Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
You could alternatively have 15 random cards regardless of rarity.
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Changeling
When Frenetic Changeling dies, you may exile it and pay . If you do, exile cards from the top of your library until you exile a creature card. Put that card onto the battlefield and it gains this ability.3/3
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(As a Skirmish enters, choose an opponent to protect it. You and others can attack it.)
When Fall of Vodalia enters, return up to one target nonland permanent to its owner’s hand. When Fall of Vodalia is defeated, draw two cards. Each opponent who attacked it this turn does the same. 4
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Hollow of Phylias enters with an underworld counter on it.
Defender Whenever a player casts a spell, they gain life equal to the number of cards in their graveyard that share a name with it. The emptiness of their souls reflects the emptiness of their lives.
2/2
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Intimidate
5/5
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: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.2/2
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Mountain Guardian enters tapped.
Morph ![]() |
Remove target attacking creature from combat. It deals damage to itself equal to its power.
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Whenever an artifact creature you control attacks, it gets +1/+1 until end of turn for each nonattacking artifact you control.
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Enchant land
Whenever enchanted land becomes tapped, create a Food token or a Treasure token. "When the land rejoices, we rejoice with it! And when it lies barren, so do we."
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(
can be paid with any type of mana not already spent this turn.)
Destroy target creature if it shares a color with mana spent to cast Unbearable Visions. A glimpse of unreality and the mind shatters.
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Destroy target artifact or land.
When a land is put into your graveyard from the battlefield, you may pay and exile Bloom from Ash from your graveyard. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.“Devastation makes way for new life to prosper.”
—Wrenn |
Timecast
![]() (When you cast this spell from your hand, you may pay ![]() . If you do, exile it as it resolves. You may cast it from exile.)
Create a 1/1 white Soldier creature token. |
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Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
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Up to one target permanent you control and up to one target permanent you don't control each phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Cipher |
All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Reach, first strike, vigilance, hexproof, indestructible, haste
10/10
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Frenetic Changeling
(rare)
Fall of Vodalia
(uncommon)
Hollow of Phylias
(uncommon)
Mighty Jagrafess
of the Holy Hadrojassic
Maxarodenfoe
(uncommon)
Guerrillabocania
(common)
Mountain Guardian
(common)
Confuse Ray
(common)
Reinforcement Generator
(common)
Harvest Festival
(common)
Unbearable Visions
(common)
Bloom from Ash
(common)
Summon Reinforcements
(common)
Bear Summoning
(common)
Zhalfirin Vacation
(common)
Earth, Center of Exploration
(basic)
Mechtitan Ultra
(token)



: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.
