Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Sphinx
Flying
Whenever you draw a card you may blank target creature. (Until end of turn that creature loses all abilities).)
To hear the sphinxes' wisdom, one must be silent.
3/3
 U 
Instant
Target creature you control gains indestructible until end of turn. You gain life equal to that creature's power.
Being blessed is another's curse.
 U 
Artifact
Sacrifice Nifaya Eye: Return target equipment or implant you control from the battlefield or graveyard to its owner's hand.
Disorganized, salvaged wishcraft, Nifaya Eyes help the ghouls find the cybernetics to graverob.
 U 
Artifact Creature – Hydra
Heads in the Second World enters the battlefield with X +1/+1 counters.

Remove a +1/+1 counter from Heads in the Second World: Heads in the Second World gains deathtouch until end of turn.
1/1
 C 
Artifact
When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {w}{u} to your mana pool.
 C 
Instant
Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
 C 
Artifact Creature – Giant Archer
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Reach
When Horizon Bowman enters the battlefield deal 2 damage to target creature.
6/3
 C 
Artifact Creature – Human Advisor
Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
 C 
Creature – Giant Warrior
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for {2} more for the remainder of the game.)
2/5
 C 
Creature – Efreet Shaman
Warning (As you cast this spell any player may pay 2 life. If they do, exile. At the beginning of your next upkeep put this creature onto the battlefield).

Flying, deathtouch
2/1
 C 
Artifact
When Filter of Cunning enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {u}{b} to your mana pool.
 C 
Creature – Human Warrior
Prowess

Whenever Mystic Mentor becomes enchanted put a +1/+1 counter on Mystic Mentor.
What is the devotion of the Pureflesh when they endorse augments derived from elsewhere?
1/2
 C 
Artifact Creature – Elephant
{t}: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.
Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
 C 
Creature – Hydra
{t}: Add {g} to your mana pool.
Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
Plains
 
 B 
Basic Land – Plains

Keeper of Stability (rare)
Untouchable Arrogance (uncommon)
Nifaya Eye (uncommon)
Heads in the Second World (uncommon)
Filter of Serenity (common)
Blundering Confusion (common)
Horizon Bowman (common)
Glass Palace Advisor (common)
Gradual Dissenter (common)
Foul-Fume Efreet (common)
Filter of Cunning (common)
Mystic Mentor (common)
Tusked Support (common)
Lone Head (common)
Plains (basic)