Infinite Potential Well: Virtual Booster

Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Starfish
Slain — When Iridescent Starfish dies, scry X, where X is the amount of damage marked on it.
Images formed on its rippling underside, showing her visions of things she could not otherwise know.
1/3
 
 R 
Legendary Creature – Phyrexian Insect Shaman
Flying, toxic 2
Whenever a player pays life, put a +1/+1 counter on each creature you control.
{2}{bp}{gp}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's power and you gain that much life.
2/2
 U 
Artifact – Bobblehead
{t}: Add one mana of any color.
{1}, {t}: Counter target spell if X or less mana was spent to cast it, where X is the number of Bobbleheads you control.
“I do not like this bobblehead, Lucy. Its smug aura mocks me.”
 U 
Land
When Unexplored Crevasse enters, if you control fewer lands than each opponent, put an exploration counter on it.
{t}: Add {c}.
{t}: Add one mana of any color. Activate only if Unexplored Crevasse has an exploration counter on it.
 U 
Artifact – Vehicle
Whenever Ferry of Athreos becomes tapped, choose target creature. If it has an underworld counter on it, remove that counter, otherwise put an underworld counter on it. Then create a Gold token.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
2/4
{b}
 
 C 
Creature – Incarnation
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
 C 
Instant
Tap all artifacts.
All springs wind down eventually. Some can just be made to wind down faster.
 C 
Creature – Elf Spirit
Splice onto creature {g} (As you cast a creature spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Spirit of Growth enters with a +1/+1 counter on it.
2/2
 C 
Creature – Ogre
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat."
"Wheee!"
4/3
 C 
Enchantment
As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
 C 
Creature – Starfish
Slain — When Iridescent Starfish dies, scry X, where X is the amount of damage marked on it.
Images formed on its rippling underside, showing her visions of things she could not otherwise know.
1/3
 C 
Instant
Target creature gets +2/+2 until end of turn. If it has no abilities, it gets an additional +1/+1 and gains trample until end of turn.
"Do you have a lock pick or drill? We need to get through those doors!" – Mickey
"We are in a car." – K9
 C 
Creature – Spirit
Flying
Afterlife of the Party is also a Cleric, Rogue, Warrior, and Wizard.
1/1
 C 
Artifact – Equipment
When Ring of Attunement becomes attached a creature, the next equip ability you activate this turn that targets it costs {1} less to activate. This ability triggers only once each turn.
Equip {1}
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Dungeon
You can’t enter this dungeon unless you “Delicious into the Dungeon.”
Melini Graveyard — Create a Food token. (Leads to: Forest Layer)
Forest Layer — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. (Leads to: Golden Castle, Underground Lake)
Golden Castle — Create a 3/1 black Skeleton creature token. (Leads to: Black Market, Castle Town)
Underground Lake — Tap target creature and put a stun counter on it. (Leads to: Castle Town, Ghostly Passage)
Black Market — You draw two cards and lose 2 life. (Leads to: Dwarven Mines)
Castle Town — Target creature gets -4/-0 until your next turn. (Leads to: Dwarven Mines)
Dwarven Mines — Exile up to three cards from your graveyard. Create that many Treasure tokens. (Leads to: The Golden Country)
Ghostly Passage — Target creature can’t be blocked this turn. (Leads to: The Golden Country)
The Golden Country — Return all creature cards from your graveyard to the battlefield. Until your next turn, prevent all damage that would be dealt to them.

Iridescent Starfish (common, foil)
Mazirek, Vat Priest (rare)
Vexing Bobblehead (uncommon)
Unexplored Crevasse (uncommon)
Ferry of Athreos (uncommon)
Undeath (common)
Wear Down (common)
Spirit of Growth (common)
Frolicking Ogre (common)
Human Factors Psychology (common)
Iridescent Starfish (common)
Brute Force Approach (common)
Afterlife of the Party (common)
Ring of Attunement (common)
Sora, the Endless Sky (basic)
The Island Off Kahka Brud (token)