Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Any number of target creatures are 5/5 until end of turn.5/5
|
Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
|
Haste
: Destroy target artifact. Its controller may then have it deal damage equal to its casting cost to a creature of their choice.Decide at leisure, repent in haste. -Dwarven Proverb
1/1
|
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way. |
|
Equip
Equipped creature has +2/+0. What once was a legendary 'everything grows bigger' rock is now a sword. I blame the dwarves.
|
Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
|
Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
When Corundum Vein enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.) |
|
You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment. Ok men, we can handle this. Pull the lever.
... the other lever. Ok, now put the first lever back. ... right; now, drop a forest on it and run. |
Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
|
Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
|
Return target non-land permanent to its owners hand.
When a land card is put into a graveyard from anywhere, you may return this from the graveyard to your hand. |
|
Grey. Somewhat ogrish.
3/1
|
Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
|
Non-Basic lands do not untap during their owners untap phase.
: Add to your mana pool. |
1/1
|
Lord of Verdant Mountain
(mythic)
Overly Hasty Crane
(uncommon)
Magma Forge Foreman
(uncommon)
Magma Chamber
(uncommon)
Masterwork Sword
(common)
Dwarven Patrol
(common)
Appropriate Harm
(common)
Corundum Vein
(common)
Collapse
(common)
Necrodwarf
(common)
Vesuvan Fisherdwarf
(common)
Cenote Mechanism
(common)
Porcelain Cat
(common)
Dwarven Hunting Beast
(common)
Arching Caverns
(basic)
Monkey
(token)


: Any number of target creatures are 5/5 until end of turn.




