Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
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Lands you control are also 1/1 dwarf creatures.
Sacrifice a dwarf: Regenerate target creature. 2/2
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: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.1/1
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Trample, Protector (Tame Elephant has +0/+1 for each untapped creature you control.)
Untap Tame Elephant whenever a land enters the battlefield. 3/1
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Elven Diplomacy costs
less to cast for each land in an opponent's graveyard.
Put X 1/1 green elf creature tokens into play under your control. |
Enchant Creature.
Enchanted creature's power is reduced by its toughness. |
When Cinnabar Strike enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.) |
Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
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We think it was attracted by all the cats.
3/2
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: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
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Destroy target land.
You may sacrifice an untapped mountain instead of paying Pyroclastic Rains casting cost. |
Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play. 4/4
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Calm Plains enters the battlefield tapped.
: Add to your mana pool.
, ,Sacrifice Calm Plains: Until end of turn, permanents enter the battlefield tapped.The cat-rider goblin clan found these dew covered plains worthy of their resepct.
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1/1
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Dwarven Patrol
(common, foil)
Fortress Commander
(rare)
Toy Maker
(uncommon)
Tame Elephant
(uncommon)
Elven Diplomacy
(uncommon)
Tunnel Fatigue
(common)
Cinnabar Strike
(common)
Dwarven Patrol
(common)
Coheleach
(common)
Flourescent Cavern
(common)
Marble Gateway
(common)
Vesuvan Fisherdwarf
(common)
Pyroclastic Rain
(common)
Realm Guardian
(common)
Calm Plains
(basic)
Monkey
(token)



: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.

less to cast for each land in an opponent's graveyard.
