Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Wizard
When "Witherbloom Zimone" enters or attacks, choose a card in your graveyard with position X from the top. You may exile any number of other cards in your graveyard whose positions multiply to X. If you do, you may cast the chosen card without paying its mana cost.
2/2
 U 
Artifact Creature – Dryad
{t}: Add {c}.
{1}, {t}: Untap another target artifact.
When the only texture on earth is street-lamp glow, you might see the metal of an ornate lamppost part and the grey-skinned city dryads peep out into the darkness from their wiry home.
2/2
 U 
Sorcery
Target player sacrifices a creature.
Resonance – If this is the second spell you've cast this turn, instead choose a creature that player controls. They sacrifice the chosen creature.
 U 
Creature – Chimera
Host of Ilysia enters with an underworld counter on it. (It can only block or be blocked by creatures with underworld counters, and its abilities can only target creatures with underworld counters.)
Legendary creatures you control get +1/+1.
The souls of heroes find eternal comfort among their worthy companions.
3/2
 C 
Enchantment – Aura
Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent.
Bat
{r}{w}
 
 C 
Instant
Tap target artifact or creature. Destroy it instead if you control a Cat.
"What are you doing on the table? Hey, get away from that!"
 C 
Enchantment – Aura Curse
Enchant player
If enchanted player would gain life, instead that player loses that much life.
"Everything must come to death." – Rose
 C 
Land
{t}: Add {1} (one generic mana).
{1}, {t}: Add one mana of any type (any color or {c}).
 C 
Legendary Creature – Bear
When The All-Bear enters, it specializes.
No two see the same Bear.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each creature you control.
 C 
Instant
Counter target spell if it's not the first spell cast this turn.
 C 
Creature – Human Peasant
Covet – When Competitive Farmhand enters, if an opponent controls more lands that you, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/2
 C 
Creature – Plant
At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counters on Night-blooming Orchid.
1/1
 C 
Creature – Goblin Rogue
{t}: Discard a card, then draw a card.
"Ooh, shiny!"
1/1
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

"Witherbloom Zimone" (rare)
City Dryad (uncommon)
Blood Edict (uncommon)
Host of Ilysia (uncommon)
Acid Etchings (common)
Bat (common)
Curse of Aging (common)
Entropic Pool (common)
The All-Bear (common)
Wolf Totem (common)
Punish Greed (common)
Competitive Farmhand (common)
Night-blooming Orchid (common)
Goblin Looter (common)
Grodun, the Stern Empire (basic)
Cyberman (token)