Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
All lands are Blood artifacts in addition to their other types, have "{1}, {t}, Discard a card, Sacrifice this land: Draw a card," and lose all other abilities other than mana abilities.
 U 
Creature – Spirit
Hollow of Phylias enters with an underworld counter on it.
Defender
Whenever a player casts a spell, they gain life equal to the number of cards in their graveyard that share a name with it.
The emptiness of their souls reflects the emptiness of their lives.
2/2
 U 
Creature – Spirit
Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Flying, deathtouch
Flesh withers and bones crumble to dust in its wake.
3/4
 U 
Artifact Creature – Robot Junk
{t}, Sacrifice Repurposed Killbot: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.
2/1
 C 
Creature – Plant
[Recur]
(5)'s creepers grow relentlessly into every nook and cranny. Kill one vine, and the rest will grow to consume you.
1/1
 C 
Artifact
{t}: Add {c}.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
 C 
Artifact – Vehicle
Flying
When Hydrogen Blimp or driving creature becomes the target of a spell or ability, sacrifice both.
Driving creature gets +2/+2 and has flying.
Drive {u} ({u}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/2
 C 
Sorcery
Manifest Fake Bear.
 C 
Instant
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards.
 C 
Sorcery
Choose one —
• Destroy target artifact.
• Destroy target creature with defender.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
 C 
Snow Creature – Elemental
{s}: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand.
2/2
 C 
Creature – Vedalken Druid
Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
 C 
Creature – Bear
Flash
When Sudden Bear enters, untap target land you don't control.
2/2
 C 
Sorcery
Up to one target permanent you control and up to one target permanent you don't control each phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Cipher
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Token Artifact – Equipment Ring
Equipped creature has shadow.
Equip {3}

Bloody Moon (rare)
Hollow of Phylias (uncommon)
Ghastly Siphoner (uncommon)
Repurposed Killbot (uncommon)
Creepers of (5) (common)
Mana Crystal (common)
Hydrogen Blimp (common)
Fake Bear (common)
Throw the Bones (common)
Breach the Firewall (common)
Hungry Snowmen (common)
Blinkmoth Wrangler (common)
Sudden Bear (common)
Zhalfirin Vacation (common)
Freytal, Bastion of Prosperity (basic)
Ring of Power (token)