Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Implanted creatures get +2/+0 and gain "whenever this creature dies, deal 2 damage to each creature and each player."
Implant ![]() ![]() (![]() ![]() Target creature you control is implanted for as long as you control Nadam's Fire. Implant only as a sorcery.) |
Equipped creature gets +2/+0 and can only be blocked by artifact creatures.
Equip ![]() Those who cannot enter the Second World have a glaring weakness.
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Reserve
![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
Flash As long as Lethal Axerider is attacking, Lethal Axerider has deathtouch. 3/2
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Whenever you cast a colored artifact creature spell add
to your mana pool.Time is no burden in traversing the Second World, only experience.
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Prowess
Whenever Mystic Mentor becomes enchanted put a +1/+1 counter on Mystic Mentor. What is the devotion of the Pureflesh when they endorse augments derived from elsewhere?
1/2
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Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
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Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
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When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand. 3/2
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When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for
more for the remainder of the game.)
If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript. 2/1
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When Impromptu Medic enters the battlefield you may put a +1/+1 counter on target creature that blocked this turn.
A weapon needs someone to wield it, and he'll make sure they keep wielding it.
1/1
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Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
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When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
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Nadam's Fire
(rare)
Digital Yataghan
(uncommon)
Lethal Axerider
(uncommon)
Second World Correspondence
(uncommon)
Mystic Mentor
(common)
Royal Defender
(common)
Blundering Confusion
(common)
Annurad Security
(common)
Warith Initiate
(common)
Filter of Serenity
(common)
Conjurer's Conscript
(common)
Impromptu Medic
(common)
Glass Palace Advisor
(common)
Silencing Operative
(common)
Swamp
(basic)




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