Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Unexplored Cave enters tapped.
: Add .
, , Sacrifice Unexplored Cave: Create two Treasure tokens.
Disturb ![]() ![]() (You may cast this card from your graveyard transformed for its disturb cost.)Flying
Whenever Startled Swarm attacks, you may sacrifice a nonland permanent. When you do, each opponent sacrifices a permanent that shares a type with it. If Startled Swarm would be put into a graveyard from anywhere, exile it instead. 3/3
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Flying, vigilance
4/4
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When Chubby-cheeked Hamster enters, hideaway 2.
Whenever Chubby-cheeked Hamster attacks, you may play a card exiled with it. When you do, hideaway 2. 2/2
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Creatures you control gain exalted until end of turn. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
When the riot priests of Sikoras invade, everyone, even nonbelievers, are whipped into a frenzy.
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Gravity Elemental's power and toughness are each equal to the gravity.
*/*
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You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher Memories of the forest's past can still be heard in the rustling of leaves.
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“Our children will sing of the DoctorDonna, and our children’s children, and the wind and the ice and the snow will carry your names forever.” — Ood Sigma, “Planet of the Ood”
2/2
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[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
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Desertwalk
1/1
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Flying
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)4/4
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Intimidate
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)3/3
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When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card. “I don’t want no trouble in my place.”
3/2
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Mountain Guardian enters tapped.
Morph ![]() |
Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2 4/1
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All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Islandwalk
1/1
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Unexplored Cave
(rare)
Consulate Spycam
(uncommon)
Chubby-cheeked Hamster
(uncommon)
Exaltation of the Masses
(uncommon)
Gravity Elemental
(common)
Whispers of Jukai
(common)
Ood Sigma
(common)
Hunter of Krubrec
(common)
Caravan of Camels
(common)
Temporal Elemental
(common)
Patient Corpse
(common)
Surly Barkeep
(common)
Mountain Guardian
(common)
Ablative Power Armor
(common)
Grodun, the Stern Empire
(basic)
Dog
(token)
: Add
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Creature – Bat




