Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
{1}{g}: Target Forest becomes a 2/5 green Treefolk creature until end of turn.
The trees stirred as if by a breeze and began to uproot themselves for battle.
 
 R 
Creature – Human Phyrexian
Phyresis {1}{b} ({1}{b}: Put an oil counter on this. Activate only as a sorcery.) [2/2]
[1-3] First strike [4/4]
[4+] First strike
Whenever Sleeper Recruiter attacks, return target creature card from your graveyard to the battlefield. [6/6]
 U 
Land
{t}: Add {c}. When that mana is spent to cast a noncreature spell, it enters with an additional +1/+1 counter on it.
{w}
 
 U 
Instant
Prevent the next 3 damage that would be dealt to target creature this turn and you gain 3 life.
Shadow
{3}{b}
 
 U 
Sorcery
Return target creature from your graveyard to the battlefield.
 U 
Creature – Fungus Barbarian
Whenever a creature you control wins a fight, create a 1/1 green Saproling token.
{b}, Sacrifice a Saproling: Draw a card.
The Cabal appreciated a fighter that brought its own retinue.
3/3
 C 
Sorcery
Timecast {1}{w} (When you cast this spell from your hand, you may pay {1}{w}. If you do, exile it as it resolves. You may cast it from exile.)
Create a 1/1 white Soldier creature token.
 C 
Instant
All artifacts able to block target creature this turn do so.
 C 
Land
{t}: Add {c}. If the gravity is 6 or greater, add one mana of any color instead.
Only under extreme conditions can the outside and the inside ever meet.
 C 
Artifact – Equipment
When Improved Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token, then attach Improved Glimmerlight to it.
Whenever equipped creature attacks, Venture into the House (Enter the first room or advance to the next room.).
Equip {2}
"They can already illuminate the path, so let's enable them to lead it, too."
—Garden, survivor technologist
 C 
Sorcery
Choose one —
• Destroy target artifact.
• Destroy target creature with defender.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
Run
{2}{g}{g}
 
 C 
Instant
Target creature is removed from combat.
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature gets -3/-2.
Under the unbearable weight of despair, seek refuge in death.
 C 
Sorcery
Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.)
 C 
Creature – Human Cleric
Exalted, exalted (Whenever a creature you control attacks alone, that creature gets +2/+2 until end of turn.)
"All hail the mighty Sikoras! May her wrath be brought upon all unbelievers!"
1/1
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Token Legendary Artifact Creature – Robot
First strike, vigilance, reach, hexproof, indestructible, haste
10/10

Wakened Woods (uncommon, foil)
Sleeper Recruiter (rare)
Enhance-o-station (uncommon)
Light // Shadow (uncommon)
Thallid Pit Fighter (uncommon)
Summon Reinforcements (common)
Magnetize (common)
Fractured Surface (common)
Improved Glimmerlight (common)
Breach the Firewall (common)
Run (common)
Crushing Despair (common)
Take Me to Your Leader (common)
Herald of Sikoras (common)
Sora, the Endless Sky (basic)
Mechtitan Ultra (token)