Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever equipped creature deals damage to a player, return target land that player controls to their hand.
Whenever equipped creature deals damage to a planeswalker, exile that planeswalker. Equip ![]() |
: Add .
, : Create a 4/4 gold Dragon creature token with flying. Activate only once per dungeon you’ve completed.Venture into the dungeon. (Enter the first room or advance to the next room.)
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Hexproof from creatures (This permanent can't be the target of abilities of creatures your opponents control.)
Whenever another creature you control enters, Content Capybara and that creature each get +1/+1 until end of turn. 2/2
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Creatures you control gain exalted until end of turn. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
When the riot priests of Sikoras invade, everyone, even nonbelievers, are whipped into a frenzy.
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Immunity from spells (This creature can't be targeted, dealt damage, or destroyed by spells.)
1/1
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Timecast
![]() (When you cast this spell from your hand, you may pay ![]() . If you do, exile it as it resolves. You may cast it from exile.)
Create a 1/1 white Soldier creature token. |
Target creature gets +2/+2 until end of turn.
Resonance – That creature gets +4/+4 until end of turn instead if this is the second spell you've cast this turn. |
Flying
Ricochet (Whenever a player casts a spell or activates an ability that only targets this permanent, copy the spell or ability and choose a new target for the copy at random. It can't target this permanent.) 1/1
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When The All-Bear enters, it specializes.
No two see the same Bear.
2/2
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Choose one —
• Exile target creature. • Exile target land. Entwine (Choose both if you pay the entwine cost.)“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
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Enchant creature
Enchanted creature attacks each combat if able and attacks a player other than you if able. You don't need to outrun the hounds baying in your mind, just the person running next to you.
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Choose one —
• Gamma Strike deals 4 damage to target creature. • Gamma Strike deals 4 damage to target player. Entwine ![]() (Choose both if you pay the entwine cost.) |
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When Walking Mushroom dies, you may search your library for a Fungus card, reveal it, put it into your hand, then shuffle.
1/1
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: Add .
Vortex 2 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.) |
All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Equipped creature has shadow.
Equip ![]() |
Manablade
(rare)
Forgotten Realms
(uncommon)
Content Capybara
(uncommon)
Exaltation of the Masses
(uncommon)
Slippery Eel
(common)
Summon Reinforcements
(common)
Resonant Growth
(common)
Mirror Spirit
(common)
The All-Bear
(common)
Crystal of Kronos
(common)
Paranoid Assault
(common)
Gamma Strike
(common)
Walking Mushroom
(common)
Mana Crystal
(common)
Earth, Center of Exploration
(basic)
Ring of Power
(token)
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