Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a player casts an instant or sorcery spell from their hand, exile it as it resolves. That player reveals the top card of their library. If that card has the same mana value as that spell, they may cast another card exiled with Arcane Resonance without paying its mana cost.
 U 
Creature – Wall
Defender
Whenever Aether Membrane is dealt damage, add one mana of any color.
It traces a path for its master's glory to fill.
0/4
 U 
Creature – Sliver
Ultimus Sliver is every creature type (even if this card isn't on the battlefield).
Slivers you control and Sliver cards you own that aren't on the battlefield are every creature type.
2/2
 U 
Instant
I Expect You To Die can't be countered.
Target creature loses all abilities. Destroy it.
 C 
Creature – Ood Minion
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“The Beast and his armies will rise from the Pit to make war against God!” — Seven Gamma Seven, “The Impossible Planet”
1/1
 C 
Instant
Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Entropic Blast deals 4 damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
 C 
Instant
Exile target creature.
 C 
Creature – Vedalken Wizard
{t}: Choose a color. Target spell or permanent becomes that color until end of turn.
He prepares the canvas for his master's new world.
1/1
 C 
Enchantment – Aura
Enchant Contraption
When enchanted Contraption is destroyed, return it to your hand.
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature gets -3/-2.
Under the unbearable weight of despair, seek refuge in death.
 C 
Instant
You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary.
 C 
Creature – Ape
Whenever a player casts a blue spell, exile Sneezing Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
 C 
Artifact
{t}, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has deathtouch and "When this creature deals combat damage to a player, blight a land they control. (Put a blight counter on it.)"
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Creature – Illusion
This creature can’t be blocked unless defending player pays {1}.
When this creature become the target of a spell or ability, sacrifice it.
1/1

Arcane Resonance (rare)
Aether Membrane (uncommon)
Ultimus Sliver (uncommon)
I Expect You To Die (uncommon)
Seven Gamma Seven (common)
Entropic Blast (common)
Death Blow (common)
Card25958 (common)
Limited Warranty (common)
Crushing Despair (common)
Tactical Retreat (common)
Sneezing Monkey (common)
Mana Artifact (common)
Grasp of Poison (common)
Grodun, the Stern Empire (basic)
Illusion (token)