Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature leaves the battlefield, create a token that's a copy of Explorer's Hat and attach it to target creature you control.
 
 R 
Enchantment
Equipment spells you cast cost Φ more to cast and have living weapon. (Φ can be paid with either {1} or two life. When the Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach the Equipment to it.)
 U 
Artifact – Equipment
Equipped creature has first strike and wither.
At the beginning of your upkeep, equipped creature deals 1 damage to itself.
Equip {2}
 U 
Enchantment – Aura
Enchant creature you control
If you would draw one or more cards, instead draw twice that many cards, then discard that many cards.
Whenever a Class you control enters or you activate the level ability of a Class, return Pact of the Tome from your graveyard to the battlefield.
 U 
Battle – Skirmish
(Whenever a creature deals combat damage to a Skirmish, that creature's controller gains control of it. When it’s defeated, exile it, then the player who defeated it casts it transformed.)
At end of combat, put a +1/+1 counter on each creature you control that attacked or blocked this turn.
9
A Worthy Death
 
 U 
Colour indicator R Enchantment
Creatures you control get +1/+1.
Whenever a nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of it, except it's a 4/4 white Zombie. Do this only once each turn.
Prove yourself in life to achieve glory in the afterlife.
 C 
Instant
Remove target attacking creature from combat. It deals damage to itself equal to its power.
 C 
Instant
Target creature gets +2/+2 and gains trample and reach until end of turn.
Flashback as a sorcery {g} (You may cast this card from your graveyard for its flashback cost at any time you could cast a sorcery. Then exile it.)
 C 
Creature – Human Scout
Protection from green and from blue
3/3
 C 
Creature – Human Soldier
Soulbanding (This creature has soulbond. As long as this creature is paired with another creature, both creatures have banding.)
1/1
 C 
Plane – Sothera System
When you planeswalk to The Garden of Apeiron and at the beginning of your upkeep, put a noise counter on it, then destroy all artifacts with mana value less than the number of noise counters on it.
Whenever chaos ensues, when you next cast a spell, discover X, where X is that spell’s mana value. (To discover X, exile cards from the top of your library until you exile a nonland card with mana value X or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
 C 
Creature – Ape
Whenever a player casts a blue spell, exile Sneezing Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
 C 
Sorcery
Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
 C 
Creature – Illusion
Echo {u} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
(2)'s phantasms were originally meant as scare tactics. After the bodies of their victims were recovered, they became used as an efficient weapon.
1/2
{b}
 
 C 
Creature – Incarnation
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Token Enchantment – Aura Role
Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls.

Explorer's Hat (uncommon, foil)
Phyrexian Brood Vat (rare)
Ruinsword (uncommon)
Pact of the Tome (uncommon)
Trials of the Five Gods (uncommon)
Confuse Ray (common)
Feral Growth (common)
Direkon's Infiltrator (common)
Soulband Soldier (common)
The Garden of Apeiron (common)
Sneezing Monkey (common)
Bear Summoning (common)
Phantasm of (2) (common)
Undeath (common)
Grodun, the Stern Empire (basic)
Foil (token)