Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you draw a card, you may sacrifice a land.
If you do, after you draw that card, discard a card and draw another card. |
Destroy target artifact or enchantment.
You may only cast this whenever you could cast a sorcery unless a land has entered the battlefield this turn. |
Enchant Target Creature.
Enchanted creature may not attack or block. If enchanted creature becomes tapped, return Hole to its owners hand. |
, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)1/1
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Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
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Mountainwalk
1/1
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You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment. Ok men, we can handle this. Pull the lever.
... the other lever. Ok, now put the first lever back. ... right; now, drop a forest on it and run. |
: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
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Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads! 3/3
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Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
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Destroy target attacking or tapped creature.
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Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play. 4/4
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Cistern enters the battlefield tapped.
When Cistern enters the battlefield, sacrifice a land. : Add ![]() ![]() to your mana pool. |
1/1
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Motherlode Stone
(rare)
A Straighter Road
(uncommon)
Hole
(uncommon)
Dwarven Architect
(uncommon)
Cave Crocodile
(common)
Goblin Mountaineer
(common)
Collapse
(common)
Flourescent Cavern
(common)
Coelacanth
(common)
Hunting Hound
(common)
Upright Spear
(common)
Necrodwarf
(common)
Royal Order 12333
(common)
Realm Guardian
(common)
Cistern
(basic)
Dwarf Soldier
(token)

, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)