Soradyne Laboratories: Virtual Booster
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| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add one mana of any color to your mana pool. This mana may only be used to pay for abilities of permanents you control and cards in your graveyard.
, Sacrifice Actuator Module: Draw a card. |
When Crossblighted Soldier enters the battlefield, each player loses 1 life. For each life lost this way, put two +1/+1 counters on it.
Crossblighted Soldier can't block. 1/1
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When Residential District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
![]() : Regenerate target wizard.
test for Creatures ( , Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 creature card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)Understand your place in the world, and the world will reward you.
3/3
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When Commercial District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
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Equip —
Equipped creature gets +0/+1. Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool. |
Whenever a creature blocks this turn, it deals three damage to its controller.
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Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
2/2
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Whenever Pygmy Mendwurm is dealt damage, gain 2 life.
6/6
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Vigilance
: Novice Windclimber gains flying until end of turn unless any player pays . Use this ability only once per turn.1/2
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Sacrifice Misery Elemental: Destroy target creature.
3/3
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Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player. Enchanted creature has intimidate. |
When Information Sifter enters the battlefield, draw a card.
When Information Sifter is put into a graveyard from the battlefield, target player discards a card. 2/2
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Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn. Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type. |
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Actuator Module
(common, foil)
Crossblighted Soldier
(rare)
Residential District
(uncommon)
Soradyne Naturalist
(uncommon)
Commercial District
(uncommon)
Psychometric Ring
(common)
Unwilling Participants
(common)
Auger Hound
(common)
Pygmy Mendwurm
(common)
Novice Windclimber
(common)
Misery Elemental
(common)
Frothing Glare
(common)
Information Sifter
(common)
Hallowed Blooms
(common)
Plains
(basic)
: Add one mana of any color to your mana pool. This mana may only be used to pay for abilities of permanents you control and cards in your graveyard.

to your mana pool”.
to your mana pool.


