Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Companion – Each differently named nonland card in your starting deck has a different mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
, , Sacrifice a nonland permanent: Add mana equal to the sacrificed permanent's mana cost. (Mana cost includes color.)4/4
|
Ward
![]() : Until end of turn, target creature gets +1/+0 and gains “Whenever this creature deals combat damage to a player, draw a card.” This ability costs 1 less to activate for each creature in your party. Activate only as a sorcery. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.)3/3
|
Copy target instant or sorcery spell you control, then return it to your hand. You can't cast spells with the same name until your next turn.
Imitation is the sincerest form of flattery.
|
Flash, shadow
You may cast Hollow Men only if an opponent cast a spell this turn. "Between the idea and reality ... falls the shadow." – T. S. Eliot, The Hollow Men
4/1
|
|
Snowball Fight deals 1 damage to any target. Then that player or that permanent’s controller may have Snowball Fight deal 1 damage to any target other than you or a permanent you control.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
When you planeswalk to Throne Hall of Paliano, you become the monarch.
Whenever chaos ensues, you may have the monarch discard a card, then you become the monarch.
|
Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
|
Tap all artifacts.
All springs wind down eventually. Some can just be made to wind down faster.
|
|
Enchant creature
Enchanted creature attacks each combat if able and attacks a player other than you if able. You don't need to outrun the hounds baying in your mind, just the person running next to you.
|
Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
|
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher Memories of the forest's past can still be heard in the rustling of leaves.
|
[Facsimile]
(3)'s shadows stalk the darkness, hunting for new victims upon whose souls they will feast.
1/1
|
|
Target creature gains the designation of your choice. (Commander, goaded, monstrous, renowned, ring-bearer, and suspected are designations.)
Target creature phases out for three turns. (Phased out is a status, not a designation.)
|
: Choose a color. Target spell or permanent becomes that color until end of turn.He prepares the canvas for his master's new world.
1/1
|
All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
|
This creature can’t be blocked unless defending player pays
.
When this creature become the target of a spell or ability, sacrifice it. 1/1
|
Poikilia, Nature's Strength
(mythic)
Tempo Party Leader
(uncommon)
Artistic Imitation
(uncommon)
Hollow Men
(uncommon)
Snowball Fight
(common)
Throne Hall of Paliano
(common)
Release the Hounds
(common)
Wear Down
(common)
Paranoid Assault
(common)
Create a Backdoor
(common)
Whispers of Jukai
(common)
Shadow of (3)
(common)
Pick // Lock
(common)
Card25958
(common)
Earth, Center of Exploration
(basic)
Illusion
(token)


as a sorcery.)
,
, Sacrifice a nonland permanent: Add mana equal to the sacrificed permanent's mana cost. (Mana cost includes color.)
