Infinite Potential Well: Virtual Booster
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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Each creature gets -X/-X until end of turn, where X is the amount of snow mana you spent to cast Exultation of Marit Lage.
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Whenever an opponent attacks you or a planeswalker you control, create a Treasure token.
Treasures you control have " ![]() On any other plane, riches beyond measure. On Gobakhan, only the usual promise of death.
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Gain control of target creature.
Fuse (You may cast one or both halves of this card from your hand.) Gain control of target land.
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Prime
![]() ![]() ![]() Trigger — A creature is attacking. When Bear Trap is turned face up, the triggering creature gets -3/-3 until Bear Trap leaves the battlefield.
Illus. Richard Wright
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Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
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Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
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Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card." |
Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Entropic Blast deals 4 damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. |
Abyssal Plain enters tapped.
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Bleed (When this deals damage, create a colorless Vial artifact token with "
![]() ![]() Blood Prophecy deals two damage to target player and that player draws two cards. "Ah, I see violence in your future. Or was that your past?"
Illus. Marcel Mercado
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Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there. Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
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When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid 1/1
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Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card. Vortex 1 – ![]() ![]() ![]() ![]() ![]() |
Target creature gains the designation of your choice. (Commander, goaded, monstrous, renowned, ring-bearer, and suspected are designations.)
Target creature phases out for three turns. (Phased out is a status, not a designation.)
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All creatures get +1/+1 and have "When this creature dies, you may pay
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Islandwalk
1/1
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Exultation of Marit Lage
(rare)
Rain of Diamonds
(uncommon)
Command // Conquer
(uncommon)
Bear Trap
(uncommon)
Persistence
(common)
Create a Backdoor
(common)
Owl Totem
(common)
Entropic Blast
(common)
Abyssal Plain
(common)
Blood Prophecy
(common)
Unwinding Field
(common)
Bear With Me
(common)
Enlightened Gaze
(common)
Pick // Lock
(common)
Earth, Center of Exploration
(basic)
Dog
(token)