Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Implant
Creatures implanted with Everbody get +1/+1 and are indestructible.

Implant {3}{g}{w} ({3}{g}{w}: Target creature you control is implanted for as long as you control Everbody. Implant only as a sorcery.)
 U 
Creature – Zombie Rogue
As long as you have at least 5 artifact creatures in your graveyard, deceit triggers cost {2} less.
The nifaya's prices are cheaper than djinn's, so long as one doesn't mind used implants.
2/3
 U 
Artifact – Implant
Implanted creatures gain trample and "Whenever this creature deals damage to both a creature and a planeswalker or player, put a +1/+1 counter on this creature."

Implant {r}{g} ({r}{g}:Target creature you control is implanted for as long as you control Violent Instincts. Implant only as a sorcery.)
 U 
Artifact
Exile a non-land card from your graveyard, {t}: Tap target card sharing a type with the exiled card
 C 
Sorcery
Look at the top five cards of your library. Put two of the into your hand, then put the rest into your graveyard.
"Pitiable Farid, you mistook me for a friend."
 C 
Creature – Zombie
If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter.
Bodies hold secrets, and the nifaya ghouls hold the bodies.
1/1
 C 
Artifact
{t}: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.

{3}, sacrifice Rewiring Node: Draw a card.
 C 
Instant
Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.).
Always ask "what."
 C 
Artifact Creature – Warrior
When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact.

When Hypocritical Creation dies gain 2 life if you control an artifact.
3/3
 C 
Artifact
When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {r}{g} to your mana pool.
 C 
Instant
Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
 C 
Creature – Horse
Reserve {3}{g}{g} (You may cast this creature for its reserve cost if a creature blocked this turn).

Trample
5/5
 C 
Artifact Creature – Human Mercenary
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand.
3/2
 C 
Artifact Creature – Human Nomad
Reserve {1}{w}{w} (You may cast this creature for its reserve cost if a creature blocked this turn)

When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library.
2/3
Plains
 
 B 
Basic Land – Plains

Everbody (rare)
Body Looter (uncommon)
Violent Instincts (uncommon)
Misused Data (uncommon)
Veerpal's Ambition (common)
Scavenging Ghoul (common)
Rewiring Node (common)
Obscure the Details (common)
Hypocritical Creation (common)
Filter of Compulsion (common)
Formless Crowd (common)
Tamed Stallions of Bajr (common)
Warith Initiate (common)
Second-World Scavenger (common)
Plains (basic)