Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It’s an artifact creature at 8+.)
2+ | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose Pinnacle Flagship if able. 8+ | Flying, Ward (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)4/5
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![]() ![]() , : Peasant Railgun deals damage equal to its power to any target.
: Until end of turn, target creature you control gains all activated abilities of this creature and gets +X/+X, where X is this creature's power. At end of turn, sacrifice it if its power is at least twice its base power.1/1
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Shade of Tizerus enters with an underworld counter on it. (It can only block or be blocked by creatures with underworld counters, and its abilities can only target creatures with underworld counters.)
![]() : Target creature gets +1/+1 until end of turn.Despondency given form.
1/1
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Gift an Elephant (You may promise an opponent a gift as you cast this spell. If you do, they create a 3/3 green Elephant creature token before its other effects.)
Choose target permanent. If the gift was promised to that permanent's controller, destroy it. "Don't worry. It's more scared of you than you are of it."
—Mabel, heir to Cragflame |
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Immunity from spells (This creature can't be targeted, dealt damage, or destroyed by spells.)
1/1
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You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
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Target creature or Vehicle gains double strike and haste until end of turn. At the beginning of the next end step, if it attacked or blocked this turn, Ride the Third Rail deals 3 damage to it.
"Hear the buzzing in the air and feel the power coursing through you! Go out in a blaze of glory, knowing the whole world will burn with you!"
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Tap target artifact or creature. Destroy it instead if you control a Cat.
"What are you doing on the table? Hey, get away from that!"
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Choose one —
• Gamma Strike deals 4 damage to target creature. • Gamma Strike deals 4 damage to target player. Entwine ![]() (Choose both if you pay the entwine cost.) |
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher Memories of the forest's past can still be heard in the rustling of leaves.
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Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
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Lifelink
Whenever an opponent discards a card, that player loses 3 life. This ability triggers only once per turn per opponent. 2/2
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All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Fortified land has "
, : Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it." |
Pinnacle Flagship
(rare)
Peasant Railgun
(uncommon)
Shade of Tizerus
(uncommon)
Generous Gift
(uncommon)
Slippery Eel
(common)
Memory of Health
(common)
Shimmering Scarecrow
(common)
Purify the Flesh
(common)
Ride the Third Rail
(common)
Bat
(common)
Gamma Strike
(common)
Whispers of Jukai
(common)
Release the Hounds
(common)
Beguiling Maiden
(common)
Grodun, the Stern Empire
(basic)
Trench
(token)

(Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays 
: Peasant Railgun deals damage equal to its power to any target.
