Strike The Earth: Virtual Booster

Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Fox
Put a -1/-1 token on Magma Fox: Magma Fox gains +2/+0 until end of turn.
When Magma Fox dies, all blocking creatures get +1/-1 until end of turn.
4/4
 
 R 
Creature – Dwarf
Sacrifice a land: Put a +1/+1 counter on target creature.
There's only one way to get temperatures that high in a hurry, laddie – and we're already at war with the elves...
1/1
 U 
Creature – Dwarf
{1}{g},{t}: Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing.
1/1
 U 
Creature – Dwarf Smith
{t}:Target creature gains lifelink until end of turn.
Once, I thought "Forged in the heat of battle" to be a metaphor.
3/4
 U 
Creature – Elephant
Trample, Protector (Tame Elephant has +0/+1 for each untapped creature you control.)
Untap Tame Elephant whenever a land enters the battlefield.
3/1
 C 
Colour indicator MULTI Artifact – Equipment
Equip {1}
Equipped creature has all abilities of Aurora Boots except equip.
Aurora Boots is every colour and has +1/+0.
Reach.
 C 
Artifact – Mineral
When Cinnabar Strike enters the battlefield, sacrifice a land.
{t}: Add {r} to your mana pool.
{t}: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.)
 C 
Creature – Crab
{u},{t}: Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)
1/3
 C 
Creature – Dwarf
Dwarven Caravan has landwalk of each type of land you control.
Not mountains, not snow, not even the hated islands shall stop us reaching our beloved mountains. Strike the earth!
2/2
 C 
Enchantment – Aura
Enchant Creature.
Enchanted creature's power is reduced by its toughness.
 C 
Creature – Cat
When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
 C 
Creature – Dwarf Soldier
Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
 C 
Creature – Dwarf Shaman
{t}: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.
1/2
 C 
Aura – Creature Enchantment
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard.
Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand.
 B 
Land
Smelting Chamber enters the battlefield tapped.
{t}:Add {r} to your mana pool.
{r}{t},Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact.
 T 
Creature – Monkey
1/1

Magma Fox (uncommon, foil)
Adamantine Smith (rare)
Dwarven Beast Tamer (uncommon)
Dwarven Battlesmith (uncommon)
Tame Elephant (uncommon)
Aurora Boots (common)
Cinnabar Strike (common)
Interrupting Crab (common)
Dwarven Caravan (common)
Tunnel Fatigue (common)
Safeguarding Lions (common)
Dwarven Patrol (common)
Dwarven Herbalist (common)
Fear of the Dark (common)
Smelting Chamber (basic)
Monkey (token)