Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Discard a card: Prevent the next 3 damage that would be dealt to target creature this turn. If an artifact card was discarded, put a +1/+1 counter on that creature for each 1 damage prevented this way.2/2
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: Put an Industry counter on target land. As long as it has an Industry counter on it, it is an artifact and has " : Add to your mana pool."
![]() , : Untap target artifact and gain control of it."As I'm sure you fine gentlemen know, it's just business."
2/3
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Whenever you discard a card, Spellslinger's Creed deals 2 damage to target creature or player.
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, : Put a +1/+1 counter on Cogbound Chronomaton.
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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Until end of turn, whenever you discard a card, exile it. At the beginning of the next end step, return each card exiled this way to your hand.
Draw a card. |
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Upgraded artifact has "
, : Choose a counter on this permanent, then put another one of those counters on it."
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
Reach
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/2
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Junk Collector gets +1/+1 for each artifact attached to it.
To maintain their own mechanisms, the collectors will settle for any spare parts they can get their hands on. Or their pincers. Or their grapplers. Or their...
1/1
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Flying
Complacent Crew can't attack unless defending player controls an artifact. Complacent Crew can't block unless you control an artifact. 4/4
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Canid Lightpack gets +1/+1 and has haste as long as an artifact card is in your graveyard.
"The trappings of society can only slow us down."
1/1
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When Shatterstick Gremlin enters the battlefield, destroy target artifact.
Though it may look rustic, the shatterstick is actually a finely honed tool created for a maximum smashing potential.
1/1
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As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying. 2/2
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Lifelink
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 1/2
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When upgraded artifact is put into its owner's graveyard, draw a card.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
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Frontier Medic
(uncommon, foil)
Richard Ferron, Robber Baron
(mythic)
Spellslinger's Creed
(uncommon)
Cogbound Chronomaton
(uncommon)
Stack the Deck
(uncommon)
Windup Key
(common)
Cogbound Spider
(common)
Junk Collector
(common)
Complacent Crew
(common)
Canid Lightpack
(common)
Shatterstick Gremlin
(common)
Sky Pirates
(common)
Keeper of Spare Parts
(common)
Builder's Plate
(common)
Island
(basic)


, Discard a card: Prevent the next 3 damage that would be dealt to target creature this turn. If an artifact card was discarded, put a +1/+1 counter on that creature for each 1 damage prevented this way.

to your mana pool."
