Strike The Earth: Virtual Booster
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| Mechanics | Skeleton | White Decklist |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Limestone Deposit enters the battlefield, sacrifice a land.
: Add to your mana pool.
:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.) |
Amethyst Man costs
less to cast for each land in target opponents graveyard.
When Amethyst Man dies, search your library for an artifact or land, and put it into play tapped. A strange crystalline creature the shape of a man. It is found deep underground.
6/7
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Put a -1/-1 token on Magma Fox: Magma Fox gains +2/+0 until end of turn.
When Magma Fox dies, all blocking creatures get +1/-1 until end of turn. 4/4
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If Soldevi Serpent deals combat damage to a player, sacrifice two lands.
If you do, draw three cards and then discard a card. The wise stand in its wake.
5/5
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When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. Fertilise the mushrooms!
- Warcry (trad). 0/5
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First Strike, Protector (Tunnel Runners has +0/+1 for each untapped creature you control.)
1/1
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Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads! 3/3
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: Target creature with power 2 or less is unblockable this turn.1/1
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Equip
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn. Equipped creature has all abilities of Scary Mask except equip. |
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard. Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand. |
Deal X damage to target creature, where X is the number of lands in graveyards.
If that creature dies this turn, gain life equal to its power. Dwarves roam new paths after death.
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Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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When Corundum Vein enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.) |
Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
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Redmine enters the battlefield tapped.
: Search your library for a Mountain and put in into your hand. |
1/1
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Limestone Deposit
(common, foil)
Amethyst Man
(rare)
Magma Fox
(uncommon)
Soldevi Serpent
(uncommon)
Floodgate
(uncommon)
Tunnel Runners
(common)
Coelacanth
(common)
Dwarven Warriors
(common)
Scary Mask
(common)
Fear of the Dark
(common)
Soul Channel
(common)
Hunting Hound
(common)
Corundum Vein
(common)
Dwavern Trader
(common)
Redmine
(basic)
Cat
(token)
: Add
less to cast for each land in target opponents graveyard.



