Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
: Destroy target artifact. Its controller may then have it deal damage equal to its casting cost to a creature of their choice.Decide at leisure, repent in haste. -Dwarven Proverb
1/1
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Lands you control are also 1/1 dwarf creatures.
Sacrifice a dwarf: Regenerate target creature. 2/2
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As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way. |
Enchant Target Creature.
Enchanted creature may not attack or block. If enchanted creature becomes tapped, return Hole to its owners hand. |
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Enchant target creature.
Enchanted creature has Haste. Sacrifice a land: Return Light a Fire Under It to its owner's hand. |
When Corundum Vein enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.) |
Dwarven Caravan has landwalk of each type of land you control.
Not mountains, not snow, not even the hated islands shall stop us reaching our beloved mountains. Strike the earth!
2/2
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First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
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When Cinnabar Strike enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.) |
Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
Job cancelled due to lack of fish...
Job cancelled due to lack of water... Job cancelled due to excess of leviathan. 1/2
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You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment. Ok men, we can handle this. Pull the lever.
... the other lever. Ok, now put the first lever back. ... right; now, drop a forest on it and run. |
Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
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Non-Basic lands do not untap during their owners untap phase.
: Add to your mana pool. |
1/1
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Magma Forge Foreman
(uncommon, foil)
Fortress Commander
(rare)
Magma Chamber
(uncommon)
Hole
(uncommon)
Light a Fire Under It
(uncommon)
Corundum Vein
(common)
Dwarven Caravan
(common)
Dwarven Militia
(common)
Cave Crocodile
(common)
Cinnabar Strike
(common)
Appropriate Harm
(common)
Vesuvan Engineer
(common)
Collapse
(common)
Dwarven Hunting Beast
(common)
Arching Caverns
(basic)
Dwarf Soldier
(token)

: Destroy target artifact. Its controller may then have it deal damage equal to its casting cost to a creature of their choice.



