Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Discard a land card: Choose one:
• Deal X damage to target creature. • Deal X damage to all creatures. It was only a little bit of lava
4/4
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, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.1/1
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, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)1/1
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: Change any targets of a spell or ability you control.It's connected to something. Somewhere.
Crank it! 1/1
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Mountainwalk
1/1
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, : Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)1/3
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When Ravenous Rats enters the battlefield, target opponent discards a card.
1/1
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Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
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Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
Equip
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn. Equipped creature has all abilities of Scary Mask except equip. |
Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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Equip
Equipped creature has all abilities of Aurora Boots except equip. Aurora Boots is every colour and has +1/+0. Reach. |
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Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
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Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
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Tangling Woods enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage. |
1/1
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Lavaball Evoker
(mythic)
Reader of Entrails
(uncommon)
Dwarven Architect
(uncommon)
Anthracite Mechanism
(uncommon)
Goblin Mountaineer
(common)
Interrupting Crab
(common)
Ravenous Rats
(common)
Cave Crocodile
(common)
Appropriate Harm
(common)
Scary Mask
(common)
Marble Gateway
(common)
Aurora Boots
(common)
Dwarven Patrol
(common)
Dwarven Hunting Beast
(common)
Tangling Woods
(basic)
Monkey
(token)


, Discard a land card: Choose one:
, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.


Artifact – Equipment