Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever an opponent plays a land, a spell, or a non-mana activated ability, tap target permanent.
 U 
Sorcery
Destroy target land or artifact.

feint {r}{r}{r} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
 U 
Land – District
When Agricultural District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {g} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Creature – Vampire Cleric
Flying
Whenever a card is put into an opponent's graveyard from anywhere, gain 1 life.
3/2
 C 
Creature – Plant Snake
Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
 C 
Creature – Vedalken Scout
Coal Road Investigator is unblockable.
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
3/1
 C 
Creature – Elf Monk
If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost {1} less.
{g}{w}: Silver Road Evangelists gets +1/+1 until end of turn.
1/3
 C 
Instant
Until end of turn, target creature has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
 C 
Artifact – Equipment
When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.

Equip — {2}
Equipped creature gets +2/+0 and haste.
 C 
Creature – Goblin Scout
Haste
test for Lands ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Creature – Human Soldier
Vigilance
{w}: Novice Windclimber gains flying until end of turn unless any player pays {2}. Use this ability only once per turn.
1/2
 C 
Creature – Salamander
When Granite Ridge Salamander enters the battlefield, it deals 1 damage to target creature.
{r}: +1/+0 until end of turn
1/1
 C 
Artifact – Equipment
Equip — {2}

Equipped creature gets +0/+1.
Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool.
 C 
Creature – Human Warrior
When Rally Instigator enters the battlefield, until end of turn whenever a Mountain or Forest is tapped for mana, it produces {r}{g} instead of it's normal type or amount.
2/2
Plains
 
 B 
Basic Land – Plains

Binding Protocols (rare)
Industrial Sabotage (uncommon)
Agricultural District (uncommon)
Dream Feast Coven (uncommon)
Viper Lashvine (common)
Coal Road Investigator (common)
Silver Road Evangelists (common)
Interrogation Assignment (common)
Mercurine Rocketboots (common)
Ridgerunner Lookout (common)
Novice Windclimber (common)
Granite Ridge Salamander (common)
Psychometric Ring (common)
Rally Instigator (common)
Plains (basic)