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CardName: Scary Mask Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equip {2} Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn. Equipped creature has all abilities of Scary Mask except equip. Flavour Text: Set/Rarity: Strike The Earth Common

Scary Mask
{1}
 
 C 
Artifact – Equipment
Equip {2}
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn.
Equipped creature has all abilities of Scary Mask except equip.
Updated on 09 Aug 2013 by Vitenka

Code: CA04

History: [-]

2011-10-28 10:08:15: Vitenka created the card Scary Mask

I randomly pick this one to highlight the cycle. They interact with the minerals. Slightly fiddly way to do it, but should still be ok (though clunkily worded) outside of the set.

Ohhh, so they do. How very odd. I did think this was a bit too weird for just "Equipped creature has intimidate".

Too fricken good for limited common. Needs some kind of drawback.

At the very least wants to be {3} and {3}.

It's not the costs that's the problem, it's the rarity. This should almost always be uncommon. Putting it at common is a format-defining decision. The costs of {2} and {2} are about right.

Suggested fixes then:

  1. Have the creature sacrificed at EOT? That gets fiddly if you move it onto another creature.

  2. Have the scariness activated rather than always-on; perhaps by land destruction?

Ooh. Yeah, 1-cost 2-equip "Sac a land: ~ gains intimidate UEOT" is good. Amongst the ways it's clever is that you can't do tricks like with Diviner's Wand or suchlike and use it to grant intimidate to multiple creatures like some versions of this would do.

2011-11-19 17:56:42: Vitenka edited Scary Mask:

sac land for intimidate, rather than always having it

Well, you can still equip, sac, equip on second creature, sac. But that doesn't seem wholly unfair - you can use it to finish an opponent off; you can't (without lots of land draw/recursion) use it every turn to annoy your opponent to death.

You can, but that doesn't achieve much with this wording: as it's only this card itself that gains double-intimidate.

Equipped creature has all abilities of Scary Mask except equip.

So you equip it; trigger the creatures 'sac land I have intimidate ueot', equip on to another creature etc.

...Bwahahaha. Right. Yes. It grants the activated ability to the creature, and although it would read "Sac a land: Scary Mask gains intimidate UEOT", it works like "Sac a land: This permanent gains intimidate UEOT". Darn. Ha.

2013-08-09 14:14:25: Vitenka edited Scary Mask:

ok, make it NOT work in tricksy ways, by making it sound like it does. Blergh, no WAY this wording can be common. And this was one of the few groundbreak stalls, too. Dammit.

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