Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Artifact spells you cast cost
less to cast.
Players can't spend colorless mana to cast artifact spells. 3/3
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Unworked Soil enters tapped.
: Add .
Disturb ![]() ![]() (You may cast this card from your graveyard transformed for its disturb cost.)Vigilance
If Wildwoods Guardian would be put into a graveyard from anywhere, exile it instead. When you do, you may search your library for a basic land card, put it onto the battlefield, then shuffle. 3/3
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Whenever you cast an instant or sorcery spell, equipped creature deals 1 damage to target creature or player.
Whenever equipped creature is dealt damage, draw a card. Equip ![]() ![]() |
Exile target creature. If it had first strike, put a first strike counter on a creature you control. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. If you don't put a counter on a creature this way, put a +1/+1 counter on a creature you control.
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Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
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Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card." |
: Add .
: Add one mana of any color. Spend this mana only to cast legendary spells or activate abilities of legendary permanents. |
Whenever a player casts a blue spell, exile Sneezing Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
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Memory of Pain deals 1 damage to target creature.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Destroy target creature. Blight a land its controller's controls. (Put a blight counter on it.)
The bodies of the damned desecrate the very land into which they are interred.
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Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
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Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
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As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
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Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Islandwalk
1/1
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Thran Specialist
(rare)
Unworked Soil
(uncommon)
Mizzium Bracers
(uncommon)
Take a Trophy
(uncommon)
Boring Cleaver
(common)
Owl Totem
(common)
Zoku Jewel
(common)
Sneezing Monkey
(common)
Memory of Pain
(common)
Salt the Earth
(common)
Create a Backdoor
(common)
Purify the Flesh
(common)
Human Factors Psychology
(common)
Release the Hounds
(common)
Earth, Center of Exploration
(basic)
Dog
(token)

less to cast.
: Add
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Creature – Spirit



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