Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever a nontoken Squirrel you control deals combat damage to a player, amass Squirrels 1. (Put a +1/+1 counter on an Army you control. It’s also a Squirrel. If you don’t control one, create a 0/0 black Squirrel Army creature token first.)
1, Sacrifice a token: Put a -1/-1 counter on target creature. You gain 1 life. 3/3
|
Flying
![]() , : Put a -1/-1 counter on target creature. As long as it has a counter on it, it can't attack and its activated abilities can't be activated.
Illus. Ryōko Kui
2/2
|
As an additional cost to cast Ping, tap an untapped red creature you control.
Ping deals 1 damage to target creature or player. |
Ward
: Remove a counter from target land you control and untap it.Those who can return life to a blighted landscape earn a place in song alongside kings and gods.
1/2
|
|
You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Heresy – Counter target spell until its controller pays
for each color among permanents you control.Ivory towers tend to crumble in times of civil unrest.
|
Enchant creature
Enchanted creature gets +2/+2 for each creature you control. |
Enchant creature
Enchanted creature gets +1/+1 and has deathtouch and "When this creature deals combat damage to a player, blight a land they control. (Put a blight counter on it.)" |
|
Enchant creature
Whenever a player casts a spell other than the first spell cast this turn, tap enchanted creature. If this isn't the first time this ability has resolved this turn, enchanted creature loses all abilities until it becomes untapped. |
Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2 4/1
|
Haste
Driving creature gets +2/+1 and has haste. Drive ( : Target creature you control drives this Vehicle. Drive only as a sorcery.)2/1
|
Bleed (When this deals damage, create a colorless Vial artifact token with "
, , Discard a card, Sacrifice this artifact: Draw a card.")
Blood Prophecy deals two damage to target player and that player draws two cards. "Ah, I see violence in your future. Or was that your past?"
Illus. Marcel Mercado
|
|
When Bond of Love enters, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do. |
As an additional cost to cast this spell, sacrifice a creature.
Super Fling deals damage equal to the sacrificed creature's power to each opponent, each planeswalker an opponent controls, and each battle an opponent protects. |
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
|
Reach, first strike, vigilance, hexproof, indestructible, haste
10/10
|
Chatterfang, Squirrel Commander-in-Chief
(rare)
Succusquito
(uncommon)
Ping
(uncommon)
Wandering Lifecoaxer
(uncommon)
Memory of Health
(common)
Academic Coup
(common)
Wolf Totem
(common)
Grasp of Poison
(common)
Overstimulate
(common)
Ablative Power Armor
(common)
Racecar
(common)
Blood Prophecy
(common)
Bond of Love
(common)
Super Fling
(common)
Freytal, Bastion of Prosperity
(basic)
Mechtitan Ultra
(token)


: Put a -1/-1 counter on target creature. As long as it has a counter on it, it can't attack and its activated abilities can't be activated.
Instant