Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Land – District
When Newbridge, Debronia enters the battlefield, put a development counter on target non-district land you control, then untap all districts and all lands with development counters you control.

Lands you control with development counters on them have “Pay 1 life, {t}: Add one mana any color to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Land – District
When Residential District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {w} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Instant
Exile target attacking creature. Unless that creature's controller pays {2}, exile another target attacking creature.
 U 
Creature – Vedalken Wizard
Whenever you play a wizard spell, untap Temporal Mechanic.

{2}{u}{u}, {t}: Target player chooses a permanent they control and returns it to its owner's hand.
2/2
 C 
Enchantment – Aura
Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn.
Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type.
 C 
Instant
Choose one: Torchfire deals 3 damage to target creature, or, Torchfire deals 1 damage to target player and you draw a card.
 C 
Creature – Human Soldier
Vigilance
{w}: Novice Windclimber gains flying until end of turn unless any player pays {2}. Use this ability only once per turn.
1/2
 C 
Creature – Human Warrior
Haste
{1}{g}: Regenerate Brass Tackler
Truth hurts.
3/2
 C 
Sorcery
Spite Daggers deals 1 damage to ach player with a higher life total than you. Then it deals 1 damage to each player that controls more creatures than you do, and 1 damage to each player who controls more land than you do.
 C 
Instant
Put a 1/1 green snake token into play. If that snake token is dealt damage this turn, put a 2/2 green wolf token into play.
 C 
Enchantment – Aura
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player.
Enchanted creature has intimidate.
 C 
Artifact Creature – Construct
Sacrifice Rotoskate: Tap or untap target creature.

feint {0} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
1/1
 C 
Creature – Elemental
Whenever Distraction Elemental attacks, tap target land.
1/3
 C 
Artifact – Equipment
Equip — {3}
Equipped creature has flying.
Spells and effects that target equipped creature cost opponents {2} more.
Plains
 
 B 
Basic Land – Plains

Newbridge, Debronia (mythic)
Residential District (uncommon)
Scatter to the Winds (uncommon)
Temporal Mechanic (uncommon)
Hallowed Blooms (common)
Torchfire (common)
Novice Windclimber (common)
Brass Tackler (common)
Spite Daggers (common)
Natural Defenses (common)
Frothing Glare (common)
Rotoskate (common)
Distraction Elemental (common)
Cavitation Drive (common)
Plains (basic)