Soradyne Laboratories: Virtual Booster
| Soradyne Laboratories: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Soradyne Laboratories — Home |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
You have an additional combat phase each turn. At the beginning of each of your combat phases, untap each creature that attacked in a previous attack phase this turn. Those creatures must attack if able.
Feint ![]() ![]() ![]() |
Trample
Whenever Snipe Riders deals combat damage to a player, untap it. 6/5
|
Whenever Wasteland Wraiths deals combat damage to an opponent, each player sacrifices a creature, then gains life equal to the converted mana cost of that creature.
2/1
|
When Cultural District enters the battlefield, put a development counter on target non-district land you control.
Lands you control with development counters on them have “ : Add to your mana pool”.
: Add to your mana pool. |
When Researcher's Osmophone enters the battlefield, draw a card.
Equip —
Equipped creature is a wizard in addition to it's normal creature types, and has "Whenever this creature becomes tapped, you may look at the top card of target player's library". |
|
Reach
When Spindlewidow attacks, it gets +2/+0 until end of turn. 1/4
|
As an additional cost to cast Chum Summons, pay 3 life. Put two 1/1 red goblin creature tokens into play.
|
Equip —
Equipped creature gets +2/+0 and has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.). |
Enchant land
When Hallowed Blooms enters the battlefield, creatures you control get +1/+1 until end of turn. Whenever enchanted land is tapped for mana, it produces one mana of any color in addition to it's normal amount and type. |
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
|
|
Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.)
2/2
|
When Granite Ridge Salamander enters the battlefield, it deals 1 damage to target creature.
: +1/+0 until end of turn1/1
|
Gain 5 life. If any source dealt damage to you this turn, gain 10 life instead.
|
Haste
If Minor Vent Hellion is the only creature you control, it gets +1/+0. 3/1
|
|
Waves of Madness
(rare)
Snipe Riders
(uncommon)
Wasteland Wraiths
(uncommon)
Cultural District
(uncommon)
Researcher's Osmophone
(common)
Spindlewidow
(common)
Chum Summons
(common)
Interrogator's Oculobe
(common)
Hallowed Blooms
(common)
Lateral Augmentation
(common)
Auger Hound
(common)
Granite Ridge Salamander
(common)
Rectify the Problem
(common)
Minor Vent Hellion
(common)
Swamp
(basic)






: Add
to your mana pool”.