Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
-1 Wi(l)d-Screen Baroque gains “If a creature would die, exile it with a rebirth counter on it instead.” -2 Destroy all creatures. -3 Exile this Saga, then return it to the battlefield transformed under your control. At the beginning of combat on each player’s turn, that player may put an exiled card with a rebirth counter on it onto the battlefield under their control. It gains haste until end of turn.
“Even if stardust falls and the flowers scatter,
on a dazzling stage, I am reborn.” |
Trample, Cleave 3 (Whenever this creature deals combat damage to a blocking creature, it deals 3 damage to that creature's controller.)
It may not be an honorable way to fight, but it sure is effective.
3/1
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Until end of turn, whenever a player taps a Forest for mana, that player adds an additional
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Counter target spell. If you counter a creature spell this way, upload it. (Exile it with an upload counter on it. It isn’t legendary.)
Until the end of your next turn, you may cast a copy of an uploaded creature card. You may spend mana as though it were mana of any color to cast it. |
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Magnetic (You may cast this spell targeting an artifact creature you own. If you do, merge it under that artifact. It gains all abilities from under it.)
Deathtouch Keeps getting banned for toxic behavior.
2/2
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Enchant creature
Whenever a player casts a spell other than the first spell cast this turn, tap enchanted creature. If this isn't the first time this ability has resolved this turn, enchanted creature loses all abilities until it becomes untapped. |
Enchant creature
Enchanted creature attacks each combat if able and attacks a player other than you if able. You don't need to outrun the hounds baying in your mind, just the person running next to you.
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Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Direkon sends his infantry in first to surround the enemy, in order to block off all means of escape.
1/1
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All artifacts able to block target creature this turn do so.
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Covet – When Competitive Farmhand enters, if an opponent controls more lands that you, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/2
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Target creature gets +2/+2 until end of turn.
Resonance – That creature gets +4/+4 until end of turn instead if this is the second spell you've cast this turn. |
Protection from green and from blue
3/3
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Instant and sorcery spells cost
more to cast.
Activated abilities cost more to activate unless they're mana abilities.Whenever chaos ensues, goad each creature.
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You gain life equal to twice the gravity.
Every world cares, in its own way.
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Fortified land has "
, : Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it." |
Wi(l)d-Screen Baroque
(rare)
Viashino Stalker
(uncommon)
Algal Bloom
(uncommon)
Gogol Capture
(uncommon)
Venomizer
(common)
Overstimulate
(common)
Paranoid Assault
(common)
Foot-Soldier of Direkon
(common)
Magnetize
(common)
Competitive Farmhand
(common)
Resonant Growth
(common)
Direkon's Infiltrator
(common)
Killing Fields of Aykan
(common)
Planet's Blessing
(common)
Earth, Center of Exploration
(basic)
Trench
(token)




: Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it."