Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an attacking non-Angel creature you control dies, return it to the battlefield tapped, except it's a 4/4 Angel Warrior with flying.
Whenever a player is dealt combat damage, they sacrifice a non-Angel creature that could have blocked this but didn't. |
, : Target creature can’t be blocked this turn.
![]() ![]() , : Target creature becomes a copy of another target creature until end of turn.2/2
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When Orcish Trapfinder enters, look at target face-down Hazard.
When a Hazard an opponent is turned face up, you may choose a new object as the triggering object. (It still needs to meet the trigger condition.) "There are two ways through any trap: the safe way, and the way that makes for a good story back at the tavern."
Illus. Efrem Palacios
3/3
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Lands that can produce
have " : This land deals 1 damage to target creature or player. Sacrifice this land at end of turn."What Prodigal Sorcerers do in their free time.
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Scry 3, then draw two cards, then discard a card.
Flashback as an instant ![]() ![]() (You may cast this card from your graveyard for its flashback cost at any time you could cast an instant. Then exile it.) |
[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
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Choose one —
• Exile target creature. • Exile target land. Entwine (Choose both if you pay the entwine cost.)“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
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[Recur]
(5)'s creepers grow relentlessly into every nook and cranny. Kill one vine, and the rest will grow to consume you.
1/1
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Target creature gets +1/+1 until end of turn.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
: Choose a color. Target spell or permanent becomes that color until end of turn.He prepares the canvas for his master's new world.
1/1
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Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
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Tap target artifact or creature. Destroy it instead if you control a Cat.
"What are you doing on the table? Hey, get away from that!"
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You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher Memories of the forest's past can still be heard in the rustling of leaves.
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: Add (one generic mana).
, : Add one mana of any type (any color or ). |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost
less to cast or activate" and equip . |
Duel of the Fates
(rare)
Plasmoid Kinmage
(uncommon)
Orcish Trapfinder
(uncommon)
Burn the Seas
(uncommon)
Revelation by Moonlight
(common)
Hunter of Krubrec
(common)
Crystal of Kronos
(common)
Creepers of (5)
(common)
Memory of Growth
(common)
Card25958
(common)
Create a Backdoor
(common)
Bat
(common)
Whispers of Jukai
(common)
Entropic Pool
(common)
Grodun, the Stern Empire
(basic)
Forging of the Rings
(token)



: Target creature can’t be blocked this turn.


).