Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Dragon Hydra
Flying, haste, trample
Hazmarax enter the battlefield with five +1/+1 counters on it.
For each damage that would be dealt to Hazmarax, instead remove a +1/+1 counter from it.
At end of turn, move all +1/+1 counters on Hazmarax to another target creature you control.
3/0
 U 
Artifact Creature – Hound
{t}: Target player puts the bottom card of their library on top of their library.

{2}, Sacrifice Golden Retrover: Draw a card.
2/2
 U 
Creature – Human Warrior
Trample
Whenever Snipe Riders deals combat damage to a player, untap it.
6/5
 U 
Land – District
When Agricultural District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {g} to your mana pool”.

{t}: Add {1} to your mana pool.
 C 
Artifact – Equipment
When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.

Equip — {2}
Equipped creature gets +2/+0 and haste.
 C 
Tribal Artifact – Wizard Equipment
When Researcher's Osmophone enters the battlefield, draw a card.
Equip — {1}
Equipped creature is a wizard in addition to it's normal creature types, and has "Whenever this creature becomes tapped, you may look at the top card of target player's library".
 C 
Instant
Choose one: Torchfire deals 3 damage to target creature, or, Torchfire deals 1 damage to target player and you draw a card.
 C 
Creature – Plant Snake
Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
 C 
Creature – Elemental
Sacrifice Misery Elemental: Destroy target creature.
3/3
 C 
Creature – Human Warrior
When Rally Instigator enters the battlefield, until end of turn whenever a Mountain or Forest is tapped for mana, it produces {r}{g} instead of it's normal type or amount.
2/2
 C 
Enchantment – Aura
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player.
Enchanted creature has intimidate.
 C 
Creature – Elemental
Whenever Distraction Elemental attacks, tap target land.
1/3
 C 
Creature – Human Monk
{1}{w}, {t}: Tap target creature and gain 1 life.
0/2
 C 
Artifact
{t}: Add one mana of any color to your mana pool. This mana may only be used to pay for abilities of permanents you control and cards in your graveyard.

{2}, Sacrifice Actuator Module: Draw a card.
Forest
 
 B 
Basic Land – Forest

Hazmarax (rare)
Golden Retrover (uncommon)
Snipe Riders (uncommon)
Agricultural District (uncommon)
Mercurine Rocketboots (common)
Researcher's Osmophone (common)
Torchfire (common)
Viper Lashvine (common)
Misery Elemental (common)
Rally Instigator (common)
Frothing Glare (common)
Distraction Elemental (common)
Silver Road Mediator (common)
Actuator Module (common)
Forest (basic)