Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a nonsnow creature attacks, it gets -X/-0 until end of turn, where X is the number of snow permanents the defending player controls.
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The first time each turn a source would deal damage to a creature with indestructible an opponent controls, that damage is dealt in the form of -1/-1 counters. When that creature dies this turn, draw a card.
Leonin have no gods and no masters.
2/2
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(As a Skirmish enters, choose an opponent to protect it. You and others can attack it.)
When Fall of Icatia enters, destroy target tapped creature an opponent controls. When Fall of Icatia is defeated, put a +1/+1 counter on each creature you control. Each opponent who attacked it this turn does the same. 4
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Giggling Sneak gets +1/+1 for each other creature you control that shares at least one creature type with it.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it. The copy becomes a token.) 1/1
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Reach
Whenever Daddy Long Legs blocks or becomes blocked by an Insect, destroy that creature. "A terrifying visage to be sure, but thankfully their venom is harmless to people."
—Doral, Bala Ged guide 0/2
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You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Target creature gets ±1/±1 until end of turn.
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Magnetic (You may cast this spell targeting an artifact creature you own. If you do, merge it under that artifact. It gains all abilities from under it.)
Deathtouch Keeps getting banned for toxic behavior.
2/2
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You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary. |
: Add .
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.) |
Enchant Contraption
When enchanted Contraption is destroyed, return it to your hand. |
Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
![]() , : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.1/1
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Target creature gets +2/+2 until end of turn. If it has no abilities, it gets an additional +1/+1 and gains trample until end of turn.
"Do you have a lock pick or drill? We need to get through those doors!" – Mickey
"We are in a car." – K9 |
When Beautiful Corpse dies, create a Crystal token (It's an artifact with "
, , Sacrifice this artifact: You get ![]() .").Just as aether streamed out through the omenpaths, other substances streamed, triggering unimaginable new reactions.
2/2
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Fortified land has "
, : Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it." |
Snow Glare
(rare)
Oreskos Heretic
(uncommon)
Fall of Icatia
(uncommon)
Giggling Sneak
(uncommon)
Daddy Long Legs
(common)
Memory of Health
(common)
Help or Hurt
(common)
Venomizer
(common)
Tactical Retreat
(common)
Unhappy Land
(common)
Limited Warranty
(common)
Silver Hind
(common)
Brute Force Approach
(common)
Beautiful Corpse
(common)
Earth, Center of Exploration
(basic)
Trench
(token)




: Add
.
: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)