Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target land.
You may sacrifice an untapped mountain instead of paying Pyroclastic Rains casting cost. |
Destroy all walls.
Then Each player sacrifices a land. Then Each player sacrifices 2 creatures or 1 artifact. From below it rose.
No chain could bind it, nor fortification contain it. For three days it roamed the mountain, destroying all that caught its eye. |
Elven Diplomacy costs
less to cast for each land in an opponent's graveyard.
Put X 1/1 green elf creature tokens into play under your control. |
Equip
Equipped creature has all abilities of Mithril Shirt, except Equip. Protector (Mithril Shirt has +0/+1 for each untapped creature you control.) |
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All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards. Upkeep: Sacrifice at least one land and at least one creature. */*
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We think it was attracted by all the cats.
3/2
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First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
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You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment. Ok men, we can handle this. Pull the lever.
... the other lever. Ok, now put the first lever back. ... right; now, drop a forest on it and run. |
Equip
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn. Equipped creature has all abilities of Scary Mask except equip. |
When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
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When Cinnabar Strike enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.) |
: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.1/2
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It swims like a fish, and it isn't a duck. Ergo...
3/1
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Non-Basic lands do not untap during their owners untap phase.
: Add to your mana pool. |
1/1
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Pyroclastic Rain
(common, foil)
Gubern, the Tunneler
(rare)
Elven Diplomacy
(uncommon)
Mithril Shirt
(uncommon)
The Elephant
(uncommon)
Coheleach
(common)
Dwarven Militia
(common)
Appropriate Harm
(common)
Collapse
(common)
Scary Mask
(common)
Safeguarding Lions
(common)
Cinnabar Strike
(common)
Dwarven Herbalist
(common)
Giant Otter
(common)
Arching Caverns
(basic)
Dwarf Soldier
(token)



less to cast for each land in an opponent's graveyard.

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