Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
At the beginning of your upkeep, attach target component you control to A Grand Experiment.
Tap an untapped component attached to A Grand Experiment: Each player draws a card
It was put on display in the village square, so that all may learn from its intricacies.
 U 
Instant
Until end of turn, whenever you discard a card, exile it. At the beginning of the next end step, return each card exiled this way to your hand.
Draw a card.
 U 
Land
{t}: Add {1} to your mana pool.
{4}, {t}: Search your library for an Assembly-Worker creature card and reveal it. Shuffle your library and put that card on top.
 U 
Creature – Human Spellslinger
{w}, {t}, Discard a card: Prevent the next 3 damage that would be dealt to target creature this turn. If an artifact card was discarded, put a +1/+1 counter on that creature for each 1 damage prevented this way.
2/2
 C 
Creature – Viashino Spellslinger
{1}{b}, {t}, Discard a card: Each other player loses 2 life. If an artifact card was discarded this way, you gain life equal to the life lost this way.
"Trust me, I'm a doctor."
3/3
 C 
Artifact – Component
Upgraded artifact has "{2}, {t}: Tap target nonartifact creature."
Upgrade {3} ({3}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Creature – Gremlin Artificer
When Shatterstick Gremlin enters the battlefield, destroy target artifact.
Though it may look rustic, the shatterstick is actually a finely honed tool created for a maximum smashing potential.
1/1
 C 
Artifact Creature – Construct
Junk Collector gets +1/+1 for each artifact attached to it.
To maintain their own mechanisms, the collectors will settle for any spare parts they can get their hands on. Or their pincers. Or their grapplers. Or their...
1/1
 C 
Creature – Human Wizard
{u}, {t}: Add {2} to your mana pool.
"Ashes to ashes, water to steam."
1/1
 C 
Creature – Elf Artificer Druid
Lifelink
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/2
 C 
Sorcery
Target creature you control fights another target creature. If either creature dies this turn, put a +1/+1 counter on the other.
 C 
Enchantment – Aura
Enchant land
When Mana Purification enters the battlefield, draw a card.
Whenever enchanted land is tapped for mana, its controller adds that much colorless mana to his or her mana pool instead.
 C 
Artifact
Whenever you cast a blue spell, look at the top card of each player's library.
{t}: Add {1} to your mana pool.
The luster doesn't only reflect light.
 C 
Creature – Human
{t}, Pay 1 life: Add {2} mana to your mana pool.
1/1
Plains
 
 B 
Basic Land – Plains

A Grand Experiment (rare)
Stack the Deck (uncommon)
Cyrus' Factory (uncommon)
Frontier Medic (uncommon)
Viashino Witchdoctor (common)
Glaring Headlight (common)
Shatterstick Gremlin (common)
Junk Collector (common)
Steamstress (common)
Keeper of Spare Parts (common)
Struggle for Survival (common)
Mana Purification (common)
Silver Ring (common)
Iron City Industrialist (common)
Plains (basic)