Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Mara
+2: You may choose a creature you control. If you do, until your next turn, damage that would be dealt to Mara is dealt to that creature instead.
-1: Target creature an opponent control blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
-7: You get an emblem with "Creatures you control have haste." and "Creatures your opponents control enter the battlefield tapped."
2
 U 
Enchantment
Creatures you control with +1/+1 counters on them have haste and trample.
 U 
Sorcery
Put a +1/+1 counter on each creature you control, then gain X life, where X is the number of +1/+1 counters on permanents you control.
"A tick problem? Yes, in a way..."
-Willard Watson, Frontiersman
 U 
Sorcery
Draw two cards. Then discard two cards unless you discard an artifact card.
The Mavericks are famed for their speed and ferocity in battle. Their ability to clean house leaves something to be desired.
 C 
Instant
Counter target spell.
Add {2} to your mana pool.
"Let's see if we can put that to good use."
 C 
Creature – Minotaur Spellslinger
{r}, {t}, Discard a card: Target creature attacks this turn if able. If an artifact card was discarded this way, untap Big Horn Provoker.
A taurox would never charge on a turned back... so they shoot first.
3/3
 C 
Instant
Untap target creature, then that creature gets +1/+1 for each {g} spent to cast Strength of Ages Past.
 C 
Creature – Bird Soldier
Flying
Eldaveth's Guard gets +1/+1 for each component attached to an artifact you control.
1/1
 C 
Enchantment – Aura
Enchant Land
Whenever enchanted land becomes tapped, its controller sacrifices it and adds {2} to his or her mana pool.
"These Flats were farms one day, manufactories the next. It's high time the land took itself back."
-Terent Livinton, Ex-Flats farmer
 C 
Creature – Bird Soldier
Flying
"The Aven ensure that only the pure of heart are permitted to walk the marbled streets of Talonsreach."
-Tulia Kriston, Brass City steamstress
3/2
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {g} or {2} to your mana pool.
Some forests are good for more than just lumber and land.
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has "{1}, {t}: Untap target artifact."
Equip {2}
 C 
Artifact – Component
Upgraded artifact has "{2}, {t}: Tap target nonartifact creature."
Upgrade {3} ({3}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Creature – Elemental
First strike
{r}: Sandstorm Elemental gets +1/+0 until end of turn.
1/1
Forest
 
 B 
Basic Land – Forest

Mara Trenton (mythic)
Clockmaker's Blessing (uncommon)
Oscillating Glory (uncommon)
Thirst for Loot (uncommon)
Turn to Steam (common)
Big Horn Provoker (common)
Strength of Ages Past (common)
Eldaveth's Guard (common)
Nonrenewable Resources (common)
Porcelain Patrol (common)
Steamy Rainforest (common)
Mechanic's Wrench (common)
Glaring Headlight (common)
Sandstorm Elemental (common)
Forest (basic)