Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Elf Scout
Serix Thames can not be countered.
Haste
{r}{g}, {t}: Target player reveals a card from their hand at random. Put X 1/1 green and red Citizen tokens onto the battlefield, where X is the converted mana cost of the card revealed this way.
2/2
 U 
Land – District
When Commercial District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {b} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Creature – Human Mercenary
First strike

Whenever Renegade Jackblade enters the battlefield or attacks, target creature gets +1/+0 and first strike until end of turn.

feint {1}{r}{r} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
2/2
 U 
Artifact – Equipment
Equip — {1}
Equipped creature gets +1/+0.
When Coherency Destabilizer or equipped creature are put into a graveyard from play, each player exiles three cards from their graveyard.
 C 
Enchantment – Aura
Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn.
Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type.
 C 
Creature – Human Soldier
6/2
 C 
Artifact Creature – Hound
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
2/2
 C 
Artifact – Equipment
Equip — {2}

Equipped creature gets +0/+1.
Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool.
 C 
Sorcery
Whenever a creature blocks this turn, it deals three damage to its controller.
 C 
Creature – Human Soldier
Vigilance
{w}: Novice Windclimber gains flying until end of turn unless any player pays {2}. Use this ability only once per turn.
1/2
 C 
Creature – Wurm
Whenever Pygmy Mendwurm is dealt damage, gain 2 life.
6/6
 C 
Creature – Elemental
Sacrifice Misery Elemental: Destroy target creature.
3/3
 C 
Artifact – Equipment
When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.

Equip — {2}
Equipped creature gets +2/+0 and haste.
 C 
Sorcery
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
Forest
 
 B 
Basic Land – Forest

Serix Thames (mythic)
Commercial District (uncommon)
Renegade Jackblade (uncommon)
Coherency Destabilizer (uncommon)
Hallowed Blooms (common)
Lost Brigades (common)
Auger Hound (common)
Psychometric Ring (common)
Unwilling Participants (common)
Novice Windclimber (common)
Pygmy Mendwurm (common)
Misery Elemental (common)
Mercurine Rocketboots (common)
Lateral Augmentation (common)
Forest (basic)