Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Horror
Flying
Smog Fiend gets +2/+1 for each land card in your graveyard.
Steam powered – If only colorless mana was spent to cast Smog Fiend, it has haste.
1/1
 U 
Creature – Human Spellslinger
{t}, Discard a card: Marshall Quickhand deals 1 daamge to target creature or player. If an artifact card was discarded this way, Marshall Quickhand deals 2 damage to that creature or player instead.
1/1
 U 
Artifact Creature – Rhino
Trample
Modular 4 (This enters the battlefield with 4 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
A tightly wound rhinorn is the first real danger frontiersmen face, and often the last.
1/1
 U 
Land
{t}: Add {1} to your mana pool.
{4}, {t}: Search your library for an Assembly-Worker creature card and reveal it. Shuffle your library and put that card on top.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature's controller may choose not to untap enchanted creature during his or her untap step.
Whenever enchanted creature becomes untapped, return it and Chancellor's Conscription to their owners' hands.
 C 
Sorcery
As an additional cost to cast Gremlin Mischief, sacrifice an artifact.
Put X 1/1 red Gremlin tokens onto the battlefield, where X is the sacrificed artifact's converted mana cost.
 C 
Artifact
Whenever you cast a white spell, you gain 2 life.
{t}: Add {1} to your mana pool.
The pricetag isn't just for materials.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has intimidate.
Equip {2}
"Watch out for that guy, he's got the hat!"
 C 
Creature – Viashino Spellslinger
{1}{r}, {t}, Discard a card: Target creature gains intimidate until end of turn. If an artifact card was discarded this way, that creature gets +3/+0 until end of turn.
Making your friends scary and dangerous the quick way: Priceless.
4/2
 C 
Artifact Creature – Soldier
First strike
Steam powered – You may cast Guard-in-a-Box as though it had flash. Spend only colorless mana to cast Guard-in-a-Box this way.
2/1
 C 
Artifact – Component
When upgraded artifact is put into its owner's graveyard, draw a card.
Upgrade {2} ({2}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Enchantment – Aura
Enchant creature
{2/g}: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn.
 C 
Artifact Creature – Construct
Flying
Steam powered – When Merchant Airship enters the battlefield, if only colorless mana was spent to cast it, draw a card.
3/2
 C 
Creature – Human
{t}, Pay 1 life: Add {2} mana to your mana pool.
1/1
Plains
 
 B 
Basic Land – Plains

Smog Fiend (rare)
Marshall Quickhand (uncommon)
Cogbound Rhinorn (uncommon)
Cyrus' Factory (uncommon)
Chancellor's Conscription (common)
Gremlin Mischief (common)
Golden Ring (common)
Stetson Hat (common)
Viashino Splinterpainter (common)
Guard-in-a-Box (common)
Builder's Plate (common)
Nature's Strength (common)
Merchant Airship (common)
Iron City Industrialist (common)
Plains (basic)