Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lava Lever enters the battlefield tapped.
, , Sacrifice Lava Lever: Each player sacrifices a permanent for each land they control. They lose 1 life for each land they sacrificed in this way.All of the things are on fire.
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Lifecanal enters play with X charge counters on it.
When a land enters the battlefield, you may put a charge counter on Lifecanal. Sacrifice Lifecanal: Gain life equal to the number of charge counters on Lifecanal. |
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way. |
, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)1/1
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Deal X damage to target creature, where X is the number of lands in graveyards.
If that creature dies this turn, gain life equal to its power. Dwarves roam new paths after death.
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Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
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: You may put a land from you hand into play.No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
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, : Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)1/3
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Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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Equip
Equipped creature has all abilities of Aurora Boots except equip. Aurora Boots is every colour and has +1/+0. Reach. |
When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
, Remove a charge counter: Deal 1 damage to target creature. |
Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
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Haste
What has four legs and needs extinguishing?
3/3
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Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
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Tunnels of Mayapore enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice a land: Search your deck for a basic land, reveal it, put it into your hand, and shuffle your library. |
1/1
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Lava Lever
(rare)
Lifecanal
(uncommon)
Magma Chamber
(uncommon)
Trained Mushroomer
(uncommon)
Soul Channel
(common)
Tunnel Skeleton
(common)
Dwarven Engraver
(common)
Interrupting Crab
(common)
Marble Gateway
(common)
Aurora Boots
(common)
Golden Doors
(common)
Vesuvan Fisherdwarf
(common)
Speedy
(common)
Dwarven Patrol
(common)
Tunnels of Mayapore
(basic)
Monkey
(token)
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, Sacrifice Lava Lever: Each player sacrifices a permanent for each land they control. They lose 1 life for each land they sacrificed in this way.

Artifact – Equipment
