Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Station
: Add .
(2+) , Remove all counters from Terraforming Base: Add one mana of any color. |
Whenever a player activates an ability of a permanent they control, if it isn't a mana ability, they choose one of their opponents. The second player copies the ability and may choose new targets for the copy.
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When Which Witch enters, shuffle it into the top four cards of your library, then manifest dread twice. Whenever a creature put onto the battlefield this way deals combat damage to a player, you may exile it, then return it to the battlefield. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)
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, Sacrifice Repurposed Killbot: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.2/1
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At the beginning of each end step, if you gained life this turn, put a +1/+1 counter on target creature you control.
, , Sacrifice Minotaur Milk: You gain 3 life. At the beginning of the next end step, put a +1/+1 counter on target creature you control. |
When Improved Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token, then attach Improved Glimmerlight to it.
Whenever equipped creature attacks, Venture into the House (Enter the first room or advance to the next room.). Equip ![]() "They can already illuminate the path, so let's enable them to lead it, too."
—Garden, survivor technologist |
Enchant creature
Enchanted creature gets +2/+2 for each creature you control. |
Target creature gets +2/+2 until end of turn. If it has no abilities, it gets an additional +1/+1 and gains trample until end of turn.
"Do you have a lock pick or drill? We need to get through those doors!" – Mickey
"We are in a car." – K9 |
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Slain — When Iridescent Starfish dies, scry X, where X is the amount of damage marked on it.
Images formed on its rippling underside, showing her visions of things she could not otherwise know.
1/3
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Intimidate
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)3/3
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Enchant creature
Enchanted creature gets -3/-2. Under the unbearable weight of despair, seek refuge in death.
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Choose one —
• Destroy target noncreature artifact. • Warning Shot deals 5 damage to target creature. Entwine ![]() (Choose both if you pay the entwine cost.) |
: Add .
: Add one mana of any color. Spend this mana only to cast legendary spells or activate abilities of legendary permanents. |
Slivers you control have clockwork 1. (They enter with a +1/+1 counter on them. Whenever one becomes tapped, remove a +1/+1 counter from it at end of turn.)
0/0
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Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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Fortified land has "
, : Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it." |
Terraforming Base
(common, foil)
Supernatural Resonance
(rare)
Which Witch
(uncommon)
Repurposed Killbot
(uncommon)
Minotaur Milk
(uncommon)
Improved Glimmerlight
(common)
Wolf Totem
(common)
Brute Force Approach
(common)
Iridescent Starfish
(common)
Patient Corpse
(common)
Crushing Despair
(common)
Warning Shot
(common)
Zoku Jewel
(common)
Anima Sliver
(common)
Freytal, Bastion of Prosperity
(basic)
Trench
(token)
: Add
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