Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose a target creature you control. Exile it, then return it to the battlefield under your control. Repeat this process X more times. (You may choose a new target each time.)
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Put a +1/+1 counter on each creature you control, then gain X life, where X is the number of +1/+1 counters on permanents you control.
"A tick problem? Yes, in a way..."
-Willard Watson, Frontiersman |
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
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Return target artifact card from your graveyard to the battlefield under your control.
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Whenever you cast a black spell, target opponent loses 1 life.
: Add to your mana pool.The weight isn't a design flaw.
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When Engineer's Assistant enters the battlefield, you may attach target Component you control to target non-Component artifact you control.
2/2
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When Crumbling Boiler enters the battlefield, draw a card.
Exile Crumbling Boiler from your graveyard: Add to your mana pool. |
Choose target creature. Then choose another target creature for each
spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn. |
: Look at the top card of your library. You may put it into your graveyard. If an artifact card is put into your graveyard this way, put a +1/+1 counter on Promising Youth.Share with me your knowledge and I shall share with you my strength.
0/1
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Enchant Land
Whenever enchanted land becomes tapped, its controller sacrifices it and adds to his or her mana pool."These Flats were farms one day, manufactories the next. It's high time the land took itself back."
-Terent Livinton, Ex-Flats farmer |
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Equipped creature gets +1/+1 and has intimidate.
Equip ![]() "Watch out for that guy, he's got the hat!"
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Destroy target artifact or land. Manufactory Fire deals 2 damage to target creature with the same controller.
"Lock the doors. We wouldn't want them leaving work early."
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Put X +1/+1 counters on target creature, where X is that creature's power.
"Once in a blue moon, a lowly clockwork beast will fight back against civilization with primal might of the long extinct creature it mimics."
-Willar Watson, Frontiersman |
![]() , , Discard a card: Target creature gains intimidate until end of turn. If an artifact card was discarded this way, that creature gets +3/+0 until end of turn.Making your friends scary and dangerous the quick way: Priceless.
4/2
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Stuttering Blink
(rare)
Oscillating Glory
(uncommon)
Steam Dream
(uncommon)
Restore to Brilliance
(uncommon)
Leaden Ring
(common)
Engineer's Assistant
(common)
Crumbling Boiler
(common)
Patriot Agenda
(common)
Promising Youth
(common)
Nonrenewable Resources
(common)
Stetson Hat
(common)
Manufactory Fire
(common)
Soul's Might
(common)
Viashino Splinterpainter
(common)
Swamp
(basic)





: Add
to your mana pool.
