Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Giant
Indestructible
Clockwork Colossus enters the battlefield with 7 +1/+1 counters.
Whenever Clockwork Colossus attacks or blocks, remove a +1/+1 counter from it at the beginning of the next end step.
When Clockwork Colossus dies, destroy all nonland, nonartifact permanents.
0/0
 U 
Creature – Human Cleric
Whenever you spend colorless mana to cast a spell, you gain that much life.
"There's nothing like the healing power of steam."
2/1
 U 
Artifact Creature – Rhino
Trample
Modular 4 (This enters the battlefield with 4 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
A tightly wound rhinorn is the first real danger frontiersmen face, and often the last.
1/1
 U 
Instant
Return up to two target nonland permanents to their owner's hands.
 C 
Artifact Creature – Construct
Shabby Automaton enters the battlefield tapped and doesn't untap during its controller's untap step.
{1}: Untap Shabby Automaton. Spend only colorless mana to activate this ability.
2/4
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {b} or {2} to your mana pool.
The sludge found here is used for many industrial purposes, such as a heavy duty adhesive, cheap fuel, and in some extreme cases, dietary supplements.
 C 
Enchantment – Aura
Enchant land
When Mana Purification enters the battlefield, draw a card.
Whenever enchanted land is tapped for mana, its controller adds that much colorless mana to his or her mana pool instead.
 C 
Instant
Untap target creature, then that creature gets +1/+1 for each {g} spent to cast Strength of Ages Past.
 C 
Instant
Target creature gains first strike and deathtouch until end of turn.
"Draw!"
 C 
Artifact – Equipment
Equipped creature has flying and haste.
Equip {1}
 C 
Creature – Hound Artificer
When Chipper Assistant enters the battlefield, you may search your library for a Component card, reveal it, put it into your hand, then shuffle your library.
"You got it boss, Comin' right up!"
2/3
 C 
Creature – Dryad
Alloy Jumper can't be blocked by artifact creatures or equipped creatures.
When pollution and industry started killing off the trees, dryads found more study things to attune themselves with.
3/3
 C 
Sorcery
Creatures you control get +3/+0 until end of turn and don't untap during your next untap step.
"Tonight, it's on me. Tomorrow, it'll be all them."
-Kertus Urap, Propieter of Kertus' Saloon
 C 
Artifact
{2}, {t} Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Island
 
 B 
Basic Land – Island

Clockwork Colossus (mythic)
Sauna Officer (uncommon)
Cogbound Rhinorn (uncommon)
Steam Geyser (uncommon)
Shabby Automaton (common)
Sludge Pit (common)
Mana Purification (common)
Strength of Ages Past (common)
Quick Draw (common)
Improvised Propulsion System (common)
Chipper Assistant (common)
Alloy Jumper (common)
Round on the House (common)
Expedition Map (common)
Island (basic)