Soradyne Laboratories: Virtual Booster
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| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.3/4
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Fungal Hydra comes into play with 5 +1/+1 counters on it.
Whenever Fungal Hydra would be dealt damage, instead remove that many +1/+1 counters from it. You may then put a +1/+1 counter on another target creature. During your upkeep, put a +1/+1 counter on Fungal Hydra. 0/0
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When Industrial District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
Enchant creature
Flash Enchanted creature gets +1/+1 and has flying. When Rise to the Occasion enters the battlefield, untap target creature. When Rise to the Occasion enters the battlefield, target creature gains first strike until end of turn. |
Enchant creature
You control enchanted creature. Whenever enchanted creature attacks, it gets +3/+0 and Mindstrike until end of turn. (If a creature with Mindstrike would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.) |
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If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost
less.
![]() : Silver Road Evangelists gets +1/+1 until end of turn.1/3
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6/2
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Until end of turn, target creature has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
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Search your library for a forest and a mountain, then put them onto the battlefield and shuffle your library.
feint ![]() ![]() (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.) |
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
2/2
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Haste
test for Lands ( , Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)1/1
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When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.
Equip —
Equipped creature gets +2/+0 and haste. |
Whenever Distraction Elemental attacks, tap target land.
1/3
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Draw two cards. Then, each player may pay
. Each player who does may draw a card, then discard a card. |
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Teridan's Warden
(rare, foil)
Fungal Hydra
(rare)
Industrial District
(uncommon)
Rise to the Occasion
(uncommon)
Informant’s Infamy
(uncommon)
Silver Road Evangelists
(common)
Lost Brigades
(common)
Interrogation Assignment
(common)
Into the Wilderness
(common)
Auger Hound
(common)
Ridgerunner Lookout
(common)
Mercurine Rocketboots
(common)
Distraction Elemental
(common)
Public Knowledge
(common)
Forest
(basic)


for each creature he or she controls that's attacking you.
: Add
to your mana pool”.
to your mana pool.
