Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
At the beginning of your upkeep target player draws a card, then Thieving Stallkeep deals 1 damage to each player. 6/5
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As long as you have at least 5 artifact creatures in your graveyard, deceit triggers cost
less.The nifaya's prices are cheaper than djinn's, so long as one doesn't mind used implants.
2/3
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Cast Sudden Assistance only during the combat phase after attacks have been declared.
Create a token copy of target creature you control that gains "This creature must block this turn if able. At the beginning of the next endstep, sacrifice this creature." |
Reserve
![]() ![]() ((You may cast this creature for its reserve cost if a creature blocked this turn)
When Lead Silahdar enters the battlefield reveal the top two cards of your library. Put each creature with a power of 1 or less revealed this way onto the battlefield. Those creatures become artifacts in addition to their other types. Put all other cards revealed this way on the bottom of your library. 2/2
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Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead.
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When Wishtracker Ghoul enters the battlefield target opponent reveals their hand. If a colored artifact was revealed this way you gain 2 life and that player loses 2 life.
1/2
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Vigilance
Pureflesh Recruit costs less to cast if an artifact creature another player controlled died this turn.Amid the instability the Pureflesh community grew more bold and confident.
3/3
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Prevent all combat damage that would be dealt this turn. Then, draw 2 cards.
Matafawwiq and Farid must face death. Their supporters on the other hand received diplomacy.
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When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
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: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
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Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.
Equip ![]() |
Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.).
Always ask "what."
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As an additional cost to cast Scars of Madness pay 3 life.
Put two +1/+1 counters on target creature you control. |
When Filter of Security enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
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Thieving Stallkeep
(rare)
Body Looter
(uncommon)
Sudden Assistance
(uncommon)
Lead Silahdar
(uncommon)
Purging Flame
(common)
Wishtracker Ghoul
(common)
Pureflesh Recruit
(common)
Peace Talks
(common)
Ashber's Quellers
(common)
Tusked Support
(common)
Purecode Ahkal-Teke
(common)
Obscure the Details
(common)
Scars of Madness
(common)
Filter of Security
(common)
Island
(basic)







: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.