Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Indestructible
: Add .
![]() , , Sacrifice a land: Harness The Power Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of combat on your turn, put X +1/+1 counters on target creature you control, where X is the number of lands you control. |
Return target artifact card from a graveyard to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.
|
Flying
, : Assemble a Contraption on target creature with "Modified creature has flying."1/1
|
Trample
Memento (When this creature dies, if it wasn't a token, create a token that's a copy of it.) 5/4
|
|
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)(2)'s phantasms were originally meant as scare tactics. After the bodies of their victims were recovered, they became used as an efficient weapon.
1/2
|
Lifelink
Whenever an opponent discards a card, that player loses 3 life. This ability triggers only once per turn per opponent. 2/2
|
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
When Natural Ood enters, look at the top card of your library. “The circle must be broken so that we may sing.” — Ood slaves, “Planet of the Ood”
0/1
|
Flash
When Sudden Bear enters, untap target land you don't control. 2/2
|
|
Target creature gains haste and must attack this turn if able.
Destroy target nonblack creature. It can't be regenerated.
|
Target creature or Vehicle gains double strike and haste until end of turn. At the beginning of the next end step, if it attacked or blocked this turn, Ride the Third Rail deals 3 damage to it.
"Hear the buzzing in the air and feel the power coursing through you! Go out in a blaze of glory, knowing the whole world will burn with you!"
|
Reveal the top three cards of your library. Put any creature cards with an evasion ability into your hand and the rest into your graveyard.
"You could just hire more muscle... or you could follow me in, nice and easy."
|
Desertwalk
1/1
|
|
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Emotional Trauma deals 2 damage to that player. "Rose Tyler – I..." – The Doctor
|
Abyssal Plain enters tapped.
: Add ![]() . You can't spend this mana to pay generic mana costs. |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
|
First strike, vigilance, reach, hexproof, indestructible, haste
10/10
|
The Power Stone
(mythic)
Filigree Repairs
(uncommon)
Aerial Enhancer
(uncommon)
Guardian Behemoth
(uncommon)
Phantasm of (2)
(common)
Beguiling Maiden
(common)
Natural Ood
(common)
Sudden Bear
(common)
Do // Die
(common)
Ride the Third Rail
(common)
Plan of Attack
(common)
Caravan of Camels
(common)
Emotional Trauma
(common)
Abyssal Plain
(common)
Grodun, the Stern Empire
(basic)
Mechtitan Ultra
(token)

: Add 


