Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Elephant
Trample, Protector (Tame Elephant has +0/+1 for each untapped creature you control.)
Untap Tame Elephant whenever a land enters the battlefield.
3/1
 
 R 
Creature – Dragon
{r}: Dweller in Lava gains +1/+0 until end of turn.
Sacrifice a land: Target creature gains +1/-1 until end of turn.
4/4
 U 
Sorcery
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way.
 U 
Instant
Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
 U 
Legendary Creature – Elephant
All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards.
Upkeep: Sacrifice at least one land and at least one creature.
*/*
 C 
Artifact – Mineral
When Malachite Gems enters the battlefield, sacrifice a land.
{t}: Add {g} to your mana pool.
Craft into {g}:Regenerate (Exile this attached to the next permanent you cast this turn. It gains {g}:Regenerate. Draw a card.)
 C 
Creature – Dwarf Soldier
First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
 C 
Instant
Choose one -
Target creature gets +2/+2 until end of turn.
or Prevent all combat damage that would be dealt this turn.
 C 
Instant
Tap target creature and untap another target creature.

You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield.
 C 
Creature – Fish
Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads!
3/3
 C 
Creature – Merfolk Dwarf
Job cancelled due to lack of fish...
Job cancelled due to lack of water...
Job cancelled due to excess of leviathan.
1/2
 C 
Artifact
When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
{t}, Remove a charge counter: Deal 1 damage to target creature.
 C 
Creature – Goblin Scout
Mountainwalk
1/1
 C 
Instant
Deal X damage to target creature, where X is the number of lands in graveyards.
If that creature dies this turn, gain life equal to its power.
Dwarves roam new paths after death.
 B 
Land
Deepest Delvings enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{b},{t}, Sacrifice Deepest Delvings: Destroy target dwarf.
 T 
Creature – Dwarf Soldier
1/1

Tame Elephant (uncommon, foil)
Dweller in Lava (rare)
Magma Chamber (uncommon)
Overly Hasty Crane (uncommon)
The Elephant (uncommon)
Malachite Gems (common)
Dwarven Militia (common)
Bubble Bulbs (common)
Viaduct Recoursing (common)
Coelacanth (common)
Vesuvan Engineer (common)
Golden Doors (common)
Goblin Mountaineer (common)
Soul Channel (common)
Deepest Delvings (basic)
Dwarf Soldier (token)