Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Dweller in Lava gains +1/+0 until end of turn.
Sacrifice a land: Target creature gains +1/-1 until end of turn. 4/4
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, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)1/1
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As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way. |
Trample, Protector (Tame Elephant has +0/+1 for each untapped creature you control.)
Untap Tame Elephant whenever a land enters the battlefield. 3/1
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Tap target creature and untap another target creature.
You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield. |
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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When Malachite Gems enters the battlefield, sacrifice a land.
: Add to your mana pool.
Craft into :Regenerate (Exile this attached to the next permanent you cast this turn. It gains :Regenerate. Draw a card.) |
Mountainwalk
1/1
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When Corundum Vein enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.) |
Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
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Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
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When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
, Remove a charge counter: Deal 1 damage to target creature. |
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Choose one -
Target creature gets +2/+2 until end of turn. or Prevent all combat damage that would be dealt this turn. |
When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
Smelting Chamber enters the battlefield tapped.
:Add to your mana pool.
![]() ,Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact. |
1/1
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Dweller in Lava
(rare)
Dwarven Architect
(uncommon)
Magma Chamber
(uncommon)
Tame Elephant
(uncommon)
Viaduct Recoursing
(common)
Upright Spear
(common)
Malachite Gems
(common)
Goblin Mountaineer
(common)
Corundum Vein
(common)
Dwarven Patrol
(common)
Necrodwarf
(common)
Golden Doors
(common)
Bubble Bulbs
(common)
Limestone Deposit
(common)
Smelting Chamber
(basic)
Cat
(token)



, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)

