Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice a land: Put a +1/+1 counter on target creature.
There's only one way to get temperatures that high in a hurry, laddie – and we're already at war with the elves...
1/1
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: Change any targets of a spell or ability you control.It's connected to something. Somewhere.
Crank it! 1/1
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: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.1/1
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Trample, Protector (Tame Elephant has +0/+1 for each untapped creature you control.)
Untap Tame Elephant whenever a land enters the battlefield. 3/1
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Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads! 3/3
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Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
Vigilance
What do you mean "Headless centaur approaching"?
2/2
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Haste
What has four legs and needs extinguishing?
3/3
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Tap target creature and untap another target creature.
You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield. |
Enchant Creature.
Enchanted creature's power is reduced by its toughness. |
Equip
Equipped creature has +2/+0. What once was a legendary 'everything grows bigger' rock is now a sword. I blame the dwarves.
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Choose one -
Target creature gets +2/+2 until end of turn. or Prevent all combat damage that would be dealt this turn. |
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When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
Equip
Equipped creature has all abilities of Aurora Boots except equip. Aurora Boots is every colour and has +1/+0. Reach. |
Redmine enters the battlefield tapped.
: Search your library for a Mountain and put in into your hand. |
1/1
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Adamantine Smith
(rare)
Anthracite Mechanism
(uncommon)
Toy Maker
(uncommon)
Tame Elephant
(uncommon)
Coelacanth
(common)
Appropriate Harm
(common)
Knight of Reduced Stature
(common)
Speedy
(common)
Viaduct Recoursing
(common)
Tunnel Fatigue
(common)
Masterwork Sword
(common)
Bubble Bulbs
(common)
Limestone Deposit
(common)
Aurora Boots
(common)
Redmine
(basic)
Cat
(token)



: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.
Artifact – Equipment