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CardName: Wild Rush Cost: 1RG Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control fights target creature you don't control. If you targeted a creature with a counter on it this way you may destroy target artifact. Flavour Text: Set/Rarity: Shattered Kingdom Common

Wild Rush
{1}{r}{g}
 
 C 
Sorcery
Target creature you control fights target creature you don't control.

If you targeted a creature with a counter on it this way you may destroy target artifact.
Updated on 13 Aug 2017 by Sorrow

History:

2017-08-13 01:08:54: Sorrow created and commented on the card Wild Rush

Trying to something for a rg fight sorcery. I wanted something extra, but didn't know what. Originally I had "draw a card" if you targeted a creature with a counter on it.

Right now it feels a little disjointed, plus theres some targetting issues that may come up in corner of corner cases.

How about single-target proliferating the creature if it has a counter on it? Like Quarry Hauler or Maulfist Revolutionary. Its a solidly green effect, though Red has gotten access to it previously in the form of Volt Charge.

>Then, if you targetted one or more creatures with a counter on it this way, you may put another counter of a kind of counter on it or remove one from it.

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