Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Take an extra turn after this one.
Steam powered – If only colorless mana was spent to cast Reach for Tomorrow, take two extra turns after this one instead. "A better tomorrow, today."
-Academy of Tomorrow motto |
Indestructible.
Equipped creature has hexproof. Equip ![]() |
Steam Blast* deals 2 damage to each creature and each player.
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Destroy target artifact, enchantment, or land.
Not everything that goes into the woods comes out.
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Untap target creature, then that creature gets +1/+1 for each
spent to cast Strength of Ages Past. |
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Equipped creature gets +1/+1 and has intimidate.
Equip ![]() "Watch out for that guy, he's got the hat!"
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![]() , , Discard a card: Target creature gains intimidate until end of turn. If an artifact card was discarded this way, that creature gets +3/+0 until end of turn.Making your friends scary and dangerous the quick way: Priceless.
4/2
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When upgraded artifact is put into its owner's graveyard, draw a card.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
Flying
Complacent Crew can't attack unless defending player controls an artifact. Complacent Crew can't block unless you control an artifact. 4/4
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As an additional cost to cast Strike it Rich, sacrifice a land.
Add to your mana pool. |
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Upgraded artifact untaps during each player's untap step.
Upgrade ( : Attach to target noncomponent artifact you control. Upgrade only as a sorcery.) |
As long as a land card is in your graveyard, Defense Lawyer gets +2/+1 and has intimidate.
"I think our mild leak is hardly worth discussing in the wake of that horrible explosion they're about to suffer..."
-Rodfred Wenroth, Manufactory owner 1/1
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Choose one – tap target artifact or creature, then remove a counter from it; or untap target artifact or creature, then give it a counter of a kind already on it.
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To many in the Brass City, canids can fill only one position: watch dog.
3/5
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Reach for Tomorrow
(mythic)
Awesome Longcoat
(uncommon)
Steam Blast*
(uncommon)
Into the Woods
(uncommon)
Strength of Ages Past
(common)
Stetson Hat
(common)
Viashino Splinterpainter
(common)
Builder's Plate
(common)
Complacent Crew
(common)
Strike it Rich
(common)
Oiled Gears
(common)
Defense Lawyer
(common)
Unwind-up
(common)
Canid Sentry
(common)
Plains
(basic)




spent to cast Strength of Ages Past.

, Discard a card: Target creature gains intimidate until end of turn. If an artifact card was discarded this way, that creature gets +3/+0 until end of turn.
