Archester: Frontier of Steam: Virtual Booster

Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy each creature without a +1/+1 counter on it.
For nature to improve, outdated models must be disposed of.
 U 
Artifact Creature – Construct
Flying
{2}{r}: You may have target player gain control of another artifact you control. If you do, Airdrop Airship deals damage equal to that artifact's converted mana cost to that player or target creature that player controls.
3/2
 U 
Sorcery
Draw two cards. Then discard two cards unless you discard an artifact card.
The Mavericks are famed for their speed and ferocity in battle. Their ability to clean house leaves something to be desired.
 U 
Artifact
{x}, {t}: Add {x} to your mana pool.
 C 
Instant
Choose one – tap target artifact or creature, then remove a counter from it; or untap target artifact or creature, then give it a counter of a kind already on it.
 C 
Artifact
When Crumbling Boiler enters the battlefield, draw a card.
Exile Crumbling Boiler from your graveyard: Add {2} to your mana pool.
 C 
Enchantment – Aura
Enchant Land
Whenever enchanted land becomes tapped, its controller sacrifices it and adds {2} to his or her mana pool.
"These Flats were farms one day, manufactories the next. It's high time the land took itself back."
-Terent Livinton, Ex-Flats farmer
 C 
Artifact – Component
Upgraded artifact has "{1}, {t}: Choose a counter on this permanent, then put another one of those counters on it."
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Artifact Creature – Construct
Junk Collector gets +1/+1 for each artifact attached to it.
To maintain their own mechanisms, the collectors will settle for any spare parts they can get their hands on. Or their pincers. Or their grapplers. Or their...
1/1
 C 
Creature – Bird Soldier
Flying
Eldaveth's Guard gets +1/+1 for each component attached to an artifact you control.
1/1
 C 
Creature – Human Pirate
Flying
Complacent Crew can't attack unless defending player controls an artifact.
Complacent Crew can't block unless you control an artifact.
4/4
 C 
Artifact Creature – Rogue
{t}: Discard a card, then draw a card.
One man's trash is another trash's treasure.
1/1
 C 
Creature – Human Spellslinger
{4}{r}, {t}, Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.
WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
 C 
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
"Once in a blue moon, a lowly clockwork beast will fight back against civilization with primal might of the long extinct creature it mimics."
-Willar Watson, Frontiersman
Plains
 
 B 
Basic Land – Plains

Out with the Old (rare)
Airdrop Airship (uncommon)
Thirst for Loot (uncommon)
Steam Converter (uncommon)
Unwind-up (common)
Crumbling Boiler (common)
Nonrenewable Resources (common)
Windup Key (common)
Junk Collector (common)
Eldaveth's Guard (common)
Complacent Crew (common)
Scrapyard Looter (common)
Marshall Bigshot (common)
Soul's Might (common)
Plains (basic)