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CardName: Untouchable Arrogance Cost: 2BB Type: Instant Pow/Tgh: / Rules Text: Target creature you control gains indestructible until end of turn. You gain life equal to that creature's power. Flavour Text: Being blessed is another's curse. Set/Rarity: Shattered Kingdom Uncommon |
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Typo (missing an 'equal')
Interesting colour flip though - black usually sacrifices things to hurt its enemies. This saves things (potentially its enemies things).
One big issue is that this will never actually have a downside. You'll either use it to win the game, on one of your own creatures that is blocking - or on an opponents big creature at the end of their turn when they cannot do anything useful with it.
Which is a shame. It might be more interesting if this had to target an opponents creature, and/or was sorcery speed?
I wanted a black indestructible card, but I didn't know what to do from there. The opposite could maybe work (which seems more white-green) and have you gain life equal to the creature's toughness?
Added missing word, changed from opponents losing life to you gaining life, and makes player target their own creature