Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bird Monk
Flying, vigilance
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
3/4
 U 
Creature – Vedalken Wizard
Whenever you play a wizard spell, untap Temporal Mechanic.

{2}{u}{u}, {t}: Target player chooses a permanent they control and returns it to its owner's hand.
2/2
 U 
Artifact – Equipment
Equip — {4}
Equipped creature gets +2/+2 and has reach.
Whenever equipped creature is dealt damage, you may have it deal 1 damage to target creature with flying.
 U 
Creature – Human Warrior
Trample
Whenever Snipe Riders deals combat damage to a player, untap it.
6/5
 C 
Tribal Artifact – Wizard Equipment
When Researcher's Osmophone enters the battlefield, draw a card.
Equip — {1}
Equipped creature is a wizard in addition to it's normal creature types, and has "Whenever this creature becomes tapped, you may look at the top card of target player's library".
 C 
Creature – Salamander
When Granite Ridge Salamander enters the battlefield, it deals 1 damage to target creature.
{r}: +1/+0 until end of turn
1/1
 C 
Creature – Human Soldier
Vigilance
{w}: Novice Windclimber gains flying until end of turn unless any player pays {2}. Use this ability only once per turn.
1/2
 C 
Creature – Goblin Scout
Haste
test for Lands ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Creature – Human Rogue
When Information Sifter enters the battlefield, draw a card.
When Information Sifter is put into a graveyard from the battlefield, target player discards a card.
2/2
 C 
Artifact – Equipment
Equip — {2}
Equipped creature gets +2/+0 and has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
 C 
Creature – Wurm
Whenever Pygmy Mendwurm is dealt damage, gain 2 life.
6/6
 C 
Instant
Regenerate up to two target creatures
 C 
Artifact
{t}: Add one mana of any color to your mana pool. This mana may only be used to pay for abilities of permanents you control and cards in your graveyard.

{2}, Sacrifice Actuator Module: Draw a card.
 C 
Sorcery
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
Forest
 
 B 
Basic Land – Forest

Teridan's Warden (rare)
Temporal Mechanic (uncommon)
Alticular Armature (uncommon)
Snipe Riders (uncommon)
Researcher's Osmophone (common)
Granite Ridge Salamander (common)
Novice Windclimber (common)
Ridgerunner Lookout (common)
Information Sifter (common)
Interrogator's Oculobe (common)
Pygmy Mendwurm (common)
Benediction of Galtus (common)
Actuator Module (common)
Lateral Augmentation (common)
Forest (basic)