Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Efreeti Roar can't be countered by spells or abilities.
Deal 3 damage to target creature or player. Until end of turn another target creature gets +3/+3 and gains trample. |
If an artifact would enter a player's graveyard, exile it instead.
Whenever an artifact is exiled, Corruption Code gets +1/+1 until end of turn. 1/1
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Enchant creature
Whenever Immobilizing Virus becomes attached to a creature, blank enchanted creature. (Until end of turn that creature loses all abilities). At the beginning of enchanted creature's controller's upkeep, that player may attach Immobilizing Virus to target creature. |
: Until end of turn, whenever target player draw a card except the first one they draw in each of their draw steps, that player skips that draw unless they pay 4 life.When knowledge is quantifiable, one can only have so much.
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for
more for the remainder of the game.)
If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript. 2/1
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
At the beginning of your endstep, if Funerary Attendant is in exile and was put into exile this turn you may gain 4 life. 4/4
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When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
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When Impromptu Medic enters the battlefield you may put a +1/+1 counter on target creature that blocked this turn.
A weapon needs someone to wield it, and he'll make sure they keep wielding it.
1/1
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When Filter of Security enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
: Exile the top card of target player's library. Add to your mana pool.
, sacrifice Peculiar Resources: Add ![]() ![]() to your mana pool. Activate this ability only if you own 7 or more cards in exile. |
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Flying
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Both the bird and its message are the distractions.
2/2
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn)
When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library. 2/3
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Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Reach When Horizon Bowman enters the battlefield deal 2 damage to target creature. 6/3
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Efreeti Roar
(rare)
Corruption Code
(uncommon)
Immobilizing Virus
(uncommon)
Limited Memory Storage
(uncommon)
Conjurer's Conscript
(common)
Funerary Attendant
(common)
Annurad Security
(common)
Impromptu Medic
(common)
Filter of Security
(common)
Peculiar Resources
(common)
Decoy Messenger
(common)
Second-World Scavenger
(common)
Formless Crowd
(common)
Horizon Bowman
(common)
Forest
(basic)



: Until end of turn, whenever target player draw a card except the first one they draw in each of their draw steps, that player skips that draw unless they pay 4 life.

to your mana pool.
