Soradyne Laboratories: Virtual Booster
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| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent plays a land, a spell, or a non-mana activated ability, tap target permanent.
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Equip —
Equipped creature gets +1/+1. Pay 3 life: Regenerate equipped creature. |
Enchant creature
You control enchanted creature. Whenever enchanted creature attacks, it gets +3/+0 and Mindstrike until end of turn. (If a creature with Mindstrike would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.) |
Whenever you play a wizard spell, untap Temporal Mechanic.
![]() ![]() , : Target player chooses a permanent they control and returns it to its owner's hand.2/2
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Vigilance
: Novice Windclimber gains flying until end of turn unless any player pays . Use this ability only once per turn.1/2
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If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost
less.
![]() : Silver Road Evangelists gets +1/+1 until end of turn.1/3
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Flying
Whenever you play a wizard spell, Cogithopter gains +1/+1 until end of turn. 0/2
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Until end of turn, target creature has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
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Equip —
Equipped creature gets +0/+1. Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool. |
Reach
When Spindlewidow attacks, it gets +2/+0 until end of turn. 1/4
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Regenerate up to two target creatures
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6/2
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Whenever Distraction Elemental attacks, tap target land.
1/3
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Choose one: Torchfire deals 3 damage to target creature, or, Torchfire deals 1 damage to target player and you draw a card.
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Binding Protocols
(rare)
Preservation Collar
(uncommon)
Informant’s Infamy
(uncommon)
Temporal Mechanic
(uncommon)
Novice Windclimber
(common)
Silver Road Evangelists
(common)
Cogithopther
(common)
Interrogation Assignment
(common)
Psychometric Ring
(common)
Spindlewidow
(common)
Benediction of Galtus
(common)
Lost Brigades
(common)
Distraction Elemental
(common)
Torchfire
(common)
Forest
(basic)



: Target player chooses a permanent they control and returns it to its owner's hand.

