Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Sorcery
Each creature gets -X/-X until end of turn, where X is the amount of snow mana you spent to cast Exultation of Marit Lage.
 U 
Enchantment
Whenever an opponent attacks you or a planeswalker you control, create a Treasure token.
Treasures you control have "{t}, Sacrifice this artifact: It deals 1 damage to target attacking or blocking creature."
On any other plane, riches beyond measure. On Gobakhan, only the usual promise of death.
{3}{u}{u}
 
 U 
Sorcery
Gain control of target creature.
Fuse (You may cast one or both halves of this card from your hand.)
Conquer
{3}{r}
 
 U 
Sorcery
Gain control of target land.
 U 
Artifact – Hazard
Prime {1}{b} (You may cast this card face down as a Hazard artifact for {2}. You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A creature is attacking.
When Bear Trap is turned face up, the triggering creature gets -3/-3 until Bear Trap leaves the battlefield.
Illus. Richard Wright
 C 
Creature – Incarnation
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
 C 
Sorcery
Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
The easiest way to get in is to not need permission in the first place.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card."
 C 
Instant
Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Entropic Blast deals 4 damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
 C 
Land – Plains
Abyssal Plain enters tapped.
{t}: Add {u}{u}. You can't spend this mana to pay generic mana costs.
 C 
Instant
Bleed (When this deals damage, create a colorless Vial artifact token with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
Blood Prophecy deals two damage to target player and that player draws two cards.
"Ah, I see violence in your future. Or was that your past?"
Illus. Marcel Mercado
 C 
Enchantment – Aura
Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there.
Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
 C 
Creature – Human Archer
When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid
1/1
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Vortex 1 – {1}{u} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 1 or more time counters on it, you may cast it by paying {1}{u}. Vortex only as a sorcery.)
{w}
 
 C 
Sorcery
Target creature gains the designation of your choice. (Commander, goaded, monstrous, renowned, ring-bearer, and suspected are designations.)
Lock
{1}{u}
 
 C 
Instant
Target creature phases out for three turns. (Phased out is a status, not a designation.)
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
Dog
 T 
Creature – Dog
Islandwalk
1/1

Exultation of Marit Lage (rare)
Rain of Diamonds (uncommon)
Command // Conquer (uncommon)
Bear Trap (uncommon)
Persistence (common)
Create a Backdoor (common)
Owl Totem (common)
Entropic Blast (common)
Abyssal Plain (common)
Blood Prophecy (common)
Unwinding Field (common)
Bear With Me (common)
Enlightened Gaze (common)
Pick // Lock (common)
Earth, Center of Exploration (basic)
Dog (token)