Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Spite Daggers deals 1 damage to ach player with a higher life total than you. Then it deals 1 damage to each player that controls more creatures than you do, and 1 damage to each player who controls more land than you do.
 
 M 
Legendary Creature – Vampire Merchant
{2}: Exile target card from an opponent's graveyard.

As long as Kavion Foehr, Industrialist is on the battlefield, you may play cards exiled by him as if they were in your hand.
3/3
 U 
Creature – Vampire Cleric
Flying
Whenever a card is put into an opponent's graveyard from anywhere, gain 1 life.
3/2
 U 
Land – District
When Cultural District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {u} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Enchantment – Aura
Enchant creature
You control enchanted creature.
Whenever enchanted creature attacks, it gets +3/+0 and Mindstrike until end of turn. (If a creature with Mindstrike would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
 C 
Creature – Elemental
Sacrifice Misery Elemental: Destroy target creature.
3/3
 C 
Instant
Until end of turn, target creature has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
 C 
Artifact – Equipment
When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.

Equip — {2}
Equipped creature gets +2/+0 and haste.
 C 
Enchantment – Aura
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player.
Enchanted creature has intimidate.
 C 
Instant
Gain 5 life. If any source dealt damage to you this turn, gain 10 life instead.
 C 
Creature – Spider
Reach
When Spindlewidow attacks, it gets +2/+0 until end of turn.
1/4
 C 
Tribal Artifact – Wizard Equipment
When Researcher's Osmophone enters the battlefield, draw a card.
Equip — {1}
Equipped creature is a wizard in addition to it's normal creature types, and has "Whenever this creature becomes tapped, you may look at the top card of target player's library".
 C 
Artifact Creature – Hound
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
2/2
 C 
Instant
Choose one: Torchfire deals 3 damage to target creature, or, Torchfire deals 1 damage to target player and you draw a card.
Island
 
 B 
Basic Land – Island

Spite Daggers (common, foil)
Kavion Foehr, Industrialist (mythic)
Dream Feast Coven (uncommon)
Cultural District (uncommon)
Informant’s Infamy (uncommon)
Misery Elemental (common)
Interrogation Assignment (common)
Mercurine Rocketboots (common)
Frothing Glare (common)
Rectify the Problem (common)
Spindlewidow (common)
Researcher's Osmophone (common)
Auger Hound (common)
Torchfire (common)
Island (basic)