Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Efreeti Roar can't be countered by spells or abilities.
Deal 3 damage to target creature or player. Until end of turn another target creature gets +3/+3 and gains trample. |
Flying
When Gaining Schemer enters the battlefield put a +1/+1 on a random creature you don't control. If that creature was an artifact creature you may draw a card. Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)2/2
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Implanted creatures get +1/+1 and get and additional +1/+1 for each djinn you control.
Implant ( : Target creature you control is implanted for as long as you control Djinnguard Program. Implant only as a sorcery.) |
Flying
Whenever an artifact enters the battlefield under your control target player discards a card unless they put the top 4 cards of their library into their graveyard. 2/4
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Exile target attacking or blocking creature. Then, search your library for a plains and a forest and put them onto the battlefield tapped.
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand. 3/2
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Return target creature to its owner's hand. If a creature was returned to your hand this way, each opponent loses 2 life.
Try and outwit Tariquih. Even Nadam herself has failed at such a feat.
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Destroy target tapped creature, then scry 1.
Grandmaster of the Warith, heir to 999 grandmasters, Khaled knew when to strike.
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
Trample 5/5
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn. 4/3
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Flash
Deceit (When this leaves the battlefield you may pay . If you do, draw a card).1/2
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Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control.
Ashber's friendship to Rikkar paid off.
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: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.
, sacrifice Rewiring Node: Draw a card. |
When Impromptu Medic enters the battlefield you may put a +1/+1 counter on target creature that blocked this turn.
A weapon needs someone to wield it, and he'll make sure they keep wielding it.
1/1
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Efreeti Roar
(rare)
Gaining Schemer
(uncommon)
Djinnguard Program
(uncommon)
Djinn of Aspirations
(uncommon)
The Sultan's Paradise
(common)
Warith Initiate
(common)
Djinn's Trickery
(common)
Khaled's Patience
(common)
Tamed Stallions of Bajr
(common)
Cyberwilds Ram
(common)
Scroll Runner
(common)
Outflank
(common)
Rewiring Node
(common)
Impromptu Medic
(common)
Swamp
(basic)







: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.