Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
At the beginning of each player's upkeep, that player draws a card, then discards a card at random. 5/5
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Gatefall – Whenever a Gate you control enters, Maze's Protection deals 1 damage to each creature and each player.
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Defender
Plant creatures you control have Gestalt 1. (Each gets +1/+1 for each other creature that shares at least one creature type with it.) 0/0
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If an opponent would put counters on you or a permanent you control this turn, you gain that much life instead.
Draw a card. |
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Counter target spell.
Vortex 2 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
Snowball Fight deals 1 damage to any target. Then that player or that permanent’s controller may have Snowball Fight deal 1 damage to any target other than you or a permanent you control.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
When Bond of Love enters, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do. |
Choose one —
• Tap up to two target permanents. • Untap up to two target permanents. Entwine ![]() (Choose both if you pay the entwine cost.) |
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Enchant Contraption
When enchanted Contraption is destroyed, return it to your hand. |
Abyssal Plain enters tapped.
: Add ![]() . You can't spend this mana to pay generic mana costs. |
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards. |
Destroy target artifact or land.
When a land is put into your graveyard from the battlefield, you may pay and exile Bloom from Ash from your graveyard. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.“Devastation makes way for new life to prosper.”
—Wrenn |
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Reveal the top three cards of your library. Put any creature cards with an evasion ability into your hand and the rest into your graveyard.
"You could just hire more muscle... or you could follow me in, nice and easy."
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Exile target creature.
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Equipped creature has shadow.
Equip ![]() |
Sliham, the Mind Ablaze
(rare)
Maze's Protection
(uncommon)
Alvega Controller
(uncommon)
Melira's Blessing
(uncommon)
Temporal Interference
(common)
Snowball Fight
(common)
Bond of Love
(common)
Emergency Temporal Shift
(common)
Limited Warranty
(common)
Abyssal Plain
(common)
Throw the Bones
(common)
Bloom from Ash
(common)
Plan of Attack
(common)
Death Blow
(common)
Earth, Center of Exploration
(basic)
Ring of Power
(token)




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