Soradyne Laboratories: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Distraction Elemental attacks, tap target land.
1/3
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Vigilance
If an untapped creature you control would be destroyed, regenerate it. 7/4
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When Corrosion Spitter enters the battlefield, choose one — destroy target non-creature permanent; or destroy target creature with flying.
feint ![]() ![]() (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)3/3
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Destroy target land or artifact.
feint ![]() ![]() (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.) |
![]() : Regenerate target wizard.
test for Creatures ( , Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 creature card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)Understand your place in the world, and the world will reward you.
3/3
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Gain 5 life. If any source dealt damage to you this turn, gain 10 life instead.
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Regenerate up to two target creatures
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Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
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Flying
When Technomancers’s Courier input into a graveyard from play, you may put target aura or equipment card from your graveyard on top of your library. 3/2
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test for Auras or Equipment (
, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 Aura or Equipment card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)1/1
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Whenever a creature blocks this turn, it deals three damage to its controller.
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Haste
![]() : Regenerate Brass TacklerTruth hurts.
3/2
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6/2
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When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.
Equip —
Equipped creature gets +2/+0 and haste. |
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Distraction Elemental
(common, foil)
Galtus, The Might Sage
(mythic)
Corrosion Spitter
(uncommon)
Industrial Sabotage
(uncommon)
Soradyne Naturalist
(uncommon)
Rectify the Problem
(common)
Benediction of Galtus
(common)
Viper Lashvine
(common)
Technomancer’s Courier
(common)
Gearsifter
(common)
Unwilling Participants
(common)
Brass Tackler
(common)
Lost Brigades
(common)
Mercurine Rocketboots
(common)
Swamp
(basic)






