Strike The Earth: Virtual Booster

Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
{r}: Dweller in Lava gains +1/+0 until end of turn.
Sacrifice a land: Target creature gains +1/-1 until end of turn.
4/4
 U 
Creature – Dwarf Engineer
{t}, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)
1/1
 U 
Sorcery
As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way.
 U 
Creature – Elephant
Trample, Protector (Tame Elephant has +0/+1 for each untapped creature you control.)
Untap Tame Elephant whenever a land enters the battlefield.
3/1
 C 
Instant
Tap target creature and untap another target creature.

You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield.
 C 
Artifact Creature – Spike Wall
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
 C 
Artifact – Mineral
When Malachite Gems enters the battlefield, sacrifice a land.
{t}: Add {g} to your mana pool.
Craft into {g}:Regenerate (Exile this attached to the next permanent you cast this turn. It gains {g}:Regenerate. Draw a card.)
 C 
Creature – Goblin Scout
Mountainwalk
1/1
 C 
Artifact – Mineral
When Corundum Vein enters the battlefield, sacrifice a land.
{t}: Add {u} to your mana pool.
{t}: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.)
 C 
Creature – Dwarf Soldier
Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
 C 
Creature – Dwarf Wizard
Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
 C 
Artifact
When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
{t}, Remove a charge counter: Deal 1 damage to target creature.
 C 
Instant
Choose one -
Target creature gets +2/+2 until end of turn.
or Prevent all combat damage that would be dealt this turn.
 C 
Artifact – Mineral
When Limestone Deposit enters the battlefield, sacrifice a land.
{t}: Add {w} to your mana pool.
{t}:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.)
 B 
Land
Smelting Chamber enters the battlefield tapped.
{t}:Add {r} to your mana pool.
{r}{t},Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact.
Cat
 T 
Creature – Cat
1/1

Dweller in Lava (rare)
Dwarven Architect (uncommon)
Magma Chamber (uncommon)
Tame Elephant (uncommon)
Viaduct Recoursing (common)
Upright Spear (common)
Malachite Gems (common)
Goblin Mountaineer (common)
Corundum Vein (common)
Dwarven Patrol (common)
Necrodwarf (common)
Golden Doors (common)
Bubble Bulbs (common)
Limestone Deposit (common)
Smelting Chamber (basic)
Cat (token)