Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Warrior Shaman
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Fury Formed to Life. You may cast that creature for {2} more for the remainder of the game.)

Whenever you cast a creature from exile, Fury Formed to Life deals 3 damage to any target.
5/5
 
 R 
Artifact Creature – Ogre Berserker
First strike, haste
Whenever Wishpurger Brute deals damage to an artifact creature, deal that much damage to each other artifact creature you don't control.
4/4
 U 
Enchantment
Whenever a non-token creature becomes equipped or implanted create a 1/1 white soldier token.
Watch and inspire. Arm and win.
 U 
Sorcery
Each player loses 3 life. Then, if any player that lost life this way has more life than you creatures you control get +2/+0 until end of turn.
There's no need to be fair when evening the odds.
 U 
Artifact
Sacrifice Nifaya Eye: Return target equipment or implant you control from the battlefield or graveyard to its owner's hand.
Disorganized, salvaged wishcraft, Nifaya Eyes help the ghouls find the cybernetics to graverob.
 C 
Instant
Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.).
Always ask "what."
 C 
Creature – Human Nomad
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for {2} more for the remainder of the game.)

If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript.
2/1
 C 
Sorcery
Look at the top five cards of your library. Put two of the into your hand, then put the rest into your graveyard.
"Pitiable Farid, you mistook me for a friend."
 C 
Artifact Creature – Human Wizard
When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
 C 
Artifact
{t}: Exile the top card of target player's library. Add {c} to your mana pool.

{t}, sacrifice Peculiar Resources: Add {c}{c}{c} to your mana pool. Activate this ability only if you own 7 or more cards in exile.
 C 
Artifact Creature – Human Advisor
Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
 C 
Artifact Creature – Warrior
When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact.

When Hypocritical Creation dies gain 2 life if you control an artifact.
3/3
 C 
Instant
Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
 C 
Artifact Creature – Human Soldier
Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
Island
 
 B 
Basic Land – Island

Fury Formed to Life (rare, foil)
Wishpurger Brute (rare)
Rikkar's Trainees (uncommon)
Underdog's Rush (uncommon)
Nifaya Eye (uncommon)
Obscure the Details (common)
Conjurer's Conscript (common)
Veerpal's Ambition (common)
Silencing Operative (common)
Peculiar Resources (common)
Glass Palace Advisor (common)
Hypocritical Creation (common)
Djinn's Imperviousness (common)
Royal Defender (common)
Island (basic)