Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {1} to your mana pool.
{t}: Add {r} to your mana pool. Activate this ability only if you control an Forest.
{t}: Add {g} to your mana pool. Activate this ability only if you control a Mountain.
A casualty of progress.
 U 
Artifact – Component
Upgraded artifact has hexproof.
As long as upgraded artifact is a creature, it can't be blocked by creatures with power 2 or less.
Upgrade {2} ({2}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 U 
Artifact – Equipment
Rusty Pistol enters the battlefield with 3 charge counters on it.
Equipped creature has "{t}: Put a charge counter on Rusty Pistol" and "{t}, Remove a charge counter from Rusty Pistol: This creature deals 1 damage to target creature or player."
Equip {3}
 U 
Artifact Creature – Assembly-Worker
{t}: Target Assembly-Worker creature gets +1/+1 and gains first strike until end of turn.
As soon as the gremlin attack alarm rings, they re-purpose other workers for battle.
2/2
 C 
Sorcery
As an additional cost to cast Strike it Rich, sacrifice a land.
Add {3} to your mana pool.
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {g} or {2} to your mana pool.
Some forests are good for more than just lumber and land.
 C 
Creature – Bird Soldier
Flying
"The Aven ensure that only the pure of heart are permitted to walk the marbled streets of Talonsreach."
-Tulia Kriston, Brass City steamstress
3/2
 C 
Artifact
When Crumbling Boiler enters the battlefield, draw a card.
Exile Crumbling Boiler from your graveyard: Add {2} to your mana pool.
 C 
Artifact Creature – Golem
Whenever a player casts an artifact spell, that player gains control of Magnetic Golem.
3/3
 C 
Instant
Choose target creature. Then choose another target creature for each {w} spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn.
 C 
Instant
Tap target creature. That creature gets -1/-1 for each {b} spent to cast Lost in the Desert.
“You’d hafta be near as strong as one o’them frontiersmen to stand a chance of survivin’ a night out there, much less a week.”
-Kertus Urap, Proprieter of Kertus’ Saloon
 C 
Instant
Choose one – tap target artifact or creature, then remove a counter from it; or untap target artifact or creature, then give it a counter of a kind already on it.
 C 
Creature – Elf Shaman
Whenever another creature enters the battlefield under your control, you may pay {g}. If you do, put a +1/+1 counter on it.
2/2
 C 
Creature – Gremlin Artificer
When Shatterstick Gremlin enters the battlefield, destroy target artifact.
Though it may look rustic, the shatterstick is actually a finely honed tool created for a maximum smashing potential.
1/1
Forest
 
 B 
Basic Land – Forest

Charred Clearing (rare)
Fog Machine (uncommon)
Rusty Pistol (uncommon)
Assembly Guardian (uncommon)
Strike it Rich (common)
Steamy Rainforest (common)
Porcelain Patrol (common)
Crumbling Boiler (common)
Magnetic Golem (common)
Patriot Agenda (common)
Lost in the Desert (common)
Unwind-up (common)
Lifewinder (common)
Shatterstick Gremlin (common)
Forest (basic)