Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All creatures have deathtouch.
The ashes cooled.
The fortress became still. One dwarf rode forth, carrying its legacy. 2/2
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All dwarves have:
:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)1/1
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, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)1/1
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Equip
Equipped creature has all abilities of Mithril Shirt, except Equip. Protector (Mithril Shirt has +0/+1 for each untapped creature you control.) |
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Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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Equip
Equipped creature has +2/+0. What once was a legendary 'everything grows bigger' rock is now a sword. I blame the dwarves.
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First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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Job cancelled due to lack of fish...
Job cancelled due to lack of water... Job cancelled due to excess of leviathan. 1/2
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You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment. Ok men, we can handle this. Pull the lever.
... the other lever. Ok, now put the first lever back. ... right; now, drop a forest on it and run. |
First Strike, Protector (Tunnel Runners has +0/+1 for each untapped creature you control.)
1/1
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We think it was attracted by all the cats.
3/2
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Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
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Enchant Creature.
Enchanted creature's power is reduced by its toughness. |
Smelting Chamber enters the battlefield tapped.
:Add to your mana pool.
![]() ,Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact. |
1/1
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Rakrum, Lord of Ruin
(mythic)
Lord of Smoky Mountain
(uncommon)
Dwarven Architect
(uncommon)
Mithril Shirt
(uncommon)
Upright Spear
(common)
Masterwork Sword
(common)
Dwarven Militia
(common)
Vesuvan Engineer
(common)
Collapse
(common)
Tunnel Runners
(common)
Coheleach
(common)
Marble Gateway
(common)
Dwarven Hunting Beast
(common)
Tunnel Fatigue
(common)
Smelting Chamber
(basic)
Monkey
(token)


:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
