Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip {2}
 
 R 
Creature – Monger
{1}{g/w}, {t}, Sacrifice an enchantment: Search your library for an Aura card with mana value equal to 1 plus the sacrificed enchantment’s mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
2/2
 U 
Creature
Whenever Aggro Party Leader attacks, each creature in your party gets +1/+0 until end of turn. If you have a full party, put a +1/+1 counter on each of them instead. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.)
4/4
 U 
Creature – Boar
Trample, haste
When Fiery-Tempered Swine enters, untap four target lands you don't control.
4/4
 U 
Artifact Creature – Rigger
Haste
{r}, {t}: Assemble a Contraption on target creature with "Modified creature has haste."
1/1
 C 
Sorcery
Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.)
 C 
Creature – Insect
Flying
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
0/1
 C 
Instant
Destroy target creature. Blight a land its controller's controls. (Put a blight counter on it.)
The bodies of the damned desecrate the very land into which they are interred.
 C 
Instant
Heresy – Counter target spell until its controller pays {1} for each color among permanents you control.
Ivory towers tend to crumble in times of civil unrest.
 C 
Creature – Spirit
Flying
Afterlife of the Party is also a Cleric, Rogue, Warrior, and Wizard.
1/1
 C 
Enchantment – Aura
Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there.
Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
 C 
Land
{t}: Add {c}.
Awaken {2} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
 C 
Creature – Human Archer
When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid
1/1
 C 
Creature – Human Cleric
Exalted, exalted (Whenever a creature you control attacks alone, that creature gets +2/+2 until end of turn.)
"All hail the mighty Sikoras! May her wrath be brought upon all unbelievers!"
1/1
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Token Artifact – Equipment Ring
Equipped creature has shadow.
Equip {3}

Quick Draw Holster (common, foil)
Identity Peddler (rare)
Aggro Party Leader (uncommon)
Fiery-Tempered Swine (uncommon)
Celerity Enhancer (uncommon)
Take Me to Your Leader (common)
Skorpius Flies (common)
Salt the Earth (common)
Academic Coup (common)
Afterlife of the Party (common)
Unwinding Field (common)
Unhappy Land (common)
Bear With Me (common)
Herald of Sikoras (common)
Grodun, the Stern Empire (basic)
Ring of Power (token)