Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
When you draw a card, you may sacrifice a land.
If you do, after you draw that card, discard a card and draw another card.
 U 
Instant
Until the end of the turn, all of your creatures fly.
A fine carving of a goblin stealing a sapphire-studden balloon.
 U 
Enchantment
Lifecanal enters play with X charge counters on it.
When a land enters the battlefield, you may put a charge counter on Lifecanal.
Sacrifice Lifecanal: Gain life equal to the number of charge counters on Lifecanal.
 U 
Creature – Dwarf Shaman
{t}, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.
1/1
 C 
Instant
Choose one -
Target creature gets +2/+2 until end of turn.
or Prevent all combat damage that would be dealt this turn.
 C 
Creature – Dwarf Warrior
{t}: Target creature with power 2 or less is unblockable this turn.
1/1
 C 
Creature – Elf Warrior
Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play.
4/4
 C 
Creature – Dwarf Soldier
First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
 C 
Creature – Crocodile
Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
 C 
Enchantment – Aura
Enchant Creature.
Enchanted creature's power is reduced by its toughness.
 C 
Artifact – Equipment
Equip {2}
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn.
Equipped creature has all abilities of Scary Mask except equip.
 C 
Creature – Fish
Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads!
3/3
 C 
Artifact – Mineral
When Cinnabar Strike enters the battlefield, sacrifice a land.
{t}: Add {r} to your mana pool.
{t}: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.)
 C 
Artifact – Mineral
When Limestone Deposit enters the battlefield, sacrifice a land.
{t}: Add {w} to your mana pool.
{t}:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.)
 B 
Land
Non-Basic lands do not untap during their owners untap phase.
{t}: Add {b} to your mana pool.
 T 
Creature – Monkey
1/1

Motherlode Stone (rare)
Overly Hasty Crane (uncommon)
Lifecanal (uncommon)
Reader of Entrails (uncommon)
Bubble Bulbs (common)
Dwarven Warriors (common)
Realm Guardian (common)
Dwarven Militia (common)
Cave Crocodile (common)
Tunnel Fatigue (common)
Scary Mask (common)
Coelacanth (common)
Cinnabar Strike (common)
Limestone Deposit (common)
Arching Caverns (basic)
Monkey (token)