Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Sliver
Whenever you cast an instant or sorcery spell that targets only a single Silver you control, copy that spell for each other Sliver that spell could target. Each copy targets a different one of those Slivers.
3/3
 U 
Artifact
{r}, {t}, Sacrifice Angel Statue: Create a Treasure token and a Crystal token (It's an artifact with "{1}, {t}, Sacrifice this artifact: You get {e}{e}.").
{1}{w}, {t}, Sacrifice Angel Statue: Create a 3/3 white Angel token with flying. Activate only as a sorcery.
 U 
Instant
Choose target creature. Merge each permanent attached to that creature under it. Change its text by replacing all instances of "enchanted" and "equipped" with "this."
Draw a card.
Grokk never forgot his sword at home again.
 U 
Creature – Human Cleric
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Healer from Beyond or another creature phases in, you may gain 1 life.
 C 
Land
{t}: Add {1} (one generic mana).
{1}, {t}: Add one mana of any type (any color or {c}).
 C 
Sorcery
Scry 3, then draw two cards, then discard a card.
Flashback as an instant {4}{u}{u} (You may cast this card from your graveyard for its flashback cost at any time you could cast an instant. Then exile it.)
 C 
Creature – Halfling
If you roll a 1 on a d20, reroll that die. (You must use the new roll.)
"A blazing fire and a generous meal; fine drink and fine conversation; that's all I need."
2/2
{b}
 
 C 
Creature – Incarnation
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
 C 
Enchantment – Aura
Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there.
Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
 C 
Creature – Goblin Citizen
When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card.
“I don’t want no trouble in my place.”
3/2
 C 
Creature – Vedalken Druid
Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
 C 
Creature – Dinosaur Ape
{t}: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.
2/2
 C 
Instant
Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
 C 
Instant
Target creature gets ±1/±1 until end of turn.
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Quicksilver Sliver (rare)
Angel Statue (uncommon)
Gruesome Enhancements (uncommon)
Healer from Beyond (uncommon)
Entropic Pool (common)
Revelation by Moonlight (common)
Lucky Halfling (common)
Undeath (common)
Unwinding Field (common)
Surly Barkeep (common)
Blinkmoth Wrangler (common)
Guerrillabocania (common)
Release the Hounds (common)
Help or Hurt (common)
Sora, the Endless Sky (basic)
Forging of the Rings (token)