Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
When Assembly Line enters the battlefield, put two 2/2 colorless Assembly-Worker artifact creature tokens onto the battlefield.
{4}, Tap two Assembly-Worker creatures you control: Put a 2/2 colorless Assembly-Worker artifact creature tokens onto the battlefield.
 U 
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
 U 
Instant
Destroy target artifact, enchantment, or land.
Not everything that goes into the woods comes out.
 U 
Artifact – Component
{2/u}: Exile upgraded artifact. Return it to the battlefield at the beginning of the next end step.
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has "{1}, {t}: Untap target artifact."
Equip {2}
 C 
Artifact
When Crumbling Boiler enters the battlefield, draw a card.
Exile Crumbling Boiler from your graveyard: Add {2} to your mana pool.
 C 
Artifact Creature – Construct
Shabby Automaton enters the battlefield tapped and doesn't untap during its controller's untap step.
{1}: Untap Shabby Automaton. Spend only colorless mana to activate this ability.
2/4
 C 
Enchantment – Aura
Enchant Land
Whenever enchanted land becomes tapped, its controller sacrifices it and adds {2} to his or her mana pool.
"These Flats were farms one day, manufactories the next. It's high time the land took itself back."
-Terent Livinton, Ex-Flats farmer
 C 
Sorcery
Exile target artifact or enchantment.
"You need a permit for that."
 C 
Sorcery
Creatures you control get +3/+0 until end of turn and don't untap during your next untap step.
"Tonight, it's on me. Tomorrow, it'll be all them."
-Kertus Urap, Propieter of Kertus' Saloon
 C 
Instant
Choose target creature. Then choose another target creature for each {w} spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn.
 C 
Creature – Elf Warrior
"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
2/3
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {r} or {2} to your mana pool.
Some rock formations on Archester seem to suggest that the land itself is trying to industrialize.
 C 
Creature – Viashino Spellslinger
{1}{r}, {t}, Discard a card: Target creature gains intimidate until end of turn. If an artifact card was discarded this way, that creature gets +3/+0 until end of turn.
Making your friends scary and dangerous the quick way: Priceless.
4/2
Island
 
 B 
Basic Land – Island

Assembly Line (rare)
Steam Dream (uncommon)
Into the Woods (uncommon)
Emergency Ejector (uncommon)
Mechanic's Wrench (common)
Crumbling Boiler (common)
Shabby Automaton (common)
Nonrenewable Resources (common)
Revoke Existence (common)
Round on the House (common)
Patriot Agenda (common)
Elvish Warrior (common)
Natural Furnace (common)
Viashino Splinterpainter (common)
Island (basic)