Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact – Equipment
Equip — {4}
Equipped creature gets +2/+2 and has reach.
Whenever equipped creature is dealt damage, you may have it deal 1 damage to target creature with flying.
 
 M 
Legendary Land – District
When Newbridge, Debronia enters the battlefield, put a development counter on target non-district land you control, then untap all districts and all lands with development counters you control.

Lands you control with development counters on them have “Pay 1 life, {t}: Add one mana any color to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Land – District
When Commercial District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {b} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Land – District
When Cultural District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {u} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Land – District
When Industrial District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {r} to your mana pool”.

{t}: Add {1} to your mana pool.
 C 
Creature – Human Warrior
Haste
{1}{g}: Regenerate Brass Tackler
Truth hurts.
3/2
 C 
Tribal Artifact – Wizard Equipment
When Researcher's Osmophone enters the battlefield, draw a card.
Equip — {1}
Equipped creature is a wizard in addition to it's normal creature types, and has "Whenever this creature becomes tapped, you may look at the top card of target player's library".
 C 
Instant
As an additional cost to cast Chum Summons, pay 3 life. Put two 1/1 red goblin creature tokens into play.
 C 
Creature – Elemental Hellion
Haste

If Minor Vent Hellion is the only creature you control, it gets +1/+0.
3/1
 C 
Artifact
{t}: Add one mana of any color to your mana pool. This mana may only be used to pay for abilities of permanents you control and cards in your graveyard.

{2}, Sacrifice Actuator Module: Draw a card.
 C 
Creature – Spider
Reach
When Spindlewidow attacks, it gets +2/+0 until end of turn.
1/4
 C 
Creature – Wurm
Whenever Pygmy Mendwurm is dealt damage, gain 2 life.
6/6
 C 
Instant
Target creature gets -2/-2 until end of turn. If that creature has been dealt damage this turn, instead it gets -4/-4 until end of turn.
 C 
Artifact Creature – Construct
test for Auras or Equipment ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 Aura or Equipment card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
Plains
 
 B 
Basic Land – Plains

Alticular Armature (uncommon, foil)
Newbridge, Debronia (mythic)
Commercial District (uncommon)
Cultural District (uncommon)
Industrial District (uncommon)
Brass Tackler (common)
Researcher's Osmophone (common)
Chum Summons (common)
Minor Vent Hellion (common)
Actuator Module (common)
Spindlewidow (common)
Pygmy Mendwurm (common)
Turn for the Worse (common)
Gearsifter (common)
Plains (basic)