Archester: Frontier of Steam
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Showing 31 of 31 Green cards
Go to section: White (31) Blue (31) Black (31) Red (31) Green (31) Multicolour (5) Artifact (58) Land (11)
Show rarities: C U R M
Alloy Jumper can't be blocked by artifact creatures or equipped creatures.
When pollution and industry started killing off the trees, dryads found more study things to attune themselves with.
3/3
0 comments
: Untap target land you control.
1/2
Haste, Trample
Chained Riledon has defender as long as there's an artifact on the battlefield.
: Destroy target artifact.
Chained Riledon has defender as long as there's an artifact on the battlefield.
: Destroy target artifact.
4/4
Creatures you control with +1/+1 counters on them have haste and trample.
, : Counter target activated or triggered ability from an artifact source.
1/1
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/1
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
: Target creature blocks Cogbound Constrictor this turn if able.
: Target creature blocks Cogbound Constrictor this turn if able.
1/0
Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
Trample
Modular 4 (This enters the battlefield with 4 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Modular 4 (This enters the battlefield with 4 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
A tightly wound rhinorn is the first real danger frontiersmen face, and often the last.
1/1
Modular 3 (This enters the battlefield with 3 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
3/3
Reach
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Modular 2 (This enters the battlefield with 2 +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/2
Trample
At the beginning of your upkeep, put a +1/+1 counter on Cogbound Swarm.
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
At the beginning of your upkeep, put a +1/+1 counter on Cogbound Swarm.
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
2/3
For each counter on each creature you control, put another of those counters on that permanent.
When Frontier Explorer enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
2/2
The elves have developed a use for every part of the animal's body, a wondrous feat considering how many parts there are.
4/5
Destroy target artifact, enchantment, or land.
Not everything that goes into the woods comes out.
Whenever another creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on it.
2/2
Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.
1/1
Destroy target artifact or enchantment.
"Our prophet once said that nature was unstoppable, and that not even he could not defeat it. What makes us think we stand a chance?"
-Chancellor Baylock
-Chancellor Baylock
Enchant creature
: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn.
: Enchanted creature gets +1/+1 until end of turn. If this is the third time this ability has resolved this turn, enchanted creature gains trample until end of turn.
+2: Exile up to one target artifact or enchantment.
0: Oozy deals damage to target creature equal to its loyalty. That creature deals damage to Oozy equal to its power. If a creature dealt damage this way would die this turn, exile it instead.
-X: Put X Y/Y green Ooze creature token onto the battlefield, where Y is the number of cards exiled by Oozy.
0: Oozy deals damage to target creature equal to its loyalty. That creature deals damage to Oozy equal to its power. If a creature dealt damage this way would die this turn, exile it instead.
-X: Put X Y/Y green Ooze creature token onto the battlefield, where Y is the number of cards exiled by Oozy.
3
At the beginning of each player's precombat main phase, that player adds to his or her mana pool for each artifact his or her opponents control.
As an additional cost to cast Recycle the Parts, sacrifice an artifact.
Distribute X +1/+1 counters among any number of target creatures, where X is the sacrificed artifact's converted mana cost.
Distribute X +1/+1 counters among any number of target creatures, where X is the sacrificed artifact's converted mana cost.
Put X +1/+1 counters on target creature, where X is that creature's power.
"Once in a blue moon, a lowly clockwork beast will fight back against civilization with primal might of the long extinct creature it mimics."
-Willar Watson, Frontiersman
-Willar Watson, Frontiersman
Untap target creature, then that creature gets +1/+1 for each spent to cast Strength of Ages Past.
Target creature you control fights another target creature. If either creature dies this turn, put a +1/+1 counter on the other.
As an additional cost to cast Taurox Emptyhand, target opponent gains control of target artifact you contorl.
"Strength does not come from carrying one's things around, but from giving them away."
-Big Horn, gangleader
-Big Horn, gangleader
3/3
, Exile an artifact card from a graveyard: Put an X/X green Plant creature token onto the battlefield.
2/3
As long as an opponent controls more artifacts than you, Taurox Reclaimer gets +3/+3.
"The city-dwellers are never satisfied with what they have. Their greed is their prison."
3/3
, : Veteran Trail Guide fights target creature.
Don't you worry, I've wrestled just about everything in these jungles...
3/3
Go to section: White (31) Blue (31) Black (31) Red (31) Green (31) Multicolour (5) Artifact (58) Land (11)
Show rarities: C U R M
Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | About Archester |