Archester: Frontier of Steam: Virtual Booster

Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {1} to your mana pool.
{t}: Add {w} to your mana pool. Activate this ability only if you control an Island.
{t}: Add {u} to your mana pool. Activate this ability only if you control a Plains.
To finds its center is to find one's own.
 U 
Creature – Human Wizard
When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
2/2
 U 
Enchantment
Creatures you control with +1/+1 counters on them have haste and trample.
 U 
Artifact – Component
{2/u}: Exile upgraded artifact. Return it to the battlefield at the beginning of the next end step.
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Artifact Creature – Construct
Junk Collector gets +1/+1 for each artifact attached to it.
To maintain their own mechanisms, the collectors will settle for any spare parts they can get their hands on. Or their pincers. Or their grapplers. Or their...
1/1
 C 
Sorcery
Target creature you control fights another target creature. If either creature dies this turn, put a +1/+1 counter on the other.
 C 
Creature – Wraith
Swampwalk
When Manufactory Wraith dies, each player sacrifices a land.
Most manufactory owners can't stand them, until they try to get rid of them.
3/2
 C 
Sorcery
Creatures you control get +3/+0 until end of turn and don't untap during your next untap step.
"Tonight, it's on me. Tomorrow, it'll be all them."
-Kertus Urap, Propieter of Kertus' Saloon
 C 
Creature – Human Pirate
As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying.
2/2
 C 
Artifact Creature – Bird
Flying
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
 C 
Artifact
{2}, {t} Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Artifact – Component
Upgraded artifact has "{1}, {t}: Choose a counter on this permanent, then put another one of those counters on it."
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Enchantment – Aura
Enchant creature or planeswalker.
Enchanted permanent can't attack or block and its activated abilities can't be activated.
 C 
Creature – Elemental
First strike
{r}: Sandstorm Elemental gets +1/+0 until end of turn.
1/1
Island
 
 B 
Basic Land – Island

Nimbus Maze (rare)
Trinket Mage (uncommon)
Clockmaker's Blessing (uncommon)
Emergency Ejector (uncommon)
Junk Collector (common)
Struggle for Survival (common)
Manufactory Wraith (common)
Round on the House (common)
Sky Pirates (common)
Cogbound Falcon (common)
Expedition Map (common)
Windup Key (common)
Protective Custody (common)
Sandstorm Elemental (common)
Island (basic)