Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Entropic Blast deals 4 damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
 
 R 
Land
Overflowing Bounty enters tapped.
{1}, {t}: Add one mana of any color.
If you tap Overflowing Bounty for mana, it produces twice as much of that mana instead.
 U 
Enchantment – Room
At the beginning of each player’s first main phase, add {c}. You can’t spend this mana to cast spells.
Cargo Hold
{4}{r}
 
 U 
 
Whenever a nontoken artifact enters under your control, you may pay {1}. If you do, create a Treasure token.
 U 
Creature – Orc
{r/g}, {t}, Sacrifice a land: Add one mana of each color the sacrificed land could produce.
"The fire was red, it flaming spread
The trees like torches blazed with light"
- Orcish forestry song
2/2
 U 
Creature – Human
Pultoid Stalwart's power and toughness each can't be reduced below 1.
The Pultoids are fiercely loyal to their planet, tiny though it may be.
1/1
 C 
Artifact – Vehicle
Flying
When Hydrogen Blimp or driving creature becomes the target of a spell or ability, sacrifice both.
Driving creature gets +2/+2 and has flying.
Drive {u} ({u}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/2
 C 
Sorcery
Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
The easiest way to get in is to not need permission in the first place.
 C 
Instant
Destroy target creature. Blight a land its controller's controls. (Put a blight counter on it.)
The bodies of the damned desecrate the very land into which they are interred.
 C 
Artifact – Equipment
When Improved Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token, then attach Improved Glimmerlight to it.
Whenever equipped creature attacks, Venture into the House (Enter the first room or advance to the next room.).
Equip {2}
"They can already illuminate the path, so let's enable them to lead it, too."
—Garden, survivor technologist
 C 
Sorcery
Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
{w}
 
 C 
Sorcery
Target creature gains the designation of your choice. (Commander, goaded, monstrous, renowned, ring-bearer, and suspected are designations.)
Lock
{1}{u}
 
 C 
Instant
Target creature phases out for three turns. (Phased out is a status, not a designation.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card."
 C 
Sorcery
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher
Memories of the forest's past can still be heard in the rustling of leaves.
 C 
Creature – Fish
Immunity from spells (This creature can't be targeted, dealt damage, or destroyed by spells.)
1/1
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
 T 
Token Creature – Plant Beast
Illus. Ryōko Kui
2/1

Entropic Blast (common, foil)
Overflowing Bounty (rare)
Alien Remnant // Cargo Hold (uncommon)
Orcish Clearcutter (uncommon)
Pultoid Stalwart (uncommon)
Hydrogen Blimp (common)
Create a Backdoor (common)
Salt the Earth (common)
Improved Glimmerlight (common)
Bear Summoning (common)
Pick // Lock (common)
Owl Totem (common)
Whispers of Jukai (common)
Slippery Eel (common)
Earth, Center of Exploration (basic)
Plant Beast (token)