Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
{t}, Remove a charge counter: Deal 1 damage to target creature.
 
 R 
Creature – Vampire
When Master of Desolation enters the battlefield, destroy target non-artifact creature.
Whenever a land is destroyed you may return Master of Desolation to your hand.
2/2
 U 
Creature – Dwarf
{1}{g},{t}: Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing.
1/1
 U 
Creature – Fox
Put a -1/-1 token on Magma Fox: Magma Fox gains +2/+0 until end of turn.
When Magma Fox dies, all blocking creatures get +1/-1 until end of turn.
4/4
 U 
Legendary Creature – Elephant
All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards.
Upkeep: Sacrifice at least one land and at least one creature.
*/*
 C 
Creature – Dwarf Beast
Reach, Protector (Honorary Dwarf has +0/+1 for each untapped creature you control.)
We told him that 'Dwarf' was an even bigger title than 'Sir'.
1/1
 C 
Creature – Hound
Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
 C 
Sorcery
Return target non-land permanent to its owners hand.
When a land card is put into a graveyard from anywhere, you may return this from the graveyard to your hand.
 C 
Artifact Creature – Spike Wall
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
 C 
Instant
Tap target creature and untap another target creature.

You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield.
 C 
Creature – Fish
It swims like a fish, and it isn't a duck. Ergo...
3/1
 C 
Artifact
When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
{t}, Remove a charge counter: Deal 1 damage to target creature.
 C 
Creature – Dwarf Artisan
First Strike, Protector (Tunnel Runners has +0/+1 for each untapped creature you control.)
1/1
 C 
Artifact – Mineral
When Cinnabar Strike enters the battlefield, sacrifice a land.
{t}: Add {r} to your mana pool.
{t}: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.)
 B 
Land
{t}: Add {g} to your mana pool.
{t}: Regenerate target Elephant.
 T 
Creature – Dwarf Soldier
1/1

Golden Doors (common, foil)
Master of Desolation (rare)
Dwarven Beast Tamer (uncommon)
Magma Fox (uncommon)
The Elephant (uncommon)
Honorary Dwarf (common)
Hunting Hound (common)
Cenote Mechanism (common)
Upright Spear (common)
Viaduct Recoursing (common)
Giant Otter (common)
Golden Doors (common)
Tunnel Runners (common)
Cinnabar Strike (common)
Mammoth's Graveyard (basic)
Dwarf Soldier (token)