Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf Tamer
Whenever you put a card in your hand – Tap all tapped creatures and untap all tapped creatures.
Cards drawn, or searched for, count.
2/2
 U 
Sorcery
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way.
 U 
Creature – Wall
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.
Fertilise the mushrooms!
- Warcry (trad).
0/5
 U 
Creature – Dwarf Lord
All dwarves have:
{t}:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
1/1
 C 
Creature – Dwarf
Dwarven Caravan has landwalk of each type of land you control.
Not mountains, not snow, not even the hated islands shall stop us reaching our beloved mountains. Strike the earth!
2/2
 C 
Instant
Tap target creature and untap another target creature.

You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield.
 C 
Creature – Cat
When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
 C 
Artifact – Mineral
When Obsidian Shards enters the battlefield, sacrifice a land.
{t}: Add {b} to your mana pool.
{t}: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.)
 C 
Creature – Ape
Reach
When another creature enters play, sacrifice Congress of Bonobos and put three 1/1 white monkey ape tokens into play.
3/3
 C 
Creature – Fish
Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads!
3/3
 C 
Artifact Creature – Cat
Grey. Somewhat ogrish.
3/1
 C 
Creature – Dwarf Shaman
{t}: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.
1/2
 C 
Instant
Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.)
 C 
Creature – Elf Warrior
Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play.
4/4
 B 
Land
Tangling Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{g},{t}, Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage.
 T 
Creature – Monkey
1/1

Norrit Wrangler (rare)
Magma Chamber (uncommon)
Floodgate (uncommon)
Lord of Smoky Mountain (uncommon)
Dwarven Caravan (common)
Viaduct Recoursing (common)
Safeguarding Lions (common)
Obsidian Shards (common)
Congress of Bonobos (common)
Coelacanth (common)
Porcelain Cat (common)
Dwarven Herbalist (common)
Appropriate Harm (common)
Realm Guardian (common)
Tangling Woods (basic)
Monkey (token)