Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wizard
Echo costs you pay cost {1} less.
Whenever you pay an echo cost of a permanent, you may put a copy of that permanent onto the battlefield.
2/2
 U 
Artifact
{c}, {t}, Sacrifice two creatures: Create an X/X colorless Abomination creature token, where X is the combined power of the sacrificed creatures. Return the sacrificed creatures to the battlefield merged under that token.
 U 
Artifact
{t}: Target permanent phases out. (It phases in before its controller untaps during their next untap step.)
 U 
Instant
This spell costs {2} less if it targets a legendary creature.
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
The Morex belief in absolute individualism makes Tersol the destination for mercenaries, outlaws, and any who wish to fight an authority figure.
 C 
Instant
Tap all artifacts.
All springs wind down eventually. Some can just be made to wind down faster.
 C 
Artifact
{t}, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step.
 C 
Sorcery
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
 C 
Sorcery
Target player sacrifices a creature.
Venture into the House (Enter the first room or advance to the next room.).
"Did you guys hear that? I'm going to check it out."
—Jenny, former survivor
 C 
Snow Creature – Elemental
{s}: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand.
2/2
 C 
Artifact – Vehicle
Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2
4/1
 C 
Sorcery
Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.)
 C 
Creature – Fungus
When Walking Mushroom dies, you may search your library for a Fungus card, reveal it, put it into your hand, then shuffle.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has haste.
Whenever a creature enters, that creature's controller gains control of enchanted creature.
 C 
Instant
Target creature gets +1/+1 until end of turn.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Token Creature – Plant Beast
Illus. Ryōko Kui
2/1

Echo Lord (rare)
Blasphemous Fusor (uncommon)
Shimmering Object (uncommon)
Price of Fame (uncommon)
Wear Down (common)
Mana Artifact (common)
Purify the Flesh (common)
Investigate the Noise (common)
Hungry Snowmen (common)
Ablative Power Armor (common)
Take Me to Your Leader (common)
Walking Mushroom (common)
Divided Loyalties (common)
Memory of Growth (common)
Grodun, the Stern Empire (basic)
Plant Beast (token)