Dark Omens: Mechanics
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Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton |
Gravecast:
You may play this card from your graveyard by paying PARAM1 and exiling 2 cards from your graveyard
Used on 6 cards:
Graveborn Legion, Diseased Bat, Deathshock, Graveborn Summons, Ghul Mindshredder, Gravestone Golem
Resilient:
If a source would deal combat damage to this creature, prevent PARAM1 of that damage
Used on 7 cards:
Resilient Golem, Sendari Wastewalker, Leonar Fetish Crafter, Ironclad Dwarf, Champion of the First Pride, Defiant Minotaur, Rebel Squad
This is similar to Absorb from Lymph Sliver but for combat damage only. I just don't like the name, Absorb sounds more like it should be a mana ability not a damage one.
Shrivel:
Damage is dealt to this creature in the form of -1/-1 counters.
Used on 3 cards:
Slagheap Gargoyle, Rebel Rabble, Unstable Illusion
from the first set in the block
Veil:
~ can't be the target of spells or abilities your opponents control
Used on 0 cards:
Resilient:
If a source would deal combat damage to it, prevent PARAM1 of that damage
Used on 2 cards:
Stoneborn Clanlord, Hold Fast
Hexproof:
It can't be the target of spells or abilities your opponents control
Used on 1 cards:
Veil of Mists
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".