Infinite Potential Well: Virtual Booster

Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Planets and Gravity | Merge Gates | Madness
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit Noble
Whenever a nontoken creature dies, its controller creates a token that's a copy of it, except it's a 1/1 Spirit and has defender.
Creatures your opponents control with defender can't block.
A lot of spirits gotta break
To make the underworld go ‘round
3/4
 U 
Creature – Drake
Flying
When Swooping Drake enters the battlefield, return another target creature you control and target creature you don’t control to their owners’ hands.
2/3
Spirit Guardians
{2}{w}
 
 U 
Sorcery – Adventure
Create two 1/1 colorless Spirit tokens. (Then exile this card. You may cast the creature later from exile.)
 U 
Creature – Plant
Defender
Plant creatures you control have Gestalt 1. (Each gets +1/+1 for each other creature that shares at least one creature type with it.)
0/0
 U 
Enchantment
You have Ricochet. (Whenever a player casts a spell or activates an ability that only targets you, copy the spell or ability and choose a new target for the copy at random. It can't target you.)
 C 
Artifact
{t}: Add {c}.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
 C 
Creature – Human Archer
When Bear With Me enters the battlefield, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid
1/1
 C 
Enchantment – Aura
Enchant Contraption
When enchanted Contraption is destroyed, return it to your hand.
 C 
Creature – Vedalken Wizard
{t}: Choose a color. Target spell or permanent becomes that color until end of turn.
He prepares the canvas for his master's new world.
1/1
 C 
Instant
Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Entropic Blast deals 4 damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Do
{1}{r}
 
 C 
Instant
Target creature gains haste and must attack this turn if able.
Die
{2}{b}
 
 C 
Instant
Destroy target nonblack creature. It can't be regenerated.
Run
{2}{g}{g}
 
 C 
Instant
Target creature is removed from combat.
{2}{b}
 
 C 
Sorcery
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger
Walking on a road alone
 C 
Creature – Starfish
Slain — When Iridescent Starfish dies, scry X, where X is the amount of damage marked on it.
Images formed on its rippling underside, showing her visions of things she could not otherwise know.
1/3
 C 
Creature – Frog
Sacrifice Little Coquí: Target creature loses first strike and double strike until end of turn.
Its call can mean many things: a greeting, or a warning.
Illus. pigdemonart
1/1
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
 T 
Token Creature – Plant Beast
Illus. Ryōko Kui
2/1

Lord of the Underground (rare)
Swooping Drake (uncommon)
Alvega Controller (uncommon)
Mirror Shield (uncommon)
Mana Crystal (common)
Bear With Me (common)
Limited Warranty (common)
Card25958 (common)
Entropic Blast (common)
Do // Die (common)
Run (common)
Doubt (common)
Iridescent Starfish (common)
Little Coquí (common)
Earth, Center of Exploration (basic)
Plant Beast (token)