Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
![]() : You may have target player gain control of another artifact you control. If you do, Airdrop Airship deals damage equal to that artifact's converted mana cost to that player or target creature that player controls.3/2
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When Magnet Elemental enters the battlefield, gain control of each component and equipment that could be attached to it for as long as you control Magnet Elemental. Then attach those permanents to it.
3/3
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Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Mechanical ticking and purring ensure the lions of the midlands are intimidating even at rest.
1/0
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Whenever you discard a card, Spellslinger's Creed deals 2 damage to target creature or player.
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: Exile upgraded artifact. Return it to the battlefield at the beginning of the next end step.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
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When upgraded artifact is put into its owner's graveyard, draw a card.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
As an additional cost to cast Strike it Rich, sacrifice a land.
Add to your mana pool. |
: Untap target land you control.1/2
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: Add to your mana pool.1/1
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Tap target creature. If a card named Sheriff's Warning is your graveyard, exile that creature instead.
"This is your first and only warning.
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: Add to your mana pool.
, : Add or to your mana pool.The sludge found here is used for many industrial purposes, such as a heavy duty adhesive, cheap fuel, and in some extreme cases, dietary supplements.
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Lifelink
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 1/2
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When Hired Gun enters the battlefield, if
was spent to cast it, you lose 2 life.Whoever said good help is hard to find has never had to deal with bad help.
2/1
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Creatures you control get +3/+0 until end of turn and don't untap during your next untap step.
"Tonight, it's on me. Tomorrow, it'll be all them."
-Kertus Urap, Propieter of Kertus' Saloon |
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Airdrop Airship
(uncommon, foil)
Magnet Elemental
(rare)
Cogbound Lion
(uncommon)
Spellslinger's Creed
(uncommon)
Emergency Ejector
(uncommon)
Builder's Plate
(common)
Strike it Rich
(common)
Arbor-er Elf
(common)
Manakin
(common)
Sheriff's Warning
(common)
Sludge Pit
(common)
Keeper of Spare Parts
(common)
Hired Gun
(common)
Round on the House
(common)
Mountain
(basic)



: You may have target player gain control of another artifact you control. If you do, Airdrop Airship deals damage equal to that artifact's converted mana cost to that player or target creature that player controls.
: Untap target land you control.