Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {1} to your mana pool.
{t}: Add {r} to your mana pool. Activate this ability only if you control an Forest.
{t}: Add {g} to your mana pool. Activate this ability only if you control a Mountain.
A casualty of progress.
 U 
Artifact Creature – Skeleton
{2/b}: Return Desert Gearbones from your graveyard to your hand.
Even an incomplete skeleton is terrifying when the macabre network of rusted tools and sinew strung pulleys it uses to constantly reconstruct itself are considered.
2/1
 U 
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
 U 
Creature – Elemental
Flying
Steam powered – {2/u}{2/u}: Target creature can't be blocked until end of turn. If only colorless mana was spent to activate this ability, that creature gains hexproof until end of turn.
3/3
 C 
Artifact Creature – Boar
Cogbound Boarhog can't be blocked except by artifact creatures.
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
 C 
Artifact Creature – Horse
First strike
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
 C 
Artifact Creature – Construct
Shabby Automaton enters the battlefield tapped and doesn't untap during its controller's untap step.
{1}: Untap Shabby Automaton. Spend only colorless mana to activate this ability.
2/4
 C 
Instant
Tap target creature. If a card named Sheriff's Warning is your graveyard, exile that creature instead.
"This is your first and only warning.
 C 
Artifact
Whenever you cast a black spell, target opponent loses 1 life.
{t}: Add {1} to your mana pool.
The weight isn't a design flaw.
 C 
Enchantment – Aura
Enchant creature
{2/g}: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn.
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {w} or {2} to your mana pool.
A field so hot the wheat practically bakes itself.
 C 
Creature – Dryad
Alloy Jumper can't be blocked by artifact creatures or equipped creatures.
When pollution and industry started killing off the trees, dryads found more study things to attune themselves with.
3/3
 C 
Sorcery
As an additional cost to cast Gremlin Mischief, sacrifice an artifact.
Put X 1/1 red Gremlin tokens onto the battlefield, where X is the sacrificed artifact's converted mana cost.
 C 
Creature – Human
{t}, Pay 1 life: Add {2} mana to your mana pool.
1/1
Plains
 
 B 
Basic Land – Plains

Charred Clearing (rare)
Desert Gearbones (uncommon)
Steam Dream (uncommon)
Steam Elemental (uncommon)
Cogbound Boarhog (common)
Cogbound Stallion (common)
Shabby Automaton (common)
Sheriff's Warning (common)
Leaden Ring (common)
Nature's Strength (common)
Sunsoaked Flats (common)
Alloy Jumper (common)
Gremlin Mischief (common)
Iron City Industrialist (common)
Plains (basic)