Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Steamcatcher deals combat damage to a player, put two +1/+1 counters on Steamcatcher.
Remove a counter from Steamcatcher: Add to your mana pool.2/2
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, Discard a card: Marshall Quickhand deals 1 daamge to target creature or player. If an artifact card was discarded this way, Marshall Quickhand deals 2 damage to that creature or player instead.1/1
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Flying
Steam powered – ![]() : Target creature can't be blocked until end of turn. If only colorless mana was spent to activate this ability, that creature gains hexproof until end of turn.3/3
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Whenever a player casts a spell using only colorless mana, equipped creature gets +X/+X until end of turn, where X is that spell's converted mana cost.
Equip ![]() |
Target creature you control fights another target creature. If either creature dies this turn, put a +1/+1 counter on the other.
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Tap target creature. That creature gets -1/-1 for each
spent to cast Lost in the Desert.“You’d hafta be near as strong as one o’them frontiersmen to stand a chance of survivin’ a night out there, much less a week.”
-Kertus Urap, Proprieter of Kertus’ Saloon |
When upgraded artifact is put into its owner's graveyard, draw a card.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
Defender
"I believe we're thinking too hard about this. A nuisance as simple mided as the outlaws requires an equally simple answer."
0/4
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Upgraded artifact untaps during each player's untap step.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
Enchant creature or planeswalker.
Enchanted permanent can't attack or block and its activated abilities can't be activated. |
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Creatures you control get +3/+0 until end of turn and don't untap during your next untap step.
"Tonight, it's on me. Tomorrow, it'll be all them."
-Kertus Urap, Propieter of Kertus' Saloon |
: Discard a card, then draw a card.One man's trash is another trash's treasure.
1/1
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Steam powered –
: Boiler Shade gets +1/+1 until end of turn. Then if only colorless mana was spent to activate this ability, Boiler Shade gains flying until end of turn.They haunt the boilers and furnaces of the manufactories in which they worked and died.
1/1
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Lifelink
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 1/2
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Steamcatcher
(rare)
Marshall Quickhand
(uncommon)
Steam Elemental
(uncommon)
The Goggles
(uncommon)
Struggle for Survival
(common)
Lost in the Desert
(common)
Builder's Plate
(common)
Steel Wall
(common)
Oiled Gears
(common)
Protective Custody
(common)
Round on the House
(common)
Scrapyard Looter
(common)
Boiler Shade
(common)
Keeper of Spare Parts
(common)
Plains
(basic)
to your mana pool.
, Discard a card: Marshall Quickhand deals 1 daamge to target creature or player. If an artifact card was discarded this way, Marshall Quickhand deals 2 damage to that creature or player instead.



spent to cast Lost in the Desert.
