Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Spellslinger
{2/r}, {t}, Discard a card: Triple-Trick Tony deals 1 damage to target creature or player, then deals 1 additional damage for each {r} spent to activate this ability. If an artifact card was discarded this way, untap Triple-Trick Tony.
2/2
 U 
Artifact – Component
Sacrifice upgraded artifact: Self Destruct Button deals X damage to each creature and each player, where X is upgraded artifact's converted mana cost.
Upgrade {3} ({3}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 U 
Artifact – Equipment
Whenever a player casts a spell using only colorless mana, equipped creature gets +X/+X until end of turn, where X is that spell's converted mana cost.
Equip {1}
 U 
Creature – Human Scout
{1}{g}, {t}: Veteran Trail Guide fights target creature.
Don't you worry, I've wrestled just about everything in these jungles...
3/3
 C 
Creature – Hound Artificer
When Chipper Assistant enters the battlefield, you may search your library for a Component card, reveal it, put it into your hand, then shuffle your library.
"You got it boss, Comin' right up!"
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature's controller may choose not to untap enchanted creature during his or her untap step.
Whenever enchanted creature becomes untapped, return it and Chancellor's Conscription to their owners' hands.
 C 
Artifact – Component
Upgraded artifact has "{2}, {t}: Tap target nonartifact creature."
Upgrade {3} ({3}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Sorcery
Destroy target artifact or land. Manufactory Fire deals 2 damage to target creature with the same controller.
"Lock the doors. We wouldn't want them leaving work early."
{2}
 
 C 
Artifact Creature – Construct
{t}: Add {1} to your mana pool.
1/1
 C 
Enchantment – Aura
Enchant creature
{2/g}: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn.
 C 
Creature – Elf Druid
{t}: Untap target land you control.
1/2
 C 
Creature – Human Wizard
{u}, {t}: Add {2} to your mana pool.
"Ashes to ashes, water to steam."
1/1
 C 
Enchantment – Aura
Enchant Land
Whenever enchanted land becomes tapped, its controller sacrifices it and adds {2} to his or her mana pool.
"These Flats were farms one day, manufactories the next. It's high time the land took itself back."
-Terent Livinton, Ex-Flats farmer
 C 
Artifact
Whenever you cast a blue spell, look at the top card of each player's library.
{t}: Add {1} to your mana pool.
The luster doesn't only reflect light.
Plains
 
 B 
Basic Land – Plains

Triple-Trick Tony (rare)
Self Destruct Button (uncommon)
The Goggles (uncommon)
Veteran Trail Guide (uncommon)
Chipper Assistant (common)
Chancellor's Conscription (common)
Glaring Headlight (common)
Manufactory Fire (common)
Manakin (common)
Nature's Strength (common)
Arbor-er Elf (common)
Steamstress (common)
Nonrenewable Resources (common)
Silver Ring (common)
Plains (basic)