Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target player discards their hand, then you draw a card for each card discarded this way.
 U 
Enchantment – Aura
Enchant creature
You control enchanted creature.
Whenever enchanted creature attacks, it gets +3/+0 and Mindstrike until end of turn. (If a creature with Mindstrike would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
 U 
Creature – Jellyfish
Flying
Parallax Glider enters the battlefield with four +1/+1 contours on it.
Whenever an opponent plays a spell, remove a +1/+1 counter from Parallax Glider. If you do, counter that spell unless it's controller pays {2}.
0/0
 U 
Sorcery
Destroy target land or artifact.

feint {r}{r}{r} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
 C 
Sorcery
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
 C 
Enchantment – Aura
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player.
Enchanted creature has intimidate.
 C 
Instant
Regenerate up to two target creatures
 C 
Tribal Artifact – Wizard Equipment
When Researcher's Osmophone enters the battlefield, draw a card.
Equip — {1}
Equipped creature is a wizard in addition to it's normal creature types, and has "Whenever this creature becomes tapped, you may look at the top card of target player's library".
 C 
Instant
Put a 1/1 green snake token into play. If that snake token is dealt damage this turn, put a 2/2 green wolf token into play.
 C 
Creature – Goblin Scout
Haste
test for Lands ({2}, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)
1/1
 C 
Creature – Human Soldier
Vigilance
{w}: Novice Windclimber gains flying until end of turn unless any player pays {2}. Use this ability only once per turn.
1/2
 C 
Instant
Until end of turn, target creature has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
 C 
Artifact Creature – Construct
Flying

Whenever you play a wizard spell, Cogithopter gains +1/+1 until end of turn.
0/2
 C 
Creature – Elf Monk
If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost {1} less.
{g}{w}: Silver Road Evangelists gets +1/+1 until end of turn.
1/3
Island
 
 B 
Basic Land – Island

A Hand for A Hand (rare)
Informant’s Infamy (uncommon)
Parallax Glider (uncommon)
Industrial Sabotage (uncommon)
Lateral Augmentation (common)
Frothing Glare (common)
Benediction of Galtus (common)
Researcher's Osmophone (common)
Natural Defenses (common)
Ridgerunner Lookout (common)
Novice Windclimber (common)
Interrogation Assignment (common)
Cogithopther (common)
Silver Road Evangelists (common)
Island (basic)