Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all walls.
Then Each player sacrifices a land. Then Each player sacrifices 2 creatures or 1 artifact. From below it rose.
No chain could bind it, nor fortification contain it. For three days it roamed the mountain, destroying all that caught its eye. |
Destroy target artifact or enchantment.
You may only cast this whenever you could cast a sorcery unless a land has entered the battlefield this turn. |
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way. |
Elven Diplomacy costs
less to cast for each land in an opponent's graveyard.
Put X 1/1 green elf creature tokens into play under your control. |
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Equip
Equipped creature has +2/+0. What once was a legendary 'everything grows bigger' rock is now a sword. I blame the dwarves.
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When Corundum Vein enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.) |
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard. Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand. |
When Malachite Gems enters the battlefield, sacrifice a land.
: Add to your mana pool.
Craft into :Regenerate (Exile this attached to the next permanent you cast this turn. It gains :Regenerate. Draw a card.) |
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When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment. Ok men, we can handle this. Pull the lever.
... the other lever. Ok, now put the first lever back. ... right; now, drop a forest on it and run. |
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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: Target creature with power 2 or less is unblockable this turn.1/1
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Deal X damage to target creature, where X is the number of lands in graveyards.
If that creature dies this turn, gain life equal to its power. Dwarves roam new paths after death.
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Garden of Statues enters the battlefield tapped.
: Add to your mana pool.
, ,Sacrifice Garden of Statues: Until end of turn target creature is an artifact that is the colour, or colours, of your choice. |
1/1
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Gubern, the Tunneler
(rare)
A Straighter Road
(uncommon)
Magma Chamber
(uncommon)
Elven Diplomacy
(uncommon)
Masterwork Sword
(common)
Corundum Vein
(common)
Fear of the Dark
(common)
Malachite Gems
(common)
Limestone Deposit
(common)
Hunting Hound
(common)
Collapse
(common)
Upright Spear
(common)
Dwarven Warriors
(common)
Soul Channel
(common)
Garden of Statues
(basic)
Dwarf Soldier
(token)




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