Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your end step, put a blaze counter on Dog Days, then Dog Days deals 1 damage to each creature, player, and planeswalker.
Dogs you control get +1/+0 for each blaze counter on Dog Days.
"The brightest star in summer skies
Brings madness to our minds"
 U 
Creature – Insect
At the beginning of each end step, if an opponent sacrificed an artifact this turn, return Treasure Bug from your graveyard to the battlefield.
{t}, Sacrifice Treasure Bug: Add {c}.
1/1
 U 
Creature – Human Wizard
When Colorblind Seer enters, create a Treasure token.
All Treasures have "{t}: Add {c}" and lose all other abilities.
3/3
 U 
Sorcery
Gain control of target nonland permanent. Its owner creates a 2/2 blue Fish creature token with islandwalk.
 C 
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Super Fling deals damage equal to the sacrificed creature's power to each opponent, each planeswalker an opponent controls, and each battle an opponent protects.
 C 
Creature – Ood Advisor
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“Our children will sing of the DoctorDonna, and our children’s children, and the wind and the ice and the snow will carry your names forever.” — Ood Sigma, “Planet of the Ood”
2/2
 C 
Sorcery
Up to one target permanent you control and up to one target permanent you don't control each phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Cipher
 C 
Artifact – Vehicle
Flying
When Hydrogen Blimp or driving creature becomes the target of a spell or ability, sacrifice both.
Driving creature gets +2/+2 and has flying.
Drive {u} ({u}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/2
 C 
Instant
Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
 C 
Artifact Creature – Cyberman Soldier
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
 C 
Creature – Raccoon Citizen
At the beginning of your end step, if you expended this turn, you may exile a card from your graveyard. If you do, create a tapped Treasure token. (You expended if you spent mana to cast spells.)
2/2
{2}{b}
 
 C 
Sorcery
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger
Walking on a road alone
 C 
Creature – Insect
Forestwalk
2/2
 C 
Creature – Human Soldier
{t}: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.
1/1
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Dog Days (rare)
Treasure Bug (uncommon)
Colorblind Seer (uncommon)
Confishcate (uncommon)
Super Fling (common)
Ood Sigma (common)
Zhalfirin Vacation (common)
Hydrogen Blimp (common)
Electrify (common)
Cyberslave (common)
Oakhollow Launderer (common)
Doubt (common)
Wandering Leg Sausage (common)
Benalish Shieldbearer (common)
Earth, Center of Exploration (basic)
Cyberman (token)