Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Pauper's Field enters the battlefield, lose 1 life.

{t}, Put Pauper's Field on the bottom of your library: Search your library for a basic Plains card or a basic Swamp card and put that card onto the battlefield, then shuffle your library.
 U 
Artifact – Equipment
Equip — {4}
Equipped creature gets +2/+2 and has reach.
Whenever equipped creature is dealt damage, you may have it deal 1 damage to target creature with flying.
 U 
Sorcery
Destroy target land or artifact.

feint {r}{r}{r} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
 U 
Enchantment – Aura
Enchant creature
You control enchanted creature.
Whenever enchanted creature attacks, it gets +3/+0 and Mindstrike until end of turn. (If a creature with Mindstrike would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
 C 
Instant
Target creature gets -2/-2 until end of turn. If that creature has been dealt damage this turn, instead it gets -4/-4 until end of turn.
 C 
Artifact Creature – Construct
test for Auras or Equipment ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 Aura or Equipment card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Artifact Creature – Construct
Sacrifice Rotoskate: Tap or untap target creature.

feint {0} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
1/1
 C 
Creature – Bird Wizard
Flying
When Technomancers’s Courier input into a graveyard from play, you may put target aura or equipment card from your graveyard on top of your library.
3/2
 C 
Sorcery
Whenever a creature blocks this turn, it deals three damage to its controller.
 C 
Instant
Gain 5 life. If any source dealt damage to you this turn, gain 10 life instead.
 C 
Creature – Plant Snake
Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
 C 
Instant
Regenerate up to two target creatures
 C 
Artifact – Equipment
Equip — {3}
Equipped creature has flying.
Spells and effects that target equipped creature cost opponents {2} more.
 C 
Instant
Until end of turn, target creature has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
Forest
 
 B 
Basic Land – Forest

Pauper's Field (rare)
Alticular Armature (uncommon)
Industrial Sabotage (uncommon)
Informant’s Infamy (uncommon)
Turn for the Worse (common)
Gearsifter (common)
Rotoskate (common)
Technomancer’s Courier (common)
Unwilling Participants (common)
Rectify the Problem (common)
Viper Lashvine (common)
Benediction of Galtus (common)
Cavitation Drive (common)
Interrogation Assignment (common)
Forest (basic)