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CardName: Sheriff's Warning Cost: w Type: Instant Pow/Tgh: / Rules Text: Tap target creature. If a card named Sheriff's Warning is your graveyard, exile that creature instead. Flavour Text: "This is your first and only warning. Set/Rarity: Archester: Frontier of Steam Common

Sheriff's Warning
{w}
 
 C 
Instant
Tap target creature. If a card named Sheriff's Warning is your graveyard, exile that creature instead.
"This is your first and only warning.
Created on 01 Sep 2013 by MOON-E

Code: CW14

History: [-]

2013-09-01 21:15:18: MOON-E created the card Sheriff's Warning

May be we should change the wording on this card a bit. There is sort of a flavor disconnect between the two parts of the card.

Something like this would fit the flavor better...

Tap target creature. If that creature was already tapped, exile that creature instead.

Noooo! This card is so great as it is. The flavor text may need a slight adjustment, however. I'd suggest; "You only get one."

I've never really liked this card. It's arguably a {w}{w} Swords to Plowshares with no downsides, for god's sake!

@ Raptor: Then you just have a card that exiles any attacker with no downside.

@ Circeus: Yeah that's what you'd think, but in testing it's actually a LOT worse than it looks. I wanted to test this card in particular so I sleeved up a couple for a real deck. Turns out having the first one you draw do almost nothing is a lot worse than it seems. Yes, sometimes you get to cast two at once, but even then you're two-for-one-ing yourself.

I'm not arguing the card isn't strong, just that it's not overpowered.

The flavour is great as it is. It'd completely lose its flavour if it became "if it was already tapped". Raptor1210 seems not to get the idea, but the idea is the Sheriff will give one warning which doesn't do much (taps the target), but after that he gets mad (exiles the target). It seems great to me.

Lol I don't think you realize that I was the one that originally designed Sheriff's Warning. XD The main problem with it was explained very well by someone over on Mtgs. Basically, the problem with the flavor is that you could give the warning to one person and then punish someone else with the second one.

It reminds much of the scarrs of mirrodin card Dispatch but i am sure this is more powerful, just fill your deck with 4, and you have 3 exile target creature for {w} in your deck. And adding a Snapcaster Mage You have atleast 7 of theese :D

No, even with 4 Snapcasters you only have 6 of these. This spell will not be in your graveyard when it's resolving after being flashed back.

@Raptor: Not all flavor can be perfect. The current design doesn't have perfect flavor but it's still very grokable.

@PA: Again I don't want to say this card is perfectly balanced yet, but you're underestimating how much of a drawback that is. Remember it's not that just one of the 4 is dead, it's always the first one. In your opening hand it's a virtual mulligan. Top decking it is a dead draw. Even if you have two, you're 2-for-1-ing yourself.

Think about it this way; even if you draw an average of 3 versions of this per game, you can only remove 2 creatures. There are plenty of times I can think of where having 3 removal spells, albeit worse, is preferable to having 2 stronger ones.

I think this is a beautiful thing.

I love this card. My only complaint is that there aren't more like it in the set. It is an awesome Kindle variant.

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