Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm
Trample, Protection from Black
Colossal Mendwurm comes into play with six +1/+1 counters on it.
As long as Colossal Mendwurm has any +1/+1 counters on it, it has defender and "Whenever a source would deal more than one damage to a creature you control, prevent all but one of that damage and remove a +1/+1 counter from Colossal Mendwurm."
8/8
 U 
Land – District
When Residential District enters the battlefield, put a development counter on target non-district land you control.

Lands you control with development counters on them have “{t}: Add {w} to your mana pool”.

{t}: Add {1} to your mana pool.
 U 
Creature – Human Shaman
When Crossblighted Medic deals damage to any creature or planeswalker, remove all counters from that creature or planeswalker.
1/1
 U 
Enchantment – Aura
Enchant creature
You control enchanted creature.
Whenever enchanted creature attacks, it gets +3/+0 and Mindstrike until end of turn. (If a creature with Mindstrike would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
 C 
Sorcery
Search your library for a forest and a mountain, then put them onto the battlefield and shuffle your library.

feint {1}{r}{g} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
 C 
Enchantment – Aura
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player.
Enchanted creature has intimidate.
 C 
Creature – Spider
Reach
When Spindlewidow attacks, it gets +2/+0 until end of turn.
1/4
 C 
Sorcery
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
 C 
Creature – Human Soldier
Vigilance
{w}: Novice Windclimber gains flying until end of turn unless any player pays {2}. Use this ability only once per turn.
1/2
 C 
Creature – Elf Monk
If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost {1} less.
{g}{w}: Silver Road Evangelists gets +1/+1 until end of turn.
1/3
 C 
Artifact Creature – Construct
Flying

Whenever you play a wizard spell, Cogithopter gains +1/+1 until end of turn.
0/2
 C 
Creature – Human Soldier
6/2
 C 
Tribal Artifact – Wizard Equipment
When Researcher's Osmophone enters the battlefield, draw a card.
Equip — {1}
Equipped creature is a wizard in addition to it's normal creature types, and has "Whenever this creature becomes tapped, you may look at the top card of target player's library".
 C 
Instant
As an additional cost to cast Chum Summons, pay 3 life. Put two 1/1 red goblin creature tokens into play.
Mountain
 
 B 
Basic Land – Mountain

Colossal Mendwurm (rare)
Residential District (uncommon)
Crossblighted Medic (uncommon)
Informant’s Infamy (uncommon)
Into the Wilderness (common)
Frothing Glare (common)
Spindlewidow (common)
Lateral Augmentation (common)
Novice Windclimber (common)
Silver Road Evangelists (common)
Cogithopther (common)
Lost Brigades (common)
Researcher's Osmophone (common)
Chum Summons (common)
Mountain (basic)