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CardName: Tangling Woods Cost: Type: Land Pow/Tgh: / Rules Text: Tangling Woods enters the battlefield tapped. {T}: Add {G} to your mana pool. {G},{T}, Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage. Flavour Text: Set/Rarity: Strike The Earth Basic |
Code: BL07 History: [-] Add your comments: |
Wow. Fog on a ETBT Forest. Strong, but proobably not unprintably so.
Fog is one of those weird effects: on its own, it's virtually unplayable in serious Constructed, but the slightest tweak on it and it starts being a strong contender (e.g. Moment's Peace, Dawnstrider, Constant Mists, and the way they've had to kill cantrip-Fog every time it's been submitted for a set). I wonder if putting it on a nonbasic land would make it too good. Possibly not.
Worse - it's an asymetric fog. I was kinda mixing together Tangle, Heavy Fog and Deep Woods with a side inspiration of Constant Mists.
Yikes. You're right. OK, that might make it too good then. Seeing one of these untapped across the table would be a heck of a discouragement to attack, even if I have a bunch of giant and/or first striking and/or deathtouching guys. Bleh.
Yeah, it's a big rattlesnake. I don't think anyone drafted it though.
It's true, lands that are too strong for constructed may not be as important in draft. If a land were strictly better than a basic land, then in every constructed or sealed format, everyone would feel obliged to always play them in place of basic lands.
But that doesn't mean that it's a better draft pick than a spell that does more, even if you have to have the mana to play the spell.
What do you mean, "nobody drafted it"? The draft was in November - see comments on Porcelain Cat - and you created this in mid-December. Also, ISTR that nobody played green in that draft, and while this is extremely good, I'm not sure it's good enough to entirely change your colours for.
Ah - that explains why nobody drafted it :)
Ok, so, too strong. I do want that tap-sac cost; would making it plain-old-fog be small enough? It's what people are going to think it is, anyway.
As an alternative - UEOT attacking creatures do not untap during their next untap phase?
Yeah, I think making it a plain Fog is OK. Then it's just one more barrier the attacker has to punch through, and gains you a full turn of life, but they're not going to lose any creatures while doing so.
Swap this and Tunnels of Mayapore? White gets fog effects too, with Holy Day after all; and landsearch is much more green than white.