Soradyne Laboratories: Virtual Booster
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| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample, Protection from Black
Colossal Mendwurm comes into play with six +1/+1 counters on it. As long as Colossal Mendwurm has any +1/+1 counters on it, it has defender and "Whenever a source would deal more than one damage to a creature you control, prevent all but one of that damage and remove a +1/+1 counter from Colossal Mendwurm." 8/8
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Whenever you play a wizard spell, untap Temporal Mechanic.
![]() ![]() , : Target player chooses a permanent they control and returns it to its owner's hand.2/2
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Trample, Reach
Whenever Mossback Gargantula is dealt damage, it deals 2 damage to each creature with flying. 5/7
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Enchant creature
Flash Enchanted creature gets +1/+1 and has flying. When Rise to the Occasion enters the battlefield, untap target creature. When Rise to the Occasion enters the battlefield, target creature gains first strike until end of turn. |
Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn. Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type. |
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Equip —
Equipped creature gets +0/+1. Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool. |
test for Auras or Equipment (
, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 Aura or Equipment card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)1/1
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Whenever Distraction Elemental attacks, tap target land.
1/3
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Vigilance
: Novice Windclimber gains flying until end of turn unless any player pays . Use this ability only once per turn.1/2
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Haste
test for Lands ( , Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)1/1
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Sacrifice Misery Elemental: Destroy target creature.
3/3
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Creatures that have been dealt damage this turn can't block Frontline Brute.
3/3
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Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
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Search your library for a forest and a mountain, then put them onto the battlefield and shuffle your library.
feint ![]() ![]() (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.) |
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Colossal Mendwurm
(rare)
Temporal Mechanic
(uncommon)
Mossback Gargantula
(uncommon)
Rise to the Occasion
(uncommon)
Hallowed Blooms
(common)
Psychometric Ring
(common)
Gearsifter
(common)
Distraction Elemental
(common)
Novice Windclimber
(common)
Ridgerunner Lookout
(common)
Misery Elemental
(common)
Frontline Brute
(common)
Viper Lashvine
(common)
Into the Wilderness
(common)
Swamp
(basic)




: Target player chooses a permanent they control and returns it to its owner's hand.

