Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature has Resolve. When enchanted creature blocks or becomes blocked, it loses resolve and gets +4/+4 until end of turn. Nothing can sway the most adamant of dwarves.
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Symbiont (This permanent is not a creature as long as it's attached to a creature.)
Equipped creature gets +2/-1 and has reach and first strike. Equip ![]() 2/1
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Look at the top four cards of your library. Incubate one of them with two hatching counters on it. Put the rest on the bottom of your library in any order. (To incubate a card, put it onto the battlefield face down as a 0/2 Pod creature. It has "At the beginning of your upkeep, remove a hatching counter from this creature." and "When the last is removed, turn it face up if it's a creature card.")
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First strike
Whenever a creature dealt damage by Títere Nightstalker this turn dies, put a +1/+1 counter on Títere Nightstalker. The word "títere" can mean a puppet, a thug, or whatever this thing is.
Illus. pigdemonart
4/2
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As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards. |
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can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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Target creature gains haste and must attack this turn if able.
Destroy target nonblack creature. It can't be regenerated.
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You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary. |
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Remove target attacking creature from combat. It deals damage to itself equal to its power.
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Target creature gets +1/+1 until end of turn.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat." "Wheee!"
4/3
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Whenever an artifact creature you control attacks, it gets +1/+1 until end of turn for each nonattacking artifact you control.
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When Bodybuilder enters, create a Hunk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. If you cast a creature spell this way, it enters with an additional +1/+1 counter on it. Activate only as a sorcery.")2/2
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Station
: Add .
(2+) , Remove all counters from Terraforming Base: Add one mana of any color. |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Equipped creature has shadow.
Equip ![]() |
Strength of the Adamant
(rare)
Tentacle Whip
(uncommon)
Dreampod Brooding
(uncommon)
Títere Nightstalker
(uncommon)
Throw the Bones
(common)
Aether Warp
(common)
Do // Die
(common)
Tactical Retreat
(common)
Confuse Ray
(common)
Memory of Growth
(common)
Frolicking Ogre
(common)
Reinforcement Generator
(common)
Bodybuilder
(common)
Terraforming Base
(common)
Grodun, the Stern Empire
(basic)
Ring of Power
(token)





, Sacrifice this token: Exile the top card of your library. You may play that card this turn. If you cast a creature spell this way, it enters with an additional +1/+1 counter on it. Activate only as a sorcery.")
.