Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile Enraptured Medium or another creature card from your graveyard: You may cast that card this turn. When you cast it this way, it becomes a Spirit in addition to its other types and gains "If this card would be put into a graveyard from anywhere, exile it instead."
Flesh is weak, but spirits are willing.
3/3
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Defender
Plant creatures you control have Gestalt 1. (Each gets +1/+1 for each other creature that shares at least one creature type with it.) 0/0
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If you would roll one or more d20s, add an additional X to the result, where X is one quarter the number of lands you control, rounded up. (If the results table only goes to 20, count results greater than 20 as equal to 20.)
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Copy target instant or sorcery spell you control, then return it to your hand. You can't cast spells with the same name until your next turn.
Imitation is the sincerest form of flattery.
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Flash
When Backseat Mechanic enters, regenerate target Vehicle. 1/1
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You may cast this spell as though it had flash if you return a creature you control to its owner's hand as an additional cost to cast it.
Choose a creature you control or reveal a creature card from your hand. Let's Bite With Mama deals damage equal to the power of the creature you chose or the card you revealed to target creature or planeswalker. |
Lifelink
Whenever an opponent discards a card, that player loses 3 life. This ability triggers only once per turn per opponent. 2/2
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When Bond of Love enters, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do. |
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Choose one —
• Return target creature to its owner’s hand. • Draw a card. Entwine (Choose both if you pay the entwine cost.) |
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“Our children will sing of the DoctorDonna, and our children’s children, and the wind and the ice and the snow will carry your names forever.” — Ood Sigma, “Planet of the Ood”
2/2
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As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
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Target creature gets +2/+2 until end of turn. If it has no abilities, it gets an additional +1/+1 and gains trample until end of turn.
"Do you have a lock pick or drill? We need to get through those doors!" – Mickey
"We are in a car." – K9 |
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All artifacts able to block target creature this turn do so.
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: Add .
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.) |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Equipped creature has shadow.
Equip ![]() |
Enraptured Medium
(rare)
Alvega Controller
(uncommon)
Proficiency Bonus
(uncommon)
Artistic Imitation
(uncommon)
Backseat Mechanic
(common)
Let's Bite With Mama
(common)
Beguiling Maiden
(common)
Bond of Love
(common)
Matter Conversion
(common)
Ood Sigma
(common)
Human Factors Psychology
(common)
Brute Force Approach
(common)
Magnetize
(common)
Unhappy Land
(common)
Grodun, the Stern Empire
(basic)
Ring of Power
(token)





: Add
.
: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)