Archester: Frontier of Steam: Virtual Booster
| Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Equipped creature gets +2/+2 and has protection from artifacts. This effect does not remove Sword of Forge and Furnace.
Whenever equipped creature deals combat damage to a player, put target artifact card in your hand or in a graveyard onto the battlefield, then you may destroy target artifact. Equip ![]() |
As an additional cost to cast Recycle the Parts, sacrifice an artifact.
Distribute X +1/+1 counters among any number of target creatures, where X is the sacrificed artifact's converted mana cost. |
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
"They say a night in the Midlands can change a man. Let's see what a week can do for you."
-Isinaac Prachet, Bass City Judge |
Draw two cards. Then discard two cards unless you discard an artifact card.
The Mavericks are famed for their speed and ferocity in battle. Their ability to clean house leaves something to be desired.
|
When Chipper Assistant enters the battlefield, you may search your library for a Component card, reveal it, put it into your hand, then shuffle your library.
"You got it boss, Comin' right up!"
2/3
|
|
"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
2/3
|
As an additional cost to cast Strike it Rich, sacrifice a land.
Add to your mana pool. |
Whenever a creature deals combat damage to you, that creature's controller gains control of Coveted Seeing Stone.
Your opponents play with their hands revealed. Even with its vision, most don't see it coming.
|
Buckshot deals 1 damage to target creature, then deals an additional 1 damage for each
spent to cast it."I ain't never met a problem that couldn't be solved with a bullet or three."
-John Marshall |
Flying
Complacent Crew can't attack unless defending player controls an artifact. Complacent Crew can't block unless you control an artifact. 4/4
|
|
Steam Release deals damage to target creature equal to the number of artifact cards in all graveyards.
A well timed release of steam can mean the difference between living and dying in the Midlands.
|
Flying
Steam powered – When Merchant Airship enters the battlefield, if only colorless mana was spent to cast it, draw a card. 3/2
|
Upgraded artifact untaps during each player's untap step.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
At the beginning of your end step, put a charge counter on Timed Explosive unless you pay
.
When Timed Explosive has three or more charge counters on it, sacrifice it. If you do, it deals 3 damage to target creature. |
|
Sword of Forge and Furnace
(mythic)
Recycle the Parts
(uncommon)
Rehabilitating Sentence
(uncommon)
Thirst for Loot
(uncommon)
Chipper Assistant
(common)
Elvish Warrior
(common)
Strike it Rich
(common)
Coveted Seeing Stone
(common)
Buckshot
(common)
Complacent Crew
(common)
Steam Release
(common)
Merchant Airship
(common)
Oiled Gears
(common)
Timed Explosive
(common)
Plains
(basic)


