Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Demon
Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard.
4/4
 
 R 
Creature – Dragon
{r}: Dweller in Lava gains +1/+0 until end of turn.
Sacrifice a land: Target creature gains +1/-1 until end of turn.
4/4
 U 
Legendary Creature – Elephant
All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards.
Upkeep: Sacrifice at least one land and at least one creature.
*/*
 U 
Creature – Dwarf
{1}{g},{t}: Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing.
1/1
 U 
Creature – Fox
Put a -1/-1 token on Magma Fox: Magma Fox gains +2/+0 until end of turn.
When Magma Fox dies, all blocking creatures get +1/-1 until end of turn.
4/4
 C 
Artifact Creature – Cat
Grey. Somewhat ogrish.
3/1
 C 
Artifact – Mineral
When Limestone Deposit enters the battlefield, sacrifice a land.
{t}: Add {w} to your mana pool.
{t}:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.)
 C 
Artifact – Equipment
Equip {2}
Equipped creature has +2/+0.
What once was a legendary 'everything grows bigger' rock is now a sword. I blame the dwarves.
 C 
Instant
Destroy target attacking or tapped creature.
 C 
Creature – Elf Warrior
Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play.
4/4
 C 
Artifact Creature – Spike Wall
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
 C 
Aura – Creature Enchantment
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard.
Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand.
{3}{r}
 
 C 
Creature – Cat
Haste
What has four legs and needs extinguishing?
3/3
 C 
Aura – Enchantment
Enchant Target Creature with power less than 2.
Enchanted creature is unblockable.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
 B 
Land
{t}: Add {g} to your mana pool.
{t}: Regenerate target Elephant.
 T 
Creature – Monkey
1/1

Demon of Armok (uncommon, foil)
Dweller in Lava (rare)
The Elephant (uncommon)
Dwarven Beast Tamer (uncommon)
Magma Fox (uncommon)
Porcelain Cat (common)
Limestone Deposit (common)
Masterwork Sword (common)
Royal Order 12333 (common)
Realm Guardian (common)
Upright Spear (common)
Fear of the Dark (common)
Speedy (common)
Hide Root Basket (common)
Mammoth's Graveyard (basic)
Monkey (token)