Archester: Frontier of Steam

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Showing 31 of 31 White cards

Go to section: White (31) Blue (31) Black (31) Red (31) Green (31) Multicolour (5) Artifact (58) Land (11)

Show rarities: C U R M

 R 
Creature – Human Artificer
When Academy Curator enters the battlefield, put an artifact from your graveyard onto the battlefield with a study counter on it. When Academy Curator leaves the battlefield, sacrifice that artifact.
1/1
15 comments
last 2013-09-22 03:41:34 by MOON-E
 R 
Instant
Put a 4/4 colorless Dreadnought artifact creature token with flying onto the battlefield.
Steam powered – If only colorless mana was spent to cast Airship Assault, put two of those tokens onto the battlefield instead.
3 comments
last 2014-01-10 12:09:10 by MOON-E
 R 
Legendary Creature – Bird Artificer
Flying, Lifelink
Aren, Revered Inventor gets +1/+1 for each component attached to an artifact you control.
Whenever Aren deals combat damage to a player, you may pay {2/w}. If you do, search your library for a component card, reveal it, and put it into your hand. Then shuffle your library.
2/3
7 comments
last 2013-10-02 19:54:31 by Visitor
 R 
Creature – Human Advisor
Nonartifact spells cost {1} more to cast.
The activated abilities of nonartifact, nonland permanents cost {1} more to activate.
"How can people governed by so many rules see themselves as 'free'?"
- Big Horn, gang leader
2/2
2 comments
last 2013-09-18 05:16:23 by MOON-E
 C 
Creature – Hound Soldier
To many in the Brass City, canids can fill only one position: watch dog.
3/5
6 comments
last 2013-10-02 18:06:23 by The Humanity
 C 
Creature – Hound Artificer
When Chipper Assistant enters the battlefield, you may search your library for a Component card, reveal it, put it into your hand, then shuffle your library.
"You got it boss, Comin' right up!"
2/3
4 comments
last 2013-09-15 22:02:40 by Circeus
 M 
Artifact Creature – Giant
Indestructible
Clockwork Colossus enters the battlefield with 7 +1/+1 counters.
Whenever Clockwork Colossus attacks or blocks, remove a +1/+1 counter from it at the beginning of the next end step.
When Clockwork Colossus dies, destroy all nonland, nonartifact permanents.
0/0
8 comments
last 2014-01-24 08:07:44 by MOON-E
 C 
Artifact Creature – Ox
Vigilance
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/2
 C 
Artifact Creature – Bird
Flying
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
 U 
Artifact Creature – Cat
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Mechanical ticking and purring ensure the lions of the midlands are intimidating even at rest.
1/0
 C 
Artifact Creature – Horse
First strike
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
 R 
Creature – Elf Artificer Druid
Whenever an artifact creature you control dies, put a +1/+1 counter on Cyran Redeemer and tap target permanent.
"I collect the discarded parts of our work. Their loss gives me strength."
1/1
3 comments
last 2013-09-22 03:45:14 by MOON-E
 U 
Creature – Elf Artificer Druid
{1}{w}, {t}: Put a 0/0 white Goat artifact creature token with modular one onto the battlefield. (It enters the battlefield with a +1/+1 counter on it. When it dies, put its counters on target artifact creature you control.)
2/2
11 comments
last 2013-09-22 06:45:35 by Raptor1210_.
 C 
Creature – Bird Soldier
Flying
Eldaveth's Guard gets +1/+1 for each component attached to an artifact you control.
1/1
11 comments
last 2013-09-26 09:05:11 by The Humanity
 U 
Creature – Human Spellslinger
{w}, {t}, Discard a card: Prevent the next 3 damage that would be dealt to target creature this turn. If an artifact card was discarded, put a +1/+1 counter on that creature for each 1 damage prevented this way.
2/2
1 comment
2014-01-24 01:52:10 by Comicalflop
 U 
Creature – Bird Artificer
Flying
Steam powered{2/w}{2/w}, {t}: Return target noncreature artifact or enchantment card from your graveyard to your hand. If only colorless mana was spent to activate this ability, return that card to the battlefield instead.
1/3
4 comments
last 2014-01-08 22:37:05 by Alex
 C 
Creature – Human Soldier
Steam powered{2/w}, {t}: Tap target creature. If only colorless mana spent to activate this ability, that creature doesn't untap during its controller's next untap step.
1/2
3 comments
last 2014-01-24 08:06:51 by MOON-E
 C 
Artifact Creature – Soldier
First strike
Steam powered – You may cast Guard-in-a-Box as though it had flash. Spend only colorless mana to cast Guard-in-a-Box this way.
2/1
1 comment
2013-09-17 20:29:27 by Link
 C 
Creature – Elf Artificer Druid
Lifelink
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/2
2 comments
last 2013-09-15 21:23:26 by MOON-E
 U 
Sorcery
Put a +1/+1 counter on each creature you control, then gain X life, where X is the number of +1/+1 counters on permanents you control.
"A tick problem? Yes, in a way..."
-Willard Watson, Frontiersman
6 comments
last 2014-01-27 04:01:33 by MOON-E
 R 
Sorcery
Destroy each creature without a +1/+1 counter on it.
For nature to improve, outdated models must be disposed of.
9 comments
last 2013-09-22 04:44:38 by The Humanity
 C 
Instant
Choose target creature. Then choose another target creature for each {w} spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn.
4 comments
last 2013-09-16 00:22:54 by MOON-E
 C 
Creature – Bird Soldier
Flying
"The Aven ensure that only the pure of heart are permitted to walk the marbled streets of Talonsreach."
-Tulia Kriston, Brass City steamstress
3/2
2 comments
last 2013-10-02 22:49:58 by MOON-E
 C 
Enchantment – Aura
Enchant creature or planeswalker.
Enchanted permanent can't attack or block and its activated abilities can't be activated.
6 comments
last 2014-05-26 03:46:08 by Volvary
 U 
Instant
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
"They say a night in the Midlands can change a man. Let's see what a week can do for you."
-Isinaac Prachet, Bass City Judge
7 comments
last 2013-09-25 19:36:33 by yewlas
 U 
Sorcery
Return target artifact card from your graveyard to the battlefield under your control.
9 comments
last 2013-09-26 12:43:00 by yewlas
 C 
Sorcery
Exile target artifact or enchantment.
"You need a permit for that."
7 comments
last 2014-01-10 12:11:56 by MOON-E
 U 
Creature – Human Cleric
Whenever you spend colorless mana to cast a spell, you gain that much life.
"There's nothing like the healing power of steam."
2/1
 C 
Instant
Tap target creature. If a card named Sheriff's Warning is your graveyard, exile that creature instead.
"This is your first and only warning.
12 comments
last 2013-09-15 23:20:19 by yewlas
 R 
Instant
Choose a target creature you control. Exile it, then return it to the battlefield under your control. Repeat this process X more times. (You may choose a new target each time.)
17 comments
last 2014-01-24 08:08:22 by MOON-E
{2/w}{2/w}
 
 U 
Artifact Creature – Construct
{t}, Sacrifice Weldbot: Choose one – Weldbot deals 2 damage to target attacking or blocking nonartifact creature; or regenerate target artifact.
2/2
1 comment
2013-09-25 16:05:52 by yewlas

Go to section: White (31) Blue (31) Black (31) Red (31) Green (31) Multicolour (5) Artifact (58) Land (11)

Show rarities: C U R M


Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | About Archester