Archester: Frontier of Steam: Virtual Booster

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Mechanics | About Archester
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
Whenever a creature deals combat damage to you, that creature's controller gains control of Coveted Seeing Stone.
Your opponents play with their hands revealed.
Even with its vision, most don't see it coming.
 
 R 
Creature – Human Artificer
When Academy Curator enters the battlefield, put an artifact from your graveyard onto the battlefield with a study counter on it. When Academy Curator leaves the battlefield, sacrifice that artifact.
1/1
 U 
Sorcery
Target player sacrifices a nonartifact creature.
Steam powered – If only colorless mana was spent to cast Necrotech Harvest, return that creature to the battlefield under your control.
 U 
Sorcery
Return target artifact card from your graveyard to the battlefield under your control.
 U 
Creature – Human Spellslinger
{t}, Discard a card: Marshall Quickhand deals 1 daamge to target creature or player. If an artifact card was discarded this way, Marshall Quickhand deals 2 damage to that creature or player instead.
1/1
 C 
Artifact – Component
Upgraded artifact untaps during each player's untap step.
Upgrade {1} ({1}: Attach to target noncomponent artifact you control. Upgrade only as a sorcery.)
 C 
Enchantment – Aura
Enchant Land
Whenever enchanted land becomes tapped, its controller sacrifices it and adds {2} to his or her mana pool.
"These Flats were farms one day, manufactories the next. It's high time the land took itself back."
-Terent Livinton, Ex-Flats farmer
 C 
Instant
Steam powered – Tap up to two target creatures. If only colorless mana was spent to cast Scholarly Debate, those creatures don't untap during their controller's next untap step.
Not all great minds think alike.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has intimidate.
Equip {2}
"Watch out for that guy, he's got the hat!"
 C 
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
"Once in a blue moon, a lowly clockwork beast will fight back against civilization with primal might of the long extinct creature it mimics."
-Willar Watson, Frontiersman
 C 
Artifact Creature – Boar
Cogbound Boarhog can't be blocked except by artifact creatures.
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
 C 
Artifact Creature – Ox
Vigilance
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/2
 C 
Instant
Steam Release deals damage to target creature equal to the number of artifact cards in all graveyards.
A well timed release of steam can mean the difference between living and dying in the Midlands.
 C 
Instant
Choose one – tap target artifact or creature, then remove a counter from it; or untap target artifact or creature, then give it a counter of a kind already on it.
Plains
 
 B 
Basic Land – Plains

Coveted Seeing Stone (common, foil)
Academy Curator (rare)
Necrotech Harvest (uncommon)
Restore to Brilliance (uncommon)
Marshall Quickhand (uncommon)
Oiled Gears (common)
Nonrenewable Resources (common)
Scholarly Debate (common)
Stetson Hat (common)
Soul's Might (common)
Cogbound Boarhog (common)
Cogbound Bison (common)
Steam Release (common)
Unwind-up (common)
Plains (basic)