Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
Whenever an artifact enters the battlefield under an opponent's control, if it's not a token, you may create a token copy of that artifact.
 U 
Creature – Djinn
Flying

Whenever an artifact enters the battlefield under your control target player discards a card unless they put the top 4 cards of their library into their graveyard.
2/4
 U 
Sorcery
Return all artifact creatures from your graveyard to your hand.
What others have learned, you shall learn, and others will learn from you.
 U 
Sorcery
Destroy target land you don't control at random. When a non-basic land is destroyed this way, target creature you control gets +2/+0 until end of turn. If a basic land was destroyed this way, target creature you control put a +1/+1 counter on target creature instead.
 C 
Instant
Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.).
Always ask "what."
 C 
Artifact Creature – Construct
Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
 C 
Sorcery
Look at the top five cards of your library. Put two of the into your hand, then put the rest into your graveyard.
"Pitiable Farid, you mistook me for a friend."
 C 
Sorcery
Target creature you control fights target creature you don't control.

If you targeted a creature with a counter on it this way you may destroy target artifact.
 C 
Artifact – Implant
Creatures implanted with Frog Quadriceps get +0/+2 and gain reach.

Implant {1}{g} ({1}{g}:Target creature you control is implanted for as long as you control Frog Quadriceps . Implant only as a sorcery.)
 C 
Sorcery
Create two 1/1 white artifact creature solider tokens, then put a +1/+1 counter on target artifact creature you control.
Crushing the the Sultan's and Matafawwiq's armies reminded Rikkar of his former glories, when the general was undefeatable.
 C 
Sorcery
Discard a card at random. If an instant or sorcery was discarded this way draw two cards. Otherwise, target creature gets +4/+0 until end of turn.
 C 
Creature – Human Cleric
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)

At the beginning of your endstep, if Funerary Attendant is in exile and was put into exile this turn you may gain 4 life.
4/4
 C 
Instant
Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
 C 
Artifact Creature – Human Soldier
Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
Mountain
 
 B 
Basic Land – Mountain

Room of Infinite Treasure (mythic)
Djinn of Aspirations (uncommon)
Mercenary's Memories (uncommon)
Palace Raid (uncommon)
Obscure the Details (common)
Wish Salvager (common)
Veerpal's Ambition (common)
Wild Rush (common)
Frog Quadriceps (common)
Dual Guards (common)
Pretentious Poetry (common)
Funerary Attendant (common)
Djinn's Imperviousness (common)
Royal Defender (common)
Mountain (basic)