Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , , Discard a card: Destroy target creature. If an artifact card was discarded this way, return that creature to the battlefield under your control."There are two kinds of people in my world: the ones who always finish the job, and their targets."
-Richard Ferron, Robber Baron 2/2
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Until end of turn, whenever you discard a card, exile it. At the beginning of the next end step, return each card exiled this way to your hand.
Draw a card. |
Flying
Steam powered – ![]() , : Return target noncreature artifact or enchantment card from your graveyard to your hand. If only colorless mana was spent to activate this ability, return that card to the battlefield instead.1/3
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![]() , : Destroy target artifact chosen at random.1/1
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Whenever another creature enters the battlefield under your control, you may pay
. If you do, put a +1/+1 counter on it.2/2
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Swampwalk
When Manufactory Wraith dies, each player sacrifices a land. Most manufactory owners can't stand them, until they try to get rid of them.
3/2
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Deathtouch
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying. 2/2
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Buckshot deals 1 damage to target creature, then deals an additional 1 damage for each
spent to cast it."I ain't never met a problem that couldn't be solved with a bullet or three."
-John Marshall |
Enchant creature
Enchanted creature's controller may choose not to untap enchanted creature during his or her untap step. Whenever enchanted creature becomes untapped, return it and Chancellor's Conscription to their owners' hands. |
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Equipped creature gets +1/+1 and has intimidate.
Equip ![]() "Watch out for that guy, he's got the hat!"
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![]() , , Discard a card: Target creature gains intimidate until end of turn. If an artifact card was discarded this way, that creature gets +3/+0 until end of turn.Making your friends scary and dangerous the quick way: Priceless.
4/2
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Equipped creature has flying and haste.
Equip ![]() |
First strike
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 1/1
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Frontier Bounty Hunter
(rare)
Stack the Deck
(uncommon)
Frontier Recycler
(uncommon)
Manic Gremlin
(uncommon)
Lifewinder
(common)
Manufactory Wraith
(common)
Cogbound Scorpid
(common)
Sky Pirates
(common)
Buckshot
(common)
Chancellor's Conscription
(common)
Stetson Hat
(common)
Viashino Splinterpainter
(common)
Improvised Propulsion System
(common)
Cogbound Stallion
(common)
Island
(basic)



, Discard a card: Destroy target creature. If an artifact card was discarded this way, return that creature to the battlefield under your control.

