Soradyne Laboratories: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Viper Lashvine is dealt damage, put a 1/1 green snake token onto the battlefield.
2/2
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Target player discards their hand, then you draw a card for each card discarded this way.
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Whenever you play a wizard spell, untap Temporal Mechanic.
![]() ![]() , : Target player chooses a permanent they control and returns it to its owner's hand.2/2
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When Cultural District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
, : Reveal the top 2 cards of target player's library, then replace them in the same order. Unless that player pays , put the top 2 cards of their library into their graveyard. |
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Haste
test for Lands ( , Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 land card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)1/1
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test for Auras or Equipment (
, Exile this card from your graveyard: Reveal the top 2 cards of your library. You may choose up to 1 Aura or Equipment card from among them and put it in your hand, then put the rest on the bottom of your library in any order.)1/1
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Regenerate up to two target creatures
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Draw two cards. Then, each player may pay
. Each player who does may draw a card, then discard a card. |
6/2
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Flying
When Technomancers’s Courier input into a graveyard from play, you may put target aura or equipment card from your graveyard on top of your library. 3/2
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When Rally Instigator enters the battlefield, until end of turn whenever a Mountain or Forest is tapped for mana, it produces
![]() instead of it's normal type or amount.2/2
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When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.
Equip —
Equipped creature gets +2/+0 and haste. |
Whenever Distraction Elemental attacks, tap target land.
1/3
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Viper Lashvine
(common, foil)
A Hand for A Hand
(rare)
Temporal Mechanic
(uncommon)
Cultural District
(uncommon)
Rumor Mill
(uncommon)
Ridgerunner Lookout
(common)
Gearsifter
(common)
Benediction of Galtus
(common)
Public Knowledge
(common)
Lost Brigades
(common)
Technomancer’s Courier
(common)
Rally Instigator
(common)
Mercurine Rocketboots
(common)
Distraction Elemental
(common)
Island
(basic)





: Target player chooses a permanent they control and returns it to its owner's hand.