Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
When Instinctive Tacticial enters the battlefield, draw a card for each creature that blocked this turn. 3/3
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Creatures implanted with Glare of Greatness gain "Prevent all damage that would be dealt to this creature from sources other than creatures with abilities."
Implant ![]() ![]() (![]() ![]() : Target creature you control is implanted for as long as you control Glare of Greatness. Implant only as a sorcery.) |
Equipped creature gets +2/+2 and gains "creatures dealt lethal damage by this creature are exiled."
Equip ![]() ![]() |
![]() : Put a charge counter on Warning Scroll.
: Untap up to X target creatures, where X is the number of charge counters on Warning Scroll.The warning scroll was supposed to sow fear in the people, but in only showcased the Quiet King's own fear.
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: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Encrypted Wurm. You may cast that creature for
more for the remainder of the game.).
Hexproof 2/1
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Reach When Horizon Bowman enters the battlefield deal 2 damage to target creature. 6/3
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Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
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Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
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Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
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If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter.
Bodies hold secrets, and the nifaya ghouls hold the bodies.
1/1
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Vigilance
Pureflesh Recruit costs less to cast if an artifact creature another player controlled died this turn.Amid the instability the Pureflesh community grew more bold and confident.
3/3
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Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn. 4/3
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Instinctive Tacticial
(rare)
Glare of Greatness
(uncommon)
Tabarzin of Undoing
(uncommon)
Warning Scroll
(uncommon)
Tusked Support
(common)
Encrypted Wurm
(common)
Horizon Bowman
(common)
Blundering Confusion
(common)
Royal Defender
(common)
Formless Crowd
(common)
Scavenging Ghoul
(common)
Pureflesh Recruit
(common)
Wish Salvager
(common)
Cyberwilds Ram
(common)
Forest
(basic)




: Put a charge counter on Warning Scroll.
: Untap up to X target creatures, where X is the number of charge counters on Warning Scroll.