Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {r} to your mana pool.

At the end of your turn, if a source you controlled dealt damage to an opponent, untap Flame Geyser and it deals 1 damage to you.
 U 
Creature – Ooze Wizard
{t}, Return Soradyne Morphologist to your hand: Put a creature card other than Soradyne Morphologist from your hand onto the battlefield. If that creature is a wizard, draw a card.
3/3
 U 
Land – District
When Industrial District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {r} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Creature – Vedalken Wizard
Whenever you play a wizard spell, untap Temporal Mechanic.

{2}{u}{u}, {t}: Target player chooses a permanent they control and returns it to its owner's hand.
2/2
 C 
Artifact Creature – Construct
Sacrifice Production Drone: Add {3} to your mana pool. This mana may only be used to pay for artifact spells or abilities.
2/2
 C 
Sorcery
Search your library for a forest and a mountain, then put them onto the battlefield and shuffle your library.

feint {1}{r}{g} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
 C 
Enchantment – Aura
Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn.
Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type.
 C 
Instant
Target creature gets -2/-2 until end of turn. If that creature has been dealt damage this turn, instead it gets -4/-4 until end of turn.
 C 
Creature – Ogre Warrior
Creatures that have been dealt damage this turn can't block Frontline Brute.
3/3
 C 
Creature – Goblin Scout
Haste
test for Lands ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Creature – Plant Snake
Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
 C 
Sorcery
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
 C 
Instant
Until end of turn, target creature has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
 C 
Artifact – Equipment
When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.

Equip — {2}
Equipped creature gets +2/+0 and haste.
Forest
 
 B 
Basic Land – Forest

Flame Geyser (rare)
Soradyne Morphologist (uncommon)
Industrial District (uncommon)
Temporal Mechanic (uncommon)
Production Drone (common)
Into the Wilderness (common)
Hallowed Blooms (common)
Turn for the Worse (common)
Frontline Brute (common)
Ridgerunner Lookout (common)
Viper Lashvine (common)
Lateral Augmentation (common)
Interrogation Assignment (common)
Mercurine Rocketboots (common)
Forest (basic)