Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose a target creature you control. Exile it, then return it to the battlefield under your control. Repeat this process X more times. (You may choose a new target each time.)
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: Target land becomes the basic land type of your choice until end of turn. If that land was nonbasic, untap Terratech Cartographer."My maps are never wrong; I ensure it."
2/2
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As an additional cost to cast Taurox Emptyhand, target opponent gains control of target artifact you contorl.
"Strength does not come from carrying one's things around, but from giving them away."
-Big Horn, gangleader 3/3
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As an additional cost to cast Recycle the Parts, sacrifice an artifact.
Distribute X +1/+1 counters among any number of target creatures, where X is the sacrificed artifact's converted mana cost. |
At the beginning of your end step, put a charge counter on Timed Explosive unless you pay
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When Timed Explosive has three or more charge counters on it, sacrifice it. If you do, it deals 3 damage to target creature. |
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Untap target creature, then that creature gets +1/+1 for each
spent to cast Strength of Ages Past. |
Choose target creature. Then choose another target creature for each
spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn. |
![]() , , Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
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Draw a card. For each
spent to cast Contemplate, draw an additional card, then discard a card. |
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
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Modular 3 (This enters the battlefield with 3 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
3/3
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Upgraded artifact untaps during each player's untap step.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
Target creature gains first strike and deathtouch until end of turn.
"Draw!"
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Flying
Steam powered – When Merchant Airship enters the battlefield, if only colorless mana was spent to cast it, draw a card. 3/2
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Stuttering Blink
(rare)
Terratech Cartographer
(uncommon)
Taurox Emptyhand
(uncommon)
Recycle the Parts
(uncommon)
Timed Explosive
(common)
Strength of Ages Past
(common)
Patriot Agenda
(common)
Marshall Bigshot
(common)
Contemplate
(common)
Cogbound Bro
(common)
Cogbound Sandwurm
(common)
Oiled Gears
(common)
Quick Draw
(common)
Merchant Airship
(common)
Island
(basic)


: Target land becomes the basic land type of your choice until end of turn. If that land was nonbasic, untap Terratech Cartographer.



