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Recent updates to Infinite Potential Well: (Generated at 2025-09-08 06:01:13)
Absolutely not. As soon as Across the Veil gets a hold of them, all the exiled cards lose any association with what exiled them in the first place. It's like using a processor on a flickered card. By turning them face-down, no one gets to know what the card is, only who owns it
This "exile pile" will contain cards from all over the field, tucked underneath cards etc. owned by several players which may have different sleeves, or identical sleeves and probably want their own cards back.
Exiled cards are far less a singular "pile" than cards in a single graveyard.
Now if the "cards in excess" contains a card exiled by an effect like Banishing Light you will also want to use a method that makes certain the card remains associated with Banishing Light after the random division effect. I mean, it's turned face-down, but it still could go back to the battlefield, right? I'm not certain there has been an effect before that could turn a card in exile face down and then just leaves it there.
And remember that the current wording means that while cards are randomly assigned to players every card needs to remain trackable i. e. I might not know who gets the exiled Exalted Angel before the spell resolves, but I'll know who gets it afterwards.
The way it is worded also doesn't specify that the cards remain face-down as they enter the battlefield.
You probably wanted a wording closer to Ghastly Conscription, but I personally still would advise against shuffling together cards owned by several players on such a large scale.
Originally this was also going to have the cast ability from (((Resonate Portal))), hence the random distribution. As it is, I may as well make it manifest. As for even division, I figure you take the exile pile, shuffle it, and deal it out. That seems easy enough
Oh yeah, I forgot about Primordial Mist. That's the card I was trying to design
The activated card doesn't work as-worded. The face-down permanent has its characteristic and only those are considered for playing them - even if you play them from the battlefield.
You need actual rules text to make the hidden information available. Primordial Mist does this a lot better by exiling the permanent, which automatically turns it face up.
Your reminder text also implies Skirk Alarmist shenanigans over Smoke Teller shenanigans, which is nowhere even implicitly in the rules text.
Neat. The even division is the hardest part. It is probably for the best that everyone knows what every card is (as it is).
See Across the Veil.
Inspired by Slide into Obscurity.
I hate that Gold has become a predefined token now, but I guess that means this is closer to working
My friend had a bad idea. I made it worse. This is a flip DFC version of Homarid. See Shrinking Werehomarid for the back side.
See Calm Werehomarid. This is the back half of the DFC. Note that when you transform, it remains flipped, so you encounter Angry Werehomarid first. I can't get the top part to be blue for some reason.
See Flood of Riches. Original plan was a hellbent Death's Shadow, maybe with Curiosity as a downside(?), but I immediately realized how busted that would be. DS is (supposed) to be balanced because you just die if it gets too big, and hand size does not have that outcome
Inspired by card contest: "care about hand size"
The other feedback I got was that this should probably be a three mana enchantment, not a land
I suspect this is (slightly?) undervaluing reoccurring Food generation.
See Little Coquí. Inspired by Los Brujos: Isla Del Espanto.
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See Títere Nightstalker. Inspired by Los Brujos: Isla Del Espanto.
See Cabezudo Impersonator. Inspired by Los Brujos: Isla Del Espanto.