Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bird Wizard
Flying

Whenever you cast an aura or wizard spell, you may look at the top three cards of your library, then return them in any order.
Many great researchers stand on the shoulders of giants. Some soar above them.
4/4
 U 
Land – District
When Residential District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {w} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Enchantment – Aura
Enchant creature
Flash
Enchanted creature gets +1/+1 and has flying.
When Rise to the Occasion enters the battlefield, untap target creature.
When Rise to the Occasion enters the battlefield, target creature gains first strike until end of turn.
 U 
Creature – Jellyfish
Flying
Parallax Glider enters the battlefield with four +1/+1 contours on it.
Whenever an opponent plays a spell, remove a +1/+1 counter from Parallax Glider. If you do, counter that spell unless it's controller pays {2}.
0/0
 C 
Creature – Goblin Scout
Haste
test for Lands ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Enchantment – Aura
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player.
Enchanted creature has intimidate.
 C 
Instant
Gain 5 life. If any source dealt damage to you this turn, gain 10 life instead.
 C 
Creature – Bird Wizard
Flying
When Technomancers’s Courier input into a graveyard from play, you may put target aura or equipment card from your graveyard on top of your library.
3/2
 C 
Artifact – Equipment
Equip — {2}

Equipped creature gets +0/+1.
Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool.
 C 
Creature – Elemental
Sacrifice Misery Elemental: Destroy target creature.
3/3
 C 
Artifact Creature – Construct
Flying

Whenever you play a wizard spell, Cogithopter gains +1/+1 until end of turn.
0/2
 C 
Creature – Human Warrior
Haste
{1}{g}: Regenerate Brass Tackler
Truth hurts.
3/2
 C 
Creature – Plant Snake
Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
 C 
Artifact
{t}: Add one mana of any color to your mana pool. This mana may only be used to pay for abilities of permanents you control and cards in your graveyard.

{2}, Sacrifice Actuator Module: Draw a card.
Swamp
 
 B 
Basic Land – Swamp

Unifying Theorist (rare)
Residential District (uncommon)
Rise to the Occasion (uncommon)
Parallax Glider (uncommon)
Ridgerunner Lookout (common)
Frothing Glare (common)
Rectify the Problem (common)
Technomancer’s Courier (common)
Psychometric Ring (common)
Misery Elemental (common)
Cogithopther (common)
Brass Tackler (common)
Viper Lashvine (common)
Actuator Module (common)
Swamp (basic)