Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Creatures can't attack their owner this turn.
 U 
Instant
I Expect You To Die can't be countered.
Target creature loses all abilities. Destroy it.
 U 
Enchantment
At the beginning of your first main phase, you may gift a tapped Treasure.
Whenever you give a gift, add one mana of any color.
 U 
Land
Oscillating Landscape enters tapped.
{t}: Add {u}, {r}, or {g}.
The ever-changing landscape on Irindu has eliminated any constancy, including the physical creatures that live there.
 C 
Creature – Goblin Citizen
When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card.
“I don’t want no trouble in my place.”
3/2
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, create a Food token or a Treasure token.
"When the land rejoices, we rejoice with it! And when it lies barren, so do we."
 C 
Artifact
{t}: Add {c}.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
{w}
 
 C 
Sorcery
Target creature gains the designation of your choice. (Commander, goaded, monstrous, renowned, ring-bearer, and suspected are designations.)
Lock
{1}{u}
 
 C 
Instant
Target creature phases out for three turns. (Phased out is a status, not a designation.)
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature gets -3/-2.
Under the unbearable weight of despair, seek refuge in death.
 C 
Legendary Creature – Bear
When The All-Bear enters, it specializes.
No two see the same Bear.
2/2
 C 
Sorcery
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
 C 
Artifact Creature – Elk
Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
{1}{g}, {t}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1/1
 C 
Creature – Illusion
Echo {u} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
(2)'s phantasms were originally meant as scare tactics. After the bodies of their victims were recovered, they became used as an efficient weapon.
1/2
 C 
Instant
Choose one —
• Gamma Strike deals 4 damage to target creature.
• Gamma Strike deals 4 damage to target player.
Entwine {r}{r} (Choose both if you pay the entwine cost.)
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Token Creature – Plant Beast
Illus. Ryōko Kui
2/1

Conflict of Interest (rare)
I Expect You To Die (uncommon)
Bountiful Fields (uncommon)
Oscillating Landscape (uncommon)
Surly Barkeep (common)
Harvest Festival (common)
Mana Crystal (common)
Pick // Lock (common)
Crushing Despair (common)
The All-Bear (common)
Purify the Flesh (common)
Silver Hind (common)
Phantasm of (2) (common)
Gamma Strike (common)
Grodun, the Stern Empire (basic)
Plant Beast (token)