Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Remove target attacking creature from combat. It deals damage to itself equal to its power.
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Flying, vigilance
Whenever a creature you control attacks, it gets +2/+0 until end of turn. Whenever a creature you control blocks, it gets +0/+2 until end of turn. 4/4
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Whenever a creature you control dies, Vivien, Avenger of Skalla deals damage equal to its power to target creature or planeswalker an opponent controls.
-2: Exile a creature card from your graveyard. If you do, create a token that's a copy of it. 5
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Switch target creature’s power and toughness until end of turn. Shocking Twist deals 2 damage to it.
Flashback ![]() (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Trample
Memento (When this creature dies, if it wasn't a token, create a token that's a copy of it.) 5/4
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Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
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Enchant creature
Enchanted creature gets +1/+1 and has deathtouch and "When this creature deals combat damage to a player, blight a land they control. (Put a blight counter on it.)" |
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“Our children will sing of the DoctorDonna, and our children’s children, and the wind and the ice and the snow will carry your names forever.” — Ood Sigma, “Planet of the Ood”
2/2
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Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
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Protection from green and from blue
3/3
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Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
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As an additional cost to cast this spell, sacrifice a creature.
Super Fling deals damage equal to the sacrificed creature's power to each opponent, each planeswalker an opponent controls, and each battle an opponent protects. |
: Add .
, , Sacrifice Shire Semi-Detached: Search your library for a land card with exactly X basic land types, put it onto the battlefield tapped, then shuffle. X can't be zero. |
You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary. |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls. |
Confuse Ray
(common, foil)
Archon of Warfare
(rare)
Vivien, Avenger of Skalla
(uncommon)
Shocking Twist
(uncommon)
Guardian Behemoth
(uncommon)
Electrify
(common)
Grasp of Poison
(common)
Ood Sigma
(common)
Create a Backdoor
(common)
Direkon's Infiltrator
(common)
Persistence
(common)
Super Fling
(common)
Shire Semi-Detached
(common)
Tactical Retreat
(common)
Grodun, the Stern Empire
(basic)
Foil
(token)






(You may cast this card from your graveyard for its flashback cost. Then exile it.)
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