Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Artificer
When Macabre Taxidermist enters the battlefield, you may put target creature card from your graveyard onto the battlefield. That creature an artifact in addition to it's other types.
2/2
 U 
Enchantment
Creatures you control with +1/+1 counters on them have haste and trample.
 U 
Creature – Human Scout
{1}{g}, {t}: Veteran Trail Guide fights target creature.
Don't you worry, I've wrestled just about everything in these jungles...
3/3
 U 
Instant
Until end of turn, whenever you discard a card, exile it. At the beginning of the next end step, return each card exiled this way to your hand.
Draw a card.
 C 
Enchantment – Aura
Enchant creature or planeswalker.
Enchanted permanent can't attack or block and its activated abilities can't be activated.
 C 
Artifact Creature – Wall
Defender
"I believe we're thinking too hard about this. A nuisance as simple mided as the outlaws requires an equally simple answer."
0/4
 C 
Artifact Creature – Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
 C 
Instant
Steam Release deals damage to target creature equal to the number of artifact cards in all graveyards.
A well timed release of steam can mean the difference between living and dying in the Midlands.
 C 
Instant
Target creature gains first strike and deathtouch until end of turn.
"Draw!"
 C 
Creature – Hound Artificer
When Chipper Assistant enters the battlefield, you may search your library for a Component card, reveal it, put it into your hand, then shuffle your library.
"You got it boss, Comin' right up!"
2/3
{1}{r}
 
 C 
Sorcery
Put two random artifact cards from your graveyard on top of your library.
 C 
Artifact – Equipment
Equipped creature has flying and haste.
Equip {1}
 C 
Artifact Creature – Construct
Shabby Automaton enters the battlefield tapped and doesn't untap during its controller's untap step.
{1}: Untap Shabby Automaton. Spend only colorless mana to activate this ability.
2/4
 C 
Creature – Elf Shaman
Whenever another creature enters the battlefield under your control, you may pay {g}. If you do, put a +1/+1 counter on it.
2/2
Island
 
 B 
Basic Land – Island

Macabre Taxidermist (rare)
Clockmaker's Blessing (uncommon)
Veteran Trail Guide (uncommon)
Stack the Deck (uncommon)
Protective Custody (common)
Steel Wall (common)
Cogbound Bro (common)
Steam Release (common)
Quick Draw (common)
Chipper Assistant (common)
Rummage (common)
Improvised Propulsion System (common)
Shabby Automaton (common)
Lifewinder (common)
Island (basic)