Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Counter target spell.
Add {2} to your mana pool.
"Let's see if we can put that to good use."
 
 R 
Creature – Viashino Spellslinger
{t}, Discard a card: Flip a coin. If an artifact card was discarded this way, flip two coins instead. For each flip you win, draw a card. For each flip you lose, Viashino Gambler deals 2 damage to target opponent.
"Heads, I win. Tails, you lose."
2/2
 U 
Enchantment – Aura
Enchant permanent
Enchanted permanent is an artifact. (It loses all other types.)
"Despite what others claim, I too believe the beasts of the wilds have a place in this world. That place is as a statue in my garden."
 U 
Instant
Target player draws 3 cards and loses 3 life.
Archester has no demons, so the business of brokering twisted deals fell to beings even more ruthless and less sympathetic.
 U 
Creature – Bird Artificer
Flying
Steam powered{2/w}{2/w}, {t}: Return target noncreature artifact or enchantment card from your graveyard to your hand. If only colorless mana was spent to activate this ability, return that card to the battlefield instead.
1/3
 C 
Sorcery
Target opponent discards a card. Then that player reveals his or her hand. You choose a nonland card from it. That player discards that card.
"That's not what it says here."
 C 
Instant
Buckshot deals 1 damage to target creature, then deals an additional 1 damage for each {r} spent to cast it.
"I ain't never met a problem that couldn't be solved with a bullet or three."
-John Marshall
 C 
Artifact
Whenever you cast a green spell, target creature gets +1/+1 until end of turn.
{t}: Add {1} to your mana pool.
The verdigris isn't just a reaction to pollution.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has intimidate.
Equip {2}
"Watch out for that guy, he's got the hat!"
{2}
 
 C 
Artifact Creature – Construct
{t}: Add {1} to your mana pool.
1/1
 C 
Creature – Human Artificer
{2/u}: Look at the top card of your library. You may put it into your graveyard. If an artifact card is put into your graveyard this way, put a +1/+1 counter on Promising Youth.
Share with me your knowledge and I shall share with you my strength.
0/1
 C 
Sorcery
You may have target player gain control of an artifact you control. If you do, that artifact deals 5 damage to that player or target creature that player controls.
"Let's have a blast!"
-Package Inscription
 C 
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
"Once in a blue moon, a lowly clockwork beast will fight back against civilization with primal might of the long extinct creature it mimics."
-Willar Watson, Frontiersman
 C 
Artifact Creature – Ox
Vigilance
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/2
Plains
 
 B 
Basic Land – Plains

Turn to Steam (common, foil)
Viashino Gambler (rare)
Cast in Steel (uncommon)
Demonic Dividends (uncommon)
Frontier Recycler (uncommon)
Change the Contract (common)
Buckshot (common)
Copper Ring (common)
Stetson Hat (common)
Manakin (common)
Promising Youth (common)
Explosive Delivery (common)
Soul's Might (common)
Cogbound Bison (common)
Plains (basic)