Shattered Kingdom: Virtual Booster
| Shattered Kingdom: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Both the bird and its message are the distractions.
2/2
|
Draw two cards, then discard three cards.
For each creature discarded this put an artifact token copy of it with haste and "sacrifice this creature at the beginning of your next endstep" unless an opponent pays 4 life for each creature. |
Implanted creatures get +1/+1 for each artifact creature you control.
Implant ( : Target creature you control is implanted for as long as you control Wishbearer's Aidecraft. Implant only as a sorcery.) |
Enchant creature
Enchanted creature can't attack or block. If State of Non-Objection enchants an artifact creature its activated abilities can't be activated. |
Implanted creatures gain "this creature gers +1/+1 whenever an instant or sorcery spell is cast."
Implant ![]() (![]() : Target creature you control is implanted for as long as you control Heart of Lies. Implant only as a sorcery.) |
|
Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
|
Deathtouch
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close.
1/2
|
: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
|
Discard a card at random. If an instant or sorcery was discarded this way draw two cards. Otherwise, target creature gets +4/+0 until end of turn.
|
Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
|
|
Look at the top five cards of your library. Put two of the into your hand, then put the rest into your graveyard.
"Pitiable Farid, you mistook me for a friend."
|
: Exile the top card of target player's library. Add to your mana pool.
, sacrifice Peculiar Resources: Add ![]() ![]() to your mana pool. Activate this ability only if you own 7 or more cards in exile. |
Enchant creature
When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. |
Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.).
Always ask "what."
|
|
Decoy Messenger
(common, foil)
Screaming Echoes
(mythic)
Wishbearer's Aidecraft
(uncommon)
State of Non-Objection
(uncommon)
Heart of Lies
(uncommon)
Formless Crowd
(common)
Whispersnatcher
(common)
Tusked Support
(common)
Pretentious Poetry
(common)
Royal Defender
(common)
Veerpal's Ambition
(common)
Peculiar Resources
(common)
Kaabat's Cornering
(common)
Obscure the Details
(common)
Forest
(basic)

. If you do, draw a card).)

: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.
to your mana pool.