Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
If you would draw a card exile that card instead. Cards exiled this way may be played during the turn they were exiled. Whenever you play a card from exile Impulse Granter deals 2 damage to target creature or player. 3/2
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As long as you control at least two other artifact creatures Honorable Wazir has indestructible during your turn.
As long as you control at least two non-creature artifacts Honorable Wazir gets vigilance. 2/3
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Target player discards a card at random. If a creature card was discarded this way, creatures sharing a color with that card can't block this turn.
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As long as you have at least 5 artifact creatures in your graveyard, deceit triggers cost
less.The nifaya's prices are cheaper than djinn's, so long as one doesn't mind used implants.
2/3
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Target creature you control fights target creature you don't control.
If you targeted a creature with a counter on it this way you may destroy target artifact. |
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When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
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Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
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Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
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When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
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As an additional cost to cast Scars of Madness pay 3 life.
Put two +1/+1 counters on target creature you control. |
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Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.
Equip ![]() |
Prevent all combat damage that would be dealt this turn. Then, draw 2 cards.
Matafawwiq and Farid must face death. Their supporters on the other hand received diplomacy.
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Matafawwiq's Raider. You may cast that creature for
more for the remainder of the game.) 1/1
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When Filter of Despair enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
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Impulse Granter
(rare)
Honorable Wazir
(uncommon)
Marid's Hate
(uncommon)
Body Looter
(uncommon)
Wild Rush
(common)
Silencing Operative
(common)
Fanciful Vision
(common)
Formless Crowd
(common)
Annurad Security
(common)
Scars of Madness
(common)
Purecode Ahkal-Teke
(common)
Peace Talks
(common)
Matafawwiq's Raider
(common)
Filter of Despair
(common)
Plains
(basic)






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