Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice a land: Put a +1/+1 counter on target creature.
There's only one way to get temperatures that high in a hurry, laddie – and we're already at war with the elves...
1/1
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All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards. Upkeep: Sacrifice at least one land and at least one creature. */*
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Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard. 4/4
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All dwarves have:
:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)1/1
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When Ravenous Rats enters the battlefield, target opponent discards a card.
1/1
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Grey. Somewhat ogrish.
3/1
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Tap target creature and untap another target creature.
You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield. |
Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
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Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
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When Corundum Vein enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.) |
: You may put a land from you hand into play.No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
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When Cinnabar Strike enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.) |
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Equip
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn. Equipped creature has all abilities of Scary Mask except equip. |
Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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Cistern enters the battlefield tapped.
When Cistern enters the battlefield, sacrifice a land. : Add ![]() ![]() to your mana pool. |
1/1
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Adamantine Smith
(rare)
The Elephant
(uncommon)
Demon of Armok
(uncommon)
Lord of Smoky Mountain
(uncommon)
Ravenous Rats
(common)
Porcelain Cat
(common)
Viaduct Recoursing
(common)
Dwavern Trader
(common)
Dwarven Patrol
(common)
Corundum Vein
(common)
Dwarven Engraver
(common)
Cinnabar Strike
(common)
Scary Mask
(common)
Marble Gateway
(common)
Cistern
(basic)
Dwarf Soldier
(token)





:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
