Strike The Earth: Virtual Booster
| Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you draw a card, you may sacrifice a land.
If you do, after you draw that card, discard a card and draw another card. |
Equip
Equipped creature has +0/+2 and all abilities of Mithril Underwear, except equip. Lifelink. He was in a strange mood when he made this, that's for sure.
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Put a -1/-1 token on Magma Fox: Magma Fox gains +2/+0 until end of turn.
When Magma Fox dies, all blocking creatures get +1/-1 until end of turn. 4/4
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, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)1/1
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When Ravenous Rats enters the battlefield, target opponent discards a card.
1/1
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Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play. 4/4
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When Cinnabar Strike enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.) |
Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
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When Corundum Vein enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.) |
Grey. Somewhat ogrish.
3/1
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When Safeguarding Lions enters the battlefield, gain 3 life.
3/1
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Equip
Equipped creature has all abilities of Aurora Boots except equip. Aurora Boots is every colour and has +1/+0. Reach. |
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Dwarven Hunting Beast attacks each turn if able.
Trained in caverns deep underground, these beasts now roam the wilds, searching for bears to bring home.
2/3
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Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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Smelting Chamber enters the battlefield tapped.
:Add to your mana pool.
![]() ,Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact. |
1/1
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Motherlode Stone
(rare)
Mithril Underwear
(uncommon)
Magma Fox
(uncommon)
Trained Mushroomer
(uncommon)
Ravenous Rats
(common)
Realm Guardian
(common)
Cinnabar Strike
(common)
Cave Crocodile
(common)
Corundum Vein
(common)
Porcelain Cat
(common)
Safeguarding Lions
(common)
Aurora Boots
(common)
Dwarven Hunting Beast
(common)
Hunting Hound
(common)
Smelting Chamber
(basic)
Dwarf Soldier
(token)

, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)
Artifact – Equipment