Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste, intimidate
Whenever Tecksa Rend deals combat damage to a player, you may discard a card. If you do, draw a card. Whenever you discard a card, Tecksa Rend deals 2 damage to each opponent unless that player discards a card that shares a type with the card you discarded. "Hand it over, nice and slow, or my boys here might get a mite twitchy."
3/2
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Whenever a player casts a spell using only colorless mana, equipped creature gets +X/+X until end of turn, where X is that spell's converted mana cost.
Equip ![]() |
Flying
Whenever you cast a spell or activate an ability spending only colorless mana, Steam Fiend gets +2/+2 until end of turn. 1/1
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Flame Javelin deals 4 damage to target creature or player.
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Whenever you cast a black spell, target opponent loses 1 life.
: Add to your mana pool.The weight isn't a design flaw.
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Exile target artifact or enchantment.
"You need a permit for that."
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Flying
Steam powered – When Merchant Airship enters the battlefield, if only colorless mana was spent to cast it, draw a card. 3/2
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Put two random artifact cards from your graveyard on top of your library.
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Equipped creature gets +1/+1 and has intimidate.
Equip ![]() "Watch out for that guy, he's got the hat!"
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Alloy Jumper can't be blocked by artifact creatures or equipped creatures.
When pollution and industry started killing off the trees, dryads found more study things to attune themselves with.
3/3
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Destroy target creature unless its controller pays
."Your assistant seems to have sprung a leak."
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: Target Assembly-Worker creature gets +1/+1 until end of turn.2/2
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To many in the Brass City, canids can fill only one position: watch dog.
3/5
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Target creature you control fights another target creature. If either creature dies this turn, put a +1/+1 counter on the other.
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Tecksa Rend
(mythic)
The Goggles
(uncommon)
Steam Fiend
(uncommon)
Flame Javelin
(uncommon)
Leaden Ring
(common)
Revoke Existence
(common)
Merchant Airship
(common)
Rummage
(common)
Stetson Hat
(common)
Alloy Jumper
(common)
Soul Leak
(common)
Assembly-Worker
(common)
Canid Sentry
(common)
Struggle for Survival
(common)
Forest
(basic)



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