Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put a 4/4 colorless Dreadnought artifact creature token with flying onto the battlefield.
Steam powered – If only colorless mana was spent to cast Airship Assault, put two of those tokens onto the battlefield instead. |
, , Discard a card: Prevent the next 3 damage that would be dealt to target creature this turn. If an artifact card was discarded, put a +1/+1 counter on that creature for each 1 damage prevented this way.2/2
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Until end of turn, whenever you discard a card, exile it. At the beginning of the next end step, return each card exiled this way to your hand.
Draw a card. |
![]() , : Counter target activated or triggered ability from an artifact source.1/1
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When Chipper Assistant enters the battlefield, you may search your library for a Component card, reveal it, put it into your hand, then shuffle your library.
"You got it boss, Comin' right up!"
2/3
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Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
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Enchant creature or planeswalker.
Enchanted permanent can't attack or block and its activated abilities can't be activated. |
Enchant creature
: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn. |
Steam powered – Tap up to two target creatures. If only colorless mana was spent to cast Scholarly Debate, those creatures don't untap during their controller's next untap step.
Not all great minds think alike.
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Whenever you cast a white spell, you gain 2 life.
: Add to your mana pool.The pricetag isn't just for materials.
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Deathtouch
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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You may have target player gain control of an artifact you control. If you do, that artifact deals 5 damage to that player or target creature that player controls.
"Let's have a blast!"
-Package Inscription |
Target opponent discards a card. Then that player reveals his or her hand. You choose a nonland card from it. That player discards that card.
"That's not what it says here."
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At the beginning of your end step, put a charge counter on Timed Explosive unless you pay
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When Timed Explosive has three or more charge counters on it, sacrifice it. If you do, it deals 3 damage to target creature. |
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Airship Assault
(rare)
Frontier Medic
(uncommon)
Stack the Deck
(uncommon)
Clockstopper Druid
(uncommon)
Chipper Assistant
(common)
Cogbound Bear
(common)
Protective Custody
(common)
Nature's Strength
(common)
Scholarly Debate
(common)
Golden Ring
(common)
Cogbound Scorpid
(common)
Explosive Delivery
(common)
Change the Contract
(common)
Timed Explosive
(common)
Forest
(basic)




, Discard a card: Prevent the next 3 damage that would be dealt to target creature this turn. If an artifact card was discarded, put a +1/+1 counter on that creature for each 1 damage prevented this way.
