Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Avatar
Deathtouch
{3}{b}{b}: Return target creature in a graveyard to the battlefield under your control. It gains haste. Sacrifice it at the beginning of the next end step.
{3}{b}{b}, Exile Soul of Grixis from your graveyard: Return target creature in a graveyard to the battlefield under your control. It gains haste. Sacrifice it at the beginning of the next end step.
6/6
 U 
Instant
Scry X, where X is the difference between this spell’s mana value and the amount of mana you spent to cast it.
Draw two cards.
 U 
Creature – Beast
Intimidate
5/5
 U 
Artifact Creature – Construct
Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
{2/w}, {t}, Remove a charge counter from Trusty Healbot: Prevent all damage that would be dealt to target creature this turn.
1/2
 C 
Instant
Choose one —
• Exile target creature.
• Exile target land.
Entwine {b} (Choose both if you pay the entwine cost.)
“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
 C 
Instant
Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
 C 
Instant
Target creature gets +2/+2 until end of turn. If it has no abilities, it gets an additional +1/+1 and gains trample until end of turn.
"Do you have a lock pick or drill? We need to get through those doors!" – Mickey
"We are in a car." – K9
 C 
Sorcery
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
Do
{1}{r}
 
 C 
Instant
Target creature gains haste and must attack this turn if able.
Die
{2}{b}
 
 C 
Instant
Destroy target nonblack creature. It can't be regenerated.
 C 
Creature – Ogre
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat."
"Wheee!"
4/3
 C 
Instant
Return target creature to its owner's hand. Create a 2/2 bear creature token.
 C 
Sorcery
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher
Memories of the forest's past can still be heard in the rustling of leaves.
 C 
Artifact Creature – Scarecrow
As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game.
{t}: Add one mana of the last color you’ve chosen this game.
{1}: Choose a color.
2/2
 C 
Creature – Spirit
Flying
Afterlife of the Party is also a Cleric, Rogue, Warrior, and Wizard.
1/1
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Soul of Grixis (mythic)
Find a Lead (uncommon)
Mighty Jagrafess of the Holy Hadrojassic Maxarodenfoe (uncommon)
Trusty Healbot (uncommon)
Crystal of Kronos (common)
Release the Hounds (common)
Brute Force Approach (common)
Purify the Flesh (common)
Do // Die (common)
Frolicking Ogre (common)
Unbearable (common)
Whispers of Jukai (common)
Shimmering Scarecrow (common)
Afterlife of the Party (common)
Sora, the Endless Sky (basic)
Cyberman (token)