Dark Omens: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton

CardName: Alannon, the Exile Cost: 1WW Type: Legendary Creature - Human Knight Pow/Tgh: 4/4 Rules Text: You can play Alannon, the Exile from Exile, but not from anywhere else. Double Strike {W}{W}{W}: Exile Alannon, you may play this ability if Alannon is in your hand. Flavour Text: Set/Rarity: Dark Omens Rare

Alannon, the Exile
{1}{w}{w}
 
 R 
Legendary Creature – Human Knight
You can play Alannon, the Exile from Exile, but not from anywhere else.
Double Strike
{w}{w}{w}: Exile Alannon, you may play this ability if Alannon is in your hand.
4/4
Updated on 07 Jun 2012 by Camruth

Code:

History: [-]

2011-01-31 07:19:20: Camruth created the card Alannon, the Exile
2011-01-31 07:19:39: Camruth edited Alannon, the Exile

Not sure on this guy yet.

2011-01-31 07:23:26: Camruth edited Alannon, the Exile

Wow. Interesting and unique effect, but it'll stall games like anything. If I have this guy exiled and my life total is -15, I'm not gonna cast him, but there's nothing my opponent can do short of Mindslaver or Pull from Eternity to win the game... That's not printable as it stands.

Also, there's isn't actually any way currently on the card to return him from Exile.

2011-01-31 14:15:02: Camruth edited Alannon, the Exile

put back the any player may return him from exile ability

2011-02-01 00:29:11: Camruth edited Alannon, the Exile

Think this guy may have to go. Whilst the effect is cool, I already have an alternate win/loss card in Freedom or Death.

2011-02-01 00:36:50: Camruth edited Alannon, the Exile

Hmmm totally changed what the card does but not the core concept of him only being playable from exile.

That's much better. It's got a bunch of interesting interactions (its CMC is 2, it's un-ORing-able, it's wacky fun with Leveler), and it keeps the core concept, while losing the stall and the way-too-many-words.

2012-04-23 04:35:07: Camruth edited Alannon, the Exile
2012-06-06 14:59:14: Camruth edited Alannon, the Exile

If you play it from exile, the card goes to the stack, and only tries to enter the battlefield from there, which the card prevents. You might want to change that somehow or else the card is completely dead.

What if you combine lines 2 and 4 into "You may cast ~ from exile and only from exile."?

­Haakon, Stromgald Scourge says the "only" part should be "but not from anywhere else".

2012-06-07 02:42:30: Camruth edited Alannon, the Exile

Thanks for the help guys, he looks much cleaner now.

SadisticMystic and Dude's idea was a good one. But I wonder if the better answer is to simply not give this guy a casting cost? The first ability could just be "{1}{w}{w}: Put ~ onto the battlefield from exile. You may activate this ability only when you could cast a sorcery." A bit less cute, but much cleaner to parse, I think.

Also, someone's got to keyword "You may activate this ability only when you could cast a sorcery." Not having a reverse flash is getting kind of annoying. Where is Professor Zoom when you need him?

That depends on whether you're talking about classic Zoom or "new coke" Hunter Solomon Zoom :-)

The reason I left him with a casting cost was for other abilities that can put creatures on the battlefield without "playing" them. Also I had another card that interacted with Knights that got cut from the set.

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Lightning Blast
(Signed-in users don't get captchas and can edit their comments)