Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Commander creatures you own have legendary landwalk and "Whenever this creature deals combat damage to an opponent, target creature that player controls gets -X/-X until end of turn, where X is the number of basic land types among lands you control."
|
, Sacrifice a land: Add three mana in any combination of types the sacrificed land could produce.
Whenever you tap Walking Wildfire for mana, it deals 3 damage to any target chosen at random.
Illus. Trent Kaniuga
2/2
|
Flash
When Furnace Viper enters, put a tangible counter on target permanent. (It’s an artifact in addition to its other types.) When Furnace Viper enters or deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact. 2/1
|
Devoid
Put a ruination counter on target land. That land is a Wastes for as long as it has a ruination counter on it. (It loses all land types and abilities and gains " : Add .")
If you control an Eldrazi, draw a card. |
: Add .
Vortex 2 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.) |
Reveal the top three cards of your library. Put any creature cards with an evasion ability into your hand and the rest into your graveyard.
"You could just hire more muscle... or you could follow me in, nice and easy."
|
Enchant creature
Enchanted creature gets -3/-2. Under the unbearable weight of despair, seek refuge in death.
|
When Bodybuilder enters, create a Hunk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. If you cast a creature spell this way, it enters with an additional +1/+1 counter on it. Activate only as a sorcery.")2/2
|
|
Whenever an artifact creature you control attacks, it gets +1/+1 until end of turn for each nonattacking artifact you control.
|
Tap all artifacts.
All springs wind down eventually. Some can just be made to wind down faster.
|
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
|
Put a pain counter on any target, then Razorkin’s Glee deals 2 damage it. (Damage dealt to a permanent or player is increased for each pain counter on it.)
“See how much fun we can have!”
|
|
Equipped creature gets +1/+0 for each spell cast this turn.
Whenever a player cast a spell, untap equipped creature. Equip ![]() Mana is channeled through the crystal of the blade, imbuing the sword with power.
|
When The All-Bear enters, it specializes.
No two see the same Bear.
2/2
|
All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
|
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost
less to cast or activate" and equip . |
Urban Bounty Hunter
(rare)
Walking Wildfire
(uncommon)
Furnace Viper
(uncommon)
Drone Rain
(uncommon)
Mana Crystal
(common)
Plan of Attack
(common)
Crushing Despair
(common)
Bodybuilder
(common)
Reinforcement Generator
(common)
Wear Down
(common)
Purify the Flesh
(common)
Razorkin’s Glee
(common)
Crystal Sword
(common)
The All-Bear
(common)
Earth, Center of Exploration
(basic)
Forging of the Rings
(token)



, Sacrifice a land: Add three mana in any combination of types the sacrificed land could produce.

.")
(
