Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Earth Tender deals combat damage to a player, choose one -
Destroy target land controlled by that player. or Return target land from your graveyard to the battlefield. 4/4
|
Whenever Dwarven Army takes damage, put that many 1/1 white dwarf soldier tokens into play.
Quis contego ipsos patronus?
2/3
|
Put a -1/-1 token on Magma Fox: Magma Fox gains +2/+0 until end of turn.
When Magma Fox dies, all blocking creatures get +1/-1 until end of turn. 4/4
|
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way. |
|
Choose one -
Target creature gets +2/+2 until end of turn. or Prevent all combat damage that would be dealt this turn. |
Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads! 3/3
|
Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
|
Vigilance
What do you mean "Headless centaur approaching"?
2/2
|
|
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
|
First Strike, Protector (Tunnel Runners has +0/+1 for each untapped creature you control.)
1/1
|
Equip
Equipped creature has all abilities of Aurora Boots except equip. Aurora Boots is every colour and has +1/+0. Reach. |
, : Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)1/3
|
|
When Obsidian Shards enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.) |
Equip
Equipped creature has +2/+0. What once was a legendary 'everything grows bigger' rock is now a sword. I blame the dwarves.
|
Smelting Chamber enters the battlefield tapped.
:Add to your mana pool.
![]() ,Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact. |
1/1
|
Earth Tender
(rare)
Dwarven Army
(uncommon)
Magma Fox
(uncommon)
Magma Chamber
(uncommon)
Bubble Bulbs
(common)
Coelacanth
(common)
Vesuvan Fisherdwarf
(common)
Knight of Reduced Stature
(common)
Upright Spear
(common)
Tunnel Runners
(common)
Aurora Boots
(common)
Interrupting Crab
(common)
Obsidian Shards
(common)
Masterwork Sword
(common)
Smelting Chamber
(basic)
Dwarf Soldier
(token)









Artifact – Equipment
: Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)