Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature has "Whenever this creature blocks or becomes blocked by a creature, put two -1/-1 counters on that creature." and "{2}, {t}: Planeswalk. Each opponent creates a 2/2 black Specter token."
Equip {4}
 U 
Enchantment Creature – Elemental
Whenever Body of Law or another enchantment you control enters, detain target nonland permanent an opponent controls with equal or lesser mana value. (Until your next turn, that permanent can’t attack or block and its activated abilities can’t be activated.)
2/2
 U 
Instant
If an opponent would put counters on you or a permanent you control this turn, you gain that much life instead.
Draw a card.
 U 
Creature – Aetherborn Spirit
Flying, first strike
When Aether Spirit enters, you get {e}.
"This year, I lost my dear friend Yahenni. Sometimes I can still hear their voice." – Nissa
2/2
 C 
Sorcery
Manifest Fake Bear.
 C 
Artifact
{t}: Add {c}.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
 C 
Instant
Target creature gets ±1/±1 until end of turn.
 C 
Sorcery
Scry 3, then draw two cards, then discard a card.
Flashback as an instant {4}{u}{u} (You may cast this card from your graveyard for its flashback cost at any time you could cast an instant. Then exile it.)
{2}{b}
 
 C 
Sorcery
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger
Walking on a road alone
 C 
Creature – Halfling
If you roll a 1 on a d20, reroll that die. (You must use the new roll.)
"A blazing fire and a generous meal; fine drink and fine conversation; that's all I need."
2/2
 C 
Creature – Human Soldier
{t}: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.
1/1
 C 
Instant
Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
{b}
 
 C 
Creature – Incarnation
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
 C 
Creature – Human Peasant
Covet – When Competitive Farmhand enters, if an opponent controls more lands that you, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/2
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
Dog
 T 
Creature – Dog
Islandwalk
1/1

Subtle Knife (rare)
Body of Law (uncommon)
Melira's Blessing (uncommon)
Aether Spirit (uncommon)
Fake Bear (common)
Mana Crystal (common)
Help or Hurt (common)
Revelation by Moonlight (common)
Doubt (common)
Lucky Halfling (common)
Benalish Shieldbearer (common)
Release the Hounds (common)
Undeath (common)
Competitive Farmhand (common)
Earth, Center of Exploration (basic)
Dog (token)