Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each player's upkeep, put a -1/-1 counter on each non-Elemental creature that player controls.
Whenever a creature dies, if it had a -1/-1 counter on it, search your library for a basic land card, reveal it, put it into your hand, then shuffle. This ability triggers only once each turn. 4/4
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Target opponent chooses one —
• Detonate the Sylex — Elspeth’s Choice deals 4 damage to that player and they sacrifice a land. • Stab Jace — Elspeth’s Choice deals 4 damage to each creature and planeswalker that player controls. |
Flash
Bestow ![]() ![]()
Ward
When Graceful Eidolon enters, counter target spell or ability that targets a permanent you control unless its controller pays .
Enchanted creature gets +1/+1 and has ward .1/1
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When Boon of Erebos (Not the Theros One) enters, each opponent sacrifices a nontoken creature or planeswalker.
![]() ![]() , Sacrifice Boon of Erebos (Not the Theros One): Return another target creature or enchantment from your graveyard to your hand. |
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Enchant creature
Enchanted creature has haste. Whenever a creature enters, that creature's controller gains control of enchanted creature. |
Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
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: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand. 2/2
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Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "
, , Discard a card, Sacrifice this artifact: Draw a card.")"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
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Up to one target permanent you control and up to one target permanent you don't control each phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Cipher |
Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2 4/1
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Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.) |
: Add .
Vortex 2 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.) |
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
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Whenever a player casts a blue spell, exile Sneezing Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
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Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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Necrogen Elemental
(rare)
Elspeth’s Choice
(uncommon)
Graceful Eidolon
(uncommon)
Boon of Erebos (Not the Theros One)
(uncommon)
Divided Loyalties
(common)
Release the Hounds
(common)
Hungry Snowmen
(common)
Blinkmoth Wrangler
(common)
Zhalfirin Vacation
(common)
Ablative Power Armor
(common)
Take Me to Your Leader
(common)
Mana Crystal
(common)
Undeath
(common)
Sneezing Monkey
(common)
Freytal, Bastion of Prosperity
(basic)
Cyberman
(token)




, Discard a card, Sacrifice this artifact: Draw a card.")
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