Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever another creature dies, put a +1/+1 counter on Cogbound Devourer.
Modular 5 (This enters the battlefield with 5 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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: Target land becomes the basic land type of your choice until end of turn. If that land was nonbasic, untap Terratech Cartographer."My maps are never wrong; I ensure it."
2/2
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, : Put a +1/+1 counter on Cogbound Chronomaton.
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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The elves have developed a use for every part of the animal's body, a wondrous feat considering how many parts there are.
4/5
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![]() , , Discard a card: Target creature gets -5/-5 until end of turn. If an artifact card wasn't discarded this way, Maverick Bigshot gets -5/-5.2/2
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: Look at the top card of your library. You may put it into your graveyard. If an artifact card is put into your graveyard this way, put a +1/+1 counter on Promising Youth.Share with me your knowledge and I shall share with you my strength.
0/1
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Steam Release deals damage to target creature equal to the number of artifact cards in all graveyards.
A well timed release of steam can mean the difference between living and dying in the Midlands.
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At the beginning of your end step, put a charge counter on Timed Explosive unless you pay
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When Timed Explosive has three or more charge counters on it, sacrifice it. If you do, it deals 3 damage to target creature. |
Whenever you cast a white spell, you gain 2 life.
: Add to your mana pool.The pricetag isn't just for materials.
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Deathtouch
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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Reach
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/2
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First strike
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 1/1
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Enchant land
When Mana Purification enters the battlefield, draw a card. Whenever enchanted land is tapped for mana, its controller adds that much colorless mana to his or her mana pool instead. |
![]() , , Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
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Cogbound Devourer
(rare)
Terratech Cartographer
(uncommon)
Cogbound Chronomaton
(uncommon)
Huge Cow
(uncommon)
Maverick Bigshot
(common)
Promising Youth
(common)
Steam Release
(common)
Timed Explosive
(common)
Golden Ring
(common)
Cogbound Scorpid
(common)
Cogbound Spider
(common)
Cogbound Stallion
(common)
Mana Purification
(common)
Marshall Bigshot
(common)
Island
(basic)

: Target land becomes the basic land type of your choice until end of turn. If that land was nonbasic, untap Terratech Cartographer.



: Look at the top card of your library. You may put it into your graveyard. If an artifact card is put into your graveyard this way, put a +1/+1 counter on Promising Youth.
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