Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Discard a land card: Choose one:
• Deal X damage to target creature. • Deal X damage to all creatures. It was only a little bit of lava
4/4
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, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.1/1
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Put a -1/-1 token on Magma Fox: Magma Fox gains +2/+0 until end of turn.
When Magma Fox dies, all blocking creatures get +1/-1 until end of turn. 4/4
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Equip
Equipped creature has +0/+2 and all abilities of Mithril Underwear, except equip. Lifelink. He was in a strange mood when he made this, that's for sure.
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When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
, Remove a charge counter: Deal 1 damage to target creature. |
: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.1/2
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Haste
What has four legs and needs extinguishing?
3/3
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Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
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When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
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When Malachite Gems enters the battlefield, sacrifice a land.
: Add to your mana pool.
Craft into :Regenerate (Exile this attached to the next permanent you cast this turn. It gains :Regenerate. Draw a card.) |
When Obsidian Shards enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.) |
, : Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)1/3
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Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
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Tangling Woods enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage. |
1/1
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Lavaball Evoker
(mythic)
Reader of Entrails
(uncommon)
Magma Fox
(uncommon)
Mithril Underwear
(uncommon)
Golden Doors
(common)
Dwarven Herbalist
(common)
Speedy
(common)
Vesuvan Fisherdwarf
(common)
Safeguarding Lions
(common)
Malachite Gems
(common)
Obsidian Shards
(common)
Interrupting Crab
(common)
Upright Spear
(common)
Dwarven Patrol
(common)
Tangling Woods
(basic)
Dwarf Soldier
(token)


, Discard a land card: Choose one:
, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.
