Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
If you would draw a card exile that card instead. Cards exiled this way may be played during the turn they were exiled. Whenever you play a card from exile Impulse Granter deals 2 damage to target creature or player. 3/2
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Each player loses 3 life. Then, if any player that lost life this way has more life than you creatures you control get +2/+0 until end of turn.
There's no need to be fair when evening the odds.
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Reserve
![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
Flash As long as Lethal Axerider is attacking, Lethal Axerider has deathtouch. 3/2
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Gain control of target creature with flying.
Flight is freedom, and freedom is always a tempting offer.
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When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
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When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Newborn Manticore. You may cast that creature for
more for the remainder of the game).
Whenever Newborn Manticore's wildmight exiles a creature card with a power of 2 or less, creatures with a power of 2 or less can't block Newborn Manticore until end of turn. 2/1
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Enchant creature
When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. |
: Add to your mana pool.Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
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Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Matafawwiq's Raider. You may cast that creature for
more for the remainder of the game.) 1/1
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
At the beginning of your endstep, if Funerary Attendant is in exile and was put into exile this turn you may gain 4 life. 4/4
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When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
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Impulse Granter
(rare)
Underdog's Rush
(uncommon)
Lethal Axerider
(uncommon)
Aerial Betrayal
(uncommon)
Silencing Operative
(common)
Filter of Compulsion
(common)
Newborn Manticore
(common)
Kaabat's Cornering
(common)
Lone Head
(common)
Blundering Confusion
(common)
Matafawwiq's Raider
(common)
Funerary Attendant
(common)
Filter of Serenity
(common)
Djinn's Imperviousness
(common)
Island
(basic)





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