Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bird Wizard
Flying

Whenever you cast an aura or wizard spell, you may look at the top three cards of your library, then return them in any order.
Many great researchers stand on the shoulders of giants. Some soar above them.
4/4
 
 R 
Legendary Creature – Dragon Hydra
Flying, haste, trample
Hazmarax enter the battlefield with five +1/+1 counters on it.
For each damage that would be dealt to Hazmarax, instead remove a +1/+1 counter from it.
At end of turn, move all +1/+1 counters on Hazmarax to another target creature you control.
3/0
 U 
Artifact – Equipment
Equip — {1}

Equipped creature gets +1/+1.

Pay 3 life: Regenerate equipped creature.
 U 
Creature – Human Warrior
Trample
Whenever Snipe Riders deals combat damage to a player, untap it.
6/5
 U 
Creature – Human Shaman
When Crossblighted Medic deals damage to any creature or planeswalker, remove all counters from that creature or planeswalker.
1/1
 C 
Creature – Ogre Warrior
Creatures that have been dealt damage this turn can't block Frontline Brute.
3/3
 C 
Enchantment – Aura
Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn.
Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type.
 C 
Artifact Creature – Hound
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
2/2
 C 
Creature – Human Warrior
Haste
{1}{g}: Regenerate Brass Tackler
Truth hurts.
3/2
 C 
Instant
Until end of turn, target creature has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
 C 
Creature – Elemental
Whenever Distraction Elemental attacks, tap target land.
1/3
 C 
Creature – Elemental Hellion
Haste

If Minor Vent Hellion is the only creature you control, it gets +1/+0.
3/1
 C 
Artifact – Equipment
When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.

Equip — {2}
Equipped creature gets +2/+0 and haste.
 C 
Instant
Gain 5 life. If any source dealt damage to you this turn, gain 10 life instead.
Forest
 
 B 
Basic Land – Forest

Unifying Theorist (rare, foil)
Hazmarax (rare)
Preservation Collar (uncommon)
Snipe Riders (uncommon)
Crossblighted Medic (uncommon)
Frontline Brute (common)
Hallowed Blooms (common)
Auger Hound (common)
Brass Tackler (common)
Interrogation Assignment (common)
Distraction Elemental (common)
Minor Vent Hellion (common)
Mercurine Rocketboots (common)
Rectify the Problem (common)
Forest (basic)