Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
:Target creature gains lifelink until end of turn.Once, I thought "Forged in the heat of battle" to be a metaphor.
3/4
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All creatures have deathtouch.
The ashes cooled.
The fortress became still. One dwarf rode forth, carrying its legacy. 2/2
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As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way. |
![]() , : Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing. 1/1
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Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard. 4/4
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Enchant Target Creature with power less than 2.
Enchanted creature is unblockable. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Grey. Somewhat ogrish.
3/1
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: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
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Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
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Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
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Haste
What has four legs and needs extinguishing?
3/3
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When Obsidian Shards enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.) |
Non-Basic lands do not untap during their owners untap phase.
: Add to your mana pool. |
1/1
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Dwarven Battlesmith
(uncommon, foil)
Rakrum, Lord of Ruin
(mythic)
Magma Chamber
(uncommon)
Dwarven Beast Tamer
(uncommon)
Demon of Armok
(uncommon)
Hide Root Basket
(common)
Porcelain Cat
(common)
Flourescent Cavern
(common)
Dwarven Hunting Beast
(common)
Marble Gateway
(common)
Hunting Hound
(common)
Appropriate Harm
(common)
Speedy
(common)
Obsidian Shards
(common)
Arching Caverns
(basic)
Dwarf Soldier
(token)


:Target creature gains lifelink until end of turn.


