Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{x}{u}{b},{t}: Remove X counters from target permanent. If you do, draw X cards.
The memories stored in Warith implants are delicacies to the ghouls.
 U 
Artifact – Equipment
Equipped creature gains deathtouch.

Equip: Pay 2 life, {b}
Collected from ogre's foul innards, the poison works on humans and ghouls alike.
 U 
Artifact – Equipment
Equipped creature gets +2/+2 and gains "creatures dealt lethal damage by this creature are exiled."

Equip {1}{w}
 U 
Creature – Djinn
Flying

When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature.
3/3
 C 
Artifact Creature – Elephant
{t}: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.
Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
 C 
Artifact Creature – Goat
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn.
4/3
 C 
Creature – Giant Warrior
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for {2} more for the remainder of the game.)
2/5
 C 
Artifact
When Filter of Security enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {g}{w} to your mana pool.
 C 
Instant
Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
 C 
Artifact Creature – Giant Archer
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Reach
When Horizon Bowman enters the battlefield deal 2 damage to target creature.
6/3
 C 
Creature – Human Nomad
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for {2} more for the remainder of the game.)

If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript.
2/1
 C 
Artifact
When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {w}{u} to your mana pool.
 C 
Creature – Human Assassin
Deathtouch

Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).)
Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close.
1/2
 C 
Artifact Creature – Zombie Rogue
When Grave Thief enters the battlefield tap target creature if an artifact entered a player's graveyard this turn.

Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).)
2/3
Mountain
 
 B 
Basic Land – Mountain

Brain Platter (rare)
Shock Toxin (uncommon)
Tabarzin of Undoing (uncommon)
Gentle Djinn (uncommon)
Tusked Support (common)
Cyberwilds Ram (common)
Gradual Dissenter (common)
Filter of Security (common)
Fanciful Vision (common)
Horizon Bowman (common)
Conjurer's Conscript (common)
Filter of Serenity (common)
Whispersnatcher (common)
Grave Thief (common)
Mountain (basic)