Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf Lord
Lands you control are also 1/1 dwarf creatures.
Sacrifice a dwarf: Regenerate target creature.
2/2
 U 
Enchantment
Lifecanal enters play with X charge counters on it.
When a land enters the battlefield, you may put a charge counter on Lifecanal.
Sacrifice Lifecanal: Gain life equal to the number of charge counters on Lifecanal.
 U 
Creature – Dwarf Priest
Haste
{t}: Destroy target artifact. Its controller may then have it deal damage equal to its casting cost to a creature of their choice.
Decide at leisure, repent in haste. -Dwarven Proverb
1/1
 U 
Creature – Demon
Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard.
4/4
 C 
Enchantment – Aura
Enchant Creature.
Enchanted creature's power is reduced by its toughness.
 C 
Instant
You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment.
Ok men, we can handle this. Pull the lever.
... the other lever.
Ok, now put the first lever back.
... right; now, drop a forest on it and run.
 C 
Artifact – Mineral
{1}: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn.
 C 
Creature – Elf Warrior
Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play.
4/4
 C 
Creature – Crab
{u},{t}: Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)
1/3
 C 
Aura – Creature Enchantment
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard.
Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand.
 C 
Artifact Creature – Wall
Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn.
0/2
 C 
Instant
Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.)
 C 
Creature – Dwarf Knight
Vigilance
What do you mean "Headless centaur approaching"?
2/2
 C 
Artifact Creature – Cat
Grey. Somewhat ogrish.
3/1
 
 B 
Land
Cistern enters the battlefield tapped.
When Cistern enters the battlefield, sacrifice a land.
{t} : Add {u}{u}{u} to your mana pool.
 T 
Creature – Dwarf Soldier
1/1

Fortress Commander (rare)
Lifecanal (uncommon)
Magma Forge Foreman (uncommon)
Demon of Armok (uncommon)
Tunnel Fatigue (common)
Collapse (common)
Flourescent Cavern (common)
Realm Guardian (common)
Interrupting Crab (common)
Fear of the Dark (common)
Marble Gateway (common)
Appropriate Harm (common)
Knight of Reduced Stature (common)
Porcelain Cat (common)
Cistern (basic)
Dwarf Soldier (token)