Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip ![]() |
![]() , , Sacrifice an enchantment: Search your library for an Aura card with mana value equal to 1 plus the sacrificed enchantment’s mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.2/2
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Whenever Aggro Party Leader attacks, each creature in your party gets +1/+0 until end of turn. If you have a full party, put a +1/+1 counter on each of them instead. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.)
4/4
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Trample, haste
When Fiery-Tempered Swine enters, untap four target lands you don't control. 4/4
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Haste
, : Assemble a Contraption on target creature with "Modified creature has haste."1/1
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Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.) |
Flying
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.) 0/1
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Destroy target creature. Blight a land its controller's controls. (Put a blight counter on it.)
The bodies of the damned desecrate the very land into which they are interred.
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Heresy – Counter target spell until its controller pays
for each color among permanents you control.Ivory towers tend to crumble in times of civil unrest.
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Flying
Afterlife of the Party is also a Cleric, Rogue, Warrior, and Wizard. 1/1
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Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there. Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
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: Add .
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.) |
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When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid 1/1
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Exalted, exalted (Whenever a creature you control attacks alone, that creature gets +2/+2 until end of turn.)
"All hail the mighty Sikoras! May her wrath be brought upon all unbelievers!"
1/1
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All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Equipped creature has shadow.
Equip ![]() |
Quick Draw Holster
(common, foil)
Identity Peddler
(rare)
Aggro Party Leader
(uncommon)
Fiery-Tempered Swine
(uncommon)
Celerity Enhancer
(uncommon)
Take Me to Your Leader
(common)
Skorpius Flies
(common)
Salt the Earth
(common)
Academic Coup
(common)
Afterlife of the Party
(common)
Unwinding Field
(common)
Unhappy Land
(common)
Bear With Me
(common)
Herald of Sikoras
(common)
Grodun, the Stern Empire
(basic)
Ring of Power
(token)



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, Sacrifice an enchantment: Search your library for an Aura card with mana value equal to 1 plus the sacrificed enchantment’s mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.



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