Dark Omens: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton |
Code: History: [-] Add your comments: |
Dark Omens: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton |
Code: History: [-] Add your comments: |
I like it; but at a high cost it's usually going to be hit a hand of 1 or 2 at most; while if you lower the cost it'll be too good.
I guess "Draw 4 cards" costs this, giving the opponent a way to stop you is kinda interesting.
@Vitenka: No problem. Play lots of Howling Mine effects.
Yeah, I guess if you combo it, you can force them to discard cards they wouldn't have had without your efforts.
Interesting that I read this as "Opponent discards their hand, unless they allow you to draw twice that many cards", I think that say more about me than the card.
It certainly seems to fill a nice slot for "Rare you can get fun use out of if you work at it", just seems hard to cost right. I guess over is better than under for safety. Also abusable (horribly abusable) in multiplayer.
Well it looks like this is sitting about where I wanted it to.
By itself it is a pricey and risky way to try and draw cards but combo it and it can get kinda nasty.
And there is going to be a Howling Mine style effect in the set :-)
Also Vitenka..."Opponent discards their hand, unless they allow you to draw twice that many cards" is exactly what I was thinkingwhen I designed it. Inspired by old cards like Browbeat and Skullscorch