Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike, hexproof
Whenever Mother Manticore attacks, create a 1/1 red and green Manticore artifact creature token with first strike and hexproof. 3/4
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Haste, first strike, menace, vigilance
At the beginning of your upkeep sacrifice Dune Elemental. 4/1
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: Target non-creature artifact doesn't untap until Inhibiting Shackles untaps.Keeping the people down is only as hard as keeping their efficiency down.
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Khafdur Incinerator enters the battlefield deal 2 damage to each of up to 3 tapped creatures. 2/4
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Vigilance
Pureflesh Recruit costs less to cast if an artifact creature another player controlled died this turn.Amid the instability the Pureflesh community grew more bold and confident.
3/3
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Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
Trample 5/5
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Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
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Look at the top five cards of your library. Put two of the into your hand, then put the rest into your graveyard.
"Pitiable Farid, you mistook me for a friend."
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Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
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Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.
Equip ![]() |
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Matafawwiq's Raider. You may cast that creature for
more for the remainder of the game.) 1/1
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Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.).
Always ask "what."
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: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
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Mother Manticore
(rare)
Dune Elemental
(uncommon)
Inhibiting Shackles
(uncommon)
Khafdur Incinerator
(uncommon)
Pureflesh Recruit
(common)
Formless Crowd
(common)
Tamed Stallions of Bajr
(common)
Royal Defender
(common)
Veerpal's Ambition
(common)
Glass Palace Advisor
(common)
Purecode Ahkal-Teke
(common)
Matafawwiq's Raider
(common)
Obscure the Details
(common)
Tusked Support
(common)
Mountain
(basic)



: Target non-creature artifact doesn't untap until Inhibiting Shackles untaps.
