Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Oozy
+2: Exile up to one target artifact or enchantment.
0: Oozy deals damage to target creature equal to its loyalty. That creature deals damage to Oozy equal to its power. If a creature dealt damage this way would die this turn, exile it instead.
-X: Put X Y/Y green Ooze creature token onto the battlefield, where Y is the number of cards exiled by Oozy.
3
 U 
Creature – Human Scout
{1}{g}, {t}: Veteran Trail Guide fights target creature.
Don't you worry, I've wrestled just about everything in these jungles...
3/3
 U 
Enchantment
Creatures you control with +1/+1 counters on them have haste and trample.
 U 
Creature – Bird Artificer
Flying
Steam powered{2/w}{2/w}, {t}: Return target noncreature artifact or enchantment card from your graveyard to your hand. If only colorless mana was spent to activate this ability, return that card to the battlefield instead.
1/3
 C 
Artifact – Component
Upgraded artifact untaps during each player's untap step.
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Artifact Creature – Rogue
{t}: Discard a card, then draw a card.
One man's trash is another trash's treasure.
1/1
 C 
Creature – Human Wizard
{u}, {t}: Add {2} to your mana pool.
"Ashes to ashes, water to steam."
1/1
 C 
Artifact
Whenever you cast a blue spell, look at the top card of each player's library.
{t}: Add {1} to your mana pool.
The luster doesn't only reflect light.
 C 
Creature – Elf Warrior
"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
2/3
 C 
Sorcery
Creatures you control get +3/+0 until end of turn and don't untap during your next untap step.
"Tonight, it's on me. Tomorrow, it'll be all them."
-Kertus Urap, Propieter of Kertus' Saloon
 C 
Enchantment – Aura
Enchant creature or planeswalker.
Enchanted permanent can't attack or block and its activated abilities can't be activated.
 C 
Creature – Human Soldier
Steam powered{2/w}, {t}: Tap target creature. If only colorless mana spent to activate this ability, that creature doesn't untap during its controller's next untap step.
1/2
 C 
Sorcery
Target opponent discards a card. Then that player reveals his or her hand. You choose a nonland card from it. That player discards that card.
"That's not what it says here."
 C 
Artifact Creature – Assembly-Worker
{t}: Target Assembly-Worker creature gets +1/+1 until end of turn.
2/2
Mountain
 
 B 
Basic Land – Mountain

Oozy, the Hungry Slime (mythic)
Veteran Trail Guide (uncommon)
Clockmaker's Blessing (uncommon)
Frontier Recycler (uncommon)
Oiled Gears (common)
Scrapyard Looter (common)
Steamstress (common)
Silver Ring (common)
Elvish Warrior (common)
Round on the House (common)
Protective Custody (common)
Frontier Sheriff (common)
Change the Contract (common)
Assembly-Worker (common)
Mountain (basic)