Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all walls.
Then Each player sacrifices a land. Then Each player sacrifices 2 creatures or 1 artifact. From below it rose.
No chain could bind it, nor fortification contain it. For three days it roamed the mountain, destroying all that caught its eye. |
: Change any targets of a spell or ability you control.It's connected to something. Somewhere.
Crank it! 1/1
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Whenever Dwarven Army takes damage, put that many 1/1 white dwarf soldier tokens into play.
Quis contego ipsos patronus?
2/3
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All dwarves have:
:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)1/1
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Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard. Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand. |
When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play. 4/4
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Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads! 3/3
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Dwarven Caravan has landwalk of each type of land you control.
Not mountains, not snow, not even the hated islands shall stop us reaching our beloved mountains. Strike the earth!
2/2
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: You may put a land from you hand into play.No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
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First Strike
And here, we send our highly trained band of Dwarven Maniacs to assault the fortified tree position the goblins have taken...
2/3
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Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
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Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
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Mountainwalk
1/1
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: Add to your mana pool.
: Regenerate target Elephant. |
1/1
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Gubern, the Tunneler
(rare)
Anthracite Mechanism
(uncommon)
Dwarven Army
(uncommon)
Lord of Smoky Mountain
(uncommon)
Fear of the Dark
(common)
Limestone Deposit
(common)
Realm Guardian
(common)
Coelacanth
(common)
Dwarven Caravan
(common)
Dwarven Engraver
(common)
Dwarven Militia
(common)
Necrodwarf
(common)
Tunnel Skeleton
(common)
Goblin Mountaineer
(common)
Mammoth's Graveyard
(basic)
Dwarf Soldier
(token)




:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
