Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , or sacrfice an island, sacrifice Countershield: Counter Target SpellWatch this, it's a classic...
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All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards. Upkeep: Sacrifice at least one land and at least one creature. */*
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, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)1/1
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If Soldevi Serpent deals combat damage to a player, sacrifice two lands.
If you do, draw three cards and then discard a card. The wise stand in its wake.
5/5
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Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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When Ravenous Rats enters the battlefield, target opponent discards a card.
1/1
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Job cancelled due to lack of fish...
Job cancelled due to lack of water... Job cancelled due to excess of leviathan. 1/2
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When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
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Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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Dwarven Caravan has landwalk of each type of land you control.
Not mountains, not snow, not even the hated islands shall stop us reaching our beloved mountains. Strike the earth!
2/2
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Choose one -
Target creature gets +2/+2 until end of turn. or Prevent all combat damage that would be dealt this turn. |
Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play. 4/4
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Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
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Mountainwalk
1/1
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Cistern enters the battlefield tapped.
When Cistern enters the battlefield, sacrifice a land. : Add ![]() ![]() to your mana pool. |
1/1
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Countershield
(rare)
The Elephant
(uncommon)
Dwarven Architect
(uncommon)
Soldevi Serpent
(uncommon)
Hunting Hound
(common)
Ravenous Rats
(common)
Vesuvan Engineer
(common)
Limestone Deposit
(common)
Upright Spear
(common)
Dwarven Caravan
(common)
Bubble Bulbs
(common)
Realm Guardian
(common)
Cave Crocodile
(common)
Goblin Mountaineer
(common)
Cistern
(basic)
Dwarf Soldier
(token)




, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)
