Shattered Kingdom: Virtual Booster
| Shattered Kingdom: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of your upkeep blank up to X target creatures, where X is the number of charge counters on Humbling Tethers.
![]() , : Put a charge counter on Humbling Tethers. |
Haste, first strike, menace, vigilance
At the beginning of your upkeep sacrifice Dune Elemental. 4/1
|
Flying
Whenever an artifact enters the battlefield under your control target player discards a card unless they put the top 4 cards of their library into their graveyard. 2/4
|
Each player loses 3 life. Then, if any player that lost life this way has more life than you creatures you control get +2/+0 until end of turn.
There's no need to be fair when evening the odds.
|
When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
|
|
When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
|
When Filter of Despair enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead.
|
Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.).
Always ask "what."
|
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for
more for the remainder of the game.)2/5
|
|
Deathtouch
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close.
1/2
|
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Encrypted Wurm. You may cast that creature for
more for the remainder of the game.).
Hexproof 2/1
|
Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
|
: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
|
|
Humbling Tethers
(rare)
Dune Elemental
(uncommon)
Djinn of Aspirations
(uncommon)
Underdog's Rush
(uncommon)
Annurad Security
(common)
Ashber's Quellers
(common)
Filter of Despair
(common)
Purging Flame
(common)
Obscure the Details
(common)
Gradual Dissenter
(common)
Whispersnatcher
(common)
Encrypted Wurm
(common)
Wish Salvager
(common)
Tusked Support
(common)
Island
(basic)


: Put a charge counter on Humbling Tethers.


