Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Target creature gets -2/-2 until end of turn. If that creature has been dealt damage this turn, instead it gets -4/-4 until end of turn.
 
 R 
Creature – Wurm
Trample, Protection from Black
Colossal Mendwurm comes into play with six +1/+1 counters on it.
As long as Colossal Mendwurm has any +1/+1 counters on it, it has defender and "Whenever a source would deal more than one damage to a creature you control, prevent all but one of that damage and remove a +1/+1 counter from Colossal Mendwurm."
8/8
 U 
Artifact – Equipment
Equip — {1}
Equipped creature gets +1/+0.
When Coherency Destabilizer or equipped creature are put into a graveyard from play, each player exiles three cards from their graveyard.
 U 
Creature – Human Monk
{t}: Silver Road Diffuser deals 1 damage to target attacking or blocking creature.

{1}{w}: The next 1 damage that would be dealt to target creature is dealt to target creature you control instead.
1/3
 U 
Artifact – Equipment
Equip — {4}
Equipped creature gets +2/+2 and has reach.
Whenever equipped creature is dealt damage, you may have it deal 1 damage to target creature with flying.
 C 
Artifact – Equipment
Equip — {2}

Equipped creature gets +0/+1.
Unattach Psychometric Ring from equipped creature: Add 1 mana of any color to your mana pool.
 C 
Creature – Plant Snake
Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
 C 
Tribal Sorcery – Wizard
Draw two cards. Then, each player may pay {2}. Each player who does may draw a card, then discard a card.
 C 
Artifact
{t}: Add one mana of any color to your mana pool. This mana may only be used to pay for abilities of permanents you control and cards in your graveyard.

{2}, Sacrifice Actuator Module: Draw a card.
 C 
Creature – Human Warrior
Haste
{1}{g}: Regenerate Brass Tackler
Truth hurts.
3/2
 C 
Creature – Human Rogue
When Information Sifter enters the battlefield, draw a card.
When Information Sifter is put into a graveyard from the battlefield, target player discards a card.
2/2
 C 
Creature – Ogre Warrior
Creatures that have been dealt damage this turn can't block Frontline Brute.
3/3
 C 
Artifact – Equipment
Equip — {2}
Equipped creature gets +2/+0 and has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
 C 
Creature – Goblin Scout
Haste
test for Lands ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
Swamp
 
 B 
Basic Land – Swamp

Turn for the Worse (common, foil)
Colossal Mendwurm (rare)
Coherency Destabilizer (uncommon)
Silver Road Diffuser (uncommon)
Alticular Armature (uncommon)
Psychometric Ring (common)
Viper Lashvine (common)
Public Knowledge (common)
Actuator Module (common)
Brass Tackler (common)
Information Sifter (common)
Frontline Brute (common)
Interrogator's Oculobe (common)
Ridgerunner Lookout (common)
Swamp (basic)