Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Minotaur Warrior
Steam powered – Whenever Big Horn Thunderhoof attacks, you may pay {2/r} for any number of target creatures. If you do, tap those creatures. If only colorless mana was spent this way, Big Horn Thunderhoof deals 2 damage to each of those creatures.
4/4
 U 
Artifact
{3}, {t}: Put a +1/+1 counter on target creature. That creatures becomes an artifact in addition to it's other types. (This effect lasts indefinitely.)
 U 
Creature – Gremlin
{1}{r}, {t}: Destroy target artifact chosen at random.
1/1
 U 
Creature – Human Artificer
Components you cast cost {1} less to cast.
Upgrade abilities you activate cost {1} less to activate.
2/2
 C 
Instant
Untap target creature, then that creature gets +1/+1 for each {g} spent to cast Strength of Ages Past.
 C 
Artifact Creature – Bear
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
 C 
Enchantment – Aura
Enchant land
When Mana Purification enters the battlefield, draw a card.
Whenever enchanted land is tapped for mana, its controller adds that much colorless mana to his or her mana pool instead.
 C 
Creature – Human Spellslinger
{4}{r}, {t}, Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.
WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
 C 
Artifact
Whenever you cast a black spell, target opponent loses 1 life.
{t}: Add {1} to your mana pool.
The weight isn't a design flaw.
 C 
Artifact
{2}, {t} Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Instant
Choose target creature. Then choose another target creature for each {w} spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn.
 C 
Instant
Choose one – tap target artifact or creature, then remove a counter from it; or untap target artifact or creature, then give it a counter of a kind already on it.
 C 
Artifact
At the beginning of your end step, put a charge counter on Timed Explosive unless you pay {1}.
When Timed Explosive has three or more charge counters on it, sacrifice it. If you do, it deals 3 damage to target creature.
 C 
Instant
Target creature gains first strike and deathtouch until end of turn.
"Draw!"
Island
 
 B 
Basic Land – Island

Big Horn Thunderhoof (rare)
Metallic Augmentation (uncommon)
Manic Gremlin (uncommon)
Master of Contraptions (uncommon)
Strength of Ages Past (common)
Cogbound Bear (common)
Mana Purification (common)
Marshall Bigshot (common)
Leaden Ring (common)
Expedition Map (common)
Patriot Agenda (common)
Unwind-up (common)
Timed Explosive (common)
Quick Draw (common)
Island (basic)