Dark Omens: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Advance Preparations White Uncommon 3{2}{w} Instant Creatures you control gain protection from the colour of your choice until end of turn. 0
2 Alannon, the Exile White Rare 3{1}{w}{w} Legendary Creature – Human Knight 4 4 You can play Alannon, the Exile from Exile, but not from anywhere else.
Double Strike
{w}{w}{w}: Exile Alannon, you may play this ability if Alannon is in your hand.
14 1296458592 on 31 Jan 2011 by Camruth
3 Blade of the Sixth Pride White Common 2{1}{w} Creature – Cat Rebel 3 1 1 1294965106 on 14 Jan 2011 by Camruth
4 Freedom or Death White Rare 5{3}{w}{w} Enchantment At the beginning of your upkeep, if you have 15 or more Rebel and/or Nomad creatures on the battlefield, you win the game.
At the beginning of your upkeep, if you have 15 or more Rebel, and/or Nomad creature cards in your graveyard, you lose the game.
4 1296457819 on 31 Jan 2011 by Camruth
5 Grant of Knighthood White Uncommon 3{1}{w}{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 has First Strike and is a Knight in addition to its other creature types.
0
6 Halo Charm White Common 1{w} Instant Choose one –
● Tap target creature.
● Gain 2 life.
● Destroy target aura.
0
7 Hold Fast White Common 1{w} Sorcery Target creature you control gains Resilient 3 (If a source would deal combat damage to it, prevent 3 of that damage) until end of turn. 0
8 Lance of the Second Pride White Uncommon 2{w}{w} Creature – Cat Knight Rebel 2 2 First Strike
Protection from Soldiers
0
9 Leonar Fetish Crafter White Rare 2{w}{w} Creature – Cat Shaman 2 2 {1}{w}: Target Cat, Rebel, or Nomad creature you control gains your choice of First Strike, Lifelink, Vigilance, Resilient 2, or Flying until end of turn. 4 1297018258 on 06 Feb 2011 by Alex
10 Martial Law White Uncommon 4{2}{w}{w} Enchantment Whenever a creature an opponent controls attacks you, exile it unless its controller pays {1}.
Return all creatures exiled in this way to the battlefield tapped at the end of the combat phase.
0
11 Rebel Rabble White Rare 4{1}{w}{w}{w} Creature – Human Rebel 5 5 Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)
{1}{w}{w}, {t}: Exile Rebel Rabble, return it to the battlefield at the start of the next end phase.
1 1296457024 on 31 Jan 2011 by Camruth
12 Rebel Squad White Common 3{2}{w} Creature – Human Soldier Rebel 2 2 Resilient 2 (If a source would deal combat damage to this creature, prevent 2 of that damage) 0
13 Rebel Yell White Common 1{w} Sorcery Put two 1/1 white Rebel creature tokens with Haste onto the battlefield, sacrifice them at end of turn. 2 1296473513 on 31 Jan 2011 by Alex
14 Rebellious Peasant White Common 1{w} Creature – Human Citizen Rebel 1 1 1 1296437034 on 31 Jan 2011 by rourke
15 Sendari Wastewalker White Uncommon 3{1}{w}{w} Creature – Human Nomad 3 2 Resilient 1 (If a source would deal combat damage to this creature, prevent 1 of that damage) 0
16 Shield of the Third Pride White Common 3{2}{w} Creature – Cat Rebel 2 3 Vigilance 0
17 Strength of the Mob White Common 2{1}{w} Instant If you control more creatures than target opponent, creatures you control get +1/+1 until end of turn.
Draw a card.
2 1296473532 on 31 Jan 2011 by Alex
18 The Exile's Return White Mythic 3{2}{w} Enchantment When The Exile's Return enters the battlefield, return target exiled permanent to the battlefield under your control.
When The Exile's Return leaves the battlefield, exile the returned permanent.
2 1305125969 on 11 May 2011 by Visitor
19 Tren Shock Troop White Common 5{4}{w} Creature – Minotaur Soldier 3 5 Vigilance
{r}{r}: Tren Shock Troop gets +2/-2 until end of turn.
Use this ability no more than once per turn.
0
20 Waste Shaman White Rare 2{w}{w} Creature – Human Nomad Shaman 1 1 {w}{w}: Tap target creature. 0
21 Azimuth Drake Blue Common 3{2}{u} Creature – Drake 2 2 Flying
{u}: Azimuth Drake loses Flying until end of turn.
4 1297337374 on 10 Feb 2011 by Camruth
22 Crafter's Intuition Blue Common 2{1}{u} Sorcery Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 3 1299239559 on 04 Mar 2011 by Alex
23 Crushing Depths Blue Uncommon 4{3}{u} Enchantment – Aura Enchant creature
Tap enchanted creature, it doesn't untap during its controller's untap phase.
2 1298894757 on 28 Feb 2011 by Alex
24 Form of the Raven Blue Common 1{u} Enchantment – Aura Enchant Creature
Enchanted creature has Flying and is a Bird in addition to its other types.
0
25 Fruits of the Forge Blue Uncommon 3{1}{u}{u} Enchantment Artifact spells cost you {1} less to cast.
{u}, Sacrifice an artifact: Search your library for an artifact card, reveal it, and put it in your hand. Then shuffle your library. Activate this ability only once each turn.
7 1303498964 on 22 Apr 2011 by Alex
26 Ghul Mindshredder Blue Common 1{u} Creature – Zombie Wizard 0 1 When Ghul Mindshredder enters the battlefield target player puts the top 2 cards of his or her library into his or her graveyard.
Gravecast {1}{b} (You may play this card from your graveyard by paying {1}{b} and exiling 2 cards from your graveyard)
1 1297996326 on 18 Feb 2011 by Camruth
27 Kelp Serpent Blue Common 6{4}{u}{u} Creature – Serpent 6 6 Kelp Serpent can't attack unless defending player controls an Island.
When you control no Islands or Forests, sacrifice Kelp Serpent.
0
28 Kelp Strangler Blue Rare 3{1}{u}{u} Creature – Merfolk Assassin 1 1 Protection from Tapped Creatures
{2}{u}: Tap target creature, it doesn't untap during its controller's next untap phase.
{2}{g}: Prevent all combat damage dealt by target creature this turn.
1 1341418978 on 04 Jul 2012 by dude1818
29 Lushas, Wave Prophet Blue Mythic 4{1}{u}{u}{u} Legendary Planeswalker – Lushas 3 +1 Tap or untap target nonland permanent
+0 Draw a card and then discard a card.
-X Return X target nonland permanents to their owners hands.
12 1335165967 on 23 Apr 2012 by Vitenka
30 Mana Rift Blue Common 2{1}{u} Instant Exile target spell cast from a graveyard.
0
31 Price of Knowledge Blue Rare 6{4}{u}{u} Sorcery Target opponent may discard their hand. If they don't, draw two cards for each card in their hand. 5 1335036694 on 21 Apr 2012 by Vitenka
32 Reclaim Mana Blue Rare 4{2}{u}{u} Instant Counter target spell. At the start of your next Main Phase, add {4} to your mana pool. 10 1295030056 on 14 Jan 2011 by Alex
33 Selachi Coralshaper Blue Common 2{1}{u} Creature – Merfolk Druid 1 1 {t}: Target land becomes the land type of your choice until end of turn. 0
34 Selachi Raiders Blue Uncommon 4{2}{u}{u} Creature – Merfolk Rogue 2 2 Whenever Selachi Raiders deals combat damage to a player, you may put a non-creature permanent from that player's graveyard onto the battlefield under your control. 0
35 Selachi War Turtle Blue Uncommon 5{3}{u}{u} Creature – Turtle 2 5 {1}{u}: Target spell that targets a Merfolk creature you control, targets Selachi War Turtle instead. 0
36 Shark Companion Blue Common 4{3}{u} Creature – Shark 3 3 Shark Companion cannot attack unless defending player controls an Island. 5 1343519205 on 28 Jul 2012 by Alex
37 Sharktooth Charm Blue Common 1{u} Instant Choose one –
● Target land becomes an Island until end of turn.
● Swap target creature's power and toughness until end of turn.
● Counter target spell that targets a Merfolk you control.
5 1296700989 on 03 Feb 2011 by Camruth
38 Sphinx of Lost Hopes Blue Rare 6{4}{u}{u} Creature – Sphinx 6 6 Flying
When Sphinx of Lost Hopes enters the battlefield, if you have the lowest life total amongst all players, shuffle your graveyard into your library.
1 1335283274 on 24 Apr 2012 by Avacyn
39 Unstable Illusion Blue Rare 4{1}{u}{u}{u} Creature – Illusion 5 5 Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.) 1 1341418817 on 04 Jul 2012 by dude1818
40 Æther Sculptor Blue Uncommon 4{2}{u}{u} Creature – Human Wizard 1 1 {u}{u}, {t}: Put a 2/2 blue Illusion creature token with Flying and "When this becomes the target of a spell or ability, sacrifice it." onto the battlefield. 0
41 Buried Alive Black Uncommon 3{2}{b} Sorcery Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. 0
42 Corrupt Official Black Uncommon 5{4}{b} Creature – Human Minion 3 1 {2}{b}: Regenerate Corrupt Official.
Whenever Corrupt Official becomes blocked, defending player discards a card at random.
5 1336993552 on 14 May 2012 by Vitenka
43 Dark Mutation Black Uncommon 1{b} Enchantment – Aura Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
4 1336375305 on 07 May 2012 by Camruth
44 Dark Omens Black Rare 2{x}{b}{b} Sorcery Search your library for a card with converted mana cost X, reveal it and each player loses X life. Then put the revealed card in your hand and shuffle your library. 11 1294200310 on 05 Jan 2011 by Camruth
45 Death Priest Black Common 1{b} Creature – Human Cleric 1 1 {t}, Sacrifice a creature: Add {b} to your mana pool. 3 1336468550 on 08 May 2012 by Alex
46 Deathless One Black Common 3{2}{b} Creature – Zombie Minion 2 2 Pay 1 life: Regenerate Deathless One. 1 1336418823 on 07 May 2012 by Alex
47 Diseased Bat Black Common 3{1}{b}{b} Creature – Bat 1 1 Flying
Gravecast {1}{b}{b} (You may play this card from your graveyard by paying {1}{b}{b} and exiling 2 cards from your graveyard)
Discard Diseased Bat: target creature gets -1/-1 until end of turn.
3 1296649936 on 02 Feb 2011 by Alex
48 Dread Gaze Black Uncommon 3{1}{b}{b} Instant Target creature gets -1/-1 until end of turn for each creature you control. 0
49 Dread Inquisitor Black Common 2{1}{b} Creature – Human Minion 1 1 {t}, Exile two cards from your graveyard: Target player discards a card. 0
50 Dreadlord's Domination Black Common 4{2}{b}{b} Enchantment – Aura Enchant Creature
Enchanted creature loses all abilities and becomes a 2/2 black Zombie.
0
51 Grave Charm Black Common 1{b} Instant Choose one –
● Target player discards a card.
● Exile up to 3 cards from target player's graveyard.
● Target creature has Deathtouch until end of turn.
0
52 Graveborn Legion Black Uncommon 5{3}{b}{b} Creature – Zombie Soldier Minion 4 3 Gravecast {4}{b} (You may play this card from your graveyard by paying {4}{b} and exiling 2 cards from your graveyard)
When Graveborn Legion dies, you may put the top 2 cards of your library into your graveyard.
1 1294978653 on 14 Jan 2011 by Camruth
53 Graveborn Summons Black Common 2{1}{b} Sorcery Gravecast {3}{b} (You may play this card from your graveyard by paying {3}{b} and exiling 2 cards from your graveyard)
Return target creature card in your graveyard to your hand.
2 1311889600 on 28 Jul 2011 by Alex
54 Imperial Seal Black Rare 1{b} Sorcery Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. 2 1336998468 on 14 May 2012 by Vitenka
55 Kheredos, Dreadlord Black Mythic 4{2}{b}{b} Legendary Planeswalker – Kheredos 4 +1Look at target players hand and choose up to one non-land card from it. That player discards the chosen card.
-3Destroy target creature or planeswalker.

-8Exile all creature cards from all graveyards. Put a 2/2 Black Zombie creature token onto the battlefield for each card exiled in this way.
7 1294120585 on 04 Jan 2011 by DrugsForRobots
56 Overeager Apprentice Black Common 3{2}{b} Creature – Human Minion 1 2 Discard a card, Sacrifice Overeager Apprentice: Add {b}{b}{b} to your mana pool. 0
57 Salidar the Cursed Black Rare 5{2}{b}{b}{b} Legendary Creature – Vampire Knight 3 3 Flying; First Strike
Vampires you control have Protection from White.
Salidar the Cursed counts as Salidar the Crusader for purposes of the Legendary rule.
2 1294492668 on 08 Jan 2011 by Alex
58 Sleeper Agent Black Rare 1{b} Creature – Minion 3 3 When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
0
59 Vampiric Minion Black Common 3{2}{b} Creature – Vampire Minion 3 1 0
60 Willing Sacrifice Black Rare 3{1}{b}{b} Creature – Human Minion 1 1 If Willing Sacrifice would be put into a graveyard by being sacrificed, return it to its owner's hand instead. 7 1336471423 on 08 May 2012 by Camruth
61 Annihilator Dragon Red Rare 6{3}{r}{r}{r} Creature – Dragon 5 5 Flying
Whenever Annihilator Dragon deals combat damage to a player, that player sacrifices three permanents.
2 1294218690 on 05 Jan 2011 by Alex
62 Berserk Fury Red Common 3{2}{r} Enchantment – Aura Enchant Creature
Enchanted Creature gets +X/-X and attacks each turn if able, where X is equal to its printed Power.
0
63 Brak the Mighty Red Rare 6{2}{r}{r}{r}{r} Legendary Creature – Giant 5 5 Sacrifice a Mountain: Brak the Mighty gets +2/+2 until end of turn.
{r}, Sacrifice a Mountain: Brak the Mighty deals 2 damage to target creature or player.
0
64 Call of Plunder Red Common 2{x}{r}{r} Sorcery Put an X/X red Giant creature token onto the battlefield. 12 1337248627 on 17 May 2012 by Vitenka
65 Deathshock Red Common 2{1}{r} Instant Gravecast {2}{r} (You may play this card from your graveyard by paying {2}{r} and exiling 2 cards from your graveyard)
Deathshock deals 2 damage to any target.
5 1295868944 on 24 Jan 2011 by Alex
66 Defiant Minotaur Red Uncommon 3{1}{r}{r} Creature – Minotaur Rebel 2 3 Resilient 1 (If a source would deal combat damage to this creature, prevent 1 of that damage) 2 1295868988 on 24 Jan 2011 by Alex
67 Dwarven Colossus Red Mythic 6{3}{r}{r}{r} Artifact Creature – Dwarf Golem * * Dwarven Colossus's power and toughness are each equal to the number of dwarf and/or artifact permanents you control.
{1}{r}{r}: Put a 2/2 red dwarf golem artifact creature token onto the battlefield.
3 1337762654 on 23 May 2012 by Vitenka
68 Dwarven Rearguard Red Uncommon 4{2}{r}{r} Creature – Dwarf Warrior 2 4 Defender
Double Strike
0
69 Ettin Brigand Red Uncommon 4{2}{r}{r} Creature – Giant 4 4 Ettin Brigand cannot be blocked by only one creature.
If Ettin Brigand is unblocked, it gets +1/+1 until end of turn.
0
70 Forge Charm Red Common 1{r} Instant Choose one –
● Target creature has Haste until end of turn.
● Forge Charm deals 1 damage to target creature or player.
● Destroy target equipment.
0
71 Goblin Looters Red Common 2{1}{r} Creature – Goblin Rogue 1 1 When Goblin Looters enters the battlefield, discard a card and then draw a card. 0
72 Goblin Mineblaster Red Common 1{r} Creature – Goblin 1 1 When Goblin Mineblaster dies it deals 1 damage to target creature. 0
73 Goblin Tactician Red Rare 3{1}{r}{r} Creature – Goblin Advisor 2 2 Whenever a Goblin you control becomes blocked, it gets +1/+1 and gains First Strike until end of turn. 0
74 Ironclad Dwarf Red Common 2{1}{r} Creature – Dwarf Warrior 2 2 Resilient 1 (If a source would deal combat damage to this creature, prevent 1 of that damage) 0
75 Ore Hound Red Common 3{2}{r} Creature – Hound 2 2 First Strike
{r}, Sacrifice an artifact: Ore Hound gets +2/+0 until end of turn.
1 1299582657 on 08 Mar 2011 by Alex
76 Overwhelming Horde Red Rare 4{3}{r} Instant Overwhelming Horde deals X damage to target creature or player where X is equal to the number of creatures you control 0
77 Pulverising Blow Red Rare 6{4}{r}{r} Sorcery Destroy all artifacts. Pulverising Blow deals 1 damage to each player for each artifact destroyed in this way. 2 1337597635 on 21 May 2012 by Vitenka
78 Slagheap Gargoyle Red Common 3{2}{r} Artifact Creature – Gargoyle 3 3 Flying
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)
0
79 Sticky Bombs Red Uncommon 2{1}{r} Instant As an additional cost to cast Sticky Bombs, sacrifice a creature you control.
Destroy target artifact, Sticky Bombs deals 5 damage to that artifact's controller.
4 1337602269 on 21 May 2012 by Alex
80 Stoneborn Simulacrum Red Uncommon 3{2}{r} Artifact Creature – Dwarf Golem 2 2 {1}{u}: Untap Stoneborn Simulacrum. 0
81 Ambush Bug Green Rare 5{3}{g}{g} Creature – Insect 3 3 Flash
You may cast Insect creature cards as if they had Flash.
0
82 Aspect of Gaea Green Rare 6{4}{g}{g} Creature – Elemental Spirit 6 6 Trample
When Aspect of Gaea dies, you may exile it. If you do, return any number of target Land cards from your graveyard to your hand.
1 1338559570 on 01 Jun 2012 by Alex
83 Baloth Cub Green Common 3{2}{g} Creature – Beast 2 2 Trample 0
84 Darkheart Willow Green Uncommon 4{3}{g} Creature – Treefolk 2 4 {b}{g}, Sacrifice a creature: You gain 3 life. 3 1300876893 on 23 Mar 2011 by Alex
85 Gaea's Anthem Green Rare 3{1}{g}{g} Enchantment Creatures you control get +1/+1. 0
86 Gaea's Gift Green Common 1{g} Sorcery Return target creature or land card from your graveyard to your hand. 4 1338714891 on 03 Jun 2012 by Camruth
87 Incapacitating Fog Green Rare 2{1}{g} Instant Prevent all combat damage that would be dealt this turn. If {u} was spent to cast Incapacitating Fog, tap all attacking creatures and they don't untap during their controller's next untap phase. 2 1344425194 on 08 Aug 2012 by Alex
88 Intaki Infiltrator Green Common 3{2}{g} Creature – Elf Insect Drone 2 3 3 1300673722 on 21 Mar 2011 by Camruth
89 Intaki Rootchewer Green Uncommon 3{1}{g}{g} Creature – Insect Drone 3 3 As an additional cost to cast Intaki Rootchewer, sacrifice a forest.
Intaki Rootchewer can't be countered.
0
90 Lashtail Beetle Green Common 2{1}{g} Creature – Insect Drone 1 3 Reach 0
91 Lushwood Charm Green Common 1{g} Instant Choose one –
● Regenerate target green creature.
● Untap target permanent.
● Target creature gets +0/+1 and has Reach until end of turn.
2 1296725356 on 03 Feb 2011 by Alex
92 Lushwood Elves Green Common 1{g} Creature – Elf Druid 0 1 {t}: Add {g} to your mana pool.
{g}, {t}, Sacrifice Lushwood Elves: Add one mana of any colour to your mana pool.
1 1296456764 on 31 Jan 2011 by Camruth
93 Lushwood Sentinel Green Common 2{g}{g} Creature – Elf Warrior 2 3 0
94 Lushwood Spinner Green Uncommon 5{3}{g}{g} Creature – Spider 2 4 Reach
Protection from Insects
0
95 Magnoloth Green Mythic 8{5}{g}{g}{g} Creature – Beast 6 6 Trample
At the beginning of each upkeep put a 3/3 green beast creature token onto the battlefield.
If Magnoloth would go to the graveyard from anywhere, reveal Magnoloth and put it on the bottom of its owner's library instead.
8 1339909945 on 17 Jun 2012 by dude1818
96 Morphic Nature Green Uncommon 4{2}{g}{g} Enchantment At the start of your upkeep you may sacrifice a land. If you do, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. 0
97 Shroud of Nature Green Uncommon 2{1}{g} Enchantment – Aura Enchant Creature
Enchanted creature gets +1/+1 and has Shroud.
0
98 Taki, First of the Hybreed Green Rare 3{1}{g}{g} Legendary Creature – Elf Insect 0 1 Other Elves you control get +1/+1.
Other Insects you control get +1/+1.
8 1338935597 on 05 Jun 2012 by Camruth
99 Tanglekelp Tender Green Common 3{2}{g} Creature – Merfolk Druid 1 1 {u}, {t}: Tap target creature, it doesn't untap during its controller's next untap step. 2 1338602303 on 02 Jun 2012 by Link
100 Whipsilk Aura Green Common 1{g} Enchantment – Aura When Whipsilk Aura enters the battlefield, draw a card.
Enchant Creature
Enchanted creature has reach. (It can block creatures with flying.)
1 1338715016 on 03 Jun 2012 by Camruth
101 Karnak, Darklord of Doom Multicolour Rare 7{4}{u}{b}{b} Legendary Creature – Demon 6 6 Flying, First Strike
At the start of your upkeep sacrifice a creature or tap Karnak, Darklord of Doom and put the top 5 cards of your library into your graveyard.
{u}{u}{b}: Target player puts the top 5 cards of their library into their graveyard.
3 1294201892 on 05 Jan 2011 by Camruth
102 Baltab, Darklord of Destruction Multicolour Rare 6{3}{r}{b}{b} Legendary Creature – Dragon 6 6 Flying, Haste
At the start of your upkeep sacrifice a creature or tap Baltab, Darklord of Destruction and sacrifice 3 permanents.
Whenever Baltab deals combat damage to a player, that player sacrifices three permanents.
7 1294211089 on 05 Jan 2011 by Camruth
103 Adriel, Darklord of Decay Multicolour Rare 6{3}{w}{b}{b} Legendary Creature – Angel 5 5 Flying, Vigilance
At the start of your upkeep sacrifice a creature or tap Adriel, Darklord of Decay and you lose 5 life (it cannot be prevented).
Whenever Adriel deals combat damage to a player, that player loses 5 life (it cannot be prevented).
0
104 Fourth Pride Traitor Multicolour Uncommon 4{2}{w}{b} Creature – Cat Soldier Scout 2 2 {1}{w}{b}: Tap target untapped Cat or Rebel creature, it gets -1/-1 until end of turn. Activate this ability no more than twice each turn.
0
105 Imperial Guard Elite Multicolour Uncommon 5{3}{w}{b} Creature – Human Soldier 2 5 {t}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Imperial Guard Elite instead. 1 1297827462 on 16 Feb 2011 by Camruth
106 Magister Equitum Multicolour Rare 4{2}{w}{b} Creature – Human Knight 2 2 First Strike, Deathtouch
Other Knight creatures you control get +1/+1 and gain Deathtouch.
1 1296452490 on 31 Jan 2011 by Camruth
107 Magister Militum Multicolour Rare 5{3}{w}{b} Creature – Human Soldier 3 3 Other White Soldier creatures you control get +1/+1.
Other Black Soldier creatures you control get +1/+1.
1 1296452624 on 31 Jan 2011 by Camruth
108 Put to the Question Multicolour Common 4{w/b}{b} Instant Target player discards a card; You gain 2 life. 1 1294389353 on 07 Jan 2011 by SadisticMystic
109 Valurian Spearman Multicolour Common 2{w}{b} Creature – Human Soldier 3 1 First Strike 2 1297339571 on 10 Feb 2011 by Alex
110 Brakath, Darklord of Domination Multicolour Rare 7{3}{g}{g}{b}{b} Legendary Creature – Elemental 7 7 Trample
At the start of your upkeep sacrifice a creature or tap Brakath, Darklord of Domination and target player puts 2 1/1 black and green Insect Drone creature onto the battlefield.
{g}{b}{b}, Sacrifice a creature: Brakath gets +2/+2 until end of turn.
0
111 Darkheart Sapling Multicolour Common 2{b}{g} Creature – Treefolk 1 3 Sacrifice Darkheart Sapling: You gain 3 life. 1 1338153314 on 27 May 2012 by Alex
112 Deadly Might Multicolour Uncommon 2{b}{g} Sorcery Target creature gains deathtouch and trample until end of turn and must be blocked this turn if able. 1 1338188795 on 28 May 2012 by Camruth
113 Deathspore Beetle Multicolour Uncommon 4{2}{b}{g} Creature – Insect 2 2 When Deathspore Beetle enters the battlefield, put a -1/-1 counter on target creature.
Whenever a Drone creature enters the battlefield under your control, put a -1/-1 counter on target creature.
4 1338199972 on 28 May 2012 by Alex
114 Intaki Broodqueen Multicolour Rare 5{3}{b}{g} Creature – Insect 3 3 Other Insects you control get +1/+1.
{b}{g}: Put a 1/1 black and green Insect Drone creature token onto the battlefield.
0
115 Intaki Corpsegrinder Multicolour Rare 7{4}{b}{g}{g} Creature – Insect 6 6 Deathtouch, Trample.
Drones you control get +3/+3 and have Trample
1 1338131188 on 27 May 2012 by dude1818
116 Intaki Vespid Multicolour Common 2{b}{g} Creature – Insect Drone 2 1 Flying 0
117 Harness the Currents Multicolour Common 2{g}{u} Instant Choose one –
● Untap up to two target creatures you control.
● Tap target creature, it doesn't untap during its controller's next untap phase.
2 1539938703 on 19 Oct 2018 by Tahazzar
118 Ichthyomancy Multicolour Rare 4{2}{g}{u} Sorcery Each creature loses all abilities and becomes a 1/1 Green and Blue Fish until end of turn. 2 1297347088 on 10 Feb 2011 by Camruth
119 Kelp Stalker Multicolour Common 3{1}{g}{u} Creature – Merfolk Scout 2 2 As long as you control an Island and a Forest, Kelp Stalker is unblockable. 6 1312371076 on 03 Aug 2011 by Link
120 Merfolk Wavemaster Multicolour Rare 3{1}{g}{u} Creature – Merfolk 2 2 Other Merfolk you control get +1/+1.
Tap two merfolk you control: Untap target Merfolk.
0
121 Selachi Spellbreaker Multicolour Uncommon 4{2}{g}{u} Creature – Merfolk Mystic 1 2 {t}: Counter target spell unless its controller pays {1}
{t}, Sacrifice Selachi Spellbreaker: Counter target spell.
12 1294218634 on 05 Jan 2011 by Alex
122 Veil of Mists Multicolour Uncommon 2{g}{u} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 and has Hexproof (It can't be the target of spells or abilities your opponents control)
2 1297347983 on 10 Feb 2011 by Alex
123 Forgespark Multicolour Common 2{u}{r} Sorcery Forgespark deals 1 damage to target creature or player.
You may search your library for an artifact card with converted mana cost 1 or less, reveal it and put it in your hand. Then shuffle your library.
0
124 Hearthguard Multicolour Uncommon 3{1}{u}{r} Creature – Dwarf Warrior 2 2 Vigilance
Hearthguard gets +1/+0 as long as you control a Mountain.
Hearthguard gets +0/+1 as long as you control an Island.
0
125 Mana Overload Multicolour Uncommon 4{2}{u}{r} Instant Counter target spell unless its controller has it deal X damage to him or her. Where X is equal to the converted mana cost of the targetted spell. 0
126 Stoneborn Clanlord Multicolour Rare 4{2}{u}{r} Creature – Dwarf Warrior 2 2 Other Dwarf creatures you control get +1/+1 and have Resilient 1 (If a source would deal combat damage to it, prevent 1 of that damage). 0
127 Stoneborn Forgemaster Multicolour Rare 5{3}{u}{r} Creature – Dwarf Artificer 2 2 Whenever you cast an artifact spell, you may draw a card.
Sacrifice an Artifact: Stoneborn Forgemaster gets +2/+2 until end of turn.
1 1299147538 on 03 Mar 2011 by Alex
128 Stoneborn Inventor Multicolour Common 2{u}{r} Creature – Dwarf Artificer 1 1 When Stoneborn Inventor enters the battlefield reveal cards from the top of your library until you reveal an Artifact card. Put that card in your hand and the rest of the revealed cards on the bottom of your library in any order. 0
129 Call to Battle Multicolour Common 2{r}{w} Instant Untap all creatures you control. Cat creatures you control get +1/+1 and gain First Strike until end of turn. 0
130 Ceremonial War Mask Multicolour Uncommon 3{1}{r}{w} Enchantment – Aura Enchant Creature
Enchanted creature gets +1/+1 and has Intimidate.
If enchanted creature is a cat, it has Lifelink as well.
Equip {2}
0
131 Champion of the First Pride Multicolour Common 2{r}{w} Creature – Cat Warrior 2 2 Champion of the First Pride has Resilient 2 (If a source would deal combat damage to this creature, prevent 2 of that damage) as long as you control another cat creature. 0
132 Fifth Pride Huntresses Multicolour Rare 5{3}{r}{w} Creature – Cat Rebel 3 3 {r}{w}, {t}: Fifth Pride Huntresses fights target attacking or blocking creature. 0
133 Leonar Chieftan Multicolour Rare 3{1}{r}{w} Creature – Cat Rebel 2 2 Other Cat creatures you control get +1/+1 and have First Strike. 0
134 Leonar Marozi Multicolour Uncommon 3{1}{r}{w} Creature – Cat Scout 2 2 Haste, First Strike
When Leonar Marozi enters the battlefield, it gets +1/+0 until end of turn.
5 1298463783 on 23 Feb 2011 by Alex
135 Dreadlord's Panoply Artifact Rare 5{5} Artifact – Equipment Equipped creature gets +3/+3.
Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, put a 2/2 black Zombie creature token onto the battlefield.
Equip – Sacrifice a creature.
3 1339099565 on 07 Jun 2012 by Alex
136 Flayer's Mantle Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+1.
If equipped creature is a Vampire, it has Lifelink.
Equip {1}
0
137 Gravestone Golem Artifact Uncommon 6{6} Artifact Creature – Golem 5 5 Gravecast {5} (You may play this card from your graveyard by paying {5} and exiling 2 cards from your graveyard)
Discard Gravestone Golem: Regenerate target artifact.
4 1296654001 on 02 Feb 2011 by Alex
138 Mandible Blade Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+1.
If equipped creature is an Insect, it has Deathtouch.
Equip {1}
0
139 Minion Helm Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+1.
If equipped creature is a Zombie, it has Swampwalk.
Equip {1}
3 1295336414 on 18 Jan 2011 by Camruth
140 Replication Engine Artifact Rare 4{4} Artifact {t}, Sacrifice Replication Engine: Copy target spell. You may choose new targets for the copy.
{5}, {t}: Copy target spell. You may choose new targets for the copy.
0
141 Resilient Golem Artifact Rare 5{5} Artifact Creature – Golem 5 3 Resilient 2 (If a source would deal combat damage to this creature, prevent 2 of that damage) 1 1295869027 on 24 Jan 2011 by Alex
142 Sanctuary Stone Artifact Uncommon 2{2} Artifact {3}, Sacrifice Sanctuary Stone: Counter target spell cast from a graveyard.
{2}, {t}: Remove target card from a graveyard.
0
143 Sharkskin Armour Artifact Uncommon 1{1} Artifact – Equipment Equipped creature gets +0/+1.
Whenever equipped creature becomes blocked, Sharkskin Armour deals 1 damage to the blocking creature.
Equip: {2}
0
144 Reclaimation Centre Land Rare 0 Land {t}, Exile a land card from your graveyard: Add one mana of any colour the exiled card could produce to your mana pool.
{2}: Reveal cards from the top of your library until you reveal a land card. Put that card into your graveyard and all other cards revealed this way onto the bottom of your library in any order.
3 1338603903 on 02 Jun 2012 by Link
145 Reclaimed Field Land Common 0 Land Reclaimed Field enters the battlefield tapped.
{t}: Add {w} to your mana pool.
You may play Reclaimed Field from your graveyard.
0
146 Reclaimed Mire Land Common 0 Land Reclaimed Mire enters the battlefield tapped.
{t}: Add {b} to your mana pool.
You may play Reclaimed Mire from your graveyard.
0
147 Reclaimed Peak Land Common 0 Land Reclaimed Peak enters the battlefield tapped.
{t}: Add {r} to your mana pool
You may play Reclaimed Peak from your graveyard.
0
148 Reclaimed River Land Common 0 Land Reclaimed River enters the battlefield tapped.
{t}: Add {u} to your mana pool.
You may play Reclaimed River from your graveyard.
0
149 Reclaimed Wood Land Common 0 Land Reclaimed Wood enters the battlefield tapped.
{t}: Add {g} to your mana pool.
You may play Reclaimed Wood from your graveyard.
16 1295029955 on 14 Jan 2011 by Alex
150 REBEL token White Token 0 Creature – Rebel 1 1 Haste 0
151 ILLUSION token Blue Token 0 Creature – Illusion 2 2 Flying
When this becomes the target of a spell or ability, sacrifice it.
0
152 INSECT DRONE token Hybrid blackgreen Token 0 Creature – Insect Drone 1 1 0
153 DWARF GOLEM token Red Token 0 ArtifactCreature – Dwarf Golem 2 2 0
154 BEAST token Green Token 0 Creature – Beast 3 3 0
155 ZOMBIE token Black Token 0 Creature – Zombie 2 2 0
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