Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one —
• Exile target tapped nonland permanent. • Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. • Untap each nonland permanent you control. |
As long as you control four or more creature with the same name, Muroi, God of Vermin has indestructible.
Before you shuffle your deck to start the game, you may reveal this card from your deck and name a creature card with mana value 2 or less. A deck can have any number of cards with the chosen name. Protector of the small and numerous.
2/2
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Enchant creature
Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a token that's a copy of Explorer's Hat and attach it to target creature you control. |
Immunity from green (This creature can't be targeted, dealt damage, or destroyed by anything green.)
The purity and order of artifice will never be crushed by Gaia while its champions still ride.
2/2
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: Put a +1/+1 counter on each face down creature that attacked this turn.
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)0/1
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All artifacts able to block target creature this turn do so.
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Flying
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)4/4
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: Add (one generic mana).
, : Add one mana of any type (any color or ). |
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Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
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Choose one —
• Destroy target artifact. • Destroy target creature with defender. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
Covet – When Competitive Farmhand enters, if an opponent controls more lands that you, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/2
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Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
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Target player sacrifices a creature.
Venture into the House (Enter the first room or advance to the next room.). "Did you guys hear that? I'm going to check it out."
—Jenny, former survivor |
Prime
(You may cast this card face down as a Hazard artifact for . You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A creature without flying is attacking. When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step.
Illus. Lucas Staniec
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Illus. Ryōko Kui
2/1
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Archelos’s Charm
(rare)
Muroi, God of Vermin
(uncommon)
Explorer's Hat
(uncommon)
Knight of Artifice
(uncommon)
Sleeper Agent
(common)
Magnetize
(common)
Temporal Elemental
(common)
Entropic Pool
(common)
Purify the Flesh
(common)
Breach the Firewall
(common)
Competitive Farmhand
(common)
Create a Backdoor
(common)
Investigate the Noise
(common)
Hidden Pit Trap
(common)
Earth, Center of Exploration
(basic)
Plant Beast
(token)



: Put a +1/+1 counter on each face down creature that attacked this turn.
: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
).
