Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Drenth
+1: Add {g} to your mana pool.
-1: Put X 1/1 green hydra tokens onto the battlefield, where X is Drenth's loyalty.
-5: Destroy up to X non-creature permanents, where X is the number of hydras you control.
2
 U 
Creature – Marid Rebel
{t}: Deal X damage to target creature, where X is the number of creatures you own in exile.
Matafawwiq's violent supports were jailed. That only made his other supporters more violent.
3/3
 U 
Enchantment – Aura
Enchant creature

Enchanted creature can't attack or block. If State of Non-Objection enchants an artifact creature its activated abilities can't be activated.
 U 
Enchantment
Whenever a non-token creature becomes equipped or implanted create a 1/1 white soldier token.
Watch and inspire. Arm and win.
 C 
Artifact Creature – Human Warrior
When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
 C 
Artifact Creature – Human Wizard
Flash

Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card).
1/2
 C 
Artifact Creature – Wurm
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Encrypted Wurm. You may cast that creature for {2} more for the remainder of the game.)
Hexproof
2/1
 C 
Instant
Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
 C 
Artifact Creature – Construct
Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
 C 
Artifact Creature – Human Mercenary
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand.
3/2
 C 
Instant
As an additional cost to cast Scars of Madness pay 3 life.

Put two +1/+1 counters on target creature you control.
 C 
Artifact
When Filter of Despair enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {b}{r} to your mana pool.
 C 
Creature – Manticore Child
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Newborn Manticore. You may cast that creature for {2} more for the remainder of the game).

Whenever Newborn Manticore's wildmight exiles a creature card with a power of 2 or less, creatures with a power of 2 or less can't block Newborn Manticore until end of turn.
2/1
 C 
Artifact Creature – Human Nomad
Reserve {1}{w}{w} (You may cast this creature for its reserve cost if a creature blocked this turn)

When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library.
2/3
Mountain
 
 B 
Basic Land – Mountain

Drenth, Legion (mythic)
Unbridled Marid (uncommon)
State of Non-Objection (uncommon)
Rikkar's Trainees (uncommon)
Annurad Security (common)
Scroll Runner (common)
Encrypted Wurm (common)
Djinn's Imperviousness (common)
Wish Salvager (common)
Warith Initiate (common)
Scars of Madness (common)
Filter of Despair (common)
Newborn Manticore (common)
Second-World Scavenger (common)
Mountain (basic)