Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact – Equipment
Rusty Pistol enters the battlefield with 3 charge counters on it.
Equipped creature has "{t}: Put a charge counter on Rusty Pistol" and "{t}, Remove a charge counter from Rusty Pistol: This creature deals 1 damage to target creature or player."
Equip {3}
 
 R 
Artifact
{1}{2/w}{2/w}, {t}: Search your library for an component or equipment card, reveal that card, and put it into your hand. Then shuffle your library.
{2/u}, {t}: Attach target permanent you control that's attached to a permanent to another target permanent it could attach to.
 U 
Creature – Elf Artificer Druid
{1}{w}, {t}: Put a 0/0 white Goat artifact creature token with modular one onto the battlefield. (It enters the battlefield with a +1/+1 counter on it. When it dies, put its counters on target artifact creature you control.)
2/2
 U 
Enchantment
Whenever you discard a card, Spellslinger's Creed deals 2 damage to target creature or player.
 U 
Sorcery
As an additional cost to cast Recycle the Parts, sacrifice an artifact.
Distribute X +1/+1 counters among any number of target creatures, where X is the sacrificed artifact's converted mana cost.
 C 
Instant
Tap target creature. If a card named Sheriff's Warning is your graveyard, exile that creature instead.
"This is your first and only warning.
 C 
Creature – Human Scout
When Frontier Explorer enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
2/2
 C 
Artifact Creature – Ox
Vigilance
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/2
 C 
Creature – Hound Scout
Canid Lightpack gets +1/+1 and has haste as long as an artifact card is in your graveyard.
"The trappings of society can only slow us down."
1/1
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {b} or {2} to your mana pool.
The sludge found here is used for many industrial purposes, such as a heavy duty adhesive, cheap fuel, and in some extreme cases, dietary supplements.
 C 
Sorcery
Destroy target artifact or land. Manufactory Fire deals 2 damage to target creature with the same controller.
"Lock the doors. We wouldn't want them leaving work early."
 C 
Creature – Human Pirate
As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying.
2/2
 C 
Instant
Untap target creature, then that creature gets +1/+1 for each {g} spent to cast Strength of Ages Past.
 C 
Artifact Creature – Construct
Junk Collector gets +1/+1 for each artifact attached to it.
To maintain their own mechanisms, the collectors will settle for any spare parts they can get their hands on. Or their pincers. Or their grapplers. Or their...
1/1
Island
 
 B 
Basic Land – Island

Rusty Pistol (uncommon, foil)
Inventor's Toolkit (rare)
Cyrian Flockwinder (uncommon)
Spellslinger's Creed (uncommon)
Recycle the Parts (uncommon)
Sheriff's Warning (common)
Frontier Explorer (common)
Cogbound Bison (common)
Canid Lightpack (common)
Sludge Pit (common)
Manufactory Fire (common)
Sky Pirates (common)
Strength of Ages Past (common)
Junk Collector (common)
Island (basic)