Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , or sacrfice an island, sacrifice Countershield: Counter Target SpellWatch this, it's a classic...
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:Target creature gains lifelink until end of turn.Once, I thought "Forged in the heat of battle" to be a metaphor.
3/4
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![]() , : Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing. 1/1
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All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards. Upkeep: Sacrifice at least one land and at least one creature. */*
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Equip
Equipped creature has +2/+0. What once was a legendary 'everything grows bigger' rock is now a sword. I blame the dwarves.
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Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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: Target creature with power 2 or less is unblockable this turn.1/1
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It swims like a fish, and it isn't a duck. Ergo...
3/1
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When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard. Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand. |
First Strike
, Sacrifice a land: Dwarven Miner gains +2/+0 until end of turnAll dwarves can mine. A dwarf claiming it as his profession must be something unusual indeed.
1/2
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When Obsidian Shards enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.) |
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You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment. Ok men, we can handle this. Pull the lever.
... the other lever. Ok, now put the first lever back. ... right; now, drop a forest on it and run. |
When Malachite Gems enters the battlefield, sacrifice a land.
: Add to your mana pool.
Craft into :Regenerate (Exile this attached to the next permanent you cast this turn. It gains :Regenerate. Draw a card.) |
Non-Basic lands do not untap during their owners untap phase.
: Add to your mana pool. |
1/1
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Countershield
(rare)
Dwarven Battlesmith
(uncommon)
Dwarven Beast Tamer
(uncommon)
The Elephant
(uncommon)
Masterwork Sword
(common)
Hunting Hound
(common)
Dwarven Warriors
(common)
Giant Otter
(common)
Limestone Deposit
(common)
Fear of the Dark
(common)
Dwarven Miner
(common)
Obsidian Shards
(common)
Collapse
(common)
Malachite Gems
(common)
Arching Caverns
(basic)
Monkey
(token)



:Target creature gains lifelink until end of turn.
