Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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When you draw a card, you may sacrifice a land.
If you do, after you draw that card, discard a card and draw another card. |
Elven Diplomacy costs
less to cast for each land in an opponent's graveyard.
Put X 1/1 green elf creature tokens into play under your control. |
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way. |
, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.1/1
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When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
, Remove a charge counter: Deal 1 damage to target creature. |
When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
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Enchant Creature.
Enchanted creature's power is reduced by its toughness. |
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When Cinnabar Strike enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.) |
Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
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Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play. 4/4
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Vigilance
What do you mean "Headless centaur approaching"?
2/2
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Enchant Target Creature with power less than 2.
Enchanted creature is unblockable. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
First Strike, Protector (Tunnel Runners has +0/+1 for each untapped creature you control.)
1/1
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Non-Basic lands do not untap during their owners untap phase.
: Add to your mana pool. |
1/1
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Marble Gateway
(common, foil)
Motherlode Stone
(rare)
Elven Diplomacy
(uncommon)
Magma Chamber
(uncommon)
Reader of Entrails
(uncommon)
Golden Doors
(common)
Safeguarding Lions
(common)
Tunnel Fatigue
(common)
Cinnabar Strike
(common)
Necrodwarf
(common)
Realm Guardian
(common)
Knight of Reduced Stature
(common)
Hide Root Basket
(common)
Tunnel Runners
(common)
Arching Caverns
(basic)
Monkey
(token)



, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.