Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Draw a card. For each
spent to cast Contemplate, draw an additional card, then discard a card. |
When Magnet Elemental enters the battlefield, gain control of each component and equipment that could be attached to it for as long as you control Magnet Elemental. Then attach those permanents to it.
3/3
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: Put a charge counter on Steam Battery.
Remove a charge counter from Steam Battery: Add to your mana pool. |
Steam Blast* deals 2 damage to each creature and each player.
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Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
: Target creature blocks Cogbound Constrictor this turn if able.1/0
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Destroy target artifact or land. Manufactory Fire deals 2 damage to target creature with the same controller.
"Lock the doors. We wouldn't want them leaving work early."
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Counter target spell.
Add to your mana pool."Let's see if we can put that to good use."
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Junk Collector gets +1/+1 for each artifact attached to it.
To maintain their own mechanisms, the collectors will settle for any spare parts they can get their hands on. Or their pincers. Or their grapplers. Or their...
1/1
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Enchant land
When Mana Purification enters the battlefield, draw a card. Whenever enchanted land is tapped for mana, its controller adds that much colorless mana to his or her mana pool instead. |
Cogbound Boarhog can't be blocked except by artifact creatures.
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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Buckshot deals 1 damage to target creature, then deals an additional 1 damage for each
spent to cast it."I ain't never met a problem that couldn't be solved with a bullet or three."
-John Marshall |
When Scrapdigger enters the battlefield, you may return target artifact card from your graveyard to your hand.
2/2
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Modular 3 (This enters the battlefield with 3 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
3/3
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Flying
Eldaveth's Guard gets +1/+1 for each component attached to an artifact you control. 1/1
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Contemplate
(common, foil)
Magnet Elemental
(rare)
Steam Battery
(uncommon)
Steam Blast*
(uncommon)
Cogbound Constrictor
(uncommon)
Manufactory Fire
(common)
Turn to Steam
(common)
Junk Collector
(common)
Mana Purification
(common)
Cogbound Boarhog
(common)
Buckshot
(common)
Scrapdigger
(common)
Cogbound Sandwurm
(common)
Eldaveth's Guard
(common)
Swamp
(basic)
spent to cast Contemplate, draw an additional card, then discard a card.
to your mana pool.

: Target creature blocks Cogbound Constrictor this turn if able.
