Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose a color. Destroy all creatures of the chosen color.
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At the beginning of your first main phase, you may gift a tapped Treasure.
Whenever you give a gift, add one mana of any color. |
If a source would deal damage this turn, instead that source's controller gains that much life.
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First strike
Whenever Zhalfirin Vanguard attacks, create a 1/1 colorless Myr artifact creature token that’s tapped and attacking. It gets +1/+0 and gains first strike until end of turn. First to fight, first to inspire.
2/1
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(
can be paid with any type of mana not already spent this turn.)
Destroy target creature if it shares a color with mana spent to cast Unbearable Visions. A glimpse of unreality and the mind shatters.
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When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid 1/1
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
When Natural Ood enters, look at the top card of your library. “The circle must be broken so that we may sing.” — Ood slaves, “Planet of the Ood”
0/1
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, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step. |
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Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
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Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
Trample , Remove a charge counter from Cybernetic Dreadmaw: Cybernetic Dreadmaw gains indestructible until end of turn. Tap it.6/6
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You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary. |
Enchant creature
Enchanted creature gets +2/+2 for each creature you control. |
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Target creature gains the designation of your choice. (Commander, goaded, monstrous, renowned, ring-bearer, and suspected are designations.)
Target creature phases out for three turns. (Phased out is a status, not a designation.)
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: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand. 2/2
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All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls. |
Night of Fire
(rare)
Bountiful Fields
(uncommon)
Heal Turn
(uncommon)
Zhalfirin Vanguard
(uncommon)
Unbearable Visions
(common)
Bear With Me
(common)
Natural Ood
(common)
Mana Artifact
(common)
Electrify
(common)
Cybernetic Dreadmaw
(common)
Tactical Retreat
(common)
Wolf Totem
(common)
Pick // Lock
(common)
Hungry Snowmen
(common)
Grodun, the Stern Empire
(basic)
Foil
(token)





, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step.

