Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Mineral
When Malachite Gems enters the battlefield, sacrifice a land.
{t}: Add {g} to your mana pool.
Craft into {g}:Regenerate (Exile this attached to the next permanent you cast this turn. It gains {g}:Regenerate. Draw a card.)
 
 R 
Creature – Dwarf Lord
Lands you control are also 1/1 dwarf creatures.
Sacrifice a dwarf: Regenerate target creature.
2/2
 U 
Creature – Wall
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.
Fertilise the mushrooms!
- Warcry (trad).
0/5
 U 
Instant
Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
 U 
Sorcery
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way.
 C 
Creature – Fish
Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads!
3/3
 C 
Creature – Dwarf Knight
Vigilance
What do you mean "Headless centaur approaching"?
2/2
 C 
Enchantment – Aura
Enchant Creature.
Enchanted creature's power is reduced by its toughness.
 C 
Artifact – Mineral
When Cinnabar Strike enters the battlefield, sacrifice a land.
{t}: Add {r} to your mana pool.
{t}: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.)
 C 
Creature – Merfolk Dwarf
Job cancelled due to lack of fish...
Job cancelled due to lack of water...
Job cancelled due to excess of leviathan.
1/2
 C 
Creature – Dwarf Artisan
First Strike, Protector (Tunnel Runners has +0/+1 for each untapped creature you control.)
1/1
 C 
Creature – Elephant
Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
 C 
Artifact – Mineral
{1}: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn.
 C 
Creature – Crocodile
Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
 B 
Land
Smelting Chamber enters the battlefield tapped.
{t}:Add {r} to your mana pool.
{r}{t},Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact.
 T 
Creature – Monkey
1/1

Malachite Gems (common, foil)
Fortress Commander (rare)
Floodgate (uncommon)
Overly Hasty Crane (uncommon)
Magma Chamber (uncommon)
Coelacanth (common)
Knight of Reduced Stature (common)
Tunnel Fatigue (common)
Cinnabar Strike (common)
Vesuvan Engineer (common)
Tunnel Runners (common)
Dwarven Hunting Beast (common)
Flourescent Cavern (common)
Cave Crocodile (common)
Smelting Chamber (basic)
Monkey (token)