Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Amethyst Man costs
less to cast for each land in target opponents graveyard.
When Amethyst Man dies, search your library for an artifact or land, and put it into play tapped. A strange crystalline creature the shape of a man. It is found deep underground.
6/7
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Equip
Equipped creature has all abilities of Mithril Shirt, except Equip. Protector (Mithril Shirt has +0/+1 for each untapped creature you control.) |
Elven Diplomacy costs
less to cast for each land in an opponent's graveyard.
Put X 1/1 green elf creature tokens into play under your control. |
Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard. 4/4
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Job cancelled due to lack of fish...
Job cancelled due to lack of water... Job cancelled due to excess of leviathan. 1/2
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First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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Tap target creature and untap another target creature.
You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield. |
Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
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Deal X damage to target creature, where X is the number of lands in graveyards.
If that creature dies this turn, gain life equal to its power. Dwarves roam new paths after death.
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First Strike
, Sacrifice a land: Dwarven Miner gains +2/+0 until end of turnAll dwarves can mine. A dwarf claiming it as his profession must be something unusual indeed.
1/2
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: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. |
When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
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When Malachite Gems enters the battlefield, sacrifice a land.
: Add to your mana pool.
Craft into :Regenerate (Exile this attached to the next permanent you cast this turn. It gains :Regenerate. Draw a card.) |
Haste
What has four legs and needs extinguishing?
3/3
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Smelting Chamber enters the battlefield tapped.
:Add to your mana pool.
![]() ,Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact. |
1/1
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Amethyst Man
(rare)
Mithril Shirt
(uncommon)
Elven Diplomacy
(uncommon)
Demon of Armok
(uncommon)
Vesuvan Engineer
(common)
Dwarven Militia
(common)
Viaduct Recoursing
(common)
Dwarven Hunting Beast
(common)
Soul Channel
(common)
Dwarven Miner
(common)
Flourescent Cavern
(common)
Safeguarding Lions
(common)
Malachite Gems
(common)
Speedy
(common)
Smelting Chamber
(basic)
Dwarf Soldier
(token)
less to cast for each land in target opponents graveyard.





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