Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Artificer
Prowess
{t}: Put a shield counter on another target permanent. (As long as there are shield counters on a permanent, damage is dealt to it in the form of removing shield counters.)
1/2
 U 
Creature – Cattle
Trample
Whenever another creature you control with a +1/+1 counter on it deals combat damage to an opponent, put a +1/+1 counter on Wise Old Ox. When you do, scry 1. If this is the third time this ability has resolved this turn, draw a card instead.
Graft (Whenever a creature enters, you may move a +1/+1 counter from this permanent onto it.)
0/4
 U 
Creature – Beast
Trample
Memento (When this creature dies, if it wasn't a token, create a token that's a copy of it.)
5/4
 U 
Creature – Elf Spirit
Flying, Memento (When this creature dies, if it wasn't a token, create a token that's a copy of it.)
Whenever a token enters, you gain 1 life.
1/1
Run
{2}{g}{g}
 
 C 
Instant
Target creature is removed from combat.
 C 
Artifact Creature – Cyberman Soldier
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
 C 
Creature – Ood Advisor
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“Our children will sing of the DoctorDonna, and our children’s children, and the wind and the ice and the snow will carry your names forever.” — Ood Sigma, “Planet of the Ood”
2/2
 C 
Instant
Tap all artifacts.
All springs wind down eventually. Some can just be made to wind down faster.
 C 
Sorcery
Snowball Fight deals 1 damage to any target. Then that player or that permanent’s controller may have Snowball Fight deal 1 damage to any target other than you or a permanent you control.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
 C 
Instant
Bleed (When this deals damage, create a colorless Vial artifact token with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
Blood Prophecy deals two damage to target player and that player draws two cards.
"Ah, I see violence in your future. Or was that your past?"
Illus. Marcel Mercado
 C 
Creature – Camel
Desertwalk
1/1
 C 
Plane – Sothera System
When you planeswalk to The Garden of Apeiron and at the beginning of your upkeep, put a noise counter on it, then destroy all artifacts with mana value less than the number of noise counters on it.
Whenever chaos ensues, when you next cast a spell, discover X, where X is that spell’s mana value. (To discover X, exile cards from the top of your library until you exile a nonland card with mana value X or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
 C 
Creature – Ogre
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat."
"Wheee!"
4/3
 C 
Artifact – Hazard
Prime {u} (You may cast this card face down as a Hazard artifact for {2}. You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A creature without flying is attacking.
When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step.
Illus. Lucas Staniec
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Veteran Armorsmith (rare)
Wise Old Ox (uncommon)
Guardian Behemoth (uncommon)
Spirit Guard (uncommon)
Run (common)
Cyberslave (common)
Ood Sigma (common)
Wear Down (common)
Snowball Fight (common)
Blood Prophecy (common)
Caravan of Camels (common)
The Garden of Apeiron (common)
Frolicking Ogre (common)
Hidden Pit Trap (common)
Grodun, the Stern Empire (basic)
Cyberman (token)