Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Amethyst Man costs
less to cast for each land in target opponents graveyard.
When Amethyst Man dies, search your library for an artifact or land, and put it into play tapped. A strange crystalline creature the shape of a man. It is found deep underground.
6/7
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, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)1/1
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, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.1/1
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Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
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: You may put a land from you hand into play.No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
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When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
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First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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First Strike
, Sacrifice a land: Dwarven Miner gains +2/+0 until end of turnAll dwarves can mine. A dwarf claiming it as his profession must be something unusual indeed.
1/2
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Haste
What has four legs and needs extinguishing?
3/3
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Deal X damage to target creature, where X is the number of lands in graveyards.
If that creature dies this turn, gain life equal to its power. Dwarves roam new paths after death.
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: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
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It swims like a fish, and it isn't a duck. Ergo...
3/1
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Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play. 4/4
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Smelting Chamber enters the battlefield tapped.
:Add to your mana pool.
![]() ,Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact. |
1/1
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Amethyst Man
(rare)
Dwarven Architect
(uncommon)
Reader of Entrails
(uncommon)
Overly Hasty Crane
(uncommon)
Dwarven Engraver
(common)
Limestone Deposit
(common)
Cave Crocodile
(common)
Dwarven Militia
(common)
Dwarven Miner
(common)
Speedy
(common)
Soul Channel
(common)
Flourescent Cavern
(common)
Giant Otter
(common)
Realm Guardian
(common)
Smelting Chamber
(basic)
Cat
(token)
less to cast for each land in target opponents graveyard.

, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)

