Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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: Any number of target creatures are 5/5 until end of turn.5/5
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If Soldevi Serpent deals combat damage to a player, sacrifice two lands.
If you do, draw three cards and then discard a card. The wise stand in its wake.
5/5
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As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way. |
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Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
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When Malachite Gems enters the battlefield, sacrifice a land.
: Add to your mana pool.
Craft into :Regenerate (Exile this attached to the next permanent you cast this turn. It gains :Regenerate. Draw a card.) |
, : Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)1/3
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Return target non-land permanent to its owners hand.
When a land card is put into a graveyard from anywhere, you may return this from the graveyard to your hand. |
: You may put a land from you hand into play.No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
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: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
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Grey. Somewhat ogrish.
3/1
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When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
Tunnels of Mayapore enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice a land: Search your deck for a basic land, reveal it, put it into your hand, and shuffle your library. |
1/1
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Dwarven Militia
(common, foil)
Lord of Verdant Mountain
(mythic)
Soldevi Serpent
(uncommon)
Magma Chamber
(uncommon)
Overly Hasty Crane
(uncommon)
Malachite Gems
(common)
Interrupting Crab
(common)
Cenote Mechanism
(common)
Dwarven Engraver
(common)
Flourescent Cavern
(common)
Upright Spear
(common)
Necrodwarf
(common)
Porcelain Cat
(common)
Limestone Deposit
(common)
Tunnels of Mayapore
(basic)
Dwarf Soldier
(token)



: Any number of target creatures are 5/5 until end of turn.


