Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Discard a land card: Choose one:
• Deal X damage to target creature. • Deal X damage to all creatures. It was only a little bit of lava
4/4
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If Soldevi Serpent deals combat damage to a player, sacrifice two lands.
If you do, draw three cards and then discard a card. The wise stand in its wake.
5/5
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, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)1/1
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All dwarves have:
:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)1/1
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When Malachite Gems enters the battlefield, sacrifice a land.
: Add to your mana pool.
Craft into :Regenerate (Exile this attached to the next permanent you cast this turn. It gains :Regenerate. Draw a card.) |
When Cinnabar Strike enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.) |
: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.1/2
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When Ravenous Rats enters the battlefield, target opponent discards a card.
1/1
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Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
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It swims like a fish, and it isn't a duck. Ergo...
3/1
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When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
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Haste
What has four legs and needs extinguishing?
3/3
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Reach
When another creature enters play, sacrifice Congress of Bonobos and put three 1/1 white monkey ape tokens into play. 3/3
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: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
Tangling Woods enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage. |
1/1
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Lavaball Evoker
(mythic)
Soldevi Serpent
(uncommon)
Dwarven Architect
(uncommon)
Lord of Smoky Mountain
(uncommon)
Malachite Gems
(common)
Cinnabar Strike
(common)
Dwarven Herbalist
(common)
Ravenous Rats
(common)
Cave Crocodile
(common)
Giant Otter
(common)
Safeguarding Lions
(common)
Speedy
(common)
Congress of Bonobos
(common)
Flourescent Cavern
(common)
Tangling Woods
(basic)
Cat
(token)


, Discard a land card: Choose one:


, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)
