Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target player discards their hand, then you draw a card for each card discarded this way.
 U 
Creature – Spider
Trample, Reach

Whenever Mossback Gargantula is dealt damage, it deals 2 damage to each creature with flying.
5/7
 U 
Creature – Human Shaman
When Crossblighted Medic deals damage to any creature or planeswalker, remove all counters from that creature or planeswalker.
1/1
 U 
Creature – Vedalken Wizard
Whenever you play a wizard spell, untap Temporal Mechanic.

{2}{u}{u}, {t}: Target player chooses a permanent they control and returns it to its owner's hand.
2/2
 C 
Sorcery
Spite Daggers deals 1 damage to ach player with a higher life total than you. Then it deals 1 damage to each player that controls more creatures than you do, and 1 damage to each player who controls more land than you do.
 C 
Creature – Elemental Hellion
Haste

If Minor Vent Hellion is the only creature you control, it gets +1/+0.
3/1
 C 
Artifact – Equipment
Equip — {3}
Equipped creature has flying.
Spells and effects that target equipped creature cost opponents {2} more.
 C 
Tribal Sorcery – Wizard
Draw two cards. Then, each player may pay {2}. Each player who does may draw a card, then discard a card.
 C 
Creature – Elf Monk
If Silver Road Evangelists has been dealt damage this turn, creature spells you cast cost {1} less.
{g}{w}: Silver Road Evangelists gets +1/+1 until end of turn.
1/3
 C 
Creature – Wurm
Whenever Pygmy Mendwurm is dealt damage, gain 2 life.
6/6
 C 
Artifact – Equipment
When Mercurine Springboots enters the battlefield, target creature gets +2/+0 until end of turn.

Equip — {2}
Equipped creature gets +2/+0 and haste.
 C 
Creature – Human Warrior
When Rally Instigator enters the battlefield, until end of turn whenever a Mountain or Forest is tapped for mana, it produces {r}{g} instead of it's normal type or amount.
2/2
 C 
Instant
Target creature gets -2/-2 until end of turn. If that creature has been dealt damage this turn, instead it gets -4/-4 until end of turn.
 C 
Sorcery
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
Forest
 
 B 
Basic Land – Forest

A Hand for A Hand (rare)
Mossback Gargantula (uncommon)
Crossblighted Medic (uncommon)
Temporal Mechanic (uncommon)
Spite Daggers (common)
Minor Vent Hellion (common)
Cavitation Drive (common)
Public Knowledge (common)
Silver Road Evangelists (common)
Pygmy Mendwurm (common)
Mercurine Rocketboots (common)
Rally Instigator (common)
Turn for the Worse (common)
Lateral Augmentation (common)
Forest (basic)