Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Macabre Taxidermist enters the battlefield, you may put target creature card from your graveyard onto the battlefield. That creature an artifact in addition to it's other types.
2/2
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Target player sacrifices a nonartifact creature.
Steam powered – If only colorless mana was spent to cast Necrotech Harvest, return that creature to the battlefield under your control. |
: Target Assembly-Worker creature gets +1/+1 and gains first strike until end of turn.As soon as the gremlin attack alarm rings, they re-purpose other workers for battle.
2/2
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Steam Blast* deals 2 damage to each creature and each player.
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Whenever you cast a blue spell, look at the top card of each player's library.
: Add to your mana pool.The luster doesn't only reflect light.
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Upgraded artifact untaps during each player's untap step.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
: Target Assembly-Worker creature gets +1/+1 until end of turn.2/2
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![]() , , Discard a card: Target creature gets -5/-5 until end of turn. If an artifact card wasn't discarded this way, Maverick Bigshot gets -5/-5.2/2
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Vigilance
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/2
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You may have target player gain control of an artifact you control. If you do, that artifact deals 5 damage to that player or target creature that player controls.
"Let's have a blast!"
-Package Inscription |
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Reach
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/2
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Enchant creature
: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn. |
Steam powered –
: Boiler Shade gets +1/+1 until end of turn. Then if only colorless mana was spent to activate this ability, Boiler Shade gains flying until end of turn.They haunt the boilers and furnaces of the manufactories in which they worked and died.
1/1
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Enchant creature or planeswalker.
Enchanted permanent can't attack or block and its activated abilities can't be activated. |
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Macabre Taxidermist
(rare)
Necrotech Harvest
(uncommon)
Assembly Guardian
(uncommon)
Steam Blast*
(uncommon)
Silver Ring
(common)
Oiled Gears
(common)
Assembly-Worker
(common)
Maverick Bigshot
(common)
Cogbound Bison
(common)
Explosive Delivery
(common)
Cogbound Spider
(common)
Nature's Strength
(common)
Boiler Shade
(common)
Protective Custody
(common)
Mountain
(basic)




: Target Assembly-Worker creature gets +1/+1 and gains first strike until end of turn.

