Shattered Kingdom: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Exile each tapped creature you control, then return those creatures to the battlefield under their owner's control.
Without tactics, might is useless.
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Whenever you cast a colored artifact creature spell add
![]() Time is no burden in traversing the Second World, only experience.
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Equipped creature gets +2/+2 and gains "creatures dealt lethal damage by this creature are exiled."
Equip ![]() ![]() |
As long as you have at least 5 artifact creatures in your graveyard, deceit triggers cost
![]() The nifaya's prices are cheaper than djinn's, so long as one doesn't mind used implants.
2/3
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![]() Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
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Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Encrypted Wurm. You may cast that creature for
![]() Hexproof 2/1
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Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand. 3/2
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When Filter of Cunning enters the battlefield target creature gets +1/+1 until end of turn.
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Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.).
Always ask "what."
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Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
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When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
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When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact.
When Hypocritical Creation dies gain 2 life if you control an artifact. 3/3
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Regroup
(rare)
Second World Correspondence
(uncommon)
Tabarzin of Undoing
(uncommon)
Body Looter
(uncommon)
Tusked Support
(common)
Glass Palace Advisor
(common)
Encrypted Wurm
(common)
Formless Crowd
(common)
Warith Initiate
(common)
Filter of Cunning
(common)
Obscure the Details
(common)
Wish Salvager
(common)
Annurad Security
(common)
Hypocritical Creation
(common)
Mountain
(basic)