Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Steam powered – Search your library for up to two artifact cards, reveal them and put them in your hand. If only colorless mana was spent to cast this spell, put them onto the battlefield instead. Then shuffle your library
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, Discard a card: Marshall Quickhand deals 1 daamge to target creature or player. If an artifact card was discarded this way, Marshall Quickhand deals 2 damage to that creature or player instead.1/1
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Destroy target artifact, enchantment, or land.
Not everything that goes into the woods comes out.
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Flying
Steam powered – ![]() : Target creature can't be blocked until end of turn. If only colorless mana was spent to activate this ability, that creature gains hexproof until end of turn.3/3
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When Frontier Explorer enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
2/2
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Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
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Lifelink
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 1/2
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When upgraded artifact is put into its owner's graveyard, draw a card.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
: Add to your mana pool.1/1
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As an additional cost to cast Gremlin Mischief, sacrifice an artifact.
Put X 1/1 red Gremlin tokens onto the battlefield, where X is the sacrificed artifact's converted mana cost. |
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Choose one – tap target artifact or creature, then remove a counter from it; or untap target artifact or creature, then give it a counter of a kind already on it.
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Counter target spell unless its controller pays
. They may only spend colorless mana. |
At the beginning of your end step, put a charge counter on Timed Explosive unless you pay
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When Timed Explosive has three or more charge counters on it, sacrifice it. If you do, it deals 3 damage to target creature. |
Target creature gains first strike and deathtouch until end of turn.
"Draw!"
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Hammer and Nail
(rare)
Marshall Quickhand
(uncommon)
Into the Woods
(uncommon)
Steam Elemental
(uncommon)
Frontier Explorer
(common)
Cogbound Bear
(common)
Keeper of Spare Parts
(common)
Builder's Plate
(common)
Manakin
(common)
Gremlin Mischief
(common)
Unwind-up
(common)
Council Sanction
(common)
Timed Explosive
(common)
Quick Draw
(common)
Mountain
(basic)

, Discard a card: Marshall Quickhand deals 1 daamge to target creature or player. If an artifact card was discarded this way, Marshall Quickhand deals 2 damage to that creature or player instead.




