Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire
When Master of Desolation enters the battlefield, destroy target non-artifact creature.
Whenever a land is destroyed you may return Master of Desolation to your hand.
2/2
 U 
Creature – Dwarf Smith
{t}:Target creature gains lifelink until end of turn.
Once, I thought "Forged in the heat of battle" to be a metaphor.
3/4
 U 
Creature – Elephant
Trample, Protector (Tame Elephant has +0/+1 for each untapped creature you control.)
Untap Tame Elephant whenever a land enters the battlefield.
3/1
 U 
Creature – Dwarf Shaman
{t}, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.
1/1
 C 
Creature – Dwarf
Dwarven Caravan has landwalk of each type of land you control.
Not mountains, not snow, not even the hated islands shall stop us reaching our beloved mountains. Strike the earth!
2/2
 C 
Creature – Dwarf Warrior
{t}: Target creature with power 2 or less is unblockable this turn.
1/1
 C 
Creature – Hound
Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
 C 
Creature – Dwarf Wizard
Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
 C 
Artifact Creature – Spike Wall
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
 C 
Creature – Crocodile
Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
 C 
Creature – Fish
It swims like a fish, and it isn't a duck. Ergo...
3/1
 C 
Instant
Choose one -
Target creature gets +2/+2 until end of turn.
or Prevent all combat damage that would be dealt this turn.
 C 
Creature – Elf Warrior
Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play.
4/4
 C 
Artifact Creature – Wall
Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn.
0/2
 
 B 
Land
Cistern enters the battlefield tapped.
When Cistern enters the battlefield, sacrifice a land.
{t} : Add {u}{u}{u} to your mana pool.
Cat
 T 
Creature – Cat
1/1

Master of Desolation (rare)
Dwarven Battlesmith (uncommon)
Tame Elephant (uncommon)
Reader of Entrails (uncommon)
Dwarven Caravan (common)
Dwarven Warriors (common)
Hunting Hound (common)
Necrodwarf (common)
Upright Spear (common)
Cave Crocodile (common)
Giant Otter (common)
Bubble Bulbs (common)
Realm Guardian (common)
Marble Gateway (common)
Cistern (basic)
Cat (token)