Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Any number of target creatures are 5/5 until end of turn.5/5
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All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards. Upkeep: Sacrifice at least one land and at least one creature. */*
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Equip
Equipped creature has +0/+2 and all abilities of Mithril Underwear, except equip. Lifelink. He was in a strange mood when he made this, that's for sure.
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All dwarves have:
:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)1/1
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Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
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You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment. Ok men, we can handle this. Pull the lever.
... the other lever. Ok, now put the first lever back. ... right; now, drop a forest on it and run. |
: Target creature with power 2 or less is unblockable this turn.1/1
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: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
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Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play. 4/4
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It swims like a fish, and it isn't a duck. Ergo...
3/1
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Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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When Obsidian Shards enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.) |
Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
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Non-Basic lands do not untap during their owners untap phase.
: Add to your mana pool. |
1/1
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Lord of Verdant Mountain
(mythic)
The Elephant
(uncommon)
Mithril Underwear
(uncommon)
Lord of Smoky Mountain
(uncommon)
Tunnel Skeleton
(common)
Collapse
(common)
Dwarven Warriors
(common)
Flourescent Cavern
(common)
Hunting Hound
(common)
Realm Guardian
(common)
Giant Otter
(common)
Marble Gateway
(common)
Obsidian Shards
(common)
Vesuvan Fisherdwarf
(common)
Arching Caverns
(basic)
Dwarf Soldier
(token)


: Any number of target creatures are 5/5 until end of turn.
