Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery – Lesson
Put an indestructible counter on target permanent you control, then destroy all nonland permanents.
"I shall usher in an eternal age of peace, at any cost."
- Lord Konda
 U 
Instant
Choose target creature. Merge each permanent attached to that creature under it. Change its text by replacing all instances of "enchanted" and "equipped" with "this."
Draw a card.
Grokk never forgot his sword at home again.
 U 
Land
When Luminescent Outcropping enters, sacrifice it unless you pay {2}.
{t}: Add one mana of any color.
 U 
Legendary Creature – God
As long as you control five or more creature tokens, Isop, God of Mounds has indestructible.
Prevent all damage that would be dealt to creature tokens you control by nontoken creatures.
Protector of the insect hives and nests that get trampled underfoot.
2/3
 C 
Creature – Halfling
If you roll a 1 on a d20, reroll that die. (You must use the new roll.)
"A blazing fire and a generous meal; fine drink and fine conversation; that's all I need."
2/2
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, create a Food token or a Treasure token.
"When the land rejoices, we rejoice with it! And when it lies barren, so do we."
 C 
Land – Mountain
Mountain Guardian enters tapped.
Morph {3}
 C 
Instant
Tap all artifacts.
All springs wind down eventually. Some can just be made to wind down faster.
Run
{2}{g}{g}
 
 C 
Instant
Target creature is removed from combat.
 C 
Instant
Exile target card in a graveyard.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Sorcery
Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.)
{w}
 
 C 
Sorcery
Target creature gains the designation of your choice. (Commander, goaded, monstrous, renowned, ring-bearer, and suspected are designations.)
Lock
{1}{u}
 
 C 
Instant
Target creature phases out for three turns. (Phased out is a status, not a designation.)
 C 
Creature – Drake
As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
 C 
Instant
Bleed (When this deals damage, create a colorless Vial artifact token with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
Draining Bolt deals 3 damage to any target.
"Keeping us at arm's reach won't stop our feasting."
Illus. Evyn Fong
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

A Lesson In Cost (rare)
Gruesome Enhancements (uncommon)
Luminescent Outcropping (uncommon)
Isop, God of Mounds (uncommon)
Lucky Halfling (common)
Harvest Festival (common)
Mountain Guardian (common)
Wear Down (common)
Run (common)
Memory of Decay (common)
Take Me to Your Leader (common)
Pick // Lock (common)
Glider Drake (common)
Draining Bolt (common)
Grodun, the Stern Empire (basic)
Forging of the Rings (token)