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Mechanics | Skeleton | White Decklist |
CardName: Lifecanal Cost: {X}{W} Type: Enchantment Pow/Tgh: / Rules Text: Lifecanal enters play with X charge counters on it. When a land enters the battlefield, you may put a charge counter on Lifecanal. Sacrifice Lifecanal: Gain life equal to the number of charge counters on Lifecanal. Flavour Text: Set/Rarity: Strike The Earth Uncommon |
Code: UW02 History: [-] Add your comments: |
Playing with balance here a bit - but white likes things to build up, doesn't like land destruction so much - and Stream of Life is venerable but unused.
I'm not sure if it's over or under costed, so it's probably about right.
Costing looks okay. Unfortunately it's far too wordy, and when properly templated would be even more wordy because "Landfall" doesn't actually mean anything.
Grumble. Can it be done? I really quite like this semi-cycle.
How about:
> Diverted Irrigation,


, Sacrifice ~: Target player gains life equal to the number of charge counters on ~ plus the number of lands you control.
Enchantment
~ ETBs with X charge counters on it.
Although that double-counts your lands... so as an alternative:
> Diverted Irrigation,

Enchantment
Sacrifice ~: Choose one - target player gains X life, or prevent the next X damage that would be dealt to target creature or player this turn. X is the number of lands you control.
Oh, I was wanting to count opponents lands entering too.
Oh. That's not landfall then. (Khalni Heart Expedition would be far better if it worked like that.)
Yeah, true. This is a card I really should have put my thoughts on, rather than going straight for wording.
made shorter and workier, I hope.
Yay, that's much nicer.
play->battlefield
made optional
This card worked pretty much as intended.
Remove the word Aura!
Otherwise, yes.
fix horrible typeline