Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target resource.
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Each Equipment you control is an artifact creature with base power and toughness equal to its mana value. Change its text by replacing all instances of "equipped creature" with "this creature." (Equipment that's a creature can't equip a creature.)
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Doubletalking Taskmaster can't block.
Creatures your opponents control with defender can't block. We build the wall to keep us free.
2/2
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: Add .
, : Untap another target artifact.When the only texture on earth is street-lamp glow, you might see the metal of an ornate lamppost part and the grey-skinned city dryads peep out into the darkness from their wiry home.
2/2
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Whenever a creature attacks you or a planeswalker you control, you may sacrifice a Food. If you do, tap that creature and remove it from combat.
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Enchant creature
Enchanted creature attacks each combat if able and attacks a player other than you if able. You don't need to outrun the hounds baying in your mind, just the person running next to you.
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As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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Enchant creature
Enchanted creature gets -3/-2. Under the unbearable weight of despair, seek refuge in death.
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Flying
Afterlife of the Party is also a Cleric, Rogue, Warrior, and Wizard. 1/1
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: Choose a color. Target spell or permanent becomes that color until end of turn.He prepares the canvas for his master's new world.
1/1
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(
can be paid with any type of mana not already spent this turn.)
Destroy target creature if it shares a color with mana spent to cast Unbearable Visions. A glimpse of unreality and the mind shatters.
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Covet – When Competitive Farmhand enters, if an opponent controls more lands that you, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/2
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Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2 4/1
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Create a Fossil token. (It’s an artifact token with “Whenever a creature you control enters, if that creature has power or toughness greater than the number of +1/+1 counters on this token, put a +1/+1 counter on this token” and “
: Transform this token.” It transforms into a 1/1 green Dinosaur creature.) |
All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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This creature can’t be blocked unless defending player pays
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When this creature become the target of a spell or ability, sacrifice it. 1/1
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Black Hole
(uncommon, foil)
Raise Up Arms
(rare)
Doubletalking Taskmaster
(uncommon)
City Dryad
(uncommon)
Scatter the Seed
(uncommon)
Paranoid Assault
(common)
Shimmering Scarecrow
(common)
Crushing Despair
(common)
Afterlife of the Party
(common)
Card25958
(common)
Unbearable Visions
(common)
Competitive Farmhand
(common)
Ablative Power Armor
(common)
Paleontology Dig
(common)
Earth, Center of Exploration
(basic)
Illusion
(token)



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