Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Djinn Wizard
Flying
Whenever the activated ability of a creature or artifact you control is activated, you may copy that ability. You may choose new targets for that copy.
His wishes come with spares.
3/4
 U 
Creature – Efreet Dancer
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)

When Swirling Smoke enters the battlefield, if you have no cards in your hand, Swirling Smoke gains flying and menace.
3/5
 U 
Sorcery
Each player loses 3 life. Then, if any player that lost life this way has more life than you creatures you control get +2/+0 until end of turn.
There's no need to be fair when evening the odds.
 U 
Creature – Human Wizard
Sacrifice Effortless Poet: Tap target creature and destroy all auras and equipment attached to that creature.
Simple words, unforgettable works.
2/3
 C 
Creature – Giant Warrior
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for {2} more for the remainder of the game.)
2/5
 C 
Creature – Hydra
{t}: Add {g} to your mana pool.
Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
 C 
Artifact Creature – Construct
Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
 C 
Instant
Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control.
Ashber's friendship to Rikkar paid off.
 C 
Artifact Creature – Human Warrior
When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
 C 
Artifact Creature – Human Advisor
Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
 C 
Sorcery
Discard a card at random. If an instant or sorcery was discarded this way draw two cards. Otherwise, target creature gets +4/+0 until end of turn.
 C 
Creature – Human Warrior
Prowess

Whenever Mystic Mentor becomes enchanted put a +1/+1 counter on Mystic Mentor.
What is the devotion of the Pureflesh when they endorse augments derived from elsewhere?
1/2
 C 
Artifact
When Filter of Security enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {g}{w} to your mana pool.
 C 
Instant
Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Freewisher (rare)
Swirling Smoke (uncommon)
Underdog's Rush (uncommon)
Effortless Poet (uncommon)
Gradual Dissenter (common)
Lone Head (common)
Wish Salvager (common)
Outflank (common)
Annurad Security (common)
Glass Palace Advisor (common)
Pretentious Poetry (common)
Mystic Mentor (common)
Filter of Security (common)
Fanciful Vision (common)
Mountain (basic)