Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Scion of Ghalta enters, each player may put a creature card from their hand onto the battlefield.
6/6
|
Haste
Whenever Guardian of the Slopes deals combat damage, put a +1/+1 counter on it.
Illus. Chris Pirih
3/3
|
Destroy target artifact, then create an X/X red and green Elemental creature token, where X is that artifact's mana value.
Out of the dust of collapsed civilizations, life begins anew.
|
Trample
Whenever a nonbasic land becomes tapped, its controller loses 1 life. 4/3
|
|
At the beginning of your end step, if you expended this turn, you may exile a card from your graveyard. If you do, create a tapped Treasure token. (You expended if you spent mana to cast spells.)
2/2
|
As an additional cost to cast Consume the Living, sacrifice a creature.
Return target creature card from your graveyard to the battlefield. Put X +1/+1 counters on it, where X is the sacrificed creature's power. |
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)(2)'s phantasms were originally meant as scare tactics. After the bodies of their victims were recovered, they became used as an efficient weapon.
1/2
|
: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.2/2
|
|
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
|
Create a Fossil token. (It’s an artifact token with “Whenever a creature you control enters, if that creature has power or toughness greater than the number of +1/+1 counters on this token, put a +1/+1 counter on this token” and “
: Transform this token.” It transforms into a 1/1 green Dinosaur creature.) |
Instant and sorcery spells cost
more to cast.
Activated abilities cost more to activate unless they're mana abilities.Whenever chaos ensues, goad each creature.
|
Choose one —
• Tap up to two target permanents. • Untap up to two target permanents. Entwine ![]() (Choose both if you pay the entwine cost.) |
|
When Improved Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token, then attach Improved Glimmerlight to it.
Whenever equipped creature attacks, Venture into the House (Enter the first room or advance to the next room.). Equip ![]() "They can already illuminate the path, so let's enable them to lead it, too."
—Garden, survivor technologist |
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards. |
All creatures have flying and hexproof.
2
|
Illus. Ryōko Kui
2/1
|
Scion of Ghalta
(rare)
Guardian of the Slopes
(uncommon)
Rubble Reborn
(uncommon)
Brushcrasher
(uncommon)
Oakhollow Launderer
(common)
Consume the Living
(common)
Phantasm of (2)
(common)
Guerrillabocania
(common)
Boring Cleaver
(common)
Paleontology Dig
(common)
Killing Fields of Aykan
(common)
Emergency Temporal Shift
(common)
Improved Glimmerlight
(common)
Throw the Bones
(common)
Sora, the Endless Sky
(basic)
Plant Beast
(token)





: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.