Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Corundum Vein enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.) |
All creatures have deathtouch.
The ashes cooled.
The fortress became still. One dwarf rode forth, carrying its legacy. 2/2
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![]() , : Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing. 1/1
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: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.1/1
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All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards. Upkeep: Sacrifice at least one land and at least one creature. */*
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Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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Job cancelled due to lack of fish...
Job cancelled due to lack of water... Job cancelled due to excess of leviathan. 1/2
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When Obsidian Shards enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.) |
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First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
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First Strike, Protector (Tunnel Runners has +0/+1 for each untapped creature you control.)
1/1
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: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
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Destroy target attacking or tapped creature.
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Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
Smelting Chamber enters the battlefield tapped.
:Add to your mana pool.
![]() ,Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact. |
1/1
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Corundum Vein
(common, foil)
Rakrum, Lord of Ruin
(mythic)
Dwarven Beast Tamer
(uncommon)
Toy Maker
(uncommon)
The Elephant
(uncommon)
Upright Spear
(common)
Vesuvan Engineer
(common)
Obsidian Shards
(common)
Dwarven Militia
(common)
Dwavern Trader
(common)
Tunnel Runners
(common)
Flourescent Cavern
(common)
Royal Order 12333
(common)
Appropriate Harm
(common)
Smelting Chamber
(basic)
Dwarf Soldier
(token)
: Add 


