About Set Skeletons
A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.
To read more about skeletons, read Mark Rosewater's article "Design Skeletons" .
About Set Skeletons In Multiverse
In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax . Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.
Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).
Show examples:
Zendikar
Worldwake
Shards of Alara
Scars of Mirrodin
Maro Sample Set
Zendikar
commons
uncommons
rares
mythics
total
White, blue, black, red and green
18
10
7-9
2-3
38-39
Artifacts
6
5
2
2
15
Lands
5
5
10
0
20
Total:
101
60
53
15
229
Worldwake
commons
uncommons
rares
mythics
total
White, blue, black, red and green
10
7
5-6
1-2
23-24
Multicolour
0
0
0
2
2
Artifacts
4
3
4
0
11
Lands
6
2
5
1
14
Total:
60
40
35
10
145
Shards of Alara
commons
uncommons
rares
mythics
total
White, blue, black, red and green
15
7
8
0-1
30-31
Multicolour
15
20
10
12
57
Artifacts
6
0
3
1
10
Lands
5
5
0
0
10
Total:
111
60
52
13
229
Scars of Mirrodin
commons
uncommons
rares
mythics
total
White, blue, black, red and green
13
7
5-6
1-2
26-27
Multicolour
0
0
0
1
1
Artifacts
35
25
21
7
88
Lands
1
0
5
0
6
Total:
101
60
53
15
229
Mark Rosewater Sample Set
commons
uncommons
rares
mythics
total
White, blue, black, red and green
19
13
7-9
0-1
39
Multicolour
0
10
10
5
25
Artifacts
6
5
2
2
15
Lands
5
0
5
0
10
Total:
101
80
53
15
279
Show frames:
W
U
B
R
G
Z
A
L
Show rarities:
C
U
R
M
Code
Slot
Cost
Description
(CW01)
Creature
W
small, test for land
(CW02)
Creature
small, lifelink
CW03 Novice Windclimber
Creature
small, vigilance
(CW04)
Creature
small, first strike
CW05 Silver Road Mediator
Creature
small, tapper
(CW06)
Creature
medium, flying
(CW07)
Creature
small, flying
(CW08)
Creature
small, flash, holy day
(CW09)
Creature
medium, toughness, defender?
CW10 Rectify the Problem
Instant
(CW11)
(CW12)
(CW13)
Aura
(CW14)
Aura
UW01 Silver Road Diffuser
Creature
(UW02)
Creature
(UW03)
Creature
(UW04)
(UW05)
UW06 Scatter to the Winds
(UW07)
Aura
RW01 Teridan's Warden
Creature
(RW02)
Creature
(RW03)
Creature
(RW04)
Creature
(RW05)
(RW06)
(RW07)
(RW08)
Wrath effect
(CU01)
Creature
U
small, islandwalk, test for land
(CU02)
Creature
small, shroud
(CU03)
Creature
medium, flying
(CU04)
Creature
small, flying, mindstrike
(CU05)
Creature
small, defensive
(CU06)
Creature
large, serpent
(CU07)
Instant
Counterspell - soft
(CU08)
Instant
Counter-spell - hard
CU09 Public Knowledge
Sorcery
Card draw
(CU10)
(CU11)
Instant
Move aura/equipment
(CU12)
Instant
Shrink
(CU13)
(CU14)
Aura
UU01 Parallax Glider
Creature
UU02 Temporal Mechanic
Creature
(UU03)
Creature
(UU04)
(UU05)
(UU06)
(UU07)
Creature
RU01 Unifying Theorist
Creature
(RU02)
Creature
(RU03)
Creature
(RU04)
(RU05)
(RU06)
RU07 Binding Protocols
(RU08)
Aura
(CB01)
Creature
B
small, test for land
(CB02)
Creature
small, regenerates
(CB03)
Creature
medium, swampwalk
(CB04)
Creature
small, intimidate
(CB05)
Creature
small, flying, lifelink
(CB06)
Creature
medium, mindstrike
(CB07)
Creature
medium vanilla/pseudo-vanilla
(CB08)
Creature
small, deathtouch
CB09 Turn for the Worse
Instant
Removal
(CB10)
Sorcery
Discard
(CB11)
(CB12)
(CB13)
(CB14)
Aura
UB01 Labstock Handler
Creature
UB02 Dream Feast Coven
Creature
(UB03)
Creature
(UB04)
Sorcery
Removal
(UB05)
(UB06)
(UB07)
RB01 Crossblighted Soldier
Creature
(RB02)
Creature
(RB03)
Creature
(RB04)
Creature
(RB05)
RB06 Leave No Evidence
RB07 A Hand for A Hand
(RB08)
CR01 Ridgerunner Lookout
Creature
R
small, haste, test for land
(CR02)
Creature
small, double strike
(CR03)
Creature
medium, trample, test for Sorceries
CR04 Frontline Brute
Creature
medium, target creature can't block
CR05 Minor Vent Hellion
Creature
small, pinger
CR06 Granite Ridge Salamander
Creature
small, firebreathing
CR07 Lost Brigades
Creature
large, vanilla
CR08 Torchfire
Instant
Burn (small)
(CR09)
Sorcery
Burn (large)
(CR10)
(CR11)
CR12 Unwilling Participants
(CR13)
CR14 Frothing Glare
(UR01)
Creature
UR02 Sparkdriver Corps
Creature
UR03 Crossblighted Medic
Creature
UR04 Renegade Jackblade
Creature
UR05 Industrial Sabotage
Sorcery
Land/Artifact destruction
UR06 Blitzburn
(UR07)
(RR01)
Creature
(RR02)
Creature
(RR03)
Creature
(RR04)
Creature
(RR05)
(RR06)
(RR07)
RR08 Waves of Madness
(CG01)
Creature
G
small, test for land
(CG02)
Creature
small, bear
(CG03)
Creature
small, mana tapper
(CG04)
Creature
medium, cheap vanilla, elude
CG05 Viper Lashvine
Creature
medium, trample
CG06 Spindlewidow
Creature
medium, reach
(CG07)
Creature
large, vanilla, test for creatures
CG08 Pygmy Mendwurm
Creature
large, trample
(CG09)
Instant
Naturalize effect
(CG10)
Instant
P/T buff
(CG11)
(CG12)
CG13 Natural Defenses
(CG14)
UG01 Mossback Gargantula
Creature
UG02 Soradyne Naturalist
Creature
UG03 Pendarvian Rattler
Creature
UG04 Corrosion Spitter
Creature
UG05 Optimized Efficiency
(UG06)
(UG07)
RG01 Xordami Mage
Creature
RG02 Fungal Hydra
Creature
(RG03)
Creature
(RG04)
Creature
(RG05)
(RG06)
(RG07)
(RG08)
CZ01 Silver Road Evangelists
Creature
G/W medium
CZ02 Technomancer’s Courier
Creature
W/U small, flying
CZ03 Coal Road Investigator
Creature
U/B small, unblockable, mindstrike
CZ04 Information Sifter
Creature
U/B medium, card draw
CZ05 Misery Elemental
Creature
B/R medium, sac for removal
CZ06 Brass Tackler
Creature
R/G medium, haste, regenerate
CZ07 Rally Instigator
Creature
R/G small, mana boost
CZ08 Hallowed Blooms
CZ09 Benediction of Galtus
CZ10 Lateral Augmentation
CZ11 Distraction Elemental
CZ12 Interrogation Assignment
CZ13 Spite Daggers
CZ14 Chum Summons
CZ15 Into the Wilderness
UZ01 Soradyne Morphologist
Creature
UZ02 Wasteland Wraiths
Creature
(UZ03)
Creature
UZ04 Snipe Riders
Creature
UZ05 Rise to the Occasion
(UZ06)
UZ07 Informant’s Infamy
(UZ08)
(UZ09)
(UZ10)
(UZ11)
RZ01 Hazmarax
RZ02 Colossal Mendwurm
(RZ03)
(RZ04)
(RZ05)
MZ01 Galtus, The Might Sage
Creature
MZ02 Serix Thames
Creature
MZ03 Aricus Pinn, Chief Researcher
Creature
MZ04 Grand Secretary Magrun Houk
Creature
(MZ05)
Creature
MZ06 Soradyne Central Matrix
Creature
MZ07 General Eli Marrick
Creature
MZ08 Kavion Foehr, Industrialist
Creature
MZ09 Prudencia Teridan
Creature
MZ10 Fezzit and Dyble
Planeswalker
(MZ11)
Planeswalker
CA01 Production Drone
Creature
CA02 Cogithopther
Creature
CA03 Interrogator's Oculobe
CA04 Auger Hound
CA05 Cavitation Drive
CA06 Psychometric Ring
CA07 Rotoskate
CA08 Mercurine Rocketboots
CA09 Researcher's Osmophone
CA10 Gearsifter
CA11 Actuator Module
UA01 Golden Retrover
Creature
(UA02)
Creature
UA03 Rumor Mill
UA04 Alticular Armature
(UA05)
(UA06)
UA07 Preservation Collar
(UA08)
UA09 Coherency Destabilizer
(RA01)
Creature
(RA02)
(RA03)
(RA04)
(RA05)
(MA01)
(MA02)
(CL01)
(CL02)
(CL03)
(CL04)
(CL05)
UL01 Residential District
UL02 Cultural District
UL03 Commercial District
UL04 Industrial District
UL05 Agricultural District
RL01 Flame Geyser
RL02 Wetlands Preserve
RL03 Pauper's Field
ML01 The Soradyne Corporation
ML02 Newbridge, Debronia