Archester: Frontier of Steam: Mechanics

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Mechanics | About Archester

Modular 1: This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature. Used on 9 cards: Keeper of Spare Parts, Cogbound Stallion, Cogbound Falcon, Cogbound Bear, Cogbound Scorpid, Cogbound Bro, Cogbound Lion, Cogbound Chronomaton, Cogbound Swarm
Modular: This enters the battlefield with PARAM1 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature. Used on 8 cards: Cogbound Bison, Cogbound Sandwurm, Cogbound Spider, Cogbound Boarhog, Cogbound Constrictor, Cogbound Rhinorn, Cogbound Hydra, Cogbound Devourer
Upgrade: PARAM1: Attach to target noncomponent artifact you control. Upgrade only as a sorcery. Used on 9 cards: Oiled Gears, Windup Key, Animation Wires, Glaring Headlight, Builder's Plate, Fog Machine, Self Destruct Button, Emergency Ejector, Mizzium Morpher



In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".