Soradyne Laboratories: Virtual Booster
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| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player discards their hand, then you draw a card for each card discarded this way.
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Exile target attacking creature. Unless that creature's controller pays
, exile another target attacking creature. |
When Crossblighted Medic deals damage to any creature or planeswalker, remove all counters from that creature or planeswalker.
1/1
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When Industrial District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
Search your library for a forest and a mountain, then put them onto the battlefield and shuffle your library.
feint ![]() ![]() (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.) |
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6/2
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test for Auras or Equipment (
, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 Aura or Equipment card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)1/1
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Equip —
Equipped creature has flying. Spells and effects that target equipped creature cost opponents more. |
Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
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Equip —
Equipped creature gets +0/+1. Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool. |
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Spite Daggers deals 1 damage to ach player with a higher life total than you. Then it deals 1 damage to each player that controls more creatures than you do, and 1 damage to each player who controls more land than you do.
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Target creature gets -2/-2 until end of turn. If that creature has been dealt damage this turn, instead it gets -4/-4 until end of turn.
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Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
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Gain 5 life. If any source dealt damage to you this turn, gain 10 life instead.
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A Hand for A Hand
(rare)
Scatter to the Winds
(uncommon)
Crossblighted Medic
(uncommon)
Industrial District
(uncommon)
Into the Wilderness
(common)
Lost Brigades
(common)
Gearsifter
(common)
Cavitation Drive
(common)
Viper Lashvine
(common)
Psychometric Ring
(common)
Spite Daggers
(common)
Turn for the Worse
(common)
Lateral Augmentation
(common)
Rectify the Problem
(common)
Plains
(basic)



: Add
to your mana pool.