Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever one or more creatures you control deal combat damage to a player, that player sacrifices an artifact and you create a Treasure token.
Blitz ![]() ![]() (If you cast this spell for its blitz cost, it gains haste and “When this creature dies, draw a card”. Sacrifice it at the beginning of the next end step.)4/2
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Hexproof from creatures (This permanent can't be the target of abilities of creatures your opponents control.)
Whenever another creature you control enters, Content Capybara and that creature each get +1/+1 until end of turn. 2/2
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Create a 1/1 colorless Sliver creature token. II – Put a +1/+1 counter on target creature you control. It becomes a Sliver in addition to its other types. III – Slivers you control get +2/+2 and gain trample until end of turn. |
Tap target creature.
If a source an opponent controls dealt damage to you this turn, exile that creature instead. |
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You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher Memories of the forest's past can still be heard in the rustling of leaves.
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: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.1/1
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Tap all artifacts.
All springs wind down eventually. Some can just be made to wind down faster.
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Choose one —
• Destroy target artifact. • Destroy target creature with defender. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
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Intimidate
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)3/3
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Exalted, exalted (Whenever a creature you control attacks alone, that creature gets +2/+2 until end of turn.)
"All hail the mighty Sikoras! May her wrath be brought upon all unbelievers!"
1/1
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Timecast
![]() (When you cast this spell from your hand, you may pay ![]() . If you do, exile it as it resolves. You may cast it from exile.)
Create a 1/1 white Soldier creature token. |
At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counters on Night-blooming Orchid.
1/1
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Mountain Guardian enters tapped.
Morph ![]() |
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
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Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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This creature can’t be blocked unless defending player pays
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When this creature become the target of a spell or ability, sacrifice it. 1/1
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Vault Requisitioner
(rare)
Content Capybara
(uncommon)
Return of the Slivers!
(uncommon)
Retaliatory Blow
(uncommon)
Whispers of Jukai
(common)
Benalish Shieldbearer
(common)
Wear Down
(common)
Breach the Firewall
(common)
Patient Corpse
(common)
Herald of Sikoras
(common)
Summon Reinforcements
(common)
Night-blooming Orchid
(common)
Mountain Guardian
(common)
Boring Cleaver
(common)
Freytal, Bastion of Prosperity
(basic)
Illusion
(token)




: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.
