Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
Clockwork Colossus enters the battlefield with 7 +1/+1 counters. Whenever Clockwork Colossus attacks or blocks, remove a +1/+1 counter from it at the beginning of the next end step. When Clockwork Colossus dies, destroy all nonland, nonartifact permanents. 0/0
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, : Put a +1/+1 counter on target creature. That creatures becomes an artifact in addition to it's other types. (This effect lasts indefinitely.) |
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
: Target creature blocks Cogbound Constrictor this turn if able.1/0
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, : Put a +1/+1 counter on Cogbound Chronomaton.
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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: Add to your mana pool.
, : Add or to your mana pool.Some forests are good for more than just lumber and land.
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Cogbound Boarhog can't be blocked except by artifact creatures.
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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When Frontier Explorer enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
2/2
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Junk Collector gets +1/+1 for each artifact attached to it.
To maintain their own mechanisms, the collectors will settle for any spare parts they can get their hands on. Or their pincers. Or their grapplers. Or their...
1/1
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Flying
"The Aven ensure that only the pure of heart are permitted to walk the marbled streets of Talonsreach."
-Tulia Kriston, Brass City steamstress 3/2
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First strike
: Sandstorm Elemental gets +1/+0 until end of turn.1/1
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Tap target creature. That creature gets -1/-1 for each
spent to cast Lost in the Desert.“You’d hafta be near as strong as one o’them frontiersmen to stand a chance of survivin’ a night out there, much less a week.”
-Kertus Urap, Proprieter of Kertus’ Saloon |
Lifelink
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 1/2
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: Look at the top card of your library. You may put it into your graveyard. If an artifact card is put into your graveyard this way, put a +1/+1 counter on Promising Youth.Share with me your knowledge and I shall share with you my strength.
0/1
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![]() , , Discard a card: Each other player loses 2 life. If an artifact card was discarded this way, you gain life equal to the life lost this way."Trust me, I'm a doctor."
3/3
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Clockwork Colossus
(mythic)
Metallic Augmentation
(uncommon)
Cogbound Constrictor
(uncommon)
Cogbound Chronomaton
(uncommon)
Steamy Rainforest
(common)
Cogbound Boarhog
(common)
Frontier Explorer
(common)
Junk Collector
(common)
Porcelain Patrol
(common)
Sandstorm Elemental
(common)
Lost in the Desert
(common)
Keeper of Spare Parts
(common)
Promising Youth
(common)
Viashino Witchdoctor
(common)
Swamp
(basic)


: Put a +1/+1 counter on target creature. That creatures becomes an artifact in addition to it's other types. (This effect lasts indefinitely.)

: Target creature blocks Cogbound Constrictor this turn if able.
to your mana pool.
spent to cast Lost in the Desert.
: Look at the top card of your library. You may put it into your graveyard. If an artifact card is put into your graveyard this way, put a +1/+1 counter on Promising Youth.