Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature can't block.
When Dissociate becomes attached to a creature, its controller loses 1 life for each Aura attached to it.
 
 R 
Enchantment
If a noncreature source you control would deal damage, it deals that much damage plus 1 instead.
Whenever you cast your third instant or sorcery spell each turn, Hyperoxemia deals 1 damage to each permanent and each player.
"How else do you think we grow 'em so big?" – Gavi, Nest Warden
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Athreos.
When you sacrifice Ordeal of Athreos, you may put another target creature or enchantment card from your graveyard on top of your library.
 U 
Creature – Hag Warlock
Menace
Whenever an opponent loses 3 or more life, that player sacrifices a nonland permanent. This ability triggers only once per turn per opponent.
3/3
 U 
Legendary Creature – God
As long as you control five or more creature tokens, Isop, God of Mounds has indestructible.
Prevent all damage that would be dealt to creature tokens you control by nontoken creatures.
Protector of the insect hives and nests that get trampled underfoot.
2/3
 C 
Creature – Wraith
[Facsimile]
(3)'s shadows stalk the darkness, hunting for new victims upon whose souls they will feast.
1/1
 C 
Instant
You gain life equal to twice the gravity.
Every world cares, in its own way.
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature attacks each combat if able and attacks a player other than you if able.
You don't need to outrun the hounds baying in your mind, just the person running next to you.
 C 
Instant
All artifacts able to block target creature this turn do so.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each creature you control.
 C 
Plane – Aykan
Instant and sorcery spells cost {1} more to cast.
Activated abilities cost {1} more to activate unless they're mana abilities.
Whenever chaos ensues, goad each creature.
 C 
Sorcery
Scry 3, then draw two cards, then discard a card.
Flashback as an instant {4}{u}{u} (You may cast this card from your graveyard for its flashback cost at any time you could cast an instant. Then exile it.)
 C 
Legendary Creature – Bear
When The All-Bear enters, it specializes.
No two see the same Bear.
2/2
 C 
Creature – Human Scout
Protection from green and from blue
3/3
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
Dog
 T 
Creature – Dog
Islandwalk
1/1

Dissociate (common, foil)
Hyperoxemia (rare)
Ordeal of Athreos (uncommon)
Austere Mother (uncommon)
Isop, God of Mounds (uncommon)
Shadow of (3) (common)
Planet's Blessing (common)
Paranoid Assault (common)
Magnetize (common)
Wolf Totem (common)
Killing Fields of Aykan (common)
Revelation by Moonlight (common)
The All-Bear (common)
Direkon's Infiltrator (common)
Freytal, Bastion of Prosperity (basic)
Dog (token)