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CardName: Master of Desolation Cost: {2}{B}{B} Type: Creature - Vampire Pow/Tgh: 2/2 Rules Text: When Master of Desolation enters the battlefield, destroy target non-artifact creature. Whenever a land is destroyed you may return Master of Desolation to your hand. Flavour Text: Set/Rarity: Strike The Earth Rare

Master of Desolation
{2}{b}{b}
 
 R 
Creature – Vampire
When Master of Desolation enters the battlefield, destroy target non-artifact creature.
Whenever a land is destroyed you may return Master of Desolation to your hand.
2/2
Updated on 06 Dec 2023 by Vitenka

Code: RB02

History: [-]

2011-10-27 19:06:01: Vitenka created the card Master of Desolation
2011-10-28 08:03:33: Vitenka edited Master of Desolation

Decided I didn't like the original (which landstripped opponents decks until they ran out, then got bigger)

This is simple and the world needs more terrors.

2011-10-31 11:03:58: Vitenka edited Master of Desolation:

bb2->2bb

Can this be made any cheaper? It wants to be on a middling sized body, and have a terror attached - so probably not. But 2bb is an expensive terror with a probably-not-very-useful body attached.

I think it's probably still very good at the current cost. A 2/2 isn't very impressive by itself, but it seems to usually be really useful when you get it along with something else.

This seems about on a par with -- or slightly better than -- similar creatures such as Nekrataal. (It probably shouldn't be "destroy target creature" without a "non-X" clause.)

Yeah. I guess it can be non-artifact. There's Red and White ways in-set to deal with scary doom artifact man.

2011-10-31 15:30:24: Vitenka edited Master of Desolation

I agree the world needs more Terrors. So I'd propose this should be uncommon, not common, so that there are more of them.

mmm, possibly, but I have a rare slot to fill :)

Hmmm. What to do to this to make it rare. Admittedly Dark Hatchling was rare, so perhaps just bump up the cost, p and t each by one would do.

I think this is one I'm happy to stick with as it is. It's not stonkingly powerful,; but there's trade-off reasons why you might prefer it (it's a LOT cheaper, but its body is smaller and it doesn't forbid regeneration) I agree, it doesn't need to be rare - but it's also fairly unusual and I don't want to accidentally all the terror effects :)

Maybe just making it 3/2 would be enough. Though that's Slayer of the Wicked and still uncommon. Hmm, oh well.

2014-07-28 10:06:57: Vitenka edited Master of Desolation:

Needed juicing, land destruction matters - and this does seriously nice things for the elimintation of man-lands which is a thing that needs doing. Problems - he's now a REPEATABLE terror, if you've got some land destruction to go with him. Flavour still fits the existing name - this guy LIKES ruins and demolished crypts and lurks in the destruction, waiting to feed. ... Not very DFish though.

Swap this wuith Arnok; which wants to be rare, while this wants to be uncommon.

2023-12-06 10:39:14: Vitenka edited Master of Desolation:

aimage

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