Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
All creatures get -X/-X until end of turn, when X is the highest power among creatures.
Terror fills the hearts of all but the most stalwart under the shadow of the mighty griffins.
Destroy target creature if it's face-down or has morph.
Creature – Elemental
Whenever a player draws a card, Sluice Elemental gets +1/+0 until end of turn.
Creature – Licid
{b}{b}, {t}: Petrifying Licid loses this ability and becomes an Aura enchantment with enchant permanent. Attach it to target creature. You may pay {1} to end this effect.
Enchanted permanent is a colorless artifact.
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
Creature – Elemental
{t}: Put a +1/+1 counter on each face down creature that attacked this turn.
Awaken {g} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
Summon – Put a 2/2 green Bear creature card onto the battlefield.
The forest hungers.
{t}, Exile a card from your hand: Add one mana of any of the exiled card's colors to your mana pool. Mana Artifact doesn't untap during your next untap step.
Whenever an artifact creature you control attacks, it gets +1/+1 until end of turn for each nonattacking artifact you control.
When Bond of Love enters the battlefield, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do.
Creature – Human Scout
Protection from green and from blue
Creature – Camel
Creature – Zombie
Vortex 5 – {b} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying {b}. Vortex only as a sorcery.)
Creature – Illusion
[Echo {u}]
(2)'s phantasms were originally meant as scare tactics. After the bodies of their victims were recovered, they became used as an efficient weapon.
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)

Shadow of the Hunter (rare)
Morph Kill (uncommon)
Sluice Elemental (uncommon)
Petrifying Licid (uncommon)
Purify the Flesh (common)
Sleeper Agent (common)
Bear Summoning (common)
Mana Artifact (common)
Reinforcement Generator (common)
Bond of Love (common)
Direkon's Infiltrator (common)
Caravan of Camels (common)
Patient Corpse (common)
Phantasm of (2) (common)
Earth, Center of Exploration (basic)
Cyberman (token)