Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a player casts a spell, counter it unless that player has unspent mana. (Check after they pay all the costs of the spell.)
"You sure that's in budget?"
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This spell costs
less if it targets a legendary creature.
Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) The Morex belief in absolute individualism makes Tersol the destination for mercenaries, outlaws, and any who wish to fight an authority figure.
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Target creature an opponent controls gets -X/-X until end of turn, where X is the amount of life its controller paid this game, and you gain that much life.
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Look at the top two cards of your library. Put one into your graveyard and exile the other face down. It becomes foretold. Its foretell cost is its mana cost reduced by
. (On a later turn, you may cast it for its foretell cost.) |
: Choose a color. Target spell or permanent becomes that color until end of turn.He prepares the canvas for his master's new world.
1/1
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Memory of Pain deals 1 damage to target creature.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Exile target creature.
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As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
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Covet – When Competitive Farmhand enters, if an opponent controls more lands that you, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/2
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Enchant player
If enchanted player would gain life, instead that player loses that much life. "Everything must come to death." – Rose
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As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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Enchant land
Whenever enchanted land becomes tapped, create a Food token or a Treasure token. "When the land rejoices, we rejoice with it! And when it lies barren, so do we."
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Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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First strike, vigilance, reach, hexproof, indestructible, haste
10/10
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Required Reserves
(rare)
Price of Fame
(uncommon)
Cost of Greed
(uncommon)
Manifest Destiny
(uncommon)
Card25958
(common)
Memory of Pain
(common)
Memory of Health
(common)
Death Blow
(common)
Human Factors Psychology
(common)
Competitive Farmhand
(common)
Curse of Aging
(common)
Shimmering Scarecrow
(common)
Harvest Festival
(common)
Memory of Knowledge
(common)
Earth, Center of Exploration
(basic)
Mechtitan Ultra
(token)


less if it targets a legendary creature.
. (On a later turn, you may cast it for its foretell cost.)
: Choose a color. Target spell or permanent becomes that color until end of turn.
