Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
Whenever you cast a white spell, you gain 2 life.
{t}: Add {1} to your mana pool.
The pricetag isn't just for materials.
 
 R 
Creature – Human Spellslinger
{4}{b}, {t}, Discard a card: Destroy target creature. If an artifact card was discarded this way, return that creature to the battlefield under your control.
"There are two kinds of people in my world: the ones who always finish the job, and their targets."
-Richard Ferron, Robber Baron
2/2
 U 
Creature – Bird Rogue
Flying
Whenever an artifact is put into a graveyard from the battlefield, target player loses one life and you gain one life.
2/2
 U 
Artifact Creature – Rhino
Trample
Modular 4 (This enters the battlefield with 4 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
A tightly wound rhinorn is the first real danger frontiersmen face, and often the last.
1/1
 U 
Artifact Creature – Construct
Flying
{2}{r}: You may have target player gain control of another artifact you control. If you do, Airdrop Airship deals damage equal to that artifact's converted mana cost to that player or target creature that player controls.
3/2
 C 
Artifact
Whenever you cast a blue spell, look at the top card of each player's library.
{t}: Add {1} to your mana pool.
The luster doesn't only reflect light.
 C 
Artifact Creature – Artificer
When Engineer's Assistant enters the battlefield, you may attach target Component you control to target non-Component artifact you control.
2/2
 C 
Creature – Human Wizard
{u}, {t}: Add {2} to your mana pool.
"Ashes to ashes, water to steam."
1/1
{2}
 
 C 
Artifact Creature – Construct
{t}: Add {1} to your mana pool.
1/1
 C 
Artifact Creature – Scorpion
Deathtouch
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
 C 
Creature – Human Spellslinger
{4}{b}, {t}, Discard a card: Target creature gets -5/-5 until end of turn. If an artifact card wasn't discarded this way, Maverick Bigshot gets -5/-5.
2/2
 C 
Artifact Creature – Rogue
{t}: Discard a card, then draw a card.
One man's trash is another trash's treasure.
1/1
 C 
Enchantment – Aura
Enchant creature
{2/g}: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn.
 C 
Artifact Creature – Bird
Flying
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
Plains
 
 B 
Basic Land – Plains

Golden Ring (common, foil)
Frontier Bounty Hunter (rare)
Scrapyard Surveyor (uncommon)
Cogbound Rhinorn (uncommon)
Airdrop Airship (uncommon)
Silver Ring (common)
Engineer's Assistant (common)
Steamstress (common)
Manakin (common)
Cogbound Scorpid (common)
Maverick Bigshot (common)
Scrapyard Looter (common)
Nature's Strength (common)
Cogbound Falcon (common)
Plains (basic)