Soradyne Laboratories: Virtual Booster
| Soradyne Laboratories: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
+2 Draw two cards, then discard a card at random.
-1 Return a random instant or sorcery card from your graveyard to your hand. -5 You get an emblem that says, “whenever you cast an instant or sorcery, copy that spell. You may choose new targets for it.” 2
|
When Industrial District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
Equip —
Equipped creature gets +1/+0. When Coherency Destabilizer or equipped creature are put into a graveyard from play, each player exiles three cards from their graveyard. |
When Corrosion Spitter enters the battlefield, choose one — destroy target non-creature permanent; or destroy target creature with flying.
feint ![]() ![]() (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)3/3
|
Haste
If Minor Vent Hellion is the only creature you control, it gets +1/+0. 3/1
|
|
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
2/2
|
When Researcher's Osmophone enters the battlefield, draw a card.
Equip —
Equipped creature is a wizard in addition to it's normal creature types, and has "Whenever this creature becomes tapped, you may look at the top card of target player's library". |
Flying
When Technomancers’s Courier input into a graveyard from play, you may put target aura or equipment card from your graveyard on top of your library. 3/2
|
Whenever Distraction Elemental attacks, tap target land.
1/3
|
Draw two cards. Then, each player may pay
. Each player who does may draw a card, then discard a card. |
|
When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.
Equip —
Equipped creature gets +2/+0 and haste. |
Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn. Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type. |
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player. Enchanted creature has intimidate. |
Sacrifice Misery Elemental: Destroy target creature.
3/3
|
|
Fezzit and Dyble
(mythic)
Industrial District
(uncommon)
Coherency Destabilizer
(uncommon)
Corrosion Spitter
(uncommon)
Minor Vent Hellion
(common)
Auger Hound
(common)
Researcher's Osmophone
(common)
Technomancer’s Courier
(common)
Distraction Elemental
(common)
Public Knowledge
(common)
Mercurine Rocketboots
(common)
Hallowed Blooms
(common)
Frothing Glare
(common)
Misery Elemental
(common)
Mountain
(basic)


: Add
to your mana pool”.
to your mana pool.


