Soradyne Laboratories: Virtual Booster

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Mechanics | Skeleton | Soradyne Laboratories — Home
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Exile target player's graveyard. For each creature card exiled this way, put a 1/1 black rat creature token onto the battlefield.

Infestation works better than arson for one simple reason: nobody wants to find where the rat smell comes from.
 U 
Creature – Vampire Cleric
Flying
Whenever a card is put into an opponent's graveyard from anywhere, gain 1 life.
3/2
 U 
Artifact – Equipment
Equip — {1}
Equipped creature gets +1/+0.
When Coherency Destabilizer or equipped creature are put into a graveyard from play, each player exiles three cards from their graveyard.
 U 
Creature – Zombie
When Labstock Handler enters the battlefield, put a 1/1 black rat token onto the battlefield.

Whenever Labstock Handler is the target of a spell or ability, put a 1/1 black rat token onto the battlefield.
3/3
 C 
Creature – Elemental Hellion
Haste

If Minor Vent Hellion is the only creature you control, it gets +1/+0.
3/1
 C 
Creature – Elemental
Sacrifice Misery Elemental: Destroy target creature.
3/3
 C 
Artifact Creature – Construct
Sacrifice Production Drone: Add {3} to your mana pool. This mana may only be used to pay for artifact spells or abilities.
2/2
 C 
Instant
Put a 1/1 green snake token into play. If that snake token is dealt damage this turn, put a 2/2 green wolf token into play.
 C 
Artifact – Equipment
Equip — {2}
Equipped creature gets +2/+0 and has Mindstrike (If this creature would deal damage to a player, instead that player puts that many cards from the top of his or her library into their graveyard.).
 C 
Sorcery
Search your library for a forest and a mountain, then put them onto the battlefield and shuffle your library.

feint {1}{r}{g} (You may cast this during combat for its Feint cost if you remove an unblocked attacker you control from combat.)
 C 
Enchantment – Aura
Enchant creature
When Frothing Glare leaves the battlefield, it deals 2 damage to target player.
Enchanted creature has intimidate.
 C 
Sorcery
Exile all auras and equipment attached to target creature you control. Then return them to the battlefield attached to another target creature you control.
 C 
Instant
Gain 5 life. If any source dealt damage to you this turn, gain 10 life instead.
 C 
Artifact
{t}: Add one mana of any color to your mana pool. This mana may only be used to pay for abilities of permanents you control and cards in your graveyard.

{2}, Sacrifice Actuator Module: Draw a card.
Island
 
 B 
Basic Land – Island

Leave No Evidence (rare)
Dream Feast Coven (uncommon)
Coherency Destabilizer (uncommon)
Labstock Handler (uncommon)
Minor Vent Hellion (common)
Misery Elemental (common)
Production Drone (common)
Natural Defenses (common)
Interrogator's Oculobe (common)
Into the Wilderness (common)
Frothing Glare (common)
Lateral Augmentation (common)
Rectify the Problem (common)
Actuator Module (common)
Island (basic)