Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Amethyst Man costs
less to cast for each land in target opponents graveyard.
When Amethyst Man dies, search your library for an artifact or land, and put it into play tapped. A strange crystalline creature the shape of a man. It is found deep underground.
6/7
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: Change any targets of a spell or ability you control.It's connected to something. Somewhere.
Crank it! 1/1
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Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
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, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)1/1
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, : Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage)1/3
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When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
, Remove a charge counter: Deal 1 damage to target creature. |
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
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Deal X damage to target creature, where X is the number of lands in graveyards.
If that creature dies this turn, gain life equal to its power. Dwarves roam new paths after death.
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Mountainwalk
1/1
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When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.1/2
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Tap target creature and untap another target creature.
You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield. |
Garden of Statues enters the battlefield tapped.
: Add to your mana pool.
, ,Sacrifice Garden of Statues: Until end of turn target creature is an artifact that is the colour, or colours, of your choice. |
1/1
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Amethyst Man
(rare)
Anthracite Mechanism
(uncommon)
Overly Hasty Crane
(uncommon)
Trained Mushroomer
(uncommon)
Interrupting Crab
(common)
Golden Doors
(common)
Upright Spear
(common)
Hunting Hound
(common)
Dwarven Hunting Beast
(common)
Soul Channel
(common)
Goblin Mountaineer
(common)
Limestone Deposit
(common)
Dwarven Herbalist
(common)
Viaduct Recoursing
(common)
Garden of Statues
(basic)
Monkey
(token)
less to cast for each land in target opponents graveyard.

, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)

