Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Scout
When Willard Weston, Frontiersman enters the battlefield, put two artifact tokens onto the battlefield.
Sacrifice an artifact: Regenerate target creature. Put a +1/+1 counter on that creature.
"It's dangerous to go alone. Take this!"
4/4
 U 
Creature – Human Artificer
When Necrotech Prodigies enters the battlefield, put a 2/2 black Zombie artifact creature token onto the battlefield for each land card in each graveyard.
They lust for power as forbidden as their love.
2/2
 U 
Creature – Human Wizard
When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
2/2
 U 
Sorcery
Target player sacrifices a nonartifact creature.
Steam powered – If only colorless mana was spent to cast Necrotech Harvest, return that creature to the battlefield under your control.
 C 
Enchantment – Aura
Enchant creature
{2/g}: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn.
 C 
Artifact
At the beginning of your end step, put a charge counter on Timed Explosive unless you pay {1}.
When Timed Explosive has three or more charge counters on it, sacrifice it. If you do, it deals 3 damage to target creature.
 C 
Instant
Draw a card. For each {u} spent to cast Contemplate, draw an additional card, then discard a card.
 C 
Artifact – Component
Upgraded artifact untaps during each player's untap step.
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Creature – Dryad
Alloy Jumper can't be blocked by artifact creatures or equipped creatures.
When pollution and industry started killing off the trees, dryads found more study things to attune themselves with.
3/3
 C 
Artifact
Whenever you cast a green spell, target creature gets +1/+1 until end of turn.
{t}: Add {1} to your mana pool.
The verdigris isn't just a reaction to pollution.
 C 
Sorcery
As an additional cost to cast Strike it Rich, sacrifice a land.
Add {3} to your mana pool.
 C 
Creature – Hound Soldier
To many in the Brass City, canids can fill only one position: watch dog.
3/5
 C 
Instant
Choose one – tap target artifact or creature, then remove a counter from it; or untap target artifact or creature, then give it a counter of a kind already on it.
 C 
Creature – Human Spellslinger
{4}{b}, {t}, Discard a card: Target creature gets -5/-5 until end of turn. If an artifact card wasn't discarded this way, Maverick Bigshot gets -5/-5.
2/2
Swamp
 
 B 
Basic Land – Swamp

Willard Weston, Frontiersman (mythic)
Necrotech Prodigies (uncommon)
Trinket Mage (uncommon)
Necrotech Harvest (uncommon)
Nature's Strength (common)
Timed Explosive (common)
Contemplate (common)
Oiled Gears (common)
Alloy Jumper (common)
Copper Ring (common)
Strike it Rich (common)
Canid Sentry (common)
Unwind-up (common)
Maverick Bigshot (common)
Swamp (basic)