Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
|
, , Return a land you control to its owner’s hand: Add two mana of any type that land could produce.
At the beginning of your end step, if you have seven or more cards in hand, transform Till of Thamuzus. Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land could produce. Fruit grown with Karametra's generosity can heal illnesses, increase fertility, and stave off hunger for days.
|
Fire deals 2 damage divided as you choose among one or two target creatures and/or players.
Tap target permanent.
Draw a card. |
Permanents you control have ward 1.
Whenever a ward ability you control counters a spell or ability an opponent controls, draw a card.
Illus. Kev Walker
|
|
Whenever an opponent attacks you or a planeswalker you control, create a Treasure token.
Treasures you control have " , Sacrifice this artifact: It deals 1 damage to target attacking or blocking creature."On any other plane, riches beyond measure. On Gobakhan, only the usual promise of death.
|
If you roll a 1 on a d20, reroll that die. (You must use the new roll.)
"A blazing fire and a generous meal; fine drink and fine conversation; that's all I need."
2/2
|
Reveal the top three cards of your library. Put any creature cards with an evasion ability into your hand and the rest into your graveyard.
"You could just hire more muscle... or you could follow me in, nice and easy."
|
Counter target spell if it's not the first spell cast this turn.
|
|
Target creature gets ±1/±1 until end of turn.
|
Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
Trample , Remove a charge counter from Cybernetic Dreadmaw: Cybernetic Dreadmaw gains indestructible until end of turn. Tap it.6/6
|
Return target creature to its owner's hand. Create a 2/2 bear creature token.
|
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat." "Wheee!"
4/3
|
|
Mountain Guardian enters tapped.
Morph ![]() |
Magnetic (You may cast this spell targeting an artifact creature you own. If you do, merge it under that artifact. It gains all abilities from under it.)
Deathtouch Keeps getting banned for toxic behavior.
2/2
|
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
|
Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls. |
Human Factors Psychology
(common, foil)
Till of Thamuzus
(rare)
Fire // Ice
(uncommon)
Rhystic Warding
(uncommon)
Rain of Diamonds
(uncommon)
Lucky Halfling
(common)
Plan of Attack
(common)
Punish Greed
(common)
Help or Hurt
(common)
Cybernetic Dreadmaw
(common)
Unbearable
(common)
Frolicking Ogre
(common)
Mountain Guardian
(common)
Venomizer
(common)
Grodun, the Stern Empire
(basic)
Foil
(token)

,
, Return a land you control to its owner’s hand: Add two mana of any type that land could produce.
Enchantment



