Archester: Frontier of Steam: Virtual Booster
| Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Magnet Elemental enters the battlefield, gain control of each component and equipment that could be attached to it for as long as you control Magnet Elemental. Then attach those permanents to it.
3/3
|
, : Put a +1/+1 counter on target creature. That creatures becomes an artifact in addition to it's other types. (This effect lasts indefinitely.) |
The elves have developed a use for every part of the animal's body, a wondrous feat considering how many parts there are.
4/5
|
As an additional cost to cast Recycle the Parts, sacrifice an artifact.
Distribute X +1/+1 counters among any number of target creatures, where X is the sacrificed artifact's converted mana cost. |
As an additional cost to cast Gremlin Mischief, sacrifice an artifact.
Put X 1/1 red Gremlin tokens onto the battlefield, where X is the sacrificed artifact's converted mana cost. |
|
Modular 3 (This enters the battlefield with 3 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
3/3
|
When Scrapdigger enters the battlefield, you may return target artifact card from your graveyard to your hand.
2/2
|
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
|
Upgraded artifact untaps during each player's untap step.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
Flying
Eldaveth's Guard gets +1/+1 for each component attached to an artifact you control. 1/1
|
|
Choose one – tap target artifact or creature, then remove a counter from it; or untap target artifact or creature, then give it a counter of a kind already on it.
|
Tap target creature. If a card named Sheriff's Warning is your graveyard, exile that creature instead.
"This is your first and only warning.
|
Reach
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/2
|
When Hired Gun enters the battlefield, if
was spent to cast it, you lose 2 life.Whoever said good help is hard to find has never had to deal with bad help.
2/1
|
|
Magnet Elemental
(rare)
Metallic Augmentation
(uncommon)
Huge Cow
(uncommon)
Recycle the Parts
(uncommon)
Gremlin Mischief
(common)
Cogbound Sandwurm
(common)
Scrapdigger
(common)
Cogbound Bro
(common)
Oiled Gears
(common)
Eldaveth's Guard
(common)
Unwind-up
(common)
Sheriff's Warning
(common)
Cogbound Spider
(common)
Hired Gun
(common)
Plains
(basic)


: Put a +1/+1 counter on target creature. That creatures becomes an artifact in addition to it's other types. (This effect lasts indefinitely.)



was spent to cast it, you lose 2 life.