Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
Machine Legion Commander gets +1/+1 for each artifact you control.
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its converted mana cost. (Components that are creatures can't Upgrade an artifact and Equipment that are creatures can't equip a creature.)
1/1
{2/w}{2/w}
 
 U 
Artifact Creature – Construct
{t}, Sacrifice Weldbot: Choose one – Weldbot deals 2 damage to target attacking or blocking nonartifact creature; or regenerate target artifact.
2/2
 U 
Creature – Human Spellslinger
{w}, {t}, Discard a card: Prevent the next 3 damage that would be dealt to target creature this turn. If an artifact card was discarded, put a +1/+1 counter on that creature for each 1 damage prevented this way.
2/2
 U 
Creature – Human Spellslinger
{t}, Discard a card: Marshall Quickhand deals 1 daamge to target creature or player. If an artifact card was discarded this way, Marshall Quickhand deals 2 damage to that creature or player instead.
1/1
 C 
Artifact – Component
Upgraded artifact has "{1}, {t}: Choose a counter on this permanent, then put another one of those counters on it."
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Creature – Human
{t}, Pay 1 life: Add {2} mana to your mana pool.
1/1
 C 
Artifact Creature – Scorpion
Deathtouch
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
 C 
Creature – Human Pirate
As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying.
2/2
{2}
 
 C 
Artifact Creature – Construct
{t}: Add {1} to your mana pool.
1/1
 C 
Creature – Bird Soldier
Flying
"The Aven ensure that only the pure of heart are permitted to walk the marbled streets of Talonsreach."
-Tulia Kriston, Brass City steamstress
3/2
 C 
Creature – Human Soldier
Steam powered{2/w}, {t}: Tap target creature. If only colorless mana spent to activate this ability, that creature doesn't untap during its controller's next untap step.
1/2
 C 
Creature – Human Spellslinger
{4}{r}, {t}, Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.
WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
 C 
Artifact Creature – Spider
Reach
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/2
 C 
Enchantment – Aura
Enchant creature
{2/g}: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn.
Plains
 
 B 
Basic Land – Plains

Machine Legion Commander (rare)
Weldbot (uncommon)
Frontier Medic (uncommon)
Marshall Quickhand (uncommon)
Windup Key (common)
Iron City Industrialist (common)
Cogbound Scorpid (common)
Sky Pirates (common)
Manakin (common)
Porcelain Patrol (common)
Frontier Sheriff (common)
Marshall Bigshot (common)
Cogbound Spider (common)
Nature's Strength (common)
Plains (basic)