Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Serpent
Steam powered{2/u}{2/u} Target nonland permanent loses all activated abilities and Ovius Serpent gains those abilities until end of turn. If only colorless mana was spent to activate this ability, put a Gaze counter on that permanent and this effect doesn't end until Ovius Serpent leaves the battlefield.
The more it sees, the more it knows.
5/5
 U 
Creature – Human Wizard
When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
2/2
 U 
Sorcery
Target player sacrifices a nonartifact creature.
Steam powered – If only colorless mana was spent to cast Necrotech Harvest, return that creature to the battlefield under your control.
 U 
Artifact Creature – Construct
Flying
{2}{r}: You may have target player gain control of another artifact you control. If you do, Airdrop Airship deals damage equal to that artifact's converted mana cost to that player or target creature that player controls.
3/2
 C 
Instant
Counter target spell unless its controller pays {2}. They may only spend colorless mana.
 C 
Artifact
{2}, {t} Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Artifact Creature – Construct
Flying
Steam powered – When Merchant Airship enters the battlefield, if only colorless mana was spent to cast it, draw a card.
3/2
 C 
Creature – Minotaur Warrior
As long as an opponent controls more artifacts than you, Taurox Reclaimer gets +3/+3.
"The city-dwellers are never satisfied with what they have. Their greed is their prison."
3/3
 C 
Creature – Hound Scout
Canid Lightpack gets +1/+1 and has haste as long as an artifact card is in your graveyard.
"The trappings of society can only slow us down."
1/1
 C 
Artifact Creature – Mercenary
When Hired Gun enters the battlefield, if {b} was spent to cast it, you lose 2 life.
Whoever said good help is hard to find has never had to deal with bad help.
2/1
 C 
Instant
Choose target creature. Then choose another target creature for each {w} spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn.
 C 
Creature – Dryad
Alloy Jumper can't be blocked by artifact creatures or equipped creatures.
When pollution and industry started killing off the trees, dryads found more study things to attune themselves with.
3/3
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {g} or {2} to your mana pool.
Some forests are good for more than just lumber and land.
 C 
Artifact
Whenever you cast a white spell, you gain 2 life.
{t}: Add {1} to your mana pool.
The pricetag isn't just for materials.
Mountain
 
 B 
Basic Land – Mountain

Ovius Serpent (rare)
Trinket Mage (uncommon)
Necrotech Harvest (uncommon)
Airdrop Airship (uncommon)
Council Sanction (common)
Expedition Map (common)
Merchant Airship (common)
Taurox Reclaimer (common)
Canid Lightpack (common)
Hired Gun (common)
Patriot Agenda (common)
Alloy Jumper (common)
Steamy Rainforest (common)
Golden Ring (common)
Mountain (basic)