Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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When you draw a card, you may sacrifice a land.
If you do, after you draw that card, discard a card and draw another card. |
:Target creature gains lifelink until end of turn.Once, I thought "Forged in the heat of battle" to be a metaphor.
3/4
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Lifecanal enters play with X charge counters on it.
When a land enters the battlefield, you may put a charge counter on Lifecanal. Sacrifice Lifecanal: Gain life equal to the number of charge counters on Lifecanal. |
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Elven Diplomacy costs
less to cast for each land in an opponent's graveyard.
Put X 1/1 green elf creature tokens into play under your control. |
Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
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: You may put a land from you hand into play.No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
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Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard. Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand. |
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When Malachite Gems enters the battlefield, sacrifice a land.
: Add to your mana pool.
Craft into :Regenerate (Exile this attached to the next permanent you cast this turn. It gains :Regenerate. Draw a card.) |
Enchant Target Creature with power less than 2.
Enchanted creature is unblockable. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Mountainwalk
1/1
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When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
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When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
Equip
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn. Equipped creature has all abilities of Scary Mask except equip. |
Garden of Statues enters the battlefield tapped.
: Add to your mana pool.
, ,Sacrifice Garden of Statues: Until end of turn target creature is an artifact that is the colour, or colours, of your choice. |
1/1
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Dwarven Militia
(common, foil)
Motherlode Stone
(rare)
Dwarven Battlesmith
(uncommon)
Lifecanal
(uncommon)
Elven Diplomacy
(uncommon)
Tunnel Skeleton
(common)
Dwarven Engraver
(common)
Fear of the Dark
(common)
Malachite Gems
(common)
Hide Root Basket
(common)
Goblin Mountaineer
(common)
Safeguarding Lions
(common)
Limestone Deposit
(common)
Scary Mask
(common)
Garden of Statues
(basic)
Dwarf Soldier
(token)

:Target creature gains lifelink until end of turn.

less to cast for each land in an opponent's graveyard.