Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If you would add mana during your combat phase, you add an additional
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At end of combat, you may pay any amount of . When you do, Advanced Firebending Scroll deals that much damage to target creature or planeswalker. |
Enchant player
Whenever a creature enchanted player attacks alone, it gets -1/-1 until end of turn for each creature and planeswalker the defending player controls. "How do you hope to win when the barest opposition has you quaking in your boots?"
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As an additional cost to cast this spell, you may tap an untapped spellcaster you control. (Clerics, Wizards, Warlocks, Shamans, and Druids are spellcasters.)
Target creature gets +2/+2 until end of turn. If you tapped a spellcaster as you cast this spell, put two +1/+1 counters on that creature instead instead. |
Landfall – Whenever a land you control enters, you may return target artifact or enchantment to its owner’s hand.
4/5
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[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
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As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
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Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
![]() , : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.1/1
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Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "
, , Discard a card, Sacrifice this artifact: Draw a card.")"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
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: Add .
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.) |
Tap target creature or Vehicle. If it was already tapped, exile it instead.
The Last Train circles the Underground forever chasing its own end. The daring traveler who catches it risks becoming lost among the spirits of anonymous passengers.
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“The Beast and his armies will rise from the Pit to make war against God!” — Seven Gamma Seven, “The Impossible Planet”
1/1
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
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Sacrifice Little Coquí: Target creature loses first strike and double strike until end of turn.
Its call can mean many things: a greeting, or a warning.
Illus. pigdemonart
1/1
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Counter target spell.
Vortex 2 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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This creature can’t be blocked unless defending player pays
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When this creature become the target of a spell or ability, sacrifice it. 1/1
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Advanced Firebending Scroll
(rare)
Curse of Revulsion
(uncommon)
Nature's Boon
(uncommon)
Encroaching Earth
(uncommon)
Hunter of Krubrec
(common)
Human Factors Psychology
(common)
Silver Hind
(common)
Blinkmoth Wrangler
(common)
Unhappy Land
(common)
End of the Line
(common)
Seven Gamma Seven
(common)
Undeath
(common)
Little Coquí
(common)
Temporal Interference
(common)
Grodun, the Stern Empire
(basic)
Illusion
(token)




: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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