Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Artifact creatures gets -8/-8 until end of turn.
As political turmoil ran rampant the Pureflesh community made one last effort to push their views.
 U 
Artifact
{t}: Until end of turn, whenever target player draw a card except the first one they draw in each of their draw steps, that player skips that draw unless they pay 4 life.
When knowledge is quantifiable, one can only have so much.
 U 
Artifact – Implant
Implanted creatures gain "this creature gers +1/+1 whenever an instant or sorcery spell is cast."

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Heart of Lies. Implant only as a sorcery.)
 U 
Enchantment – Aura
Enchant creature

Enchanted creature can't attack or block. If State of Non-Objection enchants an artifact creature its activated abilities can't be activated.
 C 
Instant
Prevent all combat damage that would be dealt this turn. Then, draw 2 cards.
Matafawwiq and Farid must face death. Their supporters on the other hand received diplomacy.
 C 
Artifact Creature – Human Wizard
Flash

Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card).
1/2
 C 
Creature – Human Warrior
Prowess

Whenever Mystic Mentor becomes enchanted put a +1/+1 counter on Mystic Mentor.
What is the devotion of the Pureflesh when they endorse augments derived from elsewhere?
1/2
 C 
Creature – Giant Warrior
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for {2} more for the remainder of the game.)
2/5
 C 
Artifact
{t}: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.

{3}, sacrifice Rewiring Node: Draw a card.
 C 
Artifact Creature – Human Wizard
When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
 C 
Artifact
When Filter of Cunning enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {u}{b} to your mana pool.
 C 
Artifact Creature – Human Warrior
When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
 C 
Artifact Creature – Human Mercenary
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand.
3/2
 C 
Artifact Creature – Human Advisor
Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
Mountain
 
 B 
Basic Land – Mountain

Cybernetics Drain (rare)
Limited Memory Storage (uncommon)
Heart of Lies (uncommon)
State of Non-Objection (uncommon)
Peace Talks (common)
Scroll Runner (common)
Mystic Mentor (common)
Gradual Dissenter (common)
Rewiring Node (common)
Silencing Operative (common)
Filter of Cunning (common)
Annurad Security (common)
Warith Initiate (common)
Glass Palace Advisor (common)
Mountain (basic)