Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender, Flash (You may cast this any time you could cast an instant)
When Supporting Wall leaves the battlefield bury all attacking creatures. (Destroy them, they cannot regenerate.) 0/4
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: Change any targets of a spell or ability you control.It's connected to something. Somewhere.
Crank it! 1/1
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Enchant target creature.
Enchanted creature has Haste. Sacrifice a land: Return Light a Fire Under It to its owner's hand. |
: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.1/1
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Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard. Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand. |
Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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It swims like a fish, and it isn't a duck. Ergo...
3/1
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When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
, Remove a charge counter: Deal 1 damage to target creature. |
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Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
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Reach
When another creature enters play, sacrifice Congress of Bonobos and put three 1/1 white monkey ape tokens into play. 3/3
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: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.1/2
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Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.) |
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Reach, Protector (Honorary Dwarf has +0/+1 for each untapped creature you control.)
We told him that 'Dwarf' was an even bigger title than 'Sir'.
1/1
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Mountainwalk
1/1
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Tangling Woods enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage. |
1/1
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Supporting Wall
(rare)
Anthracite Mechanism
(uncommon)
Light a Fire Under It
(uncommon)
Toy Maker
(uncommon)
Fear of the Dark
(common)
Marble Gateway
(common)
Giant Otter
(common)
Golden Doors
(common)
Vesuvan Fisherdwarf
(common)
Congress of Bonobos
(common)
Dwarven Herbalist
(common)
Appropriate Harm
(common)
Honorary Dwarf
(common)
Goblin Mountaineer
(common)
Tangling Woods
(basic)
Cat
(token)




: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.