Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess.
At the beginning of each step, put a +1/+1 counter on each creature you control that had a prowess ability trigger this turn.
1/1
 U 
Creature – Orc Warrior
Haste
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
He frenzied at the world, at his family, at his life. But mostly he just frenzied.
4/3
 U 
Strategy
Destroy target resource.
 U 
Land
{t}: Another player chooses a color. Add one mana of that color.
Even the most experienced mages sometimes entangle their mana bonds.
Bat
{r}{w}
 
 C 
Instant
Tap target artifact or creature. Destroy it instead if you control a Cat.
"What are you doing on the table? Hey, get away from that!"
 C 
Sorcery
Up to one target permanent you control and up to one target permanent you don't control each phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Cipher
 C 
Creature – Minotaur Berserker
[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
 C 
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Super Fling deals damage equal to the sacrificed creature's power to each opponent, each planeswalker an opponent controls, and each battle an opponent protects.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each creature you control.
{2}{b}
 
 C 
Sorcery
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger
Walking on a road alone
 C 
Plane – Fiora
When you planeswalk to Throne Hall of Paliano, you become the monarch.
Whenever chaos ensues, you may have the monarch discard a card, then you become the monarch.
 C 
Creature – Ood Mystic
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
When Natural Ood enters, look at the top card of your library.
“The circle must be broken so that we may sing.” — Ood slaves, “Planet of the Ood”
0/1
 C 
Instant
Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
 C 
Creature – Human Soldier
{t}: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.
1/1
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Monastery Champion (mythic)
Frenzied Orc (uncommon)
Black Hole (uncommon)
Mana Overlay (uncommon)
Bat (common)
Zhalfirin Vacation (common)
Hunter of Krubrec (common)
Super Fling (common)
Wolf Totem (common)
Doubt (common)
Throne Hall of Paliano (common)
Natural Ood (common)
Release the Hounds (common)
Benalish Shieldbearer (common)
Sora, the Endless Sky (basic)
Forging of the Rings (token)