Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Choose target creature. Then choose another target creature for each {w} spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn.
 
 R 
Artifact Creature – Elemental
When Magnet Elemental enters the battlefield, gain control of each component and equipment that could be attached to it for as long as you control Magnet Elemental. Then attach those permanents to it.
3/3
 U 
Enchantment
Creatures you control with +1/+1 counters on them have haste and trample.
 U 
Artifact Creature – Construct
Flying
{2}{r}: You may have target player gain control of another artifact you control. If you do, Airdrop Airship deals damage equal to that artifact's converted mana cost to that player or target creature that player controls.
3/2
 U 
Sorcery
Return target artifact card from your graveyard to the battlefield under your control.
 C 
Creature – Gremlin Artificer
When Shatterstick Gremlin enters the battlefield, destroy target artifact.
Though it may look rustic, the shatterstick is actually a finely honed tool created for a maximum smashing potential.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature's controller may choose not to untap enchanted creature during his or her untap step.
Whenever enchanted creature becomes untapped, return it and Chancellor's Conscription to their owners' hands.
 C 
Instant
Counter target spell.
Add {2} to your mana pool.
"Let's see if we can put that to good use."
 C 
Creature – Human Spellslinger
{4}{b}, {t}, Discard a card: Target creature gets -5/-5 until end of turn. If an artifact card wasn't discarded this way, Maverick Bigshot gets -5/-5.
2/2
 C 
Artifact Creature – Bear
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
{2}
 
 C 
Artifact Creature – Construct
{t}: Add {1} to your mana pool.
1/1
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {r} or {2} to your mana pool.
Some rock formations on Archester seem to suggest that the land itself is trying to industrialize.
 C 
Creature – Elf Artificer Druid
Lifelink
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/2
 C 
Artifact – Component
Upgraded artifact is a 3/3 artifact creature.
Upgrade {3} ({3}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
Swamp
 
 B 
Basic Land – Swamp

Patriot Agenda (common, foil)
Magnet Elemental (rare)
Clockmaker's Blessing (uncommon)
Airdrop Airship (uncommon)
Restore to Brilliance (uncommon)
Shatterstick Gremlin (common)
Chancellor's Conscription (common)
Turn to Steam (common)
Maverick Bigshot (common)
Cogbound Bear (common)
Manakin (common)
Natural Furnace (common)
Keeper of Spare Parts (common)
Animation Wires (common)
Swamp (basic)