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CardName: Rageshell Warrior Cost: 1GR Type: Artifact Creature - Warrior Pow/Tgh: 2/2 Rules Text: *Wildmight* (Exile a creature from your hand: Put a +1/+1 counter on Rageshell Warrior. You may cast that creature for {2} more for the remainder of the game.) If Rageshell Warrior's wildmight exiles a red or green creature Rageshell Warrior gains trample & haste until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon |
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Unsure of which version of Fury is better. This iteration or the way the ability to activate fury at any time as it appears on Matafawwiq's Raider
Well, if you plan to make common cards with Fury, then I suggest this version. Otherwise no one will ever attack, because they will assume their opponent will just fury all their cards... even when they have no intention to do so.
Updated Wildmight. As the original was Wildmight 2, the cmc was reduced from

to 


needed haste