Soradyne Laboratories: Virtual Booster
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| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Commercial District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
Vigilance
If an untapped creature you control would be destroyed, regenerate it. 7/4
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Equip —
Equipped creature gets +1/+1. Pay 3 life: Regenerate equipped creature. |
Enchant creature
Flash Enchanted creature gets +1/+1 and has flying. When Rise to the Occasion enters the battlefield, untap target creature. When Rise to the Occasion enters the battlefield, target creature gains first strike until end of turn. |
When Commercial District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
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When Information Sifter enters the battlefield, draw a card.
When Information Sifter is put into a graveyard from the battlefield, target player discards a card. 2/2
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When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.
Equip —
Equipped creature gets +2/+0 and haste. |
When Granite Ridge Salamander enters the battlefield, it deals 1 damage to target creature.
: +1/+0 until end of turn1/1
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Regenerate up to two target creatures
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test for Auras or Equipment (
, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 Aura or Equipment card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)1/1
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Vigilance
: Novice Windclimber gains flying until end of turn unless any player pays . Use this ability only once per turn.1/2
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Whenever Pygmy Mendwurm is dealt damage, gain 2 life.
6/6
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Sacrifice Misery Elemental: Destroy target creature.
3/3
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Whenever Distraction Elemental attacks, tap target land.
1/3
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Commercial District
(uncommon, foil)
Galtus, The Might Sage
(mythic)
Preservation Collar
(uncommon)
Rise to the Occasion
(uncommon)
Commercial District
(uncommon)
Information Sifter
(common)
Mercurine Rocketboots
(common)
Granite Ridge Salamander
(common)
Benediction of Galtus
(common)
Gearsifter
(common)
Novice Windclimber
(common)
Pygmy Mendwurm
(common)
Misery Elemental
(common)
Distraction Elemental
(common)
Swamp
(basic)
: Add
to your mana pool”.
to your mana pool.





