Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature gets -3/-2.
Under the unbearable weight of despair, seek refuge in death.
 
 R 
Legendary Creature – Elemental Incarnation
{1}, {t}, Discard a card: Exile the top card of your library. You may cast it this turn.
Whenever you cast a spell, Blue Electric Angels gets +1/+1 until end of turn. Untap it.
Whenever Blue Electric Angels dies or is exiled or a spell you cast from exile is countered, if you cast another spell this turn, you may return it to your hand.
3/2
 U 
Artifact Land – Urza's Bobblehead
{2}, {t}: Add {c} for each Bobblehead you control.
{t}, Sacrifice Urza's Bobblehead: Look at a card at random in target player’s hand. Draw a card.
 U 
Enchantment – Aura Madness
Enchant creature
Whenever enchanted creature attacks or blocks, its controller discards a card.
When enchanted creature dies, you and its controller each draw cards equal to the number of Auras attached to it.
 U 
Creature – Vedalken Wizard
Whenever a player shuffles their library, look at the top card of their library. You may put it on the bottom of their library.
2/2
 C 
Creature – Vedalken Wizard
{t}: Choose a color. Target spell or permanent becomes that color until end of turn.
He prepares the canvas for his master's new world.
1/1
 C 
Land
{t}: Add {c}.
Awaken {2} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, create a Food token or a Treasure token.
"When the land rejoices, we rejoice with it! And when it lies barren, so do we."
 C 
Instant
Remove target attacking creature from combat. It deals damage to itself equal to its power.
 C 
Instant
Return target creature to its owner's hand. Create a 2/2 bear creature token.
 C 
Artifact – Vehicle
Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2
4/1
 C 
Sorcery
Choose one —
• Destroy target noncreature artifact.
• Warning Shot deals 5 damage to target creature.
Entwine {r}{r} (Choose both if you pay the entwine cost.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has haste.
Whenever a creature enters, that creature's controller gains control of enchanted creature.
 C 
Creature – Plant
At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counters on Night-blooming Orchid.
1/1
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Token Enchantment – Aura Role
Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls.

Crushing Despair (common, foil)
Blue Electric Angels (rare)
Urza's Bobblehead (uncommon)
Synaptic Static (uncommon)
Jace's Assistant (uncommon)
Card25958 (common)
Unhappy Land (common)
Harvest Festival (common)
Confuse Ray (common)
Unbearable (common)
Ablative Power Armor (common)
Warning Shot (common)
Divided Loyalties (common)
Night-blooming Orchid (common)
Grodun, the Stern Empire (basic)
Foil (token)