Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
As an additional cost to cast Rush Ahead, skip your next turn.
Untap all permanents you control. They gain haste until end of turn.
There's no time like the present.
 U 
Creature – Beast
Intimidate
5/5
 U 
Artifact
Whenever a land you control enters, if you didn’t play it, draw a card.
{2}, {t}, Discard a card: You may put a land card from your hand onto the battlefield. If you put a Planet onto the battlefield this way, it enters with an additional two charge counters on it.
 U 
Artifact – Fortification
Whenever a non-Insect creature you control dies, amass Insects X, where X is half that creature’s power, rounded up. (To amass Insects X, put X +1/+1 counters on an Army you control. It’s also an Ant. If you don’t control an Army, create a 0/0 black Insect Army creature token first.)
 C 
Artifact Creature – Construct
Magnetic (You may cast this spell targeting an artifact creature you own. If you do, merge it under that artifact. It gains all abilities from under it.)
Deathtouch
Keeps getting banned for toxic behavior.
2/2
 C 
Sorcery
Manifest Fake Bear.
 C 
Creature – Ood Mystic
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
When Natural Ood enters, look at the top card of your library.
“The circle must be broken so that we may sing.” — Ood slaves, “Planet of the Ood”
0/1
Bat
{r}{w}
 
 C 
Instant
Tap target artifact or creature. Destroy it instead if you control a Cat.
"What are you doing on the table? Hey, get away from that!"
{2}{b}
 
 C 
Sorcery
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger
Walking on a road alone
 C 
Sorcery
Snowball Fight deals 1 damage to any target. Then that player or that permanent’s controller may have Snowball Fight deal 1 damage to any target other than you or a permanent you control.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
 C 
Instant
You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Land
{t}: Add {c}. If the gravity is 6 or greater, add one mana of any color instead.
Only under extreme conditions can the outside and the inside ever meet.
 C 
Creature – Elf Spirit
Splice onto creature {g} (As you cast a creature spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Spirit of Growth enters with a +1/+1 counter on it.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card."
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Token Artifact – Fortification
Fortified land has "{1}, {t}: Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it."

Rush Ahead (rare)
Mighty Jagrafess of the Holy Hadrojassic Maxarodenfoe (uncommon)
Pinnacle Codebook (uncommon)
Ant Bunker (uncommon)
Venomizer (common)
Fake Bear (common)
Natural Ood (common)
Bat (common)
Doubt (common)
Snowball Fight (common)
Memory of Health (common)
Fractured Surface (common)
Spirit of Growth (common)
Owl Totem (common)
Sora, the Endless Sky (basic)
Trench (token)