Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elephant
Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
 
 R 
Creature – Dwarf
Sacrifice a land: Put a +1/+1 counter on target creature.
There's only one way to get temperatures that high in a hurry, laddie – and we're already at war with the elves...
1/1
 U 
Creature – Dwarf Engineer
{t}, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)
1/1
 U 
Aura – Enchant Creature
Enchant target creature.
Enchanted creature has Haste.
Sacrifice a land: Return Light a Fire Under It to its owner's hand.
 U 
Creature – Dwarf Smith
{t}: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.
1/1
{3}{r}
 
 C 
Creature – Cat
Haste
What has four legs and needs extinguishing?
3/3
 C 
Creature – Dwarf Knight
Vigilance
What do you mean "Headless centaur approaching"?
2/2
 C 
Creature – Dwarf Merchant
Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
 C 
Creature – Dwarf
First Strike
{2}, Sacrifice a land: Dwarven Miner gains +2/+0 until end of turn
All dwarves can mine. A dwarf claiming it as his profession must be something unusual indeed.
1/2
 C 
Creature – Dwarf Skeleton
Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
 C 
Creature – Fish
Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads!
3/3
 C 
Colour indicator MULTI Artifact – Equipment
Equip {1}
Equipped creature has all abilities of Aurora Boots except equip.
Aurora Boots is every colour and has +1/+0.
Reach.
 C 
Aura – Creature Enchantment
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard.
Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand.
 C 
Aura – Enchantment
Enchant Target Creature with power less than 2.
Enchanted creature is unblockable.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
 B 
Land
Calm Plains enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t},{w},Sacrifice Calm Plains: Until end of turn, permanents enter the battlefield tapped.
The cat-rider goblin clan found these dew covered plains worthy of their resepct.
 T 
Creature – Dwarf Soldier
1/1

Dwarven Hunting Beast (common, foil)
Adamantine Smith (rare)
Dwarven Architect (uncommon)
Light a Fire Under It (uncommon)
Toy Maker (uncommon)
Speedy (common)
Knight of Reduced Stature (common)
Dwavern Trader (common)
Dwarven Miner (common)
Tunnel Skeleton (common)
Coelacanth (common)
Aurora Boots (common)
Fear of the Dark (common)
Hide Root Basket (common)
Calm Plains (basic)
Dwarf Soldier (token)