Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, you may exile target creature card from your graveyard. If you do, create a 2/2 black Zombie token.
Whenever a Zombie you control deals combat damage to an opponent, each player mills that many cards. |
Destroy target land, then that land's controller loses life equal to twice the number of land cards in all graveyards.
"We must destroy ourselves and the very ground we tread upon in order to end our suffering!" – G'reil Tvoul
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Flash
Deathtouch, first strike. 2/1
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Whenever Litterbug blocks or becomes blocked by a creature, that creature gets -1/-1 until end of turn.
When a player sacrifices another artifact, sacrifice Litterbug. 4/4
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: Put a +1/+1 counter on each face down creature that attacked this turn.
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)0/1
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Choose one —
• Destroy target artifact. • Destroy target creature with defender. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
Target creature gains haste and must attack this turn if able.
Destroy target nonblack creature. It can't be regenerated.
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: Choose a color. Target spell or permanent becomes that color until end of turn.He prepares the canvas for his master's new world.
1/1
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When Improved Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token, then attach Improved Glimmerlight to it.
Whenever equipped creature attacks, Venture into the House (Enter the first room or advance to the next room.). Equip ![]() "They can already illuminate the path, so let's enable them to lead it, too."
—Garden, survivor technologist |
: Add . If the gravity is 6 or greater, add one mana of any color instead.Only under extreme conditions can the outside and the inside ever meet.
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Scry 3, then draw two cards, then discard a card.
Flashback as an instant ![]() ![]() (You may cast this card from your graveyard for its flashback cost at any time you could cast an instant. Then exile it.) |
Snowball Fight deals 1 damage to any target. Then that player or that permanent’s controller may have Snowball Fight deal 1 damage to any target other than you or a permanent you control.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
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At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counters on Night-blooming Orchid.
1/1
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Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger Walking on a road alone |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls. |
Coffin Stuffers' Fugue
(rare)
Purify the Earth
(uncommon)
Dungeon Rabbit
(uncommon)
Litterbug
(uncommon)
Sleeper Agent
(common)
Breach the Firewall
(common)
Do // Die
(common)
Card25958
(common)
Improved Glimmerlight
(common)
Fractured Surface
(common)
Revelation by Moonlight
(common)
Snowball Fight
(common)
Night-blooming Orchid
(common)
Doubt
(common)
Grodun, the Stern Empire
(basic)
Foil
(token)



: Put a +1/+1 counter on each face down creature that attacked this turn.
: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
. If the gravity is 6 or greater, add one mana of any color instead.