Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Dwarf Knight
Vigilance
What do you mean "Headless centaur approaching"?
2/2
 
 R 
Creature – Dwarf Tamer
Whenever you put a card in your hand – Tap all tapped creatures and untap all tapped creatures.
Cards drawn, or searched for, count.
2/2
 U 
Creature – Dwarf Lord
All dwarves have:
{t}:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
1/1
 U 
Creature – Dwarf Soldier
Whenever Dwarven Army takes damage, put that many 1/1 white dwarf soldier tokens into play.
Quis contego ipsos patronus?
2/3
 U 
Legendary Creature – Elephant
All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards.
Upkeep: Sacrifice at least one land and at least one creature.
*/*
 C 
Creature – Dwarf Merchant
Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
 C 
Aura – Creature Enchantment
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard.
Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand.
 C 
Artifact – Equipment
Equip {2}
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn.
Equipped creature has all abilities of Scary Mask except equip.
 C 
Creature – Cat
When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
 C 
Creature – Dwarf Soldier
Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
 C 
Enchantment – Aura
Enchant Creature.
Enchanted creature's power is reduced by its toughness.
 C 
Artifact – Mineral
When Corundum Vein enters the battlefield, sacrifice a land.
{t}: Add {u} to your mana pool.
{t}: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.)
{3}{r}
 
 C 
Creature – Cat
Haste
What has four legs and needs extinguishing?
3/3
 C 
Creature – Goblin Scout
Mountainwalk
1/1
 B 
Land
Tangling Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{g},{t}, Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage.
 T 
Creature – Dwarf Soldier
1/1

Knight of Reduced Stature (common, foil)
Norrit Wrangler (rare)
Lord of Smoky Mountain (uncommon)
Dwarven Army (uncommon)
The Elephant (uncommon)
Dwavern Trader (common)
Fear of the Dark (common)
Scary Mask (common)
Safeguarding Lions (common)
Dwarven Patrol (common)
Tunnel Fatigue (common)
Corundum Vein (common)
Speedy (common)
Goblin Mountaineer (common)
Tangling Woods (basic)
Dwarf Soldier (token)