Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Djinn Wizard
Flying

At the beginning of each endstep if a player discarded a card create a 1/1 artifact rogue with "this creature can't be blocked" and Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).).
6/4
 U 
Creature – Elephant
Reserve {3}{g}{g} (You may cast this creature for its reserve cost if a creature blocked this turn).

If Raucous Elephant was cast for its reserve cost you may destroy target non-creature permanent.
2/5
 U 
Artifact Creature – Hydra
Heads in the Second World enters the battlefield with X +1/+1 counters.

Remove a +1/+1 counter from Heads in the Second World: Heads in the Second World gains deathtouch until end of turn.
1/1
 U 
Artifact Creature – Human Advisor
As long as you control at least two other artifact creatures Honorable Wazir has indestructible during your turn.

As long as you control at least two non-creature artifacts Honorable Wazir gets vigilance.
2/3
 C 
Creature – Efreet Shaman
Warning (As you cast this spell any player may pay 2 life. If they do, exile. At the beginning of your next upkeep put this creature onto the battlefield).

Flying, deathtouch
2/1
 C 
Instant
Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
 C 
Creature – Hydra
{t}: Add {g} to your mana pool.
Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
 C 
Artifact
When Filter of Despair enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {b}{r} to your mana pool.
 C 
Artifact
{t}: Exile the top card of target player's library. Add {c} to your mana pool.

{t}, sacrifice Peculiar Resources: Add {c}{c}{c} to your mana pool. Activate this ability only if you own 7 or more cards in exile.
 C 
Artifact Creature – Elephant
{t}: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.
Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
 C 
Sorcery
Destroy target tapped creature, then scry 1.
Grandmaster of the Warith, heir to 999 grandmasters, Khaled knew when to strike.
 C 
Instant
Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
 C 
Artifact Creature – Warrior
When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact.

When Hypocritical Creation dies gain 2 life if you control an artifact.
3/3
 C 
Sorcery
Discard a card at random. If an instant or sorcery was discarded this way draw two cards. Otherwise, target creature gets +4/+0 until end of turn.
Forest
 
 B 
Basic Land – Forest

Shadowgift Giver (rare)
Raucous Elephant (uncommon)
Heads in the Second World (uncommon)
Honorable Wazir (uncommon)
Foul-Fume Efreet (common)
Formless Crowd (common)
Lone Head (common)
Filter of Despair (common)
Peculiar Resources (common)
Tusked Support (common)
Khaled's Patience (common)
Fanciful Vision (common)
Hypocritical Creation (common)
Pretentious Poetry (common)
Forest (basic)