Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
When Crumbling Infrastructure enters the battlefield, draw a card.
{4}, {t}: Put an Industry counter on target land. As long as it has an Industry counter on it, it is an artifact and has "{t}: Add {2} to your mana pool."
Sacrifice Crumbling Infrastructure: Destroy all lands with Industry counters.
 U 
Artifact
{x}, {t}: Add {x} to your mana pool.
 U 
Artifact Creature – Snake
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
{g}: Target creature blocks Cogbound Constrictor this turn if able.
1/0
 U 
Artifact – Equipment
Rusty Pistol enters the battlefield with 3 charge counters on it.
Equipped creature has "{t}: Put a charge counter on Rusty Pistol" and "{t}, Remove a charge counter from Rusty Pistol: This creature deals 1 damage to target creature or player."
Equip {3}
 C 
Artifact Creature – Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has "{1}, {t}: Untap target artifact."
Equip {2}
 C 
Creature – Human Spellslinger
{4}{r}, {t}, Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.
WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
 C 
Creature – Human Pirate
As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying.
2/2
 C 
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
"Once in a blue moon, a lowly clockwork beast will fight back against civilization with primal might of the long extinct creature it mimics."
-Willar Watson, Frontiersman
 C 
Artifact Creature – Mercenary
When Hired Gun enters the battlefield, if {b} was spent to cast it, you lose 2 life.
Whoever said good help is hard to find has never had to deal with bad help.
2/1
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Add {g} or {2} to your mana pool.
Some forests are good for more than just lumber and land.
 C 
Artifact Creature – Artificer
When Engineer's Assistant enters the battlefield, you may attach target Component you control to target non-Component artifact you control.
2/2
 C 
Instant
Choose target creature. Then choose another target creature for each {w} spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn.
{1}{r}
 
 C 
Sorcery
Put two random artifact cards from your graveyard on top of your library.
Mountain
 
 B 
Basic Land – Mountain

Crumbling Infrastructure (rare)
Steam Converter (uncommon)
Cogbound Constrictor (uncommon)
Rusty Pistol (uncommon)
Cogbound Bro (common)
Mechanic's Wrench (common)
Marshall Bigshot (common)
Sky Pirates (common)
Soul's Might (common)
Hired Gun (common)
Steamy Rainforest (common)
Engineer's Assistant (common)
Patriot Agenda (common)
Rummage (common)
Mountain (basic)