Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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![]() , or sacrfice an island, sacrifice Countershield: Counter Target SpellWatch this, it's a classic...
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Haste
: Destroy target artifact. Its controller may then have it deal damage equal to its casting cost to a creature of their choice.Decide at leisure, repent in haste. -Dwarven Proverb
1/1
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Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard. 4/4
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![]() , : Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing. 1/1
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We think it was attracted by all the cats.
3/2
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Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
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Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
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First Strike
, Sacrifice a land: Dwarven Miner gains +2/+0 until end of turnAll dwarves can mine. A dwarf claiming it as his profession must be something unusual indeed.
1/2
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When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
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Dwarven Caravan has landwalk of each type of land you control.
Not mountains, not snow, not even the hated islands shall stop us reaching our beloved mountains. Strike the earth!
2/2
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Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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Enchant Target Creature with power less than 2.
Enchanted creature is unblockable. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
First Strike, Protector (Tunnel Runners has +0/+1 for each untapped creature you control.)
1/1
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Smelting Chamber enters the battlefield tapped.
:Add to your mana pool.
![]() ,Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact. |
1/1
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Upright Spear
(common, foil)
Countershield
(rare)
Magma Forge Foreman
(uncommon)
Demon of Armok
(uncommon)
Dwarven Beast Tamer
(uncommon)
Coheleach
(common)
Dwarven Hunting Beast
(common)
Tunnel Skeleton
(common)
Dwarven Miner
(common)
Safeguarding Lions
(common)
Dwarven Caravan
(common)
Hunting Hound
(common)
Hide Root Basket
(common)
Tunnel Runners
(common)
Smelting Chamber
(basic)
Cat
(token)



: Destroy target artifact. Its controller may then have it deal damage equal to its casting cost to a creature of their choice.
