Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Vedalken Wizard
{t}: Choose a color. Target spell or permanent becomes that color until end of turn.
He prepares the canvas for his master's new world.
1/1
 
 R 
Artifact – Vehicle
Trample, vigilance
Driving creature gets +5/+5 and has trample and vigilance.
Drive {5} ({5}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
5/5
 U 
Artifact Creature – Soldier
Agent of Kosmen's power and toughness are each equal to the number of artifacts you control.
Agent of Kosmen can only attack alone.
It may be disconnected from the World Mind, but it still is backed by the entire Empire,
Illus. White Knight Chronicles
*/*
 U 
Sorcery
Wake Crime deals 2 damage to target creature or planeswalker. Wake Crime deals 4 damage instead if you control a Spacecraft.
 U 
Sorcery
Target creature you control gets +3/+3 until end of turn. Exile it, then return it to the battlefield under its owner's control.
 C 
Instant
Choose one —
• Tap up to two target permanents.
• Untap up to two target permanents.
Entwine {1}{u} (Choose both if you pay the entwine cost.)
 C 
Sorcery
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher
Memories of the forest's past can still be heard in the rustling of leaves.
 C 
Creature – Zombie
Intimidate
Vortex 5 – {b} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying {b}. Vortex only as a sorcery.)
3/3
{3}
 
 C 
Artifact – Vehicle
Haste
Driving creature gets +2/+1 and has haste.
Drive {1} ({1}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/1
 C 
Instant
You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary.
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, create a Food token or a Treasure token.
"When the land rejoices, we rejoice with it! And when it lies barren, so do we."
 C 
Creature – Goblin Rogue
{t}: Discard a card, then draw a card.
"Ooh, shiny!"
1/1
 C 
Artifact
Whenever an artifact creature you control attacks, it gets +1/+1 until end of turn for each nonattacking artifact you control.
 C 
Creature – Spirit
Flying
Afterlife of the Party is also a Cleric, Rogue, Warrior, and Wizard.
1/1
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Card25958 (common, foil)
Mecha Warrior (rare)
Agent of Kosmen (uncommon)
Wake Crime (uncommon)
Frogmight (uncommon)
Emergency Temporal Shift (common)
Whispers of Jukai (common)
Patient Corpse (common)
Racecar (common)
Tactical Retreat (common)
Harvest Festival (common)
Goblin Looter (common)
Reinforcement Generator (common)
Afterlife of the Party (common)
Freytal, Bastion of Prosperity (basic)
Forging of the Rings (token)