Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Gain the next level as a sorcery to add its ability.)
When Dance Class enters, return target instant or sorcery card from your graveyard to your hand. ![]() ![]() : Level 2
Whenever you exile one or more cards, you may play one of them this turn. It costs less to cast this way.
![]() ![]() : Level 3
Whenever you cast or copy an instant or sorcery spell, create a 4/4 blue and red Elemental creature token.
Illus. Marta Nael
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![]() , : Petrifying Licid loses this ability and becomes an Aura enchantment with enchant permanent. Attach it to target creature. You may pay to end this effect.
Enchanted permanent is a colorless artifact. 1/1
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, : Target creature can’t be blocked this turn.
![]() ![]() , : Target creature becomes a copy of another target creature until end of turn.2/2
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Destroy target creature or planeswalker.
Derange. (Exile cards from the top of your library until you exile a Madness card. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren’t cast on the bottom of your library in a random order.) The captured soldiers could do nothing but watch as their commander was executed in front of them.
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Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Direkon sends his infantry in first to surround the enemy, in order to block off all means of escape.
1/1
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Immunity from spells (This creature can't be targeted, dealt damage, or destroyed by spells.)
1/1
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Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger Walking on a road alone |
Target creature gets ±1/±1 until end of turn.
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As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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Covet – When Competitive Farmhand enters, if an opponent controls more lands that you, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/2
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Splice onto creature
(As you cast a creature spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Spirit of Growth enters with a +1/+1 counter on it. 2/2
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(
can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.2/2
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All creatures have flying and hexproof.
2
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Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost
less to cast or activate" and equip . |
Dance Class
(rare)
Petrifying Licid
(uncommon)
Plasmoid Kinmage
(uncommon)
Survivor's Guilt
(uncommon)
Foot-Soldier of Direkon
(common)
Slippery Eel
(common)
Doubt
(common)
Help or Hurt
(common)
Shimmering Scarecrow
(common)
Competitive Farmhand
(common)
Spirit of Growth
(common)
Aether Warp
(common)
Cyberslave
(common)
Guerrillabocania
(common)
Sora, the Endless Sky
(basic)
Forging of the Rings
(token)




: Petrifying Licid loses this ability and becomes an Aura enchantment with enchant permanent. Attach it to target creature. You may pay
