Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant permanent
When Steal Spell enters the battlefield, gain control of each permanent attached to enchanted permanent for as long as you control Steal Spell.
You control enchanted permanent.
 U 
Instant
Flame Javelin deals 4 damage to target creature or player.
 U 
Enchantment
Creatures you control with +1/+1 counters on them have haste and trample.
 U 
Creature – Human Spellslinger
{b}, {t}, Discard a card: Each opponent discards a card. If you discarded an artifact card, each opponent loses life equal to the converted mana cost of the card he or she discarded. Activate this ability only at any time you could cast a sorcery.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has intimidate.
Equip {2}
"Watch out for that guy, he's got the hat!"
 C 
Instant
Counter target spell unless its controller pays {2}. They may only spend colorless mana.
 C 
Sorcery
Target opponent discards a card. Then that player reveals his or her hand. You choose a nonland card from it. That player discards that card.
"That's not what it says here."
 C 
Creature – Human Spellslinger
{4}{r}, {t}, Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.
WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
 C 
Artifact Creature – Construct
Shabby Automaton enters the battlefield tapped and doesn't untap during its controller's untap step.
{1}: Untap Shabby Automaton. Spend only colorless mana to activate this ability.
2/4
 C 
Artifact Creature – Scorpion
Deathtouch
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
 C 
Artifact – Component
Upgraded artifact untaps during each player's untap step.
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Artifact Creature – Horse
First strike
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
 C 
Instant
Untap target creature, then that creature gets +1/+1 for each {g} spent to cast Strength of Ages Past.
 C 
Creature – Elemental
First strike
{r}: Sandstorm Elemental gets +1/+0 until end of turn.
1/1
Forest
 
 B 
Basic Land – Forest

Steal Spell (rare)
Flame Javelin (uncommon)
Clockmaker's Blessing (uncommon)
Snake Oil Salesman (uncommon)
Stetson Hat (common)
Council Sanction (common)
Change the Contract (common)
Marshall Bigshot (common)
Shabby Automaton (common)
Cogbound Scorpid (common)
Oiled Gears (common)
Cogbound Stallion (common)
Strength of Ages Past (common)
Sandstorm Elemental (common)
Forest (basic)