Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Shooting Star Inheritor. You may cast that creature for more for the remainder of the game.)
Whenever you exile with Shooting Star Inheritor's wildmight, you may deal X damage to target player, where X is the exiled creature's power. 1/2
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Haste, first strike, menace, vigilance
At the beginning of your upkeep sacrifice Dune Elemental. 4/1
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: Until end of turn, whenever target player draw a card except the first one they draw in each of their draw steps, that player skips that draw unless they pay 4 life.When knowledge is quantifiable, one can only have so much.
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Implanted creatures gain trample and "Whenever this creature deals damage to both a creature and a planeswalker or player, put a +1/+1 counter on this creature."
Implant ![]() (![]() :Target creature you control is implanted for as long as you control Violent Instincts. Implant only as a sorcery.) |
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Reach When Horizon Bowman enters the battlefield deal 2 damage to target creature. 6/3
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Destroy target tapped creature, then scry 1.
Grandmaster of the Warith, heir to 999 grandmasters, Khaled knew when to strike.
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Draw a card for each artifact creature you control.
Ashber and the Sultan of Two Worlds knew how easily hackable the brain was, and relief on First World means of communications amongst their respective forces.
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When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
: Add to your mana pool.Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
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When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn. 4/3
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Vigilance
Pureflesh Recruit costs less to cast if an artifact creature another player controlled died this turn.Amid the instability the Pureflesh community grew more bold and confident.
3/3
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Return target creature to its owner's hand. If a creature was returned to your hand this way, each opponent loses 2 life.
Try and outwit Tariquih. Even Nadam herself has failed at such a feat.
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Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
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Shooting Star Inheritor
(mythic)
Dune Elemental
(uncommon)
Limited Memory Storage
(uncommon)
Violent Instincts
(uncommon)
Horizon Bowman
(common)
Khaled's Patience
(common)
Transferred Message
(common)
Filter of Serenity
(common)
Lone Head
(common)
Silencing Operative
(common)
Cyberwilds Ram
(common)
Pureflesh Recruit
(common)
Djinn's Trickery
(common)
Royal Defender
(common)
Plains
(basic)

more for the remainder of the game.)
: Until end of turn, whenever target player draw a card except the first one they draw in each of their draw steps, that player skips that draw unless they pay 4 life.


