Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Dwarf Acolyte
Vigilance, First-Strike, Trample, Lifelink.
When Smo, Akroma's Acolyte enters the battlefield choose a colour; Smo has protection from that colour.
1/1
 U 
Creature – Elephant
Trample, Protector (Tame Elephant has +0/+1 for each untapped creature you control.)
Untap Tame Elephant whenever a land enters the battlefield.
3/1
 U 
Instant
Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
 U 
Sorcery
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way.
 C 
Instant
Tap target creature and untap another target creature.

You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield.
 C 
Creature – Dwarf Soldier
First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
 C 
Colour indicator MULTI Artifact – Equipment
Equip {1}
Equipped creature has all abilities of Aurora Boots except equip.
Aurora Boots is every colour and has +1/+0.
Reach.
 C 
Creature – Dwarf Shaman
{t}: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.
1/2
 C 
Creature – Dwarf
Dwarven Caravan has landwalk of each type of land you control.
Not mountains, not snow, not even the hated islands shall stop us reaching our beloved mountains. Strike the earth!
2/2
 C 
Artifact – Mineral
When Cinnabar Strike enters the battlefield, sacrifice a land.
{t}: Add {r} to your mana pool.
{t}: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.)
 C 
Enchantment – Aura
Enchant Creature.
Enchanted creature's power is reduced by its toughness.
 C 
Creature – Goblin Scout
Mountainwalk
1/1
 C 
Artifact – Mineral
When Limestone Deposit enters the battlefield, sacrifice a land.
{t}: Add {w} to your mana pool.
{t}:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.)
 C 
Creature – Fish
It swims like a fish, and it isn't a duck. Ergo...
3/1
 B 
Land
Calm Plains enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t},{w},Sacrifice Calm Plains: Until end of turn, permanents enter the battlefield tapped.
The cat-rider goblin clan found these dew covered plains worthy of their resepct.
 T 
Creature – Monkey
1/1

Smo, Akroma's Acolyte (mythic)
Tame Elephant (uncommon)
Overly Hasty Crane (uncommon)
Magma Chamber (uncommon)
Viaduct Recoursing (common)
Dwarven Militia (common)
Aurora Boots (common)
Dwarven Herbalist (common)
Dwarven Caravan (common)
Cinnabar Strike (common)
Tunnel Fatigue (common)
Goblin Mountaineer (common)
Limestone Deposit (common)
Giant Otter (common)
Calm Plains (basic)
Monkey (token)