Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Wetlands Preserve enters the battlefield, lose 1 life.

{t}, Put Wetlands Preserve on the bottom of your library: Search your library for a basic Forest card or a basic Island card and put that card onto the battlefield, then shuffle your library.
 U 
Artifact – Equipment
Equip — {1}

Equipped creature gets +1/+1.

Pay 3 life: Regenerate equipped creature.
 U 
Creature – Human Mercenary
First strike

Whenever Renegade Jackblade enters the battlefield or attacks, target creature gets +1/+0 and first strike until end of turn.

feint {1}{r}{r} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
2/2
 U 
Artifact
{1},{t}: Reveal the top 2 cards of target player's library, then replace them in the same order. Unless that player pays {2}, put the top 2 cards of their library into their graveyard.
 C 
Sorcery
Spite Daggers deals 1 damage to ach player with a higher life total than you. Then it deals 1 damage to each player that controls more creatures than you do, and 1 damage to each player who controls more land than you do.
 C 
Tribal Sorcery – Wizard
Draw two cards. Then, each player may pay {2}. Each player who does may draw a card, then discard a card.
 C 
Creature – Elemental Hellion
Haste

If Minor Vent Hellion is the only creature you control, it gets +1/+0.
3/1
 C 
Creature – Human Rogue
When Information Sifter enters the battlefield, draw a card.
When Information Sifter is put into a graveyard from the battlefield, target player discards a card.
2/2
 C 
Tribal Artifact – Wizard Equipment
When Researcher's Osmophone enters the battlefield, draw a card.
Equip — {1}
Equipped creature is a wizard in addition to it's normal creature types, and has "Whenever this creature becomes tapped, you may look at the top card of target player's library".
 C 
Instant
As an additional cost to cast Chum Summons, pay 3 life. Put two 1/1 red goblin creature tokens into play.
 C 
Artifact – Equipment
Equip — {3}
Equipped creature has flying.
Spells and effects that target equipped creature cost opponents {2} more.
 C 
Instant
Target creature gets -2/-2 until end of turn. If that creature has been dealt damage this turn, instead it gets -4/-4 until end of turn.
 C 
Artifact Creature – Construct
test for Auras or Equipment ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 Aura or Equipment card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Instant
Put a 1/1 green snake token into play. If that snake token is dealt damage this turn, put a 2/2 green wolf token into play.
Forest
 
 B 
Basic Land – Forest

Wetlands Preserve (rare)
Preservation Collar (uncommon)
Renegade Jackblade (uncommon)
Rumor Mill (uncommon)
Spite Daggers (common)
Public Knowledge (common)
Minor Vent Hellion (common)
Information Sifter (common)
Researcher's Osmophone (common)
Chum Summons (common)
Cavitation Drive (common)
Turn for the Worse (common)
Gearsifter (common)
Natural Defenses (common)
Forest (basic)