Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Put a +1/+1 counter on each creature you control, then gain X life, where X is the number of +1/+1 counters on permanents you control.
"A tick problem? Yes, in a way..."
-Willard Watson, Frontiersman
 
 M 
Legendary Creature – Human Advisor
{t}: Put an Industry counter on target land. As long as it has an Industry counter on it, it is an artifact and has "{t}: Add {2} to your mana pool."
{u}{b}, {t}: Untap target artifact and gain control of it.
"As I'm sure you fine gentlemen know, it's just business."
2/3
 U 
Creature – Human Wizard
{t}: Target land becomes the basic land type of your choice until end of turn. If that land was nonbasic, untap Terratech Cartographer.
"My maps are never wrong; I ensure it."
2/2
 U 
Creature – Beast
The elves have developed a use for every part of the animal's body, a wondrous feat considering how many parts there are.
4/5
 U 
Sorcery
Put a +1/+1 counter on each creature you control, then gain X life, where X is the number of +1/+1 counters on permanents you control.
"A tick problem? Yes, in a way..."
-Willard Watson, Frontiersman
 C 
Creature – Human Pirate
Flying
Complacent Crew can't attack unless defending player controls an artifact.
Complacent Crew can't block unless you control an artifact.
4/4
 C 
Creature – Hound Soldier
To many in the Brass City, canids can fill only one position: watch dog.
3/5
 C 
Artifact Creature – Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
 C 
Creature – Shade
Steam powered{2/b}: Boiler Shade gets +1/+1 until end of turn. Then if only colorless mana was spent to activate this ability, Boiler Shade gains flying until end of turn.
They haunt the boilers and furnaces of the manufactories in which they worked and died.
1/1
 C 
Artifact Creature – Wurm
Modular 3 (This enters the battlefield with 3 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
3/3
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has "{1}, {t}: Untap target artifact."
Equip {2}
 C 
Sorcery
You may have target player gain control of an artifact you control. If you do, that artifact deals 5 damage to that player or target creature that player controls.
"Let's have a blast!"
-Package Inscription
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {u} or {2} to your mana pool.
Though many have tried, none have been able to replicate the natural power of Archester's oceans.
 C 
Creature – Wraith
Swampwalk
When Manufactory Wraith dies, each player sacrifices a land.
Most manufactory owners can't stand them, until they try to get rid of them.
3/2
Swamp
 
 B 
Basic Land – Swamp

Oscillating Glory (uncommon, foil)
Richard Ferron, Robber Baron (mythic)
Terratech Cartographer (uncommon)
Huge Cow (uncommon)
Oscillating Glory (uncommon)
Complacent Crew (common)
Canid Sentry (common)
Cogbound Bro (common)
Boiler Shade (common)
Cogbound Sandwurm (common)
Mechanic's Wrench (common)
Explosive Delivery (common)
Simmering Coastline (common)
Manufactory Wraith (common)
Swamp (basic)