Soradyne Laboratories: Virtual Booster

Soradyne Laboratories: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bird Monk
Flying, vigilance
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
3/4
 U 
Land – District
When Cultural District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {u} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Enchantment – Aura
Enchant creature
Flash
Enchanted creature gets +1/+1 and has flying.
When Rise to the Occasion enters the battlefield, untap target creature.
When Rise to the Occasion enters the battlefield, target creature gains first strike until end of turn.
 U 
Creature – Snake
Deathtouch

When Pendarvian Rattler enters the battlefield, target creature gets deathtouch until end of turn.

feint {1}{g}{g} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
1/1
 C 
Creature – Human Warrior
When Rally Instigator enters the battlefield, until end of turn whenever a Mountain or Forest is tapped for mana, it produces {r}{g} instead of it's normal type or amount.
2/2
 C 
Enchantment – Aura
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player.
Enchanted creature has intimidate.
 C 
Artifact – Equipment
Equip — {3}
Equipped creature has flying.
Spells and effects that target equipped creature cost opponents {2} more.
 C 
Creature – Bird Wizard
Flying
When Technomancers’s Courier input into a graveyard from play, you may put target aura or equipment card from your graveyard on top of your library.
3/2
 C 
Creature – Elf Monk
If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost {1} less.
{g}{w}: Silver Road Evangelists gets +1/+1 until end of turn.
1/3
 C 
Creature – Elemental
Whenever Distraction Elemental attacks, tap target land.
1/3
 C 
Creature – Goblin Scout
Haste
test for Lands ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Tribal Sorcery – Wizard
Draw two cards. Then, each player may pay {2}. Each player who does may draw a card, then discard a card.
 C 
Artifact – Equipment
Equip — {2}

Equipped creature gets +0/+1.
Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool.
 C 
Creature – Elemental
Sacrifice Misery Elemental: Destroy target creature.
3/3
Plains
 
 B 
Basic Land – Plains

Teridan's Warden (rare)
Cultural District (uncommon)
Rise to the Occasion (uncommon)
Pendarvian Rattler (uncommon)
Rally Instigator (common)
Frothing Glare (common)
Cavitation Drive (common)
Technomancer’s Courier (common)
Silver Road Evangelists (common)
Distraction Elemental (common)
Ridgerunner Lookout (common)
Public Knowledge (common)
Psychometric Ring (common)
Misery Elemental (common)
Plains (basic)