Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Pauper's Field enters the battlefield, lose 1 life.

{t}, Put Pauper's Field on the bottom of your library: Search your library for a basic Plains card or a basic Swamp card and put that card onto the battlefield, then shuffle your library.
 U 
Creature – Human Mercenary
First strike

Whenever Renegade Jackblade enters the battlefield or attacks, target creature gets +1/+0 and first strike until end of turn.

feint {1}{r}{r} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
2/2
 U 
Creature – Vampire Cleric
Flying
Whenever a card is put into an opponent's graveyard from anywhere, gain 1 life.
3/2
 U 
Land – District
When Cultural District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {u} to your mana pool”.

{t}: Add {1} to your mana pool.
 C 
Enchantment – Aura
Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn.
Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type.
 C 
Creature – Human Warrior
Haste
{1}{g}: Regenerate Brass Tackler
Truth hurts.
3/2
 C 
Creature – Elemental
Sacrifice Misery Elemental: Destroy target creature.
3/3
 C 
Tribal Sorcery – Wizard
Draw two cards. Then, each player may pay {2}. Each player who does may draw a card, then discard a card.
 C 
Artifact Creature – Construct
Sacrifice Production Drone: Add {3} to your mana pool. This mana may only be used to pay for artifact spells or abilities.
2/2
 C 
Artifact – Equipment
Equip — {2}
Equipped creature gets +2/+0 and has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
 C 
Sorcery
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
 C 
Creature – Goblin Scout
Haste
test for Lands ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Creature – Elemental
Whenever Distraction Elemental attacks, tap target land.
1/3
 C 
Enchantment – Aura
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player.
Enchanted creature has intimidate.
Forest
 
 B 
Basic Land – Forest

Pauper's Field (rare)
Renegade Jackblade (uncommon)
Dream Feast Coven (uncommon)
Cultural District (uncommon)
Hallowed Blooms (common)
Brass Tackler (common)
Misery Elemental (common)
Public Knowledge (common)
Production Drone (common)
Interrogator's Oculobe (common)
Lateral Augmentation (common)
Ridgerunner Lookout (common)
Distraction Elemental (common)
Frothing Glare (common)
Forest (basic)