Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{g}{g}
 
 R 
Creature – Normal
Snorlax enters tapped with four stun counters on it.
Trample
Whenever Snorlax becomes tapped, put a stun counter on it.
At the beginning of each end step, if you gained 3 or more life this turn, untap Snorlax.
6/6
 U 
Creature – Kavu Scout
When Kav Vanguard enters, it deals damage equal to its power to any target if that target is a another creature or if you cast Kav Vanguard from exile.
4/5
Track Vibrations
{1}{r}
 
 U 
Sorcery – Adventure
Discard up to two cards, then draw that many cards. (Then exile this card. You may cast the creature later from exile.)
 U 
Enchantment
If a permanent would phase in, it phases in tapped instead. Until end of turn, it gains "This permanent doesn't untap during your untap step."
 U 
Creature – Beast
Trample, vigilance
Whenever another creature you control attacks, it gains trample until end of turn if it has power 5 or greater.
5/5
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has deathtouch and "When this creature deals combat damage to a player, blight a land they control. (Put a blight counter on it.)"
 C 
Creature – Aetherborn
When Beautiful Corpse dies, create a Crystal token (It's an artifact with "{1}, {t}, Sacrifice this artifact: You get {e}{e}.").
Just as aether streamed out through the omenpaths, other substances streamed, triggering unimaginable new reactions.
2/2
 C 
Sorcery
You may cast this spell as though it had flash if you return a creature you control to its owner's hand as an additional cost to cast it.
Choose a creature you control or reveal a creature card from your hand. Let's Bite With Mama deals damage equal to the power of the creature you chose or the card you revealed to target creature or planeswalker.
 C 
Instant
Choose one —
• Regenerate target artifact.
• Destroy target artifact.
Entwine {1}{w} (Choose both if you pay the entwine cost.)
“It can punch a fist-sized hole in six-inch armor plate, or take the crystals from a snowflake one by one.” — D.84, “The Robots of Death”
 C 
Creature – Starfish
Slain — When Iridescent Starfish dies, scry X, where X is the amount of damage marked on it.
Images formed on its rippling underside, showing her visions of things she could not otherwise know.
1/3
 C 
Instant
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards.
 C 
Creature – Plant
[Recur]
(5)'s creepers grow relentlessly into every nook and cranny. Kill one vine, and the rest will grow to consume you.
1/1
 C 
Land
{t}: Add {1} (one generic mana).
{1}, {t}: Add one mana of any type (any color or {c}).
 C 
Enchantment – Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Emotional Trauma deals 2 damage to that player.
"Rose Tyler – I..." – The Doctor
 C 
Enchantment
As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Snorlax (rare)
Kav Vanguard (uncommon)
Suppression Field (uncommon)
Garden Gargantuan (uncommon)
Grasp of Poison (common)
Beautiful Corpse (common)
Let's Bite With Mama (common)
Laserson Probe (common)
Iridescent Starfish (common)
Throw the Bones (common)
Creepers of (5) (common)
Entropic Pool (common)
Emotional Trauma (common)
Human Factors Psychology (common)
Grodun, the Stern Empire (basic)
Forging of the Rings (token)