Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
At the beginning of your upkeep, attach target component you control to A Grand Experiment.
Tap an untapped component attached to A Grand Experiment: Each player draws a card
It was put on display in the village square, so that all may learn from its intricacies.
 
 R 
Land
{t}: Add {1} to your mana pool.
{t}: Add {w} to your mana pool. Activate this ability only if you control an Island.
{t}: Add {u} to your mana pool. Activate this ability only if you control a Plains.
To finds its center is to find one's own.
 U 
Artifact – Component
Upgraded artifact has hexproof.
As long as upgraded artifact is a creature, it can't be blocked by creatures with power 2 or less.
Upgrade {2} ({2}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 U 
Creature – Gremlin
{1}{r}, {t}: Destroy target artifact chosen at random.
1/1
 U 
Creature – Human Spellslinger
{w}, {t}, Discard a card: Prevent the next 3 damage that would be dealt to target creature this turn. If an artifact card was discarded, put a +1/+1 counter on that creature for each 1 damage prevented this way.
2/2
 C 
Creature – Bird Soldier
Flying
"The Aven ensure that only the pure of heart are permitted to walk the marbled streets of Talonsreach."
-Tulia Kriston, Brass City steamstress
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature's controller may choose not to untap enchanted creature during his or her untap step.
Whenever enchanted creature becomes untapped, return it and Chancellor's Conscription to their owners' hands.
 C 
Creature – Elf Warrior
"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
2/3
 C 
Artifact – Component
Upgraded artifact has "{2}, {t}: Tap target nonartifact creature."
Upgrade {3} ({3}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Creature – Human Advisor
As long as a land card is in your graveyard, Defense Lawyer gets +2/+1 and has intimidate.
"I think our mild leak is hardly worth discussing in the wake of that horrible explosion they're about to suffer..."
-Rodfred Wenroth, Manufactory owner
1/1
 C 
Creature – Human Spellslinger
{4}{b}, {t}, Discard a card: Target creature gets -5/-5 until end of turn. If an artifact card wasn't discarded this way, Maverick Bigshot gets -5/-5.
2/2
 C 
Artifact
Whenever you cast a blue spell, look at the top card of each player's library.
{t}: Add {1} to your mana pool.
The luster doesn't only reflect light.
 C 
Creature – Human Spellslinger
{4}{r}, {t}, Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.
WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
 C 
Artifact – Component
Upgraded artifact is a 3/3 artifact creature.
Upgrade {3} ({3}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
Island
 
 B 
Basic Land – Island

A Grand Experiment (rare, foil)
Nimbus Maze (rare)
Fog Machine (uncommon)
Manic Gremlin (uncommon)
Frontier Medic (uncommon)
Porcelain Patrol (common)
Chancellor's Conscription (common)
Elvish Warrior (common)
Glaring Headlight (common)
Defense Lawyer (common)
Maverick Bigshot (common)
Silver Ring (common)
Marshall Bigshot (common)
Animation Wires (common)
Island (basic)