Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Discard a land card: Choose one:
• Deal X damage to target creature. • Deal X damage to all creatures. It was only a little bit of lava
4/4
|
Destroy target artifact or enchantment.
You may only cast this whenever you could cast a sorcery unless a land has entered the battlefield this turn. |
All dwarves have:
:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)1/1
|
: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.1/1
|
: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.1/2
|
: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
|
When Obsidian Shards enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.) |
|
When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
|
Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
|
Enchant Target Creature with power less than 2.
Enchanted creature is unblockable. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
|
Destroy target land.
You may sacrifice an untapped mountain instead of paying Pyroclastic Rains casting cost. |
Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
|
Tunnels of Mayapore enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice a land: Search your deck for a basic land, reveal it, put it into your hand, and shuffle your library. |
1/1
|
Lavaball Evoker
(mythic)
A Straighter Road
(uncommon)
Lord of Smoky Mountain
(uncommon)
Toy Maker
(uncommon)
Dwarven Herbalist
(common)
Flourescent Cavern
(common)
Dwarven Hunting Beast
(common)
Obsidian Shards
(common)
Safeguarding Lions
(common)
Dwarven Patrol
(common)
Hide Root Basket
(common)
Appropriate Harm
(common)
Pyroclastic Rain
(common)
Cave Crocodile
(common)
Tunnels of Mayapore
(basic)
Dwarf Soldier
(token)


, Discard a land card: Choose one:

:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
