Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ascend
Whenever a creature deals combat damage to you or a planeswalker you control, that creature's controller gains control of The Golden City. : Add . Add one mana of any color instead if you have the city's blessing.
As long as you have the city's blessing, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures. |
For each card in each opponent's hand, that player discards it unless they have Fit of Insanity deal 1 damage to them.
Derange. (Exile cards from the top of your library until you exile a Madness card. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren’t cast on the bottom of your library in a random order.) |
Enchant creature
When Kiss of Death enters, put a -1/-1 counter on enchanted creature. Enchanted creature has "At the beginning of your upkeep, for each permanent you control, give each another counter of each kind already there." |
Destroy target artifact, then create an X/X red and green Elemental creature token, where X is that artifact's mana value.
Out of the dust of collapsed civilizations, life begins anew.
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Enchant creature
Enchanted creature gets +1/+1 and has deathtouch and "When this creature deals combat damage to a player, blight a land they control. (Put a blight counter on it.)" |
You gain life equal to twice the gravity.
Every world cares, in its own way.
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Return target creature to its owner's hand. Create a 2/2 bear creature token.
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Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Emotional Trauma deals 2 damage to that player. "Rose Tyler – I..." – The Doctor
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Enchant creature
Enchanted creature gets -3/-2. Under the unbearable weight of despair, seek refuge in death.
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Exile target creature.
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Slivers you control have clockwork 1. (They enter with a +1/+1 counter on them. Whenever one becomes tapped, remove a +1/+1 counter from it at end of turn.)
0/0
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If you roll a 1 on a d20, reroll that die. (You must use the new roll.)
"A blazing fire and a generous meal; fine drink and fine conversation; that's all I need."
2/2
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Instant and sorcery spells cost
more to cast.
Activated abilities cost more to activate unless they're mana abilities.Whenever chaos ensues, goad each creature.
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When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid 1/1
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All creatures have flying and hexproof.
2
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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The Golden City
(rare)
Fit of Insanity
(uncommon)
Kiss of Death
(uncommon)
Rubble Reborn
(uncommon)
Grasp of Poison
(common)
Planet's Blessing
(common)
Unbearable
(common)
Emotional Trauma
(common)
Crushing Despair
(common)
Death Blow
(common)
Anima Sliver
(common)
Lucky Halfling
(common)
Killing Fields of Aykan
(common)
Bear With Me
(common)
Sora, the Endless Sky
(basic)
Cyberman
(token)
: Add
. Add one mana of any color instead if you have the city's blessing.
for each of those creatures.


