Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Enchantment Creature – God
As long as your devotion to black is 4 or greater, whenever a creature you control dies, each opponent sacrifices a creature.
As long as your devotion to red is 4 or greater, if a creature you control would deal damage, it deals that much damage plus 2 instead.
6/5
 U 
Creature – Human Warrior
Whenever Reckless Adventurer blocks or becomes blocked, roll a 20-sided die. Until end of turn, Reckless Adventurer's power becomes equal to the result. When you roll a 20 this way, it gains trample until end of turn.
3/3
 U 
Creature – Beast
Intimidate
5/5
 U 
Creature – Human Peasant
When Shopkeep enters, create a Food token.
Whenever you sacrifice a Food, choose one that hasn’t been chosen this turn —
• You gain 3 life.
• Create a Treasure token.
 C 
Instant
Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Creature – Goblin Rogue
{t}: Discard a card, then draw a card.
"Ooh, shiny!"
1/1
 C 
Sorcery
Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
 C 
Creature – Halfling
If you roll a 1 on a d20, reroll that die. (You must use the new roll.)
"A blazing fire and a generous meal; fine drink and fine conversation; that's all I need."
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has deathtouch and "When this creature deals combat damage to a player, blight a land they control. (Put a blight counter on it.)"
{w}
 
 C 
Sorcery
Target creature gains the designation of your choice. (Commander, goaded, monstrous, renowned, ring-bearer, and suspected are designations.)
Lock
{1}{u}
 
 C 
Instant
Target creature phases out for three turns. (Phased out is a status, not a designation.)
 C 
Instant
Counter target spell if it's not the first spell cast this turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each creature you control.
 C 
Creature – Hag Warlock
Lifelink
Whenever an opponent discards a card, that player loses 3 life. This ability triggers only once per turn per opponent.
2/2
 C 
Artifact Creature – Scarecrow
As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game.
{t}: Add one mana of the last color you’ve chosen this game.
{1}: Choose a color.
2/2
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Mogis, Fire-Blooded (mythic)
Reckless Adventurer (uncommon)
Mighty Jagrafess of the Holy Hadrojassic Maxarodenfoe (uncommon)
Shopkeep (uncommon)
Memory of Knowledge (common)
Goblin Looter (common)
Bear Summoning (common)
Lucky Halfling (common)
Grasp of Poison (common)
Pick // Lock (common)
Punish Greed (common)
Wolf Totem (common)
Beguiling Maiden (common)
Shimmering Scarecrow (common)
Freytal, Bastion of Prosperity (basic)
Forging of the Rings (token)