Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Flying
Ricochet (Whenever a player casts a spell or activates an ability that only targets this permanent, copy the spell or ability and choose a new target for the copy at random. It can't target this permanent.)
1/1
 
 R 
Sorcery
Choose two creatures at random not already chosen this way. Those creatures fight. If more than one creature remains unchosen, repeat this process.
 U 
Enchantment
Gatefall – Whenever a Gate enters the battlefield under your control, Maze's Protection deals 1 damage to each creature and each player.
 U 
Enchantment
Creatures with multiple instances of flying can't be blocked except by creatures with at least that many instances of flying and/or reach.
 U 
Artifact
{t}: Target permanent phases out. (It phases in before its controller untaps during his or her next untap step.)
 C 
Instant
Choose one — Return target creature to its owner’s hand; or draw a card.
Entwine {u} (Choose both if you pay the entwine cost.)
 C 
Artifact – Vehicle
Flying
When Hydrogen Blimp or driving creature becomes the target of a spell or ability, sacrifice both.
Driving creature gets +2/+2 and has flying.
Drive {u} ({u}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/2
 C 
Planeswalker – Areg'non
+1: Prevent the next 2 damage that would be dealt to each creature this turn.
-X: Untap target land. It becomes an X/X black, green, and white Elemental creature until end of turn. It's still a land.
-8: Each player returns each creature card from his or her graveyard to the battlefield.
5/5
 C 
Instant
Target creature gets +1/+1 until end of turn.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Instant
Counter target spell if it's not the first spell cast this turn.
 C 
Instant
Remove target attacking creature from combat. It deals damage to itself equal to its power.
 C 
Sorcery
As an additional cost to cast Consume the Living, sacrifice a creature.
Return target creature card from your graveyard to the battlefield. Put X +1/+1 counters on it, where X is the sacrificed creature's power.
 C 
Instant
Memory of Pain deals 1 damage to target creature.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Enchantment – Aura Curse
Enchant player
If enchanted player would gain life, instead that player loses that much life.
"Everything must come to death." – Rose
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Mirror Spirit (common, foil)
Partner Off (rare)
Maze's Protection (uncommon)
Stratified Skyways (uncommon)
Shimmering Object (uncommon)
Matter Conversion (common)
Hydrogen Blimp (common)
Elder Druid Areg'non (common)
Memory of Growth (common)
Punish Greed (common)
Confuse Ray (common)
Consume the Living (common)
Memory of Pain (common)
Curse of Aging (common)
Grodun, the Stern Empire (basic)
Cyberman (token)