Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{t}: Add one mana of any color to your mana pool. This mana may only be used to pay for abilities of permanents you control and cards in your graveyard.

{2}, Sacrifice Actuator Module: Draw a card.
 
 R 
Creature – Bird Monk
Flying, vigilance
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
3/4
 U 
Artifact Creature – Hound
{t}: Target player puts the bottom card of their library on top of their library.

{2}, Sacrifice Golden Retrover: Draw a card.
2/2
 U 
Land – District
When Residential District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {w} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Artifact – Equipment
Equip — {4}
Equipped creature gets +2/+2 and has reach.
Whenever equipped creature is dealt damage, you may have it deal 1 damage to target creature with flying.
 C 
Artifact – Equipment
When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.

Equip — {2}
Equipped creature gets +2/+0 and haste.
 C 
Creature – Elf Monk
If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost {1} less.
{g}{w}: Silver Road Evangelists gets +1/+1 until end of turn.
1/3
 C 
Sorcery
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
 C 
Creature – Human Warrior
Haste
{1}{g}: Regenerate Brass Tackler
Truth hurts.
3/2
 C 
Instant
As an additional cost to cast Chum Summons, pay 3 life. Put two 1/1 red goblin creature tokens into play.
 C 
Creature – Elemental Hellion
Haste

If Minor Vent Hellion is the only creature you control, it gets +1/+0.
3/1
 C 
Creature – Human Monk
{1}{w}, {t}: Tap target creature and gain 1 life.
0/2
 C 
Artifact Creature – Hound
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
2/2
 C 
Instant
Put a 1/1 green snake token into play. If that snake token is dealt damage this turn, put a 2/2 green wolf token into play.
Forest
 
 B 
Basic Land – Forest

Actuator Module (common, foil)
Teridan's Warden (rare)
Golden Retrover (uncommon)
Residential District (uncommon)
Alticular Armature (uncommon)
Mercurine Rocketboots (common)
Silver Road Evangelists (common)
Lateral Augmentation (common)
Brass Tackler (common)
Chum Summons (common)
Minor Vent Hellion (common)
Silver Road Mediator (common)
Auger Hound (common)
Natural Defenses (common)
Forest (basic)