Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
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![]() , or sacrfice an island, sacrifice Countershield: Counter Target SpellWatch this, it's a classic...
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Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
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: Change any targets of a spell or ability you control.It's connected to something. Somewhere.
Crank it! 1/1
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, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)1/1
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When Obsidian Shards enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.) |
First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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Enchant Creature.
Enchanted creature's power is reduced by its toughness. |
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When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
, Remove a charge counter: Deal 1 damage to target creature. |
Enchant Target Creature with power less than 2.
Enchanted creature is unblockable. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads! 3/3
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Mountainwalk
1/1
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: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.1/2
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Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
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Tunnels of Mayapore enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice a land: Search your deck for a basic land, reveal it, put it into your hand, and shuffle your library. |
1/1
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Dwavern Trader
(common, foil)
Countershield
(rare)
Overly Hasty Crane
(uncommon)
Anthracite Mechanism
(uncommon)
Dwarven Architect
(uncommon)
Obsidian Shards
(common)
Dwarven Militia
(common)
Tunnel Fatigue
(common)
Golden Doors
(common)
Hide Root Basket
(common)
Coelacanth
(common)
Goblin Mountaineer
(common)
Dwarven Herbalist
(common)
Dwarven Hunting Beast
(common)
Tunnels of Mayapore
(basic)
Dwarf Soldier
(token)


, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)