Soradyne Laboratories: Virtual Booster
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| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
: Novice Windclimber gains flying until end of turn unless any player pays . Use this ability only once per turn.1/2
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Whenever Xordami Mage is dealt damage, put a token creature onto the battlefield that's a copy of Xordami Mage.
At the beginning of your end step, if you control three or more Xordami Mage token creatures, sacrifice all Xordami Mage tokens. 2/2
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When Cultural District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
Equip —
Equipped creature gets +1/+1. Pay 3 life: Regenerate equipped creature. |
Trample
Whenever Snipe Riders deals combat damage to a player, untap it. 6/5
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Flying
Whenever you play a wizard spell, Cogithopter gains +1/+1 until end of turn. 0/2
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Put a 1/1 green snake token into play. If that snake token is dealt damage this turn, put a 2/2 green wolf token into play.
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As an additional cost to cast Chum Summons, pay 3 life. Put two 1/1 red goblin creature tokens into play.
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![]() , : Tap target creature and gain 1 life.0/2
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Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
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Equip —
Equipped creature gets +0/+1. Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool. |
Haste
![]() : Regenerate Brass TacklerTruth hurts.
3/2
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If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost
less.
![]() : Silver Road Evangelists gets +1/+1 until end of turn.1/3
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When Granite Ridge Salamander enters the battlefield, it deals 1 damage to target creature.
: +1/+0 until end of turn1/1
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Novice Windclimber
(common, foil)
Xordami Mage
(rare)
Cultural District
(uncommon)
Preservation Collar
(uncommon)
Snipe Riders
(uncommon)
Cogithopther
(common)
Natural Defenses
(common)
Chum Summons
(common)
Silver Road Mediator
(common)
Viper Lashvine
(common)
Psychometric Ring
(common)
Brass Tackler
(common)
Silver Road Evangelists
(common)
Granite Ridge Salamander
(common)
Plains
(basic)

: Add
to your mana pool”.
to your mana pool.

