Archester: Frontier of Steam: Virtual Booster

Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
At the beginning of your end step, put a charge counter on Timed Explosive unless you pay {1}.
When Timed Explosive has three or more charge counters on it, sacrifice it. If you do, it deals 3 damage to target creature.
 
 R 
Artifact
{2/g}{2/g}, {t}: Each creature you control gets +X/+X and gains trample until end of turn, where X is the number of +1/+1 counters on that creature.
{2/w}, {t}: Put a +1/+1 counter on target creature.
 U 
Sorcery
Target player sacrifices a nonartifact creature.
Steam powered – If only colorless mana was spent to cast Necrotech Harvest, return that creature to the battlefield under your control.
 U 
Creature – Human Wizard
{t}: Target land becomes the basic land type of your choice until end of turn. If that land was nonbasic, untap Terratech Cartographer.
"My maps are never wrong; I ensure it."
2/2
 U 
Creature – Elf Artificer Druid
{1}{g}, {t}: Counter target activated or triggered ability from an artifact source.
1/1
 C 
Creature – Human Advisor
As long as a land card is in your graveyard, Defense Lawyer gets +2/+1 and has intimidate.
"I think our mild leak is hardly worth discussing in the wake of that horrible explosion they're about to suffer..."
-Rodfred Wenroth, Manufactory owner
1/1
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {w} or {2} to your mana pool.
A field so hot the wheat practically bakes itself.
 C 
Enchantment – Aura
Enchant land
When Mana Purification enters the battlefield, draw a card.
Whenever enchanted land is tapped for mana, its controller adds that much colorless mana to his or her mana pool instead.
 C 
Instant
Choose target creature. Then choose another target creature for each {w} spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn.
 C 
Artifact Creature – Bear
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
 C 
Creature – Human
{t}, Pay 1 life: Add {2} mana to your mana pool.
1/1
 C 
Artifact – Component
When upgraded artifact is put into its owner's graveyard, draw a card.
Upgrade {2} ({2}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Artifact – Component
Upgraded artifact has "{2}, {t}: Tap target nonartifact creature."
Upgrade {3} ({3}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
{1}{r}
 
 C 
Sorcery
Put two random artifact cards from your graveyard on top of your library.
Forest
 
 B 
Basic Land – Forest

Timed Explosive (common, foil)
Metalworker's Mallet (rare)
Necrotech Harvest (uncommon)
Terratech Cartographer (uncommon)
Clockstopper Druid (uncommon)
Defense Lawyer (common)
Sunsoaked Flats (common)
Mana Purification (common)
Patriot Agenda (common)
Cogbound Bear (common)
Iron City Industrialist (common)
Builder's Plate (common)
Glaring Headlight (common)
Rummage (common)
Forest (basic)