Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Dweller in Lava gains +1/+0 until end of turn.
Sacrifice a land: Target creature gains +1/-1 until end of turn. 4/4
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: Change any targets of a spell or ability you control.It's connected to something. Somewhere.
Crank it! 1/1
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Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
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If Soldevi Serpent deals combat damage to a player, sacrifice two lands.
If you do, draw three cards and then discard a card. The wise stand in its wake.
5/5
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Equip
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn. Equipped creature has all abilities of Scary Mask except equip. |
Mountainwalk
1/1
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When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
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Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
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Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
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, : Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)1/3
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Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
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You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment. Ok men, we can handle this. Pull the lever.
... the other lever. Ok, now put the first lever back. ... right; now, drop a forest on it and run. |
First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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Tangling Woods enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage. |
1/1
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Dweller in Lava
(rare)
Anthracite Mechanism
(uncommon)
Overly Hasty Crane
(uncommon)
Soldevi Serpent
(uncommon)
Scary Mask
(common)
Goblin Mountaineer
(common)
Safeguarding Lions
(common)
Necrodwarf
(common)
Appropriate Harm
(common)
Vesuvan Fisherdwarf
(common)
Interrupting Crab
(common)
Dwavern Trader
(common)
Collapse
(common)
Dwarven Militia
(common)
Tangling Woods
(basic)
Cat
(token)




: Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)