Infinite Potential Well: Recent Activity
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Recent updates to Infinite Potential Well: (Generated at 2025-07-16 19:05:58)
Yeah. He's a Lord of the Unreal, to protect them from your opponents
...uh. So they're hexproof, but if you do target them, they die? I guess they keep the second bit even after Jace dies, so maybe? Kinda strange.
Card design challenge: uncommon planeswalker
Ok; I like the idea that Capybara and Chupacabra are the same thing. Just when you poke it enough to be annoyed.
Given that, I wholly approve of everything about this creature. It just needs some flavour text about how it, um, unsucks goats. Mayyyybe need to be careful on wording that :)
This was meant as an inverse Ravenous Chupacabra, since I always get the two confused for some reason. Hexproof from creatures doesn't stop fight spells, but at least it stops effects like RC or ETB fight. The second ability was also a spoof: instead of "when I enter, bad things happen to other creatures," it's "when other creatures enter, good things happen to me"
Capybara are the BEST giant mutant gerbils. Hippo's just can't compete.
I like the hexproof modification. Though I would have thought green would have hexproof from spells. Since this ability stops something from fighting it.
That is indeed appropriate for this particularly lazy green creature; I guess :)
Wizards really cramping my style with all the 5c commanders they're printing in Modern Horizons
oh i see.
Yeah it makes sense then.
The keywords I'm not sold on, but the other two abilities are there for important reasons. The first one is because this is for a card design challenge to use a benefit as a cost (like the Gift of Ardor cycle, but I wasn't happy enough with any of them individually). The second ability is to allow you to use it as a 5c commander, as well as synergizing with Gishath
Probably not but my vote is yes
The first ability is kind of weird, something i've though of, but not managed to do. It does work i guess
The second one has a crazy cost but i guess you won't always use it. I think it should at least put it OTB.
i'm not a huge fan, but even ignoring the abilities, the set you reference has already printed Carnage Tyrant a vanilla mythic, more or less.
Am I allowed to say "big dick energy" here?
I like the first activated ability.
Needs art. It's like Gishath, but bigger and made of energy
True enough. Inner Johhny approves. But inner Melvin is intensifying.
They're all meant to encourage you to break the symmetry. The white one pairs nicely with Tainted Remedy, this one with Nekusar, etc. If you're playing them like that, then it's worth running more cards that also have the same effect.
I like this cycle. I also don't like this cycle. It's a weird situation to be in.
Mostly, I find it odd that a blue enchantment would discourage you from putting any other cards that draw cards in your deck, since you could accidentally let your opponent gain bonus cards with some poor timing. The white enchantment discourages you from playing life gain, for the same reason. Etc., etc.. And there's no real reason why Gift of Knowledge couldn't just say "Cumulative upkeep - Each player draws a card." You know... short of some really wild Johnny decks.
But I'm also one of those wild Johnnys, so here I am.
Oh sure, I have no problem with it existing. Cost seems fine; though it might be more fun if it could come into play a bit sooner, it's certainly can't be much cheaper. And as a political card, it's great.
I just have to say "Wow, this is bonkers." a lot. This could easily be a signature mythic.
And I would certainly love to see the deck that uses this to mill out everyone in multiplayer.
I'd say compared to Mind Unbound the drawback is a little harsh. Except you probably adapt to the drawback and use it as a win-condition. And at least Gift of Knowledge doesn't mill you out.
Mm. But for one more mana, you could just play Mind Unbound. So, yes, ridiculous. But probably fair.
Thanks.
Every player draws a card, 2 cards, 3 cards, 4 cards...
And then they draw another card in your normal draw phase.
And then you're probably running Howling Mine and cantrips, and that's more cards for everyone.
It's just scary in its scope for making multiplayer games very ridiculous very quickly.