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Code: BL02 History: [-] Add your comments: |
Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | White Decklist |
Code: BL02 History: [-] Add your comments: |
I can't resist putting this in the set. I probably SHOULD resist, but I'm not going to.
Muahahahah.
-> common
-> common
Probably the weakest card in the entire set. Until you've got (((THE ELEPHANT))) in play.
...out of set, it has been pointed out to me, that Changelings exist, making this potentially rather good.
Meh. No better than Swarmyard, which was printed when they knew Changelings were coming.
True. It's only "Potentially A bit good" not "Runandhide". I've added an extra elephant to the set anyway.
By far the weakest of the cycle, for limited.
It doesn't produce green mana, and it needs to.
Also - green really wants some form of mana acceleration.
Basic Land Slot? Yes please! Add one elephant to the common cycle and you got a draft archetype...
There's several elephants in the set, yes.
@jmg: Note that the set is currently only 100 cards, with 48 commons. So a given booster has a 1 in 5 chance of getting this, but a 10 in 48 chance of getting any common; i.e. this is actually less frequent than the commons.
(I have mentioned to Vitenka that 100 cards is too small for a standalone set.)
It is worth noting that Swarmyard was rare, though.
And as for the cycle comment, yeah, I don't count this as the green member of any cycle until it has some green mana symbol on the card.
The set being small was mainly a decision to make it more likely I'd actually finish it.
I'm not averse to adding a few more commons.
Also: Said draft archetype failed horribad. (Partly because there just happened to be very few greens in the second two boosters, including NONE of the combat trick, and partly because it doesn't make green mana)
Still, it seems like it should work, and was indeed a design intent. (Well, it was like, the whole reason I added this card. Having added htis card, I made a couple of critters into elephants.)
Ah, in that case now that you've finished it enough to do a first draft, and are looking to work on it a bit more, I suggest you do indeed add something like 5-10 commons, 5 uncommons and 5 rares.
That's like a while extra set!
Off the top of my head:
Common white wants a creature removal spell
Common/Uncommon white wants a protection spell like Rebuff the Wicked or Shelter
Common blue wants a conditional counterspell (like Mana Leak or Thoughtbind)
Common or uncommon black wants a Raise Dead or Zombify card
Common red really wants an artifact destruction card
Common white or green wants a lifegain card and an enchantment destruction card
Uncommon white could have something to grant lifelink or first strike
Uncommon blue seems to be missing a card already (ah - this is because the Crane is a common in an uncommon slot), but badly wants a couple of noncreature spells; bounce, counter, -N/-0 or "becomes 1/1", tap and/or doesn't untap, etc
Common or uncommon black could have a player-loses-life card
Red could have a +1/-1 creature or spell (like Flowstone Blade, Flowstone Crusher etc)
Uncommon green (or artifact) wants something to grant trample
Common or uncommon artifact really wants an equipment that grants a power bonus! You have none so far!
All colours want more noncreature cards, particularly instants - you even commented on this yourself.
And flavour-wise, you haven't got much by way of:
There ought to be enough there for at least 20 more cards...
I'm really more terrified of the stack of common mostly-vanilla creatures I'd need to make to pad that out. Though there are all the nobles and such.
You don't, really. You've massively oversupplied with creatures already. Each colour could stand to receive a noncreature common, a noncreature uncommon and a noncreature rare and the set would be fine. My 23 nonland cards were 19 creatures and 4 noncreatures! I normally can barely dream of getting that many vaguely playable creatures.
It's certainly plausible that some of your creatures need to be more vanillaish - that's the case in most custom sets. But you've got 2 vanillas in blue that I remember, and at least one French vanilla in red, so you're even doing okay on that front.
make code basic again
was elephant's graveyard reprint; made slightly better
was elephant's graveyard reprint; made slightly better