Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant permanent
When Steal Spell enters the battlefield, gain control of each permanent attached to enchanted permanent for as long as you control Steal Spell.
You control enchanted permanent.
 U 
Sorcery
Until the beginning of your next upkeep, whenever a player taps a land for mana, if that land would produce colored mana, it produces that much colorless mana instead.
"We need to focus our production."
 U 
Artifact Creature – Assembly-Worker
{t}: Target Assembly-Worker creature gets +1/+1 and gains haste until end of turn.
2/1
 U 
Artifact Creature – Snake
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
{g}: Target creature blocks Cogbound Constrictor this turn if able.
1/0
 C 
Instant
Draw a card. For each {u} spent to cast Contemplate, draw an additional card, then discard a card.
 C 
Artifact Creature – Construct
When Scrapdigger enters the battlefield, you may return target artifact card from your graveyard to your hand.
2/2
 C 
Artifact Creature – Bear
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {u} or {2} to your mana pool.
Though many have tried, none have been able to replicate the natural power of Archester's oceans.
 C 
Artifact
{2}, {t} Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Artifact Creature – Ox
Vigilance
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/2
 C 
Enchantment – Aura
Enchant creature
{2/g}: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn.
 C 
Creature – Human Wizard
{u}, {t}: Add {2} to your mana pool.
"Ashes to ashes, water to steam."
1/1
 C 
Creature – Human Spellslinger
{4}{b}, {t}, Discard a card: Target creature gets -5/-5 until end of turn. If an artifact card wasn't discarded this way, Maverick Bigshot gets -5/-5.
2/2
 C 
Creature – Minotaur Spellslinger
{r}, {t}, Discard a card: Target creature attacks this turn if able. If an artifact card was discarded this way, untap Big Horn Provoker.
A taurox would never charge on a turned back... so they shoot first.
3/3
Mountain
 
 B 
Basic Land – Mountain

Steal Spell (rare)
Burst of Steam (uncommon)
Assembly Oiler (uncommon)
Cogbound Constrictor (uncommon)
Contemplate (common)
Scrapdigger (common)
Cogbound Bear (common)
Simmering Coastline (common)
Expedition Map (common)
Cogbound Bison (common)
Nature's Strength (common)
Steamstress (common)
Maverick Bigshot (common)
Big Horn Provoker (common)
Mountain (basic)