Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
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When you draw a card, you may sacrifice a land.
If you do, after you draw that card, discard a card and draw another card. |
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. Fertilise the mushrooms!
- Warcry (trad). 0/5
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All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards. Upkeep: Sacrifice at least one land and at least one creature. */*
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, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)1/1
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We think it was attracted by all the cats.
3/2
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Return target non-land permanent to its owners hand.
When a land card is put into a graveyard from anywhere, you may return this from the graveyard to your hand. |
First Strike
, Sacrifice a land: Dwarven Miner gains +2/+0 until end of turnAll dwarves can mine. A dwarf claiming it as his profession must be something unusual indeed.
1/2
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: You may put a land from you hand into play.No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
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Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
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Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
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: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
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Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
, : Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)1/3
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Smelting Chamber enters the battlefield tapped.
:Add to your mana pool.
![]() ,Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact. |
1/1
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Tunnel Skeleton
(common, foil)
Motherlode Stone
(rare)
Floodgate
(uncommon)
The Elephant
(uncommon)
Trained Mushroomer
(uncommon)
Coheleach
(common)
Cenote Mechanism
(common)
Dwarven Miner
(common)
Dwarven Engraver
(common)
Dwarven Patrol
(common)
Dwavern Trader
(common)
Flourescent Cavern
(common)
Appropriate Harm
(common)
Interrupting Crab
(common)
Smelting Chamber
(basic)
Monkey
(token)



, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)
