Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Crew 3
Whenever Krajmobile becomes crewed by a creature with flying, Krajmobile gains flying until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. 5/5
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Spike Greaser enters with two oil counters on it.
Spike Greaser gets +1/+1 for each permanent with an oil counter on it. , Remove an oil counter from a permanent you control: Put an oil counter on target permanent.
, Remove an oil counter from Spike Greaser: Until end of turn, target permanent with an oil counter on it can't be the target of spells or abilities your opponents control.0/0
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Spirit of the Wolf gets +2/+2 for each creature you control.
Summon – When Spirit of the Wolf dies, put an Aura named Wolf Totem onto the battlefield from outside the game attached to another target creature you control. 0/0
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: Add .
, , Put a charge counter on Army in a Bottle: Add one mana of any color.
, Remove X charge counters from Army in a Bottle and sacrifice it: Amass colorless Constructs X. Activate only as a sorcery.Break in case of insurgency.
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When The All-Bear enters, it specializes.
No two see the same Bear.
2/2
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Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent. |
When Ring of Attunement becomes attached a creature, the next equip ability you activate this turn that targets it costs
less to activate. This ability triggers only once each turn.
Equip ![]() |
Reveal the top three cards of your library. Put any creature cards with an evasion ability into your hand and the rest into your graveyard.
"You could just hire more muscle... or you could follow me in, nice and easy."
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: Discard a card, then draw a card."Ooh, shiny!"
1/1
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Each player may pay 2 life. Each player who does draws two cards.
Everything can be bought ... for a price.
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Heresy – Counter target spell until its controller pays
for each color among permanents you control.Ivory towers tend to crumble in times of civil unrest.
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Splice onto creature
(As you cast a creature spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Spirit of Growth enters with a +1/+1 counter on it. 2/2
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When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card. “I don’t want no trouble in my place.”
3/2
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Protection from green and from blue
3/3
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Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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This creature can’t be blocked unless defending player pays
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When this creature become the target of a spell or ability, sacrifice it. 1/1
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Krajmobile
(rare)
Spike Greaser
(uncommon)
Spirit of the Wolf
(uncommon)
Army in a Bottle
(uncommon)
The All-Bear
(common)
Acid Etchings
(common)
Ring of Attunement
(common)
Plan of Attack
(common)
Goblin Looter
(common)
Shady Dealings
(common)
Academic Coup
(common)
Spirit of Growth
(common)
Surly Barkeep
(common)
Direkon's Infiltrator
(common)
Freytal, Bastion of Prosperity
(basic)
Illusion
(token)

, Remove an oil counter from a permanent you control: Put an oil counter on target permanent.
: Add
.
