Archester: Frontier of Steam: Virtual Booster
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| Mechanics | About Archester |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy each creature without a +1/+1 counter on it.
For nature to improve, outdated models must be disposed of.
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Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Mechanical ticking and purring ensure the lions of the midlands are intimidating even at rest.
1/0
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, Sacrifice Weldbot: Choose one – Weldbot deals 2 damage to target attacking or blocking nonartifact creature; or regenerate target artifact.2/2
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Draw two cards. Then discard two cards unless you discard an artifact card.
The Mavericks are famed for their speed and ferocity in battle. Their ability to clean house leaves something to be desired.
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Flying
Steam powered – When Merchant Airship enters the battlefield, if only colorless mana was spent to cast it, draw a card. 3/2
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Target creature gains first strike and deathtouch until end of turn.
"Draw!"
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At the beginning of your end step, put a charge counter on Timed Explosive unless you pay
.
When Timed Explosive has three or more charge counters on it, sacrifice it. If you do, it deals 3 damage to target creature. |
Enchant creature
Enchanted creature's controller may choose not to untap enchanted creature during his or her untap step. Whenever enchanted creature becomes untapped, return it and Chancellor's Conscription to their owners' hands. |
Whenever a creature deals combat damage to you, that creature's controller gains control of Coveted Seeing Stone.
Your opponents play with their hands revealed. Even with its vision, most don't see it coming.
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Buckshot deals 1 damage to target creature, then deals an additional 1 damage for each
spent to cast it."I ain't never met a problem that couldn't be solved with a bullet or three."
-John Marshall |
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When Frontier Explorer enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
2/2
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Choose target creature. Then choose another target creature for each
spent to cast Patriot Agenda Those creatures gain protection from artifacts or from the color of your choice until end of turn. |
: Untap target land you control.1/2
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Equipped creature gets +2/+0 and has "
, : Untap target artifact."
Equip ![]() |
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Out with the Old
(rare)
Cogbound Lion
(uncommon)
Weldbot
(uncommon)
Thirst for Loot
(uncommon)
Merchant Airship
(common)
Quick Draw
(common)
Timed Explosive
(common)
Chancellor's Conscription
(common)
Coveted Seeing Stone
(common)
Buckshot
(common)
Frontier Explorer
(common)
Patriot Agenda
(common)
Arbor-er Elf
(common)
Mechanic's Wrench
(common)
Mountain
(basic)


, Sacrifice Weldbot: Choose one – Weldbot deals 2 damage to target attacking or blocking nonartifact creature; or regenerate target artifact.

