Archester: Frontier of Steam
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Showing 31 of 31 Red cards
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Show rarities: C U R M
, , Discard a card: Target creature attacks this turn if able. If an artifact card was discarded this way, untap Big Horn Provoker.
A taurox would never charge on a turned back... so they shoot first.
3/3
Steam powered – Whenever Big Horn Thunderhoof attacks, you may pay for any number of target creatures. If you do, tap those creatures. If only colorless mana was spent this way, Big Horn Thunderhoof deals 2 damage to each of those creatures.
4/4
Buckshot deals 1 damage to target creature, then deals an additional 1 damage for each spent to cast it.
"I ain't never met a problem that couldn't be solved with a bullet or three."
-John Marshall
-John Marshall
Canid Lightpack gets +1/+1 and has haste as long as an artifact card is in your graveyard.
"The trappings of society can only slow us down."
1/1
You may have target player gain control of an artifact you control. If you do, that artifact deals 5 damage to that player or target creature that player controls.
"Let's have a blast!"
-Package Inscription
-Package Inscription
Put a token that's a copy of target creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.
The best friends are often gone too soon.
Flame Javelin deals 4 damage to target creature or player.
As an additional cost to cast Gremlin Mischief, sacrifice an artifact.
Put X 1/1 red Gremlin tokens onto the battlefield, where X is the sacrificed artifact's converted mana cost.
Put X 1/1 red Gremlin tokens onto the battlefield, where X is the sacrificed artifact's converted mana cost.
Destroy target artifact, then put a 1/1 red Gremlin creature token onto the battlefield for each artifact card in each graveyard.
, : Destroy target artifact chosen at random.
1/1
Destroy target artifact or land. Manufactory Fire deals 2 damage to target creature with the same controller.
"Lock the doors. We wouldn't want them leaving work early."
+2: You may choose a creature you control. If you do, until your next turn, damage that would be dealt to Mara is dealt to that creature instead.
-1: Target creature an opponent control blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
-7: You get an emblem with "Creatures you control have haste." and "Creatures your opponents control enter the battlefield tapped."
-1: Target creature an opponent control blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
-7: You get an emblem with "Creatures you control have haste." and "Creatures your opponents control enter the battlefield tapped."
2
, , Discard a card: Marshall Bigshot deals 4 damage to target player. If a nonartifact card was discarded this way, it also deals 4 damage to itself.
WARNING: The use of nonstandard ammunition could cause serious burns.
2/2
, Discard a card: Marshall Quickhand deals 1 daamge to target creature or player. If an artifact card was discarded this way, Marshall Quickhand deals 2 damage to that creature or player instead.
1/1
Creatures you control get +3/+0 until end of turn and don't untap during your next untap step.
"Tonight, it's on me. Tomorrow, it'll be all them."
-Kertus Urap, Propieter of Kertus' Saloon
-Kertus Urap, Propieter of Kertus' Saloon
Put two random artifact cards from your graveyard on top of your library.
First strike
: Sandstorm Elemental gets +1/+0 until end of turn.
: Sandstorm Elemental gets +1/+0 until end of turn.
1/1
: Discard a card, then draw a card.
One man's trash is another trash's treasure.
1/1
When Shatterstick Gremlin enters the battlefield, destroy target artifact.
Though it may look rustic, the shatterstick is actually a finely honed tool created for a maximum smashing potential.
1/1
Whenever you discard a card, Spellslinger's Creed deals 2 damage to target creature or player.
Steam Blast* deals 2 damage to each creature and each player.
Steam Release deals damage to target creature equal to the number of artifact cards in all graveyards.
A well timed release of steam can mean the difference between living and dying in the Midlands.
Steam Storm deals 5 damage to each creature and each planeswalker.
Steam powered – If only colorless mana was spent to cast Steam Storm, destroy each nonland permanent instead.
Steam powered – If only colorless mana was spent to cast Steam Storm, destroy each nonland permanent instead.
First strike
Taurox Scrapdiver gets +1/+0 for each artifact card in each graveyard.
Taurox Scrapdiver gets +1/+0 for each artifact card in each graveyard.
3/3
Draw two cards. Then discard two cards unless you discard an artifact card.
The Mavericks are famed for their speed and ferocity in battle. Their ability to clean house leaves something to be desired.
As an additional cost to cast Trash for Treasure, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.
Return target artifact card from your graveyard to the battlefield.
, , Discard a card: Triple-Trick Tony deals 1 damage to target creature or player, then deals 1 additional damage for each spent to activate this ability. If an artifact card was discarded this way, untap Triple-Trick Tony.
2/2
, Discard a card: Flip a coin. If an artifact card was discarded this way, flip two coins instead. For each flip you win, draw a card. For each flip you lose, Viashino Gambler deals 2 damage to target opponent.
"Heads, I win. Tails, you lose."
2/2
, , Discard a card: Target creature gains intimidate until end of turn. If an artifact card was discarded this way, that creature gets +3/+0 until end of turn.
Making your friends scary and dangerous the quick way: Priceless.
4/2
Steam powered – : Viashino Steamspitter gets +1/+0 until end of turn. If only colorless mana was spent to activate this ability, it gets +2/+0 and gains trample until end of turn instead.
2/2
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Show rarities: C U R M
Archester: Frontier of Steam: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | About Archester |
: You may have target player gain control of another artifact you control. If you do, Airdrop Airship deals damage equal to that artifact's converted mana cost to that player or target creature that player controls.