Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Angel
Flying
Sacrifice Steel Caller: Return to the battlefield each other artifact card put into a graveyard this turn.
The people of Archester have never seen an angel, and yet its form still brings them hope.
4/4
 U 
Artifact Creature – Horror
{2/b}, Sacrifice a land: Regenerate Corrupted Machinery.
6/3
 U 
Artifact Creature – Rhino
Trample
Modular 4 (This enters the battlefield with 4 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
A tightly wound rhinorn is the first real danger frontiersmen face, and often the last.
1/1
 U 
Creature – Elf Artificer Druid
{1}{w}, {t}: Put a 0/0 white Goat artifact creature token with modular one onto the battlefield. (It enters the battlefield with a +1/+1 counter on it. When it dies, put its counters on target artifact creature you control.)
2/2
 C 
Instant
Counter target spell unless its controller pays {2}. They may only spend colorless mana.
 C 
Creature – Hound Soldier
To many in the Brass City, canids can fill only one position: watch dog.
3/5
 C 
Artifact – Equipment
Equipped creature has flying and haste.
Equip {1}
 C 
Creature – Elf Druid
{t}: Untap target land you control.
1/2
 C 
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
"Once in a blue moon, a lowly clockwork beast will fight back against civilization with primal might of the long extinct creature it mimics."
-Willar Watson, Frontiersman
 C 
Sorcery
Target opponent discards a card. Then that player reveals his or her hand. You choose a nonland card from it. That player discards that card.
"That's not what it says here."
 C 
Artifact
Whenever you cast a blue spell, look at the top card of each player's library.
{t}: Add {1} to your mana pool.
The luster doesn't only reflect light.
 C 
Artifact Creature – Assembly-Worker
{t}: Target Assembly-Worker creature gets +1/+1 until end of turn.
2/2
 C 
Creature – Human Pirate
As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying.
2/2
 C 
Creature – Minotaur Spellslinger
{r}, {t}, Discard a card: Target creature attacks this turn if able. If an artifact card was discarded this way, untap Big Horn Provoker.
A taurox would never charge on a turned back... so they shoot first.
3/3
Mountain
 
 B 
Basic Land – Mountain

Steel Caller (mythic)
Corrupt Machinery (uncommon)
Cogbound Rhinorn (uncommon)
Cyrian Flockwinder (uncommon)
Council Sanction (common)
Canid Sentry (common)
Improvised Propulsion System (common)
Arbor-er Elf (common)
Soul's Might (common)
Change the Contract (common)
Silver Ring (common)
Assembly-Worker (common)
Sky Pirates (common)
Big Horn Provoker (common)
Mountain (basic)