Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent draws a card The Price of Secrets deals 3 damage to that opponent.
At the beginning of each opponent's upkeep that player may sacrifice a permanent at random. If they do they may skip their draw step. |
As long as you have at least 5 artifact creatures in your graveyard, deceit triggers cost
less.The nifaya's prices are cheaper than djinn's, so long as one doesn't mind used implants.
2/3
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Implanted creatures gain trample and "Whenever this creature deals damage to both a creature and a planeswalker or player, put a +1/+1 counter on this creature."
Implant ![]() (![]() :Target creature you control is implanted for as long as you control Violent Instincts. Implant only as a sorcery.) |
Haste, first strike, menace, vigilance
At the beginning of your upkeep sacrifice Dune Elemental. 4/1
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Target creature you control fights target creature you don't control.
If you targeted a creature with a counter on it this way you may destroy target artifact. |
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Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead.
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When Grave Thief enters the battlefield tap target creature if an artifact entered a player's graveyard this turn.
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)2/3
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When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
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When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
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Enchant creature
When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. |
Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
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: Add to your mana pool.Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
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Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control.
Ashber's friendship to Rikkar paid off.
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The Price of Secrets
(rare)
Body Looter
(uncommon)
Violent Instincts
(uncommon)
Dune Elemental
(uncommon)
Wild Rush
(common)
Purging Flame
(common)
Grave Thief
(common)
Filter of Compulsion
(common)
Glass Palace Advisor
(common)
Filter of Serenity
(common)
Kaabat's Cornering
(common)
Fanciful Vision
(common)
Lone Head
(common)
Outflank
(common)
Forest
(basic)





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