Archester: Frontier of Steam: Virtual Booster

Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Minotaur Warrior
Steam powered – Whenever Big Horn Thunderhoof attacks, you may pay {2/r} for any number of target creatures. If you do, tap those creatures. If only colorless mana was spent this way, Big Horn Thunderhoof deals 2 damage to each of those creatures.
4/4
 U 
Artifact
{x}, {t}: Add {x} to your mana pool.
 U 
Artifact – Component
{2/u}: Exile upgraded artifact. Return it to the battlefield at the beginning of the next end step.
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 U 
Creature – Human Spellslinger
{t}, Discard a card: Marshall Quickhand deals 1 daamge to target creature or player. If an artifact card was discarded this way, Marshall Quickhand deals 2 damage to that creature or player instead.
1/1
 C 
Creature – Bird Soldier
Flying
Eldaveth's Guard gets +1/+1 for each component attached to an artifact you control.
1/1
 C 
Artifact Creature – Boar
Cogbound Boarhog can't be blocked except by artifact creatures.
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
 C 
Creature – Human Pirate
As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying.
2/2
 C 
Creature – Elf Shaman
Whenever another creature enters the battlefield under your control, you may pay {g}. If you do, put a +1/+1 counter on it.
2/2
 C 
Instant
Counter target spell unless its controller pays {2}. They may only spend colorless mana.
 C 
Creature – Human Spellslinger
{4}{b}, {t}, Discard a card: Target creature gets -5/-5 until end of turn. If an artifact card wasn't discarded this way, Maverick Bigshot gets -5/-5.
2/2
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {w} or {2} to your mana pool.
A field so hot the wheat practically bakes itself.
 C 
Creature – Elemental
First strike
{r}: Sandstorm Elemental gets +1/+0 until end of turn.
1/1
 C 
Sorcery
Destroy target artifact or land. Manufactory Fire deals 2 damage to target creature with the same controller.
"Lock the doors. We wouldn't want them leaving work early."
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has "{1}, {t}: Untap target artifact."
Equip {2}
Swamp
 
 B 
Basic Land – Swamp

Big Horn Thunderhoof (rare)
Steam Converter (uncommon)
Emergency Ejector (uncommon)
Marshall Quickhand (uncommon)
Eldaveth's Guard (common)
Cogbound Boarhog (common)
Sky Pirates (common)
Lifewinder (common)
Council Sanction (common)
Maverick Bigshot (common)
Sunsoaked Flats (common)
Sandstorm Elemental (common)
Manufactory Fire (common)
Mechanic's Wrench (common)
Swamp (basic)