Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Minotaur Warrior
Steam powered – Whenever Big Horn Thunderhoof attacks, you may pay {2/r} for any number of target creatures. If you do, tap those creatures. If only colorless mana was spent this way, Big Horn Thunderhoof deals 2 damage to each of those creatures.
4/4
 U 
Artifact
{x}, {t}: Add {x} to your mana pool.
 U 
Creature – Elf Artificer Druid
{1}{g}, {t}: Counter target activated or triggered ability from an artifact source.
1/1
 U 
Sorcery
Until the beginning of your next upkeep, whenever a player taps a land for mana, if that land would produce colored mana, it produces that much colorless mana instead.
"We need to focus our production."
 C 
Creature – Elf Druid
{t}: Untap target land you control.
1/2
 C 
Creature – Human Artificer
{2/u}: Look at the top card of your library. You may put it into your graveyard. If an artifact card is put into your graveyard this way, put a +1/+1 counter on Promising Youth.
Share with me your knowledge and I shall share with you my strength.
0/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature's controller may choose not to untap enchanted creature during his or her untap step.
Whenever enchanted creature becomes untapped, return it and Chancellor's Conscription to their owners' hands.
 C 
Creature – Hound Artificer
When Chipper Assistant enters the battlefield, you may search your library for a Component card, reveal it, put it into your hand, then shuffle your library.
"You got it boss, Comin' right up!"
2/3
 C 
Sorcery
Target opponent discards a card. Then that player reveals his or her hand. You choose a nonland card from it. That player discards that card.
"That's not what it says here."
 C 
Sorcery
Target creature you control fights another target creature. If either creature dies this turn, put a +1/+1 counter on the other.
 C 
Artifact
When Crumbling Boiler enters the battlefield, draw a card.
Exile Crumbling Boiler from your graveyard: Add {2} to your mana pool.
 C 
Artifact – Component
Upgraded artifact untaps during each player's untap step.
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Sorcery
You may have target player gain control of an artifact you control. If you do, that artifact deals 5 damage to that player or target creature that player controls.
"Let's have a blast!"
-Package Inscription
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has intimidate.
Equip {2}
"Watch out for that guy, he's got the hat!"
Island
 
 B 
Basic Land – Island

Big Horn Thunderhoof (rare)
Steam Converter (uncommon)
Clockstopper Druid (uncommon)
Burst of Steam (uncommon)
Arbor-er Elf (common)
Promising Youth (common)
Chancellor's Conscription (common)
Chipper Assistant (common)
Change the Contract (common)
Struggle for Survival (common)
Crumbling Boiler (common)
Oiled Gears (common)
Explosive Delivery (common)
Stetson Hat (common)
Island (basic)