Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Untap target land you control.1/2
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Enchant permanent
When Steal Spell enters the battlefield, gain control of each permanent attached to enchanted permanent for as long as you control Steal Spell. You control enchanted permanent. |
, : Put a +1/+1 counter on target creature. That creatures becomes an artifact in addition to it's other types. (This effect lasts indefinitely.) |
Flying
Whenever you cast a spell or activate an ability spending only colorless mana, Steam Fiend gets +2/+2 until end of turn. 1/1
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: Target land becomes the basic land type of your choice until end of turn. If that land was nonbasic, untap Terratech Cartographer."My maps are never wrong; I ensure it."
2/2
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At the beginning of your end step, put a charge counter on Timed Explosive unless you pay
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When Timed Explosive has three or more charge counters on it, sacrifice it. If you do, it deals 3 damage to target creature. |
Steam powered –
, : Tap target creature. If only colorless mana spent to activate this ability, that creature doesn't untap during its controller's next untap step.1/2
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"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
2/3
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: Look at the top card of your library. You may put it into your graveyard. If an artifact card is put into your graveyard this way, put a +1/+1 counter on Promising Youth.Share with me your knowledge and I shall share with you my strength.
0/1
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![]() , , Discard a card: Return a nonartifact creature card from your graveyard to your hand. If an artifact card was discarded this way, return up to two nonartifact creature cards instead.2/2
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As an additional cost to cast Gremlin Mischief, sacrifice an artifact.
Put X 1/1 red Gremlin tokens onto the battlefield, where X is the sacrificed artifact's converted mana cost. |
Target creature gains first strike and deathtouch until end of turn.
"Draw!"
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Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
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: Add to your mana pool.1/1
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Arbor-er Elf
(common, foil)
Steal Spell
(rare)
Metallic Augmentation
(uncommon)
Steam Fiend
(uncommon)
Terratech Cartographer
(uncommon)
Timed Explosive
(common)
Frontier Sheriff
(common)
Elvish Warrior
(common)
Promising Youth
(common)
Casket Constructor
(common)
Gremlin Mischief
(common)
Quick Draw
(common)
Cogbound Bro
(common)
Manakin
(common)
Swamp
(basic)

: Untap target land you control.


,
: Look at the top card of your library. You may put it into your graveyard. If an artifact card is put into your graveyard this way, put a +1/+1 counter on Promising Youth.