Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Dwarf
{t}:Deal 1 damage to target creature or player.
When Bolir, Oracle of Toreft deals damage to a player, you may Dig 5.
2/2
 U 
Creature – Demon
Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard.
4/4
 U 
Creature – Wall
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.
Fertilise the mushrooms!
- Warcry (trad).
0/5
 U 
Creature – Dwarf Engineer
{t}, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)
1/1
 C 
Artifact – Equipment
Equip {2}
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn.
Equipped creature has all abilities of Scary Mask except equip.
 C 
Instant
Destroy target attacking or tapped creature.
 C 
Creature – Dwarf Wizard
Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
 C 
Creature – Goblin Scout
Mountainwalk
1/1
 C 
Creature – Dwarf
{t}: You may put a land from you hand into play.
No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
 C 
Instant
Tap target creature and untap another target creature.

You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield.
 C 
Artifact – Mineral
When Limestone Deposit enters the battlefield, sacrifice a land.
{t}: Add {w} to your mana pool.
{t}:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.)
 C 
Creature – Elephant
Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
 C 
Artifact Creature – Spike Wall
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
 C 
Creature – Fish
It swims like a fish, and it isn't a duck. Ergo...
3/1
 B 
Land
Deepest Delvings enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{b},{t}, Sacrifice Deepest Delvings: Destroy target dwarf.
 T 
Creature – Dwarf Soldier
1/1

Bolir, Oracle of Toreft (mythic)
Demon of Armok (uncommon)
Floodgate (uncommon)
Dwarven Architect (uncommon)
Scary Mask (common)
Royal Order 12333 (common)
Necrodwarf (common)
Goblin Mountaineer (common)
Dwarven Engraver (common)
Viaduct Recoursing (common)
Limestone Deposit (common)
Dwarven Hunting Beast (common)
Upright Spear (common)
Giant Otter (common)
Deepest Delvings (basic)
Dwarf Soldier (token)