Soradyne Laboratories: Virtual Booster
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| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent plays a land, a spell, or a non-mana activated ability, tap target permanent.
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Enchant creature
Flash Enchanted creature gets +1/+1 and has flying. When Rise to the Occasion enters the battlefield, untap target creature. When Rise to the Occasion enters the battlefield, target creature gains first strike until end of turn. |
When Cultural District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
When Industrial District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
Vigilance
: Novice Windclimber gains flying until end of turn unless any player pays . Use this ability only once per turn.1/2
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As an additional cost to cast Chum Summons, pay 3 life. Put two 1/1 red goblin creature tokens into play.
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Whenever a creature blocks this turn, it deals three damage to its controller.
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Whenever Pygmy Mendwurm is dealt damage, gain 2 life.
6/6
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When Rally Instigator enters the battlefield, until end of turn whenever a Mountain or Forest is tapped for mana, it produces
![]() instead of it's normal type or amount.2/2
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Flying
When Technomancers’s Courier input into a graveyard from play, you may put target aura or equipment card from your graveyard on top of your library. 3/2
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Equip —
Equipped creature gets +0/+1. Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool. |
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player. Enchanted creature has intimidate. |
test for Auras or Equipment (
, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 Aura or Equipment card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)1/1
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If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost
less.
![]() : Silver Road Evangelists gets +1/+1 until end of turn.1/3
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Binding Protocols
(rare)
Rise to the Occasion
(uncommon)
Cultural District
(uncommon)
Industrial District
(uncommon)
Novice Windclimber
(common)
Chum Summons
(common)
Unwilling Participants
(common)
Pygmy Mendwurm
(common)
Rally Instigator
(common)
Technomancer’s Courier
(common)
Psychometric Ring
(common)
Frothing Glare
(common)
Gearsifter
(common)
Silver Road Evangelists
(common)
Plains
(basic)




: Add
to your mana pool”.

