Shattered Kingdom: Virtual Booster
| Shattered Kingdom: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Deal 2 damage to any target. Then, copy Orchestrated Lightning for each artifact creature you control. You may choose new targets for the copies.
Matafawwiq's army marched on Junun Haqad and Rayie. The great djinn made the fatal mistake of thinking the Creator's army would use weapons.
|
Lifelink, trample
Though not truly domesticated, solifugae and humans get along very well, and many of the arachnids have been welcomed onto people's property.
3/5
|
Cast Sudden Assistance only during the combat phase after attacks have been declared.
Create a token copy of target creature you control that gains "This creature must block this turn if able. At the beginning of the next endstep, sacrifice this creature." |
Target creature gains indestructible until end of turn. Then, that creature fights target creature with flying.
Junun Haqad cannot stand the sight of the lesser efreet.
|
When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
|
Vigilance
Pureflesh Recruit costs less to cast if an artifact creature another player controlled died this turn.Amid the instability the Pureflesh community grew more bold and confident.
3/3
|
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand. 3/2
|
Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
|
Enchant creature
When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. |
Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
|
|
Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn)
When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library. 2/3
|
: Add to your mana pool.Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
|
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
At the beginning of your endstep, if Funerary Attendant is in exile and was put into exile this turn you may gain 4 life. 4/4
|
Flash
Deceit (When this leaves the battlefield you may pay . If you do, draw a card).1/2
|
|
Orchestrated Lightning
(rare)
Eight-Legged Pet
(uncommon)
Sudden Assistance
(uncommon)
Dewinging Bounty
(uncommon)
Filter of Serenity
(common)
Pureflesh Recruit
(common)
Warith Initiate
(common)
Djinn's Imperviousness
(common)
Kaabat's Cornering
(common)
Royal Defender
(common)
Second-World Scavenger
(common)
Lone Head
(common)
Funerary Attendant
(common)
Scroll Runner
(common)
Island
(basic)



: Add
to your mana pool.