Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
-1 Destroy target nonland permanent with mana value 3 or less. -2 You get ![]() ![]() .
-3 You may pay one or more . If you do, create an X/X black Aetherborn creature token, where X is the amount of paid this way. |
, , Sacrifice a land: Add one mana of each color the sacrificed land could produce."The fire was red, it flaming spread
The trees like torches blazed with light" - Orcish forestry song 2/2
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Lifelink
![]() ![]() : Another target creature you control gains protection from colorless or from the color of your choice until end of turn.Even in her absence, her wards hold fast.
1/2
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At the beginning of your first main phase, you may gift a tapped Treasure.
Whenever you give a gift, add one mana of any color. |
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Enchant creature
Enchanted creature gets +2/+2 for each creature you control. |
Target creature gets +1/+1 until end of turn.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Enchant creature
Enchanted creature gets -3/-2. Under the unbearable weight of despair, seek refuge in death.
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Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent. |
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Choose one —
• Gamma Strike deals 4 damage to target creature. • Gamma Strike deals 4 damage to target player. Entwine ![]() (Choose both if you pay the entwine cost.) |
Target creature gains haste and must attack this turn if able.
Destroy target nonblack creature. It can't be regenerated.
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Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "
, , Discard a card, Sacrifice this artifact: Draw a card.")"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
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When The All-Bear enters, it specializes.
No two see the same Bear.
2/2
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As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card. “I don’t want no trouble in my place.”
3/2
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All creatures have flying and hexproof.
2
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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The Aether Cycle
(rare)
Orcish Clearcutter
(uncommon)
Evangel of Avacyn
(uncommon)
Bountiful Fields
(uncommon)
Wolf Totem
(common)
Memory of Growth
(common)
Crushing Despair
(common)
Acid Etchings
(common)
Gamma Strike
(common)
Do // Die
(common)
Blinkmoth Wrangler
(common)
The All-Bear
(common)
Shimmering Scarecrow
(common)
Surly Barkeep
(common)
Sora, the Endless Sky
(basic)
Cyberman
(token)




,
, Sacrifice a land: Add one mana of each color the sacrificed land could produce.