Archester: Frontier of Steam: Virtual Booster

Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Spellslinger
{2/r}, {t}, Discard a card: Triple-Trick Tony deals 1 damage to target creature or player, then deals 1 additional damage for each {r} spent to activate this ability. If an artifact card was discarded this way, untap Triple-Trick Tony.
2/2
 U 
Instant
Target player draws 3 cards and loses 3 life.
Archester has no demons, so the business of brokering twisted deals fell to beings even more ruthless and less sympathetic.
 U 
Creature – Human Artificer
Components you cast cost {1} less to cast.
Upgrade abilities you activate cost {1} less to activate.
2/2
 U 
Sorcery
Target player sacrifices a nonartifact creature.
Steam powered – If only colorless mana was spent to cast Necrotech Harvest, return that creature to the battlefield under your control.
 C 
Creature – Hound Artificer
When Chipper Assistant enters the battlefield, you may search your library for a Component card, reveal it, put it into your hand, then shuffle your library.
"You got it boss, Comin' right up!"
2/3
 C 
Sorcery
As an additional cost to cast Gremlin Mischief, sacrifice an artifact.
Put X 1/1 red Gremlin tokens onto the battlefield, where X is the sacrificed artifact's converted mana cost.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature's controller may choose not to untap enchanted creature during his or her untap step.
Whenever enchanted creature becomes untapped, return it and Chancellor's Conscription to their owners' hands.
 C 
Artifact Creature – Construct
Junk Collector gets +1/+1 for each artifact attached to it.
To maintain their own mechanisms, the collectors will settle for any spare parts they can get their hands on. Or their pincers. Or their grapplers. Or their...
1/1
 C 
Artifact Creature – Construct
Flying
Steam powered – When Merchant Airship enters the battlefield, if only colorless mana was spent to cast it, draw a card.
3/2
 C 
Artifact Creature – Rogue
{t}: Discard a card, then draw a card.
One man's trash is another trash's treasure.
1/1
 C 
Artifact
Whenever a creature deals combat damage to you, that creature's controller gains control of Coveted Seeing Stone.
Your opponents play with their hands revealed.
Even with its vision, most don't see it coming.
 C 
Creature – Elf Shaman
Whenever another creature enters the battlefield under your control, you may pay {g}. If you do, put a +1/+1 counter on it.
2/2
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {g} or {2} to your mana pool.
Some forests are good for more than just lumber and land.
 C 
Instant
Target creature gains first strike and deathtouch until end of turn.
"Draw!"
Plains
 
 B 
Basic Land – Plains

Triple-Trick Tony (rare)
Demonic Dividends (uncommon)
Master of Contraptions (uncommon)
Necrotech Harvest (uncommon)
Chipper Assistant (common)
Gremlin Mischief (common)
Chancellor's Conscription (common)
Junk Collector (common)
Merchant Airship (common)
Scrapyard Looter (common)
Coveted Seeing Stone (common)
Lifewinder (common)
Steamy Rainforest (common)
Quick Draw (common)
Plains (basic)