Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery – Lesson
Until your next turn, all creatures are goaded.
You get an emblem with "Whenever a creature deals combat damage to you, if that creature had to attack, gain control of it until the end of your next turn."
"The gods are just a quirk of one plane's mana. I have a whole Multiverse to burn."
- Xenagos, the Reveler
 U 
Creature – Human Warrior
Whenever Reckless Adventurer blocks or becomes blocked, roll a 20-sided die. Until end of turn, Reckless Adventurer's power becomes equal to the result. When you roll a 20 this way, it gains trample until end of turn.
3/3
 U 
Enchantment Creature – Horror
If a source you control would deal exactly 1 damage to an opponent or a permanent an opponent controls, it deals 1 additional damage.
If an opponent would pay exactly one life, that player pays one additional life.
1/3
 U 
Legendary Creature – God
As long as you control more lands than each opponent, Duppel, God of Chaff has indestructible.
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Protector of gleaners and outcasts.
2/4
 C 
Instant
Reveal the top three cards of your library. Put any creature cards with an evasion ability into your hand and the rest into your graveyard.
"You could just hire more muscle... or you could follow me in, nice and easy."
 C 
Artifact – Equipment
Equipped creature gets +1/+0 for each spell cast this turn.
Whenever a player cast a spell, untap equipped creature.
Equip {4}
Mana is channeled through the crystal of the blade, imbuing the sword with power.
 C 
Instant
  ({?} can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays {2} for each type of mana spent to cast Aether Warp.
The competing spells twisted into each other and pinched themselves out of existence.
 C 
Artifact
{t}: Add {c}.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
 C 
Creature – Insect
Flying
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
0/1
 C 
Enchantment – Aura
Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there.
Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
 C 
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Super Fling deals damage equal to the sacrificed creature's power to each opponent, each planeswalker an opponent controls, and each battle an opponent protects.
 C 
Sorcery
Target player sacrifices a creature.
Venture into the House (Enter the first room or advance to the next room.).
"Did you guys hear that? I'm going to check it out."
—Jenny, former survivor
 C 
Instant
Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
 C 
Creature – Human Soldier
{t}: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.
1/1
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

A Lesson In Scale (rare)
Reckless Adventurer (uncommon)
Fear of Needles (uncommon)
Duppel, God of Chaff (uncommon)
Plan of Attack (common)
Crystal Sword (common)
Aether Warp (common)
Mana Crystal (common)
Skorpius Flies (common)
Unwinding Field (common)
Super Fling (common)
Investigate the Noise (common)
Electrify (common)
Benalish Shieldbearer (common)
Sora, the Endless Sky (basic)
Cyberman (token)