6{4}{w}{g} Sorcery Target creature you control gains indestructible until end of turn. Then, it fights each creature you don't control. 2 1510550025 on 13 Nov 2017 by Sorrow
134 Impromptu Medic Multicolour Common 2{g}{w} Artifact Creature – Human Cleric 1 1 When Impromptu Medic enters the battlefield you may put a +1/+1 counter on target creature that blocked this turn. 0
135 Lead Silahdar Multicolour Uncommon 4{2}{g}{w} Artifact Creature – Human Knight 2 2 Reserve {1}{g}{w} ((You may cast this creature for its reserve cost if a creature blocked this turn)
When Lead Silahdar enters the battlefield reveal the top two cards of your library. Put each creature with a power of 1 or less revealed this way onto the battlefield. Those creatures become artifacts in addition to their other types. Put all other cards revealed this way on the bottom of your library.
13 1501493735 on 31 Jul 2017 by Tahazzar
136 Pureflesh Recruit Multicolour Common 4{2}{g}{w} Creature – Human Warrior 3 3 Vigilance
Pureflesh Recruit costs {2} less to cast if an artifact creature another player controlled died this turn.
0
137 Ransomer Wurm Multicolour Mythic 6{4}{g}{w} Artifact Creature – Wurm 5 5 Reserve {w}{w}{g}{g} (You may cast this creature for its reserve cost if a creature blocked this turn)
When Ransomer Wurm enters the battlefield, Ransomer Wurm fights target creature an opponent controls. Then, exile target creature that opponent controls until Ransomer Wurm leaves the battlefield.
1 1520081404 on 03 Mar 2018 by SecretInfiltrator
138 Royal Defender Multicolour Common 3{1}{g}{w} Artifact Creature – Human Soldier 3 5 Defender 3 1562932427 on 12 Jul 2019 by Tahazzar
139 Sudden Assistance Multicolour Uncommon 3{1}{g}{w} Instant Cast Sudden Assistance only during the combat phase after attacks have been declared.

Create a token copy of target creature you control that gains "This creature must block this turn if able. At the beginning of the next endstep, sacrifice this creature."
0
140 The Sultan's Paradise Multicolour Common 7{5}{g}{w} Instant Exile target attacking or blocking creature. Then, search your library for a plains and a forest and put them onto the battlefield tapped. 1 1499350818 on 06 Jul 2017 by Sorrow
141 Corruption Code Artifact Uncommon 2{2} Artifact Creature – Germ 1 1 If an artifact would enter a player's graveyard, exile it instead.

Whenever an artifact is exiled, Corruption Code gets +1/+1 until end of turn.
0
142 Digital Yataghan Artifact Uncommon 2{2} Artifact – Equipment Equipped creature gets +2/+0 and can only be blocked by artifact creatures.

Equip {2}
0
143 Djinnborn Warrior Artifact Uncommon 4{4} Artifact Creature – Warrior Construct 3 3 You may spend mana as though it were mana of any color to pay for equip and implant costs targeting Djinnborn Warrior. 0
144 Djinnguard Program Artifact Uncommon 2{2} Artifact – Implant Implanted creatures get +1/+1 and get and additional +1/+1 for each djinn you control.

Implant {2} ({2}: Target creature you control is implanted for as long as you control Djinnguard Program. Implant only as a sorcery.)
7 1487794818 on 22 Feb 2017 by Link
145 Drenth's Blossomer Artifact Rare 5{5} Artifact Creature – Hydra 4 3 Trample

Whenever you cast a creature spell you may pay an additional mana of that creature's colors. If you do, that creature enters the battlefield with a +1/+1 counter for each additional you paid and that creature becomes an artifact in addition to its other types.
0
146 Endless Daggers Artifact Rare 1{1} Artifact – Equipment Equipped creature gets +1/+1 and gains "Whenever the equipped creature deals damage to a player, if the equipped creature isn't equipped with a token, create a token copy of Endless Daggers."

Equip {1}
0
147 Filter of Compulsion Artifact Common 3{3} Artifact When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {r}{g} to your mana pool.
0
148 Filter of Cunning Artifact Common 3{3} Artifact When Filter of Cunning enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {u}{b} to your mana pool.
0
149 Filter of Despair Artifact Common 3{3} Artifact When Filter of Despair enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {b}{r} to your mana pool.
0
150 Filter of Security Artifact Common 3{3} Artifact When Filter of Security enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {g}{w} to your mana pool.
18 1496007355 on 28 May 2017 by Vitenka
151 Filter of Serenity Artifact Common 3{3} Artifact When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {w}{u} to your mana pool.
2 1490636892 on 27 Mar 2017 by Sorrow
152 Hidden Scroll Artifact Uncommon 4{4} Artifact {t}: Draw a card. Activate this ability only if you have no cards in your hand. 0
153 Inhibiting Shackles Artifact Uncommon 1{1} Artifact {t}: Target non-creature artifact doesn't untap until Inhibiting Shackles untaps. 0
154 Limited Memory Storage Artifact Uncommon 4{4} Artifact {t}: Until end of turn, whenever target player draw a card except the first one they draw in each of their draw steps, that player skips that draw unless they pay 4 life. 12 1514963479 on 03 Jan 2018 by Tahazzar
155 Memory Formed Artifact Rare 4{4} Artifact – Equipment Whenever a creature becomes equipped with Memory Formed, put a memory counter on that creature.

Whenever a creature with a memory counter on it dies you may sacrifice Memory Formed. If you, return that creature to the battlefield.
Equip {2}
0
156 Nifaya Eye Artifact Uncommon 1{1} Artifact Sacrifice Nifaya Eye: Return target equipment or implant you control from the battlefield or graveyard to its owner's hand. 0
157 Peculiar Resources Artifact Common 3{3} Artifact {t}: Exile the top card of target player's library. Add {c} to your mana pool.

{t}, sacrifice Peculiar Resources: Add {c}{c}{c} to your mana pool. Activate this ability only if you own 7 or more cards in exile.
0
158 Purecode Ahkal-Teke Artifact Common 2{2} Artifact – Equipment Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.

Equip {3}
1 1516631183 on 22 Jan 2018 by Sorrow
159 Rewiring Node Artifact Common 3{3} Artifact {t}: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.

{3}, sacrifice Rewiring Node: Draw a card.
3 1502796345 on 15 Aug 2017 by SecretInfiltrator
160 Scepter of the Ancient Kings Artifact Rare 4{4} Legendary Artifact You may choose not to untap Scepter of the Ancient Kings during your untap step.

{t}: Another target artifact or creature doesn't untap as long as Scepter of the Ancient Kings is tapped, If that permanent is an artifact and a creature you may draw 2 cards.
0
161 Second World Echoes Artifact Uncommon 4{4} Artifact Whenever an artifact creature you control would die Second World Echoes, if Second World Echoes isn't a creature Second World Echoes becomes an artifact creature with a power and toughness equal to the artifact creature that's about to die. 0
162 Secret Container Artifact Rare 4{4} Artifact Whenever another artifact creature enters the battlefield under your control you may put a +1/+1 counter on target creature.
Remove all +1/+1 counters from creatures you control: Choose 1
•Gain X life, where X is the amount of +1/+1 counters removed this way
• Target player loses X life, where X is the amount of +1/+1 counters removed this way.
0
163 Visage Projector Artifact Common 3{3} Artifact {t}: Add {c} to your mana pool.

{t}, exile Visage Projector: Target artifact creature you control gets +0/+2 and gains hexproof until end of turn.
0
164 Wish Salvager Artifact Common 3{3} Artifact Creature – Construct 2 2 Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn. 5 1489889327 on 19 Mar 2017 by Sorrow
165 Wishbearer's Aidecraft Artifact Uncommon 1{1} Artifact Implanted creatures get +1/+1 for each artifact creature you control.

Implant {3} ({3}: Target creature you control is implanted for as long as you control Wishbearer's Aidecraft. Implant only as a sorcery.)
0
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