Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
Creature – Spirit Noble
Whenever a nontoken creature dies, its controller creates a token that's a copy of it, except it's a 1/1 Spirit and has defender.
Creatures your opponents control with defender can't block.
A lot of spirits gotta break
To make the underworld go ‘round
Creature – Drake
When Swooping Drake enters the battlefield, return another target creature you control and target creature you don’t control to their owners’ hands.
Spirit Guardians
Sorcery – Adventure
Create two 1/1 colorless Spirit tokens. (Then exile this card. You may cast the creature later from exile.)
Creature – Plant
Plant creatures you control have Gestalt 1. (Each gets +1/+1 for each other creature that shares at least one creature type with it.)
You have Ricochet. (Whenever a player casts a spell or activates an ability that only targets you, copy the spell or ability and choose a new target for the copy at random. It can't target you.)
{t}: Add {c}.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
Creature – Human Archer
When Bear With Me enters the battlefield, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid
Enchantment – Aura
Enchant Contraption
When enchanted Contraption is destroyed, return it to your hand.
Creature – Vedalken Wizard
{t}: Choose a color. Target spell or permanent becomes that color until end of turn.
He prepares the canvas for his master's new world.
Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Entropic Blast deals 4 damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Target creature gains haste and must attack this turn if able.
Destroy target nonblack creature. It can't be regenerated.
Target creature is removed from combat.
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger
Walking on a road alone
Creature – Starfish
Slain — When Iridescent Starfish dies, scry X, where X is the amount of damage marked on it.
Images formed on its rippling underside, showing her visions of things she could not otherwise know.
Creature – Frog
Sacrifice Little Coquí: Target creature loses first strike and double strike until end of turn.
Its call can mean many things: a greeting, or a warning.
Illus. pigdemonart
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
Token Creature – Plant Beast
Illus. Ryōko Kui

Lord of the Underground (rare)
Swooping Drake (uncommon)
Alvega Controller (uncommon)
Mirror Shield (uncommon)
Mana Crystal (common)
Bear With Me (common)
Limited Warranty (common)
Card25958 (common)
Entropic Blast (common)
Do // Die (common)
Run (common)
Doubt (common)
Iridescent Starfish (common)
Little Coquí (common)
Earth, Center of Exploration (basic)
Plant Beast (token)