Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Vedalken Wizard
Whenever a player shuffles their library, look at the top card of their library. You may put it on the bottom of their library.
2/2
 
 M 
Creature – Spirit Advisor
Team Spirit gets +1/+1 for each other creature you control.
Whenever Team Spirit attacks, you may pay {r/w}{r/w}. If you do, untap each creature you control with power less than Team Spirit's power. After this phase, there is an additional combat phase.
1/1
 U 
Instant
Tokens can't be created this turn.
"Though I respect your opinions, you may not voice them here." – Elder Doreer
 U 
Land
When Mysterious Horizon is put into a graveyard from the battlefield, you may play an additional land this turn.
{t}: Add {c}.
{t}, Sacrifice Mysterious Horizon: Discover a land card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a land card. Play it or put it into your hand. Put the rest on the bottom in a random order.)
 U 
Creature – Azra Wizard
Whenever you exile a card, if you could cast that card, you may put that card from exile into your hand.
{2}{r}, {t}: Exile the top card of each player's library. Until end of turn, each player may play a card they own exiled this way.
2/2
 C 
Creature – Camel
Desertwalk
1/1
 C 
Instant
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards.
 C 
Sorcery
Scry 3, then draw two cards, then discard a card.
Flashback as an instant {4}{u}{u} (You may cast this card from your graveyard for its flashback cost at any time you could cast an instant. Then exile it.)
 C 
Sorcery
Destroy target artifact or land.
When a land is put into your graveyard from the battlefield, you may pay {g} and exile Bloom from Ash from your graveyard. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
“Devastation makes way for new life to prosper.”
—Wrenn
 C 
Creature – Human Peasant
Covet – When Competitive Farmhand enters, if an opponent controls more lands that you, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/2
 C 
Creature – Goblin Citizen
When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card.
“I don’t want no trouble in my place.”
3/2
 C 
Sorcery
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
 C 
Instant
Target creature gets +2/+2 until end of turn.
Resonance – That creature gets +4/+4 until end of turn instead if this is the second spell you've cast this turn.
 C 
Artifact – Equipment
When Ring of Attunement becomes attached a creature, the next equip ability you activate this turn that targets it costs {1} less to activate. This ability triggers only once each turn.
Equip {1}
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Token Creature – Plant Beast
Illus. Ryōko Kui
2/1

Jace's Assistant (uncommon, foil)
Team Spirit (mythic)
Silence the Dissidents (uncommon)
Mysterious Horizon (uncommon)
Azra Warcaster (uncommon)
Caravan of Camels (common)
Throw the Bones (common)
Revelation by Moonlight (common)
Bloom from Ash (common)
Competitive Farmhand (common)
Surly Barkeep (common)
Purify the Flesh (common)
Resonant Growth (common)
Ring of Attunement (common)
Sora, the Endless Sky (basic)
Plant Beast (token)