Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Equipment
Equip {2}
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn.
Equipped creature has all abilities of Scary Mask except equip.
 
 R 
Creature – Dwarf Lord
Lands you control are also 1/1 dwarf creatures.
Sacrifice a dwarf: Regenerate target creature.
2/2
 U 
Creature – Dwarf
{1}{g},{t}: Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing.
1/1
 U 
Instant
Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
 U 
Creature – Demon
Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard.
4/4
 C 
Instant
Tap target creature and untap another target creature.

You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield.
{3}{r}
 
 C 
Creature – Cat
Haste
What has four legs and needs extinguishing?
3/3
 C 
Instant
Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.)
 C 
Creature – Hound
Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
 C 
Artifact – Mineral
When Cinnabar Strike enters the battlefield, sacrifice a land.
{t}: Add {r} to your mana pool.
{t}: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.)
 C 
Sorcery
Return target non-land permanent to its owners hand.
When a land card is put into a graveyard from anywhere, you may return this from the graveyard to your hand.
 C 
Artifact – Mineral
When Malachite Gems enters the battlefield, sacrifice a land.
{t}: Add {g} to your mana pool.
Craft into {g}:Regenerate (Exile this attached to the next permanent you cast this turn. It gains {g}:Regenerate. Draw a card.)
 C 
Colour indicator MULTI Artifact – Equipment
Equip {1}
Equipped creature has all abilities of Aurora Boots except equip.
Aurora Boots is every colour and has +1/+0.
Reach.
 C 
Creature – Dwarf Wizard
Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
 
 B 
Land
Cistern enters the battlefield tapped.
When Cistern enters the battlefield, sacrifice a land.
{t} : Add {u}{u}{u} to your mana pool.
 T 
Creature – Dwarf Soldier
1/1

Scary Mask (common, foil)
Fortress Commander (rare)
Dwarven Beast Tamer (uncommon)
Overly Hasty Crane (uncommon)
Demon of Armok (uncommon)
Viaduct Recoursing (common)
Speedy (common)
Appropriate Harm (common)
Hunting Hound (common)
Cinnabar Strike (common)
Cenote Mechanism (common)
Malachite Gems (common)
Aurora Boots (common)
Vesuvan Fisherdwarf (common)
Cistern (basic)
Dwarf Soldier (token)