Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap target creature. That creature gets -1/-1 for each
spent to cast Lost in the Desert.“You’d hafta be near as strong as one o’them frontiersmen to stand a chance of survivin’ a night out there, much less a week.”
-Kertus Urap, Proprieter of Kertus’ Saloon |
, : You lose 1 life and draw a card.Being corrupt has its advantages.
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Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Mechanical ticking and purring ensure the lions of the midlands are intimidating even at rest.
1/0
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The elves have developed a use for every part of the animal's body, a wondrous feat considering how many parts there are.
4/5
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![]() , : Counter target activated or triggered ability from an artifact source.1/1
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To many in the Brass City, canids can fill only one position: watch dog.
3/5
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Target creature gains first strike and deathtouch until end of turn.
"Draw!"
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Whenever you cast a blue spell, look at the top card of each player's library.
: Add to your mana pool.The luster doesn't only reflect light.
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As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying. 2/2
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Upgraded artifact has "
, : Tap target nonartifact creature."
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
![]() , , Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
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Enchant land
When Mana Purification enters the battlefield, draw a card. Whenever enchanted land is tapped for mana, its controller adds that much colorless mana to his or her mana pool instead. |
Modular 3 (This enters the battlefield with 3 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
3/3
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Cogbound Boarhog can't be blocked except by artifact creatures.
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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Lost in the Desert
(common, foil)
Corporate Machine
(rare)
Cogbound Lion
(uncommon)
Huge Cow
(uncommon)
Clockstopper Druid
(uncommon)
Canid Sentry
(common)
Quick Draw
(common)
Silver Ring
(common)
Sky Pirates
(common)
Glaring Headlight
(common)
Marshall Bigshot
(common)
Mana Purification
(common)
Cogbound Sandwurm
(common)
Cogbound Boarhog
(common)
Plains
(basic)
spent to cast Lost in the Desert.
: You lose 1 life and draw a card.







