Soradyne Laboratories: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Xordami Mage is dealt damage, put a token creature onto the battlefield that's a copy of Xordami Mage.
At the beginning of your end step, if you control three or more Xordami Mage token creatures, sacrifice all Xordami Mage tokens. 2/2
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Equip —
Equipped creature gets +1/+0. When Coherency Destabilizer or equipped creature are put into a graveyard from play, each player exiles three cards from their graveyard. |
Deathtouch
When Pendarvian Rattler enters the battlefield, target creature gets deathtouch until end of turn. feint ![]() ![]() (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)1/1
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, : Reveal the top 2 cards of target player's library, then replace them in the same order. Unless that player pays , put the top 2 cards of their library into their graveyard. |
If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost
less.
![]() : Silver Road Evangelists gets +1/+1 until end of turn.1/3
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Flying
Whenever you play a wizard spell, Cogithopter gains +1/+1 until end of turn. 0/2
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Target creature gets -2/-2 until end of turn. If that creature has been dealt damage this turn, instead it gets -4/-4 until end of turn.
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Sacrifice Misery Elemental: Destroy target creature.
3/3
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Whenever Distraction Elemental attacks, tap target land.
1/3
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Equip —
Equipped creature has flying. Spells and effects that target equipped creature cost opponents more. |
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Haste
![]() : Regenerate Brass TacklerTruth hurts.
3/2
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Haste
If Minor Vent Hellion is the only creature you control, it gets +1/+0. 3/1
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Equip —
Equipped creature gets +0/+1. Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool. |
Put a 1/1 green snake token into play. If that snake token is dealt damage this turn, put a 2/2 green wolf token into play.
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Xordami Mage
(rare)
Coherency Destabilizer
(uncommon)
Pendarvian Rattler
(uncommon)
Rumor Mill
(uncommon)
Silver Road Evangelists
(common)
Cogithopther
(common)
Turn for the Worse
(common)
Misery Elemental
(common)
Distraction Elemental
(common)
Cavitation Drive
(common)
Brass Tackler
(common)
Minor Vent Hellion
(common)
Psychometric Ring
(common)
Natural Defenses
(common)
Swamp
(basic)

: Reveal the top 2 cards of target player's library, then replace them in the same order. Unless that player pays
