Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {1} to your mana pool.
{t}: Add {u} to your mana pool. Activate this ability only if you control an Swamp.
{t}: Add {b} to your mana pool. Activate this ability only if you control a Island.
To wash away the filth and misery.
 U 
Artifact Creature – Construct
Flying
{2}{r}: You may have target player gain control of another artifact you control. If you do, Airdrop Airship deals damage equal to that artifact's converted mana cost to that player or target creature that player controls.
3/2
 U 
Creature – Human Spellslinger
{b}, {t}, Discard a card: Each opponent discards a card. If you discarded an artifact card, each opponent loses life equal to the converted mana cost of the card he or she discarded. Activate this ability only at any time you could cast a sorcery.
1/1
 U 
Creature – Human Artificer
Components you cast cost {1} less to cast.
Upgrade abilities you activate cost {1} less to activate.
2/2
 C 
Artifact
Whenever you cast a red spell, target creature can't block this turn.
{t}: Add {1} to your mana pool.
The rust isn't just oxidation.
 C 
Instant
Tap target creature. If a card named Sheriff's Warning is your graveyard, exile that creature instead.
"This is your first and only warning.
 C 
Artifact Creature – Construct
Shabby Automaton enters the battlefield tapped and doesn't untap during its controller's untap step.
{1}: Untap Shabby Automaton. Spend only colorless mana to activate this ability.
2/4
 C 
Artifact
Whenever a creature deals combat damage to you, that creature's controller gains control of Coveted Seeing Stone.
Your opponents play with their hands revealed.
Even with its vision, most don't see it coming.
 C 
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
"Once in a blue moon, a lowly clockwork beast will fight back against civilization with primal might of the long extinct creature it mimics."
-Willar Watson, Frontiersman
 C 
Creature – Elemental
First strike
{r}: Sandstorm Elemental gets +1/+0 until end of turn.
1/1
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {u} or {2} to your mana pool.
Though many have tried, none have been able to replicate the natural power of Archester's oceans.
{1}{r}
 
 C 
Sorcery
Put two random artifact cards from your graveyard on top of your library.
 C 
Creature – Wraith
Swampwalk
When Manufactory Wraith dies, each player sacrifices a land.
Most manufactory owners can't stand them, until they try to get rid of them.
3/2
 C 
Artifact Creature – Horse
First strike
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
Forest
 
 B 
Basic Land – Forest

Drainage Canal (rare)
Airdrop Airship (uncommon)
Snake Oil Salesman (uncommon)
Master of Contraptions (uncommon)
Iron Ring (common)
Sheriff's Warning (common)
Shabby Automaton (common)
Coveted Seeing Stone (common)
Soul's Might (common)
Sandstorm Elemental (common)
Simmering Coastline (common)
Rummage (common)
Manufactory Wraith (common)
Cogbound Stallion (common)
Forest (basic)