Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
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Trample
At the beginning of your upkeep, put a +1/+1 counter on Cogbound Swarm. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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, , Discard a card: Prevent the next 3 damage that would be dealt to target creature this turn. If an artifact card was discarded, put a +1/+1 counter on that creature for each 1 damage prevented this way.2/2
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Put a +1/+1 counter on each creature you control, then gain X life, where X is the number of +1/+1 counters on permanents you control.
"A tick problem? Yes, in a way..."
-Willard Watson, Frontiersman |
Trample
Modular 4 (This enters the battlefield with 4 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) A tightly wound rhinorn is the first real danger frontiersmen face, and often the last.
1/1
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When Crumbling Boiler enters the battlefield, draw a card.
Exile Crumbling Boiler from your graveyard: Add to your mana pool. |
Upgraded artifact has "
, : Choose a counter on this permanent, then put another one of those counters on it."
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
Equipped creature has flying and haste.
Equip ![]() |
: Untap target land you control.1/2
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As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying. 2/2
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As an additional cost to cast Gremlin Mischief, sacrifice an artifact.
Put X 1/1 red Gremlin tokens onto the battlefield, where X is the sacrificed artifact's converted mana cost. |
Choose target creature. Then choose another target creature for each
spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn. |
Enchant land
When Mana Purification enters the battlefield, draw a card. Whenever enchanted land is tapped for mana, its controller adds that much colorless mana to his or her mana pool instead. |
Canid Lightpack gets +1/+1 and has haste as long as an artifact card is in your graveyard.
"The trappings of society can only slow us down."
1/1
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Cogbound Bear
(common, foil)
Cogbound Swarm
(rare)
Frontier Medic
(uncommon)
Oscillating Glory
(uncommon)
Cogbound Rhinorn
(uncommon)
Crumbling Boiler
(common)
Windup Key
(common)
Improvised Propulsion System
(common)
Arbor-er Elf
(common)
Sky Pirates
(common)
Gremlin Mischief
(common)
Patriot Agenda
(common)
Mana Purification
(common)
Canid Lightpack
(common)
Mountain
(basic)



, Discard a card: Prevent the next 3 damage that would be dealt to target creature this turn. If an artifact card was discarded, put a +1/+1 counter on that creature for each 1 damage prevented this way.