Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Wall
Defender, Flash (You may cast this any time you could cast an instant)
When Supporting Wall leaves the battlefield bury all attacking creatures. (Destroy them, they cannot regenerate.)
0/4
 U 
Instant
Destroy target artifact or enchantment.
You may only cast this whenever you could cast a sorcery unless a land has entered the battlefield this turn.
 U 
Artifact Creature – Construct
{u}: Change any targets of a spell or ability you control.
It's connected to something. Somewhere.
Crank it!
1/1
 U 
Legendary Creature – Elephant
All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards.
Upkeep: Sacrifice at least one land and at least one creature.
*/*
 C 
Artifact – Mineral
When Limestone Deposit enters the battlefield, sacrifice a land.
{t}: Add {w} to your mana pool.
{t}:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.)
 C 
Creature – Dwarf Wizard
Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
 C 
Artifact – Mineral
When Cinnabar Strike enters the battlefield, sacrifice a land.
{t}: Add {r} to your mana pool.
{t}: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.)
 C 
Instant
You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment.
Ok men, we can handle this. Pull the lever.
... the other lever.
Ok, now put the first lever back.
... right; now, drop a forest on it and run.
 C 
Creature – Elf Warrior
Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play.
4/4
 C 
Artifact Creature – Cat
Grey. Somewhat ogrish.
3/1
 C 
Creature – Cat
When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
 C 
Creature – Dwarf Wizard
Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
 C 
Colour indicator MULTI Artifact – Equipment
Equip {1}
Equipped creature has all abilities of Aurora Boots except equip.
Aurora Boots is every colour and has +1/+0.
Reach.
 C 
Aura – Enchantment
Enchant Target Creature with power less than 2.
Enchanted creature is unblockable.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
 B 
Land
Deepest Delvings enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{b},{t}, Sacrifice Deepest Delvings: Destroy target dwarf.
 T 
Creature – Monkey
1/1

Supporting Wall (rare)
A Straighter Road (uncommon)
Anthracite Mechanism (uncommon)
The Elephant (uncommon)
Limestone Deposit (common)
Vesuvan Fisherdwarf (common)
Cinnabar Strike (common)
Collapse (common)
Realm Guardian (common)
Porcelain Cat (common)
Safeguarding Lions (common)
Necrodwarf (common)
Aurora Boots (common)
Hide Root Basket (common)
Deepest Delvings (basic)
Monkey (token)