Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target creature with power 2 or less is unblockable this turn.1/1
|
: Dweller in Lava gains +1/+0 until end of turn.
Sacrifice a land: Target creature gains +1/-1 until end of turn. 4/4
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: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.1/1
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, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)1/1
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: Change any targets of a spell or ability you control.It's connected to something. Somewhere.
Crank it! 1/1
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Haste
What has four legs and needs extinguishing?
3/3
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When Cinnabar Strike enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.) |
It swims like a fish, and it isn't a duck. Ergo...
3/1
|
: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
|
Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
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When Ravenous Rats enters the battlefield, target opponent discards a card.
1/1
|
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When Corundum Vein enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.) |
Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
|
Tangling Woods enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage. |
1/1
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Dwarven Warriors
(common, foil)
Dweller in Lava
(rare)
Toy Maker
(uncommon)
Trained Mushroomer
(uncommon)
Anthracite Mechanism
(uncommon)
Speedy
(common)
Cinnabar Strike
(common)
Giant Otter
(common)
Flourescent Cavern
(common)
Dwavern Trader
(common)
Cave Crocodile
(common)
Ravenous Rats
(common)
Corundum Vein
(common)
Hunting Hound
(common)
Tangling Woods
(basic)
Dwarf Soldier
(token)

: Target creature with power 2 or less is unblockable this turn.

