Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reach, trample
Converge — Chalkclaw Archaic enters with a +1/+1 counter on it for each color of mana spent to cast it. Whenever you cast a spell that targets one or more creatures you control, distribute X +1/+1 counters among any number of those creatures, where X is the number of colors of mana spent to cast that spell. 2/2
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Ward
: Remove a counter from target land you control and untap it.Those who can return life to a blighted landscape earn a place in song alongside kings and gods.
1/2
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Host of Ilysia enters with an underworld counter on it. (It can only block or be blocked by creatures with underworld counters, and its abilities can only target creatures with underworld counters.)
Legendary creatures you control get +1/+1. The souls of heroes find eternal comfort among their worthy companions.
3/2
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: Add one mana of any color.
, : Counter target spell if X or less mana was spent to cast it, where X is the number of Bobbleheads you control.“I do not like this bobblehead, Lucy. Its smug aura mocks me.”
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Counter target spell.
Vortex 2 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
Trample , Remove a charge counter from Cybernetic Dreadmaw: Cybernetic Dreadmaw gains indestructible until end of turn. Tap it.6/6
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You may cast this spell as though it had flash if you return a creature you control to its owner's hand as an additional cost to cast it.
Choose a creature you control or reveal a creature card from your hand. Let's Bite With Mama deals damage equal to the power of the creature you chose or the card you revealed to target creature or planeswalker. |
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Direkon sends his infantry in first to surround the enemy, in order to block off all means of escape.
1/1
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: Add .
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.) |
As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
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As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
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When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid 1/1
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Each player may pay 2 life. Each player who does draws two cards.
Everything can be bought ... for a price.
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Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Emotional Trauma deals 2 damage to that player. "Rose Tyler – I..." – The Doctor
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All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls. |
Chalkclaw Archaic
(rare)
Wandering Lifecoaxer
(uncommon)
Host of Ilysia
(uncommon)
Vexing Bobblehead
(uncommon)
Temporal Interference
(common)
Cybernetic Dreadmaw
(common)
Let's Bite With Mama
(common)
Foot-Soldier of Direkon
(common)
Unhappy Land
(common)
Glider Drake
(common)
Human Factors Psychology
(common)
Bear With Me
(common)
Shady Dealings
(common)
Emotional Trauma
(common)
Grodun, the Stern Empire
(basic)
Foil
(token)


: Remove a counter from target land you control and untap it.



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