Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender, Flash (You may cast this any time you could cast an instant)
When Supporting Wall leaves the battlefield bury all attacking creatures. (Destroy them, they cannot regenerate.) 0/4
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When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. Fertilise the mushrooms!
- Warcry (trad). 0/5
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All dwarves have:
:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)1/1
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![]() , : Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing. 1/1
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Enchant Creature.
Enchanted creature's power is reduced by its toughness. |
When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
, Remove a charge counter: Deal 1 damage to target creature. |
Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
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Grey. Somewhat ogrish.
3/1
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Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
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: You may put a land from you hand into play.No matter how large the digging, it isn't considered a room until it has been polished and engraved.
1/2
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Enchant Target Creature with power less than 2.
Enchanted creature is unblockable. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.)
1/1
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Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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Tap target creature and untap another target creature.
You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield. |
Tangling Woods enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage. |
1/1
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Supporting Wall
(rare)
Floodgate
(uncommon)
Lord of Smoky Mountain
(uncommon)
Dwarven Beast Tamer
(uncommon)
Tunnel Fatigue
(common)
Golden Doors
(common)
Dwavern Trader
(common)
Porcelain Cat
(common)
Tunnel Skeleton
(common)
Dwarven Engraver
(common)
Hide Root Basket
(common)
Dwarven Patrol
(common)
Marble Gateway
(common)
Viaduct Recoursing
(common)
Tangling Woods
(basic)
Cat
(token)



:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
