Soradyne Laboratories: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent plays a land, a spell, or a non-mana activated ability, tap target permanent.
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Deathtouch
When Pendarvian Rattler enters the battlefield, target creature gets deathtouch until end of turn. feint ![]() ![]() (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)1/1
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Whenever you play a wizard spell, untap Temporal Mechanic.
![]() ![]() , : Target player chooses a permanent they control and returns it to its owner's hand.2/2
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When Agricultural District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.
Equip —
Equipped creature gets +2/+0 and haste. |
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Whenever Distraction Elemental attacks, tap target land.
1/3
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If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost
less.
![]() : Silver Road Evangelists gets +1/+1 until end of turn.1/3
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![]() , : Tap target creature and gain 1 life.0/2
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Haste
![]() : Regenerate Brass TacklerTruth hurts.
3/2
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6/2
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Choose one: Torchfire deals 3 damage to target creature, or, Torchfire deals 1 damage to target player and you draw a card.
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Flying
Whenever you play a wizard spell, Cogithopter gains +1/+1 until end of turn. 0/2
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Spite Daggers deals 1 damage to ach player with a higher life total than you. Then it deals 1 damage to each player that controls more creatures than you do, and 1 damage to each player who controls more land than you do.
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Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
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Binding Protocols
(rare)
Pendarvian Rattler
(uncommon)
Temporal Mechanic
(uncommon)
Agricultural District
(uncommon)
Mercurine Rocketboots
(common)
Distraction Elemental
(common)
Silver Road Evangelists
(common)
Silver Road Mediator
(common)
Brass Tackler
(common)
Lost Brigades
(common)
Torchfire
(common)
Cogithopther
(common)
Spite Daggers
(common)
Viper Lashvine
(common)
Swamp
(basic)




: Target player chooses a permanent they control and returns it to its owner's hand.


