Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Elemental
If a land or Elemental entering the battlefield or dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
5/5
 U 
Creature – Beast
Trample, vigilance
Whenever another creature you control attacks, it gains trample until end of turn if it has power 5 or greater.
5/5
 U 
Legendary Creature – God
As long as you control five or more creature tokens, Isop, God of Mounds has indestructible.
Prevent all damage that would be dealt to creature tokens you control by nontoken creatures.
Protector of the insect hives and nests that get trampled underfoot.
2/3
 U 
Artifact – Hazard
Prime {u} (You may cast this card face down as a Hazard artifact for {2}. You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A spell with mana value equal to the number of cards in your hand is on the stack.
When Antimagic Field is turned face up, counter the triggering spell, then prime Antimagic Field. (Turn it face down as a Hazard artifact.)
Illus. Peter Mohrbacher
 C 
Sorcery
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher
Memories of the forest's past can still be heard in the rustling of leaves.
 C 
Creature – Vedalken Druid
Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
 C 
Instant
Target creature gets ±1/±1 until end of turn.
 C 
Creature – Goblin Rogue
{t}: Discard a card, then draw a card.
"Ooh, shiny!"
1/1
 C 
Sorcery
Each player may pay 2 life. Each player who does draws two cards.
Everything can be bought ... for a price.
 C 
Creature – Goblin Citizen
When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card.
“I don’t want no trouble in my place.”
3/2
 C 
Plane – Fiora
When you planeswalk to Throne Hall of Paliano, you become the monarch.
Whenever chaos ensues, you may have the monarch discard a card, then you become the monarch.
 C 
Instant
Target creature gets +1/+1 until end of turn.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Instant
Choose one —
• Regenerate target artifact.
• Destroy target artifact.
Entwine {1}{w} (Choose both if you pay the entwine cost.)
“It can punch a fist-sized hole in six-inch armor plate, or take the crystals from a snowflake one by one.” — D.84, “The Robots of Death”
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card."
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Omnath Off His Rocker (mythic)
Garden Gargantuan (uncommon)
Isop, God of Mounds (uncommon)
Antimagic Field (uncommon)
Whispers of Jukai (common)
Blinkmoth Wrangler (common)
Help or Hurt (common)
Goblin Looter (common)
Shady Dealings (common)
Surly Barkeep (common)
Throne Hall of Paliano (common)
Memory of Growth (common)
Laserson Probe (common)
Owl Totem (common)
Earth, Center of Exploration (basic)
Forging of the Rings (token)