Soradyne Laboratories: Virtual Booster
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| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Regenerate target wizard.
test for Creatures ( , Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 creature card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)Understand your place in the world, and the world will reward you.
3/3
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, T: Search your library for an Aura or Equipment card. Reveal that card and put it in your hand, then shuffle your library.
, T, Return an Aura or Equipment card you own to your hand: Put an Equipment or an Aura with enchant creature from your hand onto the battlefield attached to target creature. |
When Cultural District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
When Sparkdriver Corps attacks, you may pay
![]() ![]() . If you do, Sparkdriver Corps deals 1 damage to each of up to X target creatures and/or players.3/3
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Equip —
Equipped creature gets +1/+0. When Coherency Destabilizer or equipped creature are put into a graveyard from play, each player exiles three cards from their graveyard. |
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Equip —
Equipped creature gets +0/+1. Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool. |
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
2/2
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If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost
less.
![]() : Silver Road Evangelists gets +1/+1 until end of turn.1/3
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Draw two cards. Then, each player may pay
. Each player who does may draw a card, then discard a card. |
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
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6/2
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Haste
test for Lands ( , Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)1/1
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Search your library for a forest and a mountain, then put them onto the battlefield and shuffle your library.
feint ![]() ![]() (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.) |
When Information Sifter enters the battlefield, draw a card.
When Information Sifter is put into a graveyard from the battlefield, target player discards a card. 2/2
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Soradyne Naturalist
(uncommon, foil)
Soradyne Central Matrix
(mythic)
Cultural District
(uncommon)
Sparkdriver Corps
(uncommon)
Coherency Destabilizer
(uncommon)
Psychometric Ring
(common)
Auger Hound
(common)
Silver Road Evangelists
(common)
Public Knowledge
(common)
Lateral Augmentation
(common)
Lost Brigades
(common)
Ridgerunner Lookout
(common)
Into the Wilderness
(common)
Information Sifter
(common)
Island
(basic)





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