Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
At the beginning of your upkeep, attach target component you control to A Grand Experiment.
Tap an untapped component attached to A Grand Experiment: Each player draws a card
It was put on display in the village square, so that all may learn from its intricacies.
 U 
Artifact – Equipment
Indestructible.
Equipped creature has hexproof.
Equip {1}
 U 
Creature – Gremlin
{1}{r}, {t}: Destroy target artifact chosen at random.
1/1
 U 
Creature – Viashino Warrior
Steam powered{2/r}: Viashino Steamspitter gets +1/+0 until end of turn. If only colorless mana was spent to activate this ability, it gets +2/+0 and gains trample until end of turn instead.
2/2
 C 
Creature – Human Spellslinger
{4}{r}, {t}, Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.
WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
 C 
Artifact Creature – Rogue
{t}: Discard a card, then draw a card.
One man's trash is another trash's treasure.
1/1
 C 
Sorcery
Target creature you control fights another target creature. If either creature dies this turn, put a +1/+1 counter on the other.
 C 
Creature – Human Pirate
Flying
Complacent Crew can't attack unless defending player controls an artifact.
Complacent Crew can't block unless you control an artifact.
4/4
 C 
Instant
Choose one – tap target artifact or creature, then remove a counter from it; or untap target artifact or creature, then give it a counter of a kind already on it.
 C 
Creature – Human Advisor
As long as a land card is in your graveyard, Defense Lawyer gets +2/+1 and has intimidate.
"I think our mild leak is hardly worth discussing in the wake of that horrible explosion they're about to suffer..."
-Rodfred Wenroth, Manufactory owner
1/1
 C 
Artifact
Whenever a creature deals combat damage to you, that creature's controller gains control of Coveted Seeing Stone.
Your opponents play with their hands revealed.
Even with its vision, most don't see it coming.
 C 
Artifact Creature – Construct
Junk Collector gets +1/+1 for each artifact attached to it.
To maintain their own mechanisms, the collectors will settle for any spare parts they can get their hands on. Or their pincers. Or their grapplers. Or their...
1/1
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {g} or {2} to your mana pool.
Some forests are good for more than just lumber and land.
 C 
Creature – Elf Artificer Druid
Lifelink
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/2
Swamp
 
 B 
Basic Land – Swamp

A Grand Experiment (rare)
Awesome Longcoat (uncommon)
Manic Gremlin (uncommon)
Viashino Steamspitter (uncommon)
Marshall Bigshot (common)
Scrapyard Looter (common)
Struggle for Survival (common)
Complacent Crew (common)
Unwind-up (common)
Defense Lawyer (common)
Coveted Seeing Stone (common)
Junk Collector (common)
Steamy Rainforest (common)
Keeper of Spare Parts (common)
Swamp (basic)