Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Elf Scout
Serix Thames can not be countered.
Haste
{r}{g}, {t}: Target player reveals a card from their hand at random. Put X 1/1 green and red Citizen tokens onto the battlefield, where X is the converted mana cost of the card revealed this way.
2/2
 U 
Land – District
When Industrial District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {r} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Land – District
When Commercial District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {b} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Enchantment – Aura
Enchant creature
Flash
Enchanted creature gets +1/+1 and has flying.
When Rise to the Occasion enters the battlefield, untap target creature.
When Rise to the Occasion enters the battlefield, target creature gains first strike until end of turn.
 C 
Creature – Human Warrior
When Rally Instigator enters the battlefield, until end of turn whenever a Mountain or Forest is tapped for mana, it produces {r}{g} instead of it's normal type or amount.
2/2
 C 
Artifact Creature – Construct
test for Auras or Equipment ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 Aura or Equipment card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Enchantment – Aura
Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn.
Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type.
 C 
Creature – Elemental
Sacrifice Misery Elemental: Destroy target creature.
3/3
 C 
Instant
Target creature gets -2/-2 until end of turn. If that creature has been dealt damage this turn, instead it gets -4/-4 until end of turn.
 C 
Creature – Goblin Scout
Haste
test for Lands ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Artifact Creature – Construct
Sacrifice Rotoskate: Tap or untap target creature.

feint {0} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
1/1
 C 
Tribal Sorcery – Wizard
Draw two cards. Then, each player may pay {2}. Each player who does may draw a card, then discard a card.
 C 
Sorcery
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
 C 
Creature – Wurm
Whenever Pygmy Mendwurm is dealt damage, gain 2 life.
6/6
Island
 
 B 
Basic Land – Island

Serix Thames (mythic)
Industrial District (uncommon)
Commercial District (uncommon)
Rise to the Occasion (uncommon)
Rally Instigator (common)
Gearsifter (common)
Hallowed Blooms (common)
Misery Elemental (common)
Turn for the Worse (common)
Ridgerunner Lookout (common)
Rotoskate (common)
Public Knowledge (common)
Lateral Augmentation (common)
Pygmy Mendwurm (common)
Island (basic)