Strike The Earth: Virtual Booster

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Mechanics | Skeleton | White Decklist
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf
Sacrifice a land: Put a +1/+1 counter on target creature.
There's only one way to get temperatures that high in a hurry, laddie – and we're already at war with the elves...
1/1
 U 
Legendary Creature – Elephant
All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards.
Upkeep: Sacrifice at least one land and at least one creature.
*/*
 U 
Creature – Demon
Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard.
4/4
 U 
Creature – Dwarf Lord
All dwarves have:
{t}:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
1/1
 C 
Creature – Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
1/1
 C 
Artifact Creature – Cat
Grey. Somewhat ogrish.
3/1
 C 
Instant
Tap target creature and untap another target creature.

You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield.
 C 
Creature – Dwarf Merchant
Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
 C 
Creature – Dwarf Soldier
Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
 C 
Artifact – Mineral
When Corundum Vein enters the battlefield, sacrifice a land.
{t}: Add {u} to your mana pool.
{t}: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.)
 C 
Creature – Dwarf
{t}: You may put a land from you hand into play.
No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
 C 
Artifact – Mineral
When Cinnabar Strike enters the battlefield, sacrifice a land.
{t}: Add {r} to your mana pool.
{t}: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.)
 C 
Artifact – Equipment
Equip {2}
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn.
Equipped creature has all abilities of Scary Mask except equip.
 C 
Artifact Creature – Wall
Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn.
0/2
 
 B 
Land
Cistern enters the battlefield tapped.
When Cistern enters the battlefield, sacrifice a land.
{t} : Add {u}{u}{u} to your mana pool.
 T 
Creature – Dwarf Soldier
1/1

Adamantine Smith (rare)
The Elephant (uncommon)
Demon of Armok (uncommon)
Lord of Smoky Mountain (uncommon)
Ravenous Rats (common)
Porcelain Cat (common)
Viaduct Recoursing (common)
Dwavern Trader (common)
Dwarven Patrol (common)
Corundum Vein (common)
Dwarven Engraver (common)
Cinnabar Strike (common)
Scary Mask (common)
Marble Gateway (common)
Cistern (basic)
Dwarf Soldier (token)