Archester: Frontier of Steam

Archester: Frontier of Steam by MOON-E

229 cards in Multiverse

101 commons, 60 uncommons, 53 rares, 15 mythics

31 white, 31 blue, 31 black, 31 red,
31 green, 5 multicolour, 58 artifact, 11 land

728 comments total

A steampunk set.

Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | About Archester

Cardset comments (26) | Add a comment on this cardset

Recently active cards: (all recent activity)

 R 
Land
{t}: Add {1} to your mana pool.
{t}: Add {w} to your mana pool. Activate this ability only if you control an Island.
{t}: Add {u} to your mana pool. Activate this ability only if you control a Plains.
To finds its center is to find one's own.
2 comments
last 2016-04-19 23:44:45 by KeresAcheron
 R 
Artifact – Equipment
Steam powered{1}: Choose one – Equipped creature gains lifelink until end of turn, or equipped creature gains deathtouch until end of turn, or equipped creature gains "t: This creature deals 1 damage to target creature or player" until end of turn. Activate this ability only once each turn. If you paid only colorless mana to activate this ability, choose all three.
Equip {2}
4 comments
last 2015-06-29 22:31:14 by MOON-E
 C 
Instant
Draw a card. For each {u} spent to cast Contemplate, draw an additional card, then discard a card.
10 comments
last 2015-02-15 22:07:11 by dude1818
 C 
Creature – Human Pirate
As long as Sky Pirates is untapped, it has hexproof.
As long as Sky Pirates is tapped, it has flying.
2/2
19 comments
last 2014-01-28 04:45:43 by MOON-E
 M 
Artifact – Equipment
Equipped creature gets +2/+2 and has protection from artifacts. This effect does not remove Sword of Forge and Furnace.
Whenever equipped creature deals combat damage to a player, put target artifact card in your hand or in a graveyard onto the battlefield, then you may destroy target artifact.
Equip {2}
6 comments
last 2014-01-27 03:59:34 by MOON-E

Recent comments: (all recent activity)
On Nimbus Maze:

I am planning to use Nimbus Maze in a Set I am working on as part of a cycle (zendikar with colourless mana). Can I re-use the rest of your names for cycle? (I am unsure how to private message.)

On Mechanical Cane:

I'm quite surprised to see that someone's playtesting these cards in 2015. I would be very interested to get in contact with you Volvary and hear what your thoughts are, since I'm actually starting up an Archester Revival project hoping to recreate this set with a much higher standard of quality.

On Mechanical Cane:

After some play test, we have found that this card is overpowered as a 1 cost steam powered. Having this equipped basically mean you can kill any creature for {1} and Tap. We have found that putting the cost at {b/2} was more balanced

On Contemplate:

Yeah I guess. What if it was loot, then for each {u} loot?

On Contemplate:

Draw 2 discard 1 seems pretty good for instant speed. Comparable to Ponder or Preordain but instant... not quite as good as Brainstorm, but Brainstorm is way above the power curve these days.

I do like the "easter egg" mode where you can cast this for {u}{u} as a Compulsive Research.

On Contemplate:

I think it's fine. Storm will love it, but that doesn't matter.

On Contemplate:
on 2015-02-15 20:35:45 by Visitor:

Is the mana cost right? From what I understand, you pay 2 to cycle this card or U to draw 2 discard 1?

On Nonrenewable Resources:
On Nonrenewable Resources:

Is the land ability still activated?

On Protective Custody:

As it stands right now,it is a better version of Arrest at the cost of color density which is a big drawback in this set. I like it.

(All recent activity)
See other cardsets