Strike The Earth

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Mechanics | Skeleton | White Decklist

Showing all 108 cards

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 U 
Instant
Destroy target artifact or enchantment.
You may only cast this whenever you could cast a sorcery unless a land has entered the battlefield this turn.
7 comments
last 2013-08-09 15:05:14 by Vitenka
 C 
Creature – Ape
Reach
When another creature enters play, sacrifice Congress of Bonobos and put three 1/1 white monkey ape tokens into play.
3/3
4 comments
last 2023-12-07 06:50:19 by dude1818
 T 
Creature – Dwarf Soldier
1/1
 U 
Creature – Dwarf Soldier
Whenever Dwarven Army takes damage, put that many 1/1 white dwarf soldier tokens into play.
Quis contego ipsos patronus?
2/3
6 comments
last 2011-11-17 09:46:16 by Vitenka
 U 
Creature – Dwarf Smith
{t}:Target creature gains lifelink until end of turn.
Once, I thought "Forged in the heat of battle" to be a metaphor.
3/4
4 comments
last 2011-11-16 10:27:56 by Vitenka
 C 
Creature – Dwarf Soldier
First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
7 comments
last 2013-08-09 14:58:21 by Vitenka
 C 
Creature – Dwarf Soldier
Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
 R 
Creature – Dwarf Lord
Lands you control are also 1/1 dwarf creatures.
Sacrifice a dwarf: Regenerate target creature.
2/2
3 comments
last 2011-10-29 00:20:56 by Jack V
 C 
Creature – Hound
Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
5 comments
last 2011-11-16 10:40:18 by Alex
 C 
Creature – Dwarf Knight
Vigilance
What do you mean "Headless centaur approaching"?
2/2
2 comments
last 2013-03-08 20:03:55 by Vitenka
 U 
Enchantment
Lifecanal enters play with X charge counters on it.
When a land enters the battlefield, you may put a charge counter on Lifecanal.
Sacrifice Lifecanal: Gain life equal to the number of charge counters on Lifecanal.
10 comments
last 2011-11-16 10:31:50 by Alex
 C 
Artifact – Mineral
When Limestone Deposit enters the battlefield, sacrifice a land.
{t}: Add {w} to your mana pool.
{t}:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.)
8 comments
last 2020-11-12 11:24:46 by SecretInfiltrator
 U 
Creature – Dwarf Lord
All dwarves have:
{t}:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
1/1
4 comments
last 2013-08-09 14:55:14 by Vitenka
 C 
Artifact Creature – Wall
Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn.
0/2
4 comments
last 2011-11-27 09:59:41 by Vitenka
 T 
Creature – Monkey
1/1
 C 
Instant
Destroy target attacking or tapped creature.
16 comments
last 2012-05-28 05:58:25 by Vitenka
 C 
Creature – Cat
When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
4 comments
last 2011-10-28 16:01:45 by Vitenka
 M 
Creature – Dwarf Acolyte
Vigilance, First-Strike, Trample, Lifelink.
When Smo, Akroma's Acolyte enters the battlefield choose a colour; Smo has protection from that colour.
1/1
4 comments
last 2011-10-28 16:24:41 by Vitenka
 R 
Artifact Creature – Wall
Defender, Flash (You may cast this any time you could cast an instant)
When Supporting Wall leaves the battlefield bury all attacking creatures. (Destroy them, they cannot regenerate.)
0/4
7 comments
last 2011-11-16 00:51:40 by Vitenka
 U 
Artifact Creature – Construct
{u}: Change any targets of a spell or ability you control.
It's connected to something. Somewhere.
Crank it!
1/1
6 comments
last 2012-05-24 19:24:57 by Vitenka
 M 
Legendary Creature – Dwarf
{t}:Deal 1 damage to target creature or player.
When Bolir, Oracle of Toreft deals damage to a player, you may Dig 5.
2/2
4 comments
last 2011-11-16 14:32:59 by Alex
 C 
Sorcery
Return target non-land permanent to its owners hand.
When a land card is put into a graveyard from anywhere, you may return this from the graveyard to your hand.
9 comments
last 2013-08-09 15:15:52 by Vitenka
 C 
Creature – Fish
Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads!
3/3
5 comments
last 2011-10-31 11:28:49 by Vitenka
 C 
Artifact – Mineral
When Corundum Vein enters the battlefield, sacrifice a land.
{t}: Add {u} to your mana pool.
{t}: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.)
4 comments
last 2011-10-16 16:59:33 by Alex
 U 
Creature – Dwarf Engineer
{t}, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)
1/1
4 comments
last 2011-10-28 11:09:06 by Vitenka
 U 
Creature – Wall
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.
Fertilise the mushrooms!
- Warcry (trad).
0/5
2 comments
last 2011-10-14 14:59:39 by Alex
 C 
Creature – Fish
It swims like a fish, and it isn't a duck. Ergo...
3/1
5 comments
last 2011-11-02 19:02:38 by Vitenka
 C 
Aura – Enchantment
Enchant Target Creature with power less than 2.
Enchanted creature is unblockable.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
2 comments
last 2011-10-31 16:24:41 by Vitenka
 C 
Creature – Crab
{u},{t}: Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)
1/3
5 comments
last 2011-12-15 08:40:54 by Vitenka
 R 
Creature – Dwarf Tamer
Whenever you put a card in your hand – Tap all tapped creatures and untap all tapped creatures.
Cards drawn, or searched for, count.
2/2
19 comments
last 2011-11-19 18:20:44 by Vitenka
 U 
Instant
Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
3 comments
last 2011-11-16 09:37:56 by Vitenka
 U 
Creature – Serpent
If Soldevi Serpent deals combat damage to a player, sacrifice two lands.
If you do, draw three cards and then discard a card.
The wise stand in its wake.
5/5
4 comments
last 2011-11-16 00:48:54 by Vitenka
 C 
Creature – Merfolk Dwarf
Job cancelled due to lack of fish...
Job cancelled due to lack of water...
Job cancelled due to excess of leviathan.
1/2
5 comments
last 2011-10-19 13:15:32 by Vitenka
 C 
Creature – Dwarf Wizard
Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
1 comment
2011-10-28 11:47:34 by Vitenka
 C 
Instant
Tap target creature and untap another target creature.

You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield.
{2}{b}{b}
 
 U 
Creature – Vampire Cat
{b},{t}:Bitey fights target creature. If it dies, put a +1/+1 counter on Bitey.
I am a toothy cat! I bite! Bite! Bite!
2/2
5 comments
last 2011-11-16 10:35:32 by Vitenka
 C 
Creature – Crocodile
Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
2 comments
last 2011-10-14 18:39:12 by Vitenka
 C 
Creature – Beast
We think it was attracted by all the cats.
3/2
 U 
Creature – Demon
Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard.
4/4
11 comments
last 2014-07-28 10:09:35 by Vitenka
 C 
Aura – Creature Enchantment
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard.
Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand.
2 comments
last 2011-11-04 14:38:02 by Vitenka
 R 
Sorcery – Demon
Destroy all walls.
Then Each player sacrifices a land.
Then Each player sacrifices 2 creatures or 1 artifact.
From below it rose.
No chain could bind it, nor fortification contain it.
For three days it roamed the mountain, destroying all that caught its eye.
{b}
 
 U 
Aura – Enchantment
Enchant Target Creature.
Enchanted creature may not attack or block.
If enchanted creature becomes tapped, return Hole to its owners hand.
2 comments
last 2011-11-16 10:32:59 by Alex
 R 
Creature – Vampire
When Master of Desolation enters the battlefield, destroy target non-artifact creature.
Whenever a land is destroyed you may return Master of Desolation to your hand.
2/2
10 comments
last 2018-08-22 16:35:00 by Vitenka
 C 
Creature – Dwarf Wizard
Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
7 comments
last 2011-10-17 08:15:50 by Vitenka
 C 
Artifact – Mineral
When Obsidian Shards enters the battlefield, sacrifice a land.
{t}: Add {b} to your mana pool.
{t}: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.)
6 comments
last 2011-10-28 11:01:46 by Vitenka
 M 
Legendary Creature – Dwarf Knight
All creatures have deathtouch.
The ashes cooled.
The fortress became still.
One dwarf rode forth, carrying its legacy.
2/2
4 comments
last 2011-11-16 10:50:04 by Alex
 C 
Creature – Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
1/1
2 comments
last 2011-11-16 09:33:29 by Vitenka
 U 
Creature – Dwarf Shaman
{t}, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.
1/1
4 comments
last 2013-08-09 15:11:05 by Vitenka
 C 
Instant
Deal X damage to target creature, where X is the number of lands in graveyards.
If that creature dies this turn, gain life equal to its power.
Dwarves roam new paths after death.
4 comments
last 2012-05-28 06:02:07 by Vitenka
 C 
Enchantment – Aura
Enchant Creature.
Enchanted creature's power is reduced by its toughness.
1 comment
2011-11-19 16:16:04 by Alex
 C 
Creature – Dwarf Skeleton
Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
3 comments
last 2013-08-09 15:13:06 by Vitenka
 C 
Artifact Creature – Spike Wall
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
6 comments
last 2016-01-14 10:54:01 by Vitenka
 C 
Instant
Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.)
8 comments
last 2011-11-19 10:29:04 by Alex
 C 
Artifact – Mineral
When Cinnabar Strike enters the battlefield, sacrifice a land.
{t}: Add {r} to your mana pool.
{t}: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.)
7 comments
last 2011-11-16 11:26:40 by Vitenka
 C 
Creature – Dwarf
First Strike
{2}, Sacrifice a land: Dwarven Miner gains +2/+0 until end of turn
All dwarves can mine. A dwarf claiming it as his profession must be something unusual indeed.
1/2
9 comments
last 2011-11-20 08:44:57 by Vitenka
 C 
Creature – Dwarf Warrior
{t}: Target creature with power 2 or less is unblockable this turn.
1/1
1 comment
2011-10-17 09:02:41 by Vitenka
 R 
Creature – Dragon
{r}: Dweller in Lava gains +1/+0 until end of turn.
Sacrifice a land: Target creature gains +1/-1 until end of turn.
4/4
3 comments
last 2011-10-31 15:32:20 by Vitenka
 C 
Creature – Goblin Scout
Mountainwalk
1/1
3 comments
last 2011-10-14 18:42:01 by Vitenka
 M 
Creature – Dwarf Spellshaper
{r},{x}, Discard a land card: Choose one:
• Deal X damage to target creature.
• Deal X damage to all creatures.
It was only a little bit of lava
4/4
7 comments
last 2023-12-06 14:13:56 by Vitenka
 U 
Aura – Enchant Creature
Enchant target creature.
Enchanted creature has Haste.
Sacrifice a land: Return Light a Fire Under It to its owner's hand.
 U 
Sorcery
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way.
5 comments
last 2012-05-28 06:07:09 by Vitenka
 U 
Creature – Dwarf Priest
Haste
{t}: Destroy target artifact. Its controller may then have it deal damage equal to its casting cost to a creature of their choice.
Decide at leisure, repent in haste. -Dwarven Proverb
1/1
2 comments
last 2011-11-28 16:47:17 by Alex
 U 
Creature – Fox
Put a -1/-1 token on Magma Fox: Magma Fox gains +2/+0 until end of turn.
When Magma Fox dies, all blocking creatures get +1/-1 until end of turn.
4/4
2 comments
last 2011-11-04 10:12:56 by Alex
 C 
Artifact Creature – Cat
Grey. Somewhat ogrish.
3/1
11 comments
last 2016-01-12 13:50:11 by Vitenka (unsigned)
 C 
Sorcery
Destroy target land.
You may sacrifice an untapped mountain instead of paying Pyroclastic Rains casting cost.
8 comments
last 2011-11-20 12:53:01 by Alex
{3}{r}
 
 C 
Creature – Cat
Haste
What has four legs and needs extinguishing?
3/3
 U 
Creature – Dwarf Smith
{t}: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.
1/1
 C 
Creature – Dwarf Artisan
First Strike, Protector (Tunnel Runners has +0/+1 for each untapped creature you control.)
1/1
 C 
Instant
Choose one -
Target creature gets +2/+2 until end of turn.
or Prevent all combat damage that would be dealt this turn.
1 comment
2012-05-25 13:20:10 by Vitenka
Cat
 T 
Creature – Cat
1/1
 C 
Instant
You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment.
Ok men, we can handle this. Pull the lever.
... the other lever.
Ok, now put the first lever back.
... right; now, drop a forest on it and run.
4 comments
last 2012-05-28 05:51:07 by Vitenka
 U 
Creature – Dwarf
{1}{g},{t}: Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing.
1/1
7 comments
last 2023-12-06 13:19:28 by SecretInfiltrator
 C 
Creature – Dwarf
{t}: You may put a land from you hand into play.
No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
2 comments
last 2011-11-16 10:30:25 by Alex
 C 
Creature – Dwarf Shaman
{t}: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.
1/2
 C 
Creature – Elephant
Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
2 comments
last 2011-11-16 10:30:45 by Alex
 C 
Creature – Dwarf Merchant
Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
6 comments
last 2011-11-08 14:16:16 by Vitenka
 R 
Creature – Forest Elemental
When Earth Tender deals combat damage to a player, choose one -
Destroy target land controlled by that player.
or Return target land from your graveyard to the battlefield.
4/4
5 comments
last 2012-05-25 16:32:34 by Vitenka
 U 
Instant
Elven Diplomacy costs {1} less to cast for each land in an opponent's graveyard.
Put X 1/1 green elf creature tokens into play under your control.
8 comments
last 2011-11-04 22:02:42 by Vitenka
 C 
Creature – Dwarf Beast
Reach, Protector (Honorary Dwarf has +0/+1 for each untapped creature you control.)
We told him that 'Dwarf' was an even bigger title than 'Sir'.
1/1
1 comment
2011-10-17 08:57:45 by Vitenka
 M 
Creature – Dwarf Lord
{t}: Any number of target creatures are 5/5 until end of turn.
5/5
10 comments
last 2011-11-08 15:00:35 by Vitenka
 C 
Artifact – Mineral
When Malachite Gems enters the battlefield, sacrifice a land.
{t}: Add {g} to your mana pool.
Craft into {g}:Regenerate (Exile this attached to the next permanent you cast this turn. It gains {g}:Regenerate. Draw a card.)
 C 
Creature – Elf Warrior
Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play.
4/4
3 comments
last 2011-10-17 07:14:39 by Vitenka
 U 
Creature – Elephant
Trample, Protector (Tame Elephant has +0/+1 for each untapped creature you control.)
Untap Tame Elephant whenever a land enters the battlefield.
3/1
1 comment
2011-10-28 14:42:48 by Vitenka
 U 
Legendary Creature – Elephant
All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards.
Upkeep: Sacrifice at least one land and at least one creature.
*/*
10 comments
last 2011-11-27 15:24:13 by Vitenka
 U 
Creature – Dwarf Farmer
{t}, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)
1/1
 C 
Colour indicator MULTI Artifact – Equipment
Equip {1}
Equipped creature has all abilities of Aurora Boots except equip.
Aurora Boots is every colour and has +1/+0.
Reach.
14 comments
last 2012-01-25 16:46:37 by Alex
 R 
Creature – Dwarf
Sacrifice a land: Put a +1/+1 counter on target creature.
There's only one way to get temperatures that high in a hurry, laddie – and we're already at war with the elves...
1/1
1 comment
2011-10-27 15:53:57 by Vitenka
 C 
Creature – Dwarf
Dwarven Caravan has landwalk of each type of land you control.
Not mountains, not snow, not even the hated islands shall stop us reaching our beloved mountains. Strike the earth!
2/2
10 comments
last 2011-11-16 10:39:57 by Vitenka
 R 
Artifact Creature – Construct
Amethyst Man costs {1} less to cast for each land in target opponents graveyard.
When Amethyst Man dies, search your library for an artifact or land, and put it into play tapped.
A strange crystalline creature the shape of a man. It is found deep underground.
6/7
14 comments
last 2011-11-16 10:37:24 by Alex
 R 
Artifact
{u}{u}, or sacrfice an island, sacrifice Countershield: Counter Target Spell
Watch this, it's a classic...
8 comments
last 2012-05-28 05:59:19 by Vitenka
 C 
Artifact – Mineral
{1}: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn.
2 comments
last 2011-07-17 21:13:22 by Jack V
 C 
Artifact
When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
{t}, Remove a charge counter: Deal 1 damage to target creature.
8 comments
last 2011-10-31 16:25:43 by Alex
 R 
Artifact
Lava Lever enters the battlefield tapped.
{2},{t}, Sacrifice Lava Lever: Each player sacrifices a permanent for each land they control. They lose 1 life for each land they sacrificed in this way.
All of the things are on fire.
4 comments
last 2011-10-17 09:57:51 by Vitenka
 C 
Artifact – Equipment
Equip {2}
Equipped creature has +2/+0.
What once was a legendary 'everything grows bigger' rock is now a sword. I blame the dwarves.
15 comments
last 2011-11-28 13:08:40 by Vitenka
 U 
Artifact – Equipment
Equip {1}
Equipped creature has all abilities of Mithril Shirt, except Equip.
Protector (Mithril Shirt has +0/+1 for each untapped creature you control.)
 U 
Artifact – Equipment
Equip {3}
Equipped creature has +0/+2 and all abilities of Mithril Underwear, except equip.
Lifelink.
He was in a strange mood when he made this, that's for sure.
2 comments
last 2011-11-16 10:22:02 by Alex
 R 
Artifact
When you draw a card, you may sacrifice a land.
If you do, after you draw that card, discard a card and draw another card.
2 comments
last 2011-10-28 08:05:49 by Vitenka
 C 
Artifact – Equipment
Equip {2}
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn.
Equipped creature has all abilities of Scary Mask except equip.
10 comments
last 2011-11-20 00:50:16 by Alex
 B 
Land
Non-Basic lands do not untap during their owners untap phase.
{t}: Add {b} to your mana pool.
2 comments
last 2011-12-15 19:36:39 by Vitenka
 B 
Land
Calm Plains enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t},{w},Sacrifice Calm Plains: Until end of turn, permanents enter the battlefield tapped.
The cat-rider goblin clan found these dew covered plains worthy of their resepct.
 
 B 
Land
Cistern enters the battlefield tapped.
When Cistern enters the battlefield, sacrifice a land.
{t} : Add {u}{u}{u} to your mana pool.
3 comments
last 2011-11-16 09:20:00 by Vitenka
 B 
Land
Deepest Delvings enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{b},{t}, Sacrifice Deepest Delvings: Destroy target dwarf.
9 comments
last 2011-11-19 18:02:53 by Vitenka
 B 
Land
Garden of Statues enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{u},{t},Sacrifice Garden of Statues: Until end of turn target creature is an artifact that is the colour, or colours, of your choice.
3 comments
last 2011-12-15 19:34:54 by Alex
 B 
Land
{t}: Add {g} to your mana pool.
{t}: Regenerate target Elephant.
16 comments
last 2011-11-16 14:34:18 by Alex
 
 B 
Land
Redmine enters the battlefield tapped.
{t}: Search your library for a Mountain and put in into your hand.
15 comments
last 2011-11-16 12:02:24 by Alex
 B 
Land
Smelting Chamber enters the battlefield tapped.
{t}:Add {r} to your mana pool.
{r}{t},Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact.
13 comments
last 2011-12-08 11:26:11 by Vitenka
 B 
Land
Tangling Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{g},{t}, Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage.
9 comments
last 2012-05-25 16:20:03 by Vitenka
 B 
Land
Tunnels of Mayapore enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}, Sacrifice a land: Search your deck for a basic land, reveal it, put it into your hand, and shuffle your library.
7 comments
last 2011-11-16 12:03:08 by Alex

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