Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf
Sacrifice a land: Put a +1/+1 counter on target creature.
There's only one way to get temperatures that high in a hurry, laddie – and we're already at war with the elves...
1/1
 U 
Creature – Dwarf Engineer
{t}, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)
1/1
 U 
Creature – Dwarf Farmer
{t}, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)
1/1
{b}
 
 U 
Aura – Enchantment
Enchant Target Creature.
Enchanted creature may not attack or block.
If enchanted creature becomes tapped, return Hole to its owners hand.
 C 
Creature – Crab
{u},{t}: Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)
1/3
 C 
Artifact – Mineral
When Limestone Deposit enters the battlefield, sacrifice a land.
{t}: Add {w} to your mana pool.
{t}:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.)
 C 
Creature – Elephant
Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
 C 
Sorcery
Destroy target land.
You may sacrifice an untapped mountain instead of paying Pyroclastic Rains casting cost.
 C 
Creature – Crocodile
Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
 C 
Artifact
When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
{t}, Remove a charge counter: Deal 1 damage to target creature.
 C 
Creature – Dwarf Knight
Vigilance
What do you mean "Headless centaur approaching"?
2/2
 C 
Aura – Creature Enchantment
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard.
Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand.
 C 
Creature – Dwarf
First Strike
{2}, Sacrifice a land: Dwarven Miner gains +2/+0 until end of turn
All dwarves can mine. A dwarf claiming it as his profession must be something unusual indeed.
1/2
 C 
Creature – Dwarf Wizard
Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
 
 B 
Land
Redmine enters the battlefield tapped.
{t}: Search your library for a Mountain and put in into your hand.
Cat
 T 
Creature – Cat
1/1

Adamantine Smith (rare)
Dwarven Architect (uncommon)
Trained Mushroomer (uncommon)
Hole (uncommon)
Interrupting Crab (common)
Limestone Deposit (common)
Dwarven Hunting Beast (common)
Pyroclastic Rain (common)
Cave Crocodile (common)
Golden Doors (common)
Knight of Reduced Stature (common)
Fear of the Dark (common)
Dwarven Miner (common)
Necrodwarf (common)
Redmine (basic)
Cat (token)