Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Spellslinger
{2/r}, {t}, Discard a card: Triple-Trick Tony deals 1 damage to target creature or player, then deals 1 additional damage for each {r} spent to activate this ability. If an artifact card was discarded this way, untap Triple-Trick Tony.
2/2
 U 
Artifact Creature – Horror
{2/b}, Sacrifice a land: Regenerate Corrupted Machinery.
6/3
 U 
Sorcery
Draw two cards. Then discard two cards unless you discard an artifact card.
The Mavericks are famed for their speed and ferocity in battle. Their ability to clean house leaves something to be desired.
 U 
Enchantment – Aura
Enchant permanent
Enchanted permanent is an artifact. (It loses all other types.)
"Despite what others claim, I too believe the beasts of the wilds have a place in this world. That place is as a statue in my garden."
 C 
Artifact Creature – Construct
Flying
Steam powered – When Merchant Airship enters the battlefield, if only colorless mana was spent to cast it, draw a card.
3/2
 C 
Creature – Human Pirate
Flying
Complacent Crew can't attack unless defending player controls an artifact.
Complacent Crew can't block unless you control an artifact.
4/4
 C 
Instant
Untap target creature, then that creature gets +1/+1 for each {g} spent to cast Strength of Ages Past.
 C 
Sorcery
Creatures you control get +3/+0 until end of turn and don't untap during your next untap step.
"Tonight, it's on me. Tomorrow, it'll be all them."
-Kertus Urap, Propieter of Kertus' Saloon
 C 
Enchantment – Aura
Enchant Land
Whenever enchanted land becomes tapped, its controller sacrifices it and adds {2} to his or her mana pool.
"These Flats were farms one day, manufactories the next. It's high time the land took itself back."
-Terent Livinton, Ex-Flats farmer
 C 
Creature – Elf Druid
{t}: Untap target land you control.
1/2
 C 
Creature – Human Soldier
Steam powered – {2/w}, {t}: Tap target creature. If only colorless mana spent to activate this ability, that creature doesn't untap during its controller's next untap step.
1/2
 C 
Artifact
Whenever you cast a green spell, target creature gets +1/+1 until end of turn.
{t}: Add {1} to your mana pool.
The verdigris isn't just a reaction to pollution.
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {w} or {2} to your mana pool.
A field so hot the wheat practically bakes itself.
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has "{1}, {t}: Untap target artifact."
Equip {2}
Island
 
 B 
Basic Land – Island

Triple-Trick Tony (rare)
Corrupt Machinery (uncommon)
Thirst for Loot (uncommon)
Cast in Steel (uncommon)
Merchant Airship (common)
Complacent Crew (common)
Strength of Ages Past (common)
Round on the House (common)
Nonrenewable Resources (common)
Arbor-er Elf (common)
Frontier Sheriff (common)
Copper Ring (common)
Sunsoaked Flats (common)
Mechanic's Wrench (common)
Island (basic)