Infinite Potential Well: Virtual Booster

Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact Creature – Thopter
Flying
You don't lose unspent colorless mana as steps and phases end.
Omnithopter gets +1/+1 for each unspent colorless mana you have.
0/0
 U 
Artifact Creature – Rigger
Vigilance
{w}, {t}: Assemble a Contraption on target creature with "Modified creature has vigilance."
 U 
Battle – Skirmish
(As a Skirmish enters, choose an opponent to protect it. You and others can attack it.)
When Fall of Crimson Peaks enters, exile the top two cards of your library. You may play those cards until the end of your next turn.
When Fall of Crimson Peaks is defeated, create two tapped Treasure tokens. Each opponent who attacked it this turn does the same.
4
 U 
Artifact
If you would roll a die, instead roll a die and you may increase or decrease the result by 1.
It seems like every temple on Terisiare lays claim to an original set.
 C 
Land – Plains
Abyssal Plain enters tapped.
{t}: Add {u}{u}. You can't spend this mana to pay generic mana costs.
 C 
Instant
All artifacts able to block target creature this turn do so.
 C 
Creature – Minotaur Berserker
[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
 C 
Creature – Vedalken Druid
Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
 C 
Creature – Elemental
Flying
Vortex 5 – {u} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying {u}. Vortex only as a sorcery.)
4/4
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature can't block.
When Dissociate becomes attached to a creature, its controller loses 1 life for each Aura attached to it.
 C 
Sorcery
Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.)
 C 
Creature – Human Soldier
{t}: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.
1/1
 C 
Creature – Ape
Whenever a player casts a blue spell, exile Sneezing Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
 C 
Sorcery
Each player may pay 2 life. Each player who does draws two cards.
Everything can be bought ... for a price.
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Token Legendary Artifact Creature – Robot
First strike, vigilance, reach, hexproof, indestructible, haste
10/10

Omnithopter (rare)
Diligence Enhancer (uncommon)
Fall of Crimson Peaks (uncommon)
Urza's Knucklebones (uncommon)
Abyssal Plain (common)
Magnetize (common)
Hunter of Krubrec (common)
Blinkmoth Wrangler (common)
Temporal Elemental (common)
Dissociate (common)
Take Me to Your Leader (common)
Benalish Shieldbearer (common)
Sneezing Monkey (common)
Shady Dealings (common)
Freytal, Bastion of Prosperity (basic)
Mechtitan Ultra (token)