Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elf Scout
Parley{t}: Each player draws a card and reveals it. For each nonland card revealed this way, add {g} and you gain 1 life. Activate only as an instant.
“The Lowlands refuse to suffer at the whims of the High City.”
2/4
 U 
Creature – Giant Cleric
Vigilance
When Acolyte of Hiatea enters, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
3/4
Hallow
{1}{g}
 
 U 
Sorcery – Adventure
Mill four cards, then return a land card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
 U 
Instant
Target creature an opponent controls gets -X/-X until end of turn, where X is the amount of life its controller paid this game, and you gain that much life.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature loses all abilities and is a 1/1 white Ood creature with Gestalt 1 and defender. (It gets +1/+1 for each other creature that shares at least one creature type with it.)
“They... They turned him into an Ood?” — Donna Noble, “Planet of the Ood”
 C 
Instant
Remove target attacking creature from combat. It deals damage to itself equal to its power.
 C 
Artifact – Vehicle
Flying
When Hydrogen Blimp or driving creature becomes the target of a spell or ability, sacrifice both.
Driving creature gets +2/+2 and has flying.
Drive {u} ({u}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/2
 C 
Instant
You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary.
 C 
Instant
Reveal the top three cards of your library. Put any creature cards with an evasion ability into your hand and the rest into your graveyard.
"You could just hire more muscle... or you could follow me in, nice and easy."
 C 
Creature – Zombie
Intimidate
Vortex 5 – {b} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying {b}. Vortex only as a sorcery.)
3/3
 C 
Creature – Ogre
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat."
"Wheee!"
4/3
 C 
Instant
Exile target creature.
 C 
Creature – Vedalken Druid
Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
 C 
Strategy
Search your archive for a standard resource card, put it onto the battlefield expended, then shuffle.
Create an expended Energy Cell token. (It's a device with "{t}, Forfeit this device: Produce one psi of any alignment.")
 C 
Land – Plains
Abyssal Plain enters tapped.
{t}: Add {u}{u}. You can't spend this mana to pay generic mana costs.
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Selvala, Explorer Returned (rare)
Acolyte of Hiatea (uncommon)
Cost of Greed (uncommon)
Ood Conversion (uncommon)
Confuse Ray (common)
Hydrogen Blimp (common)
Tactical Retreat (common)
Plan of Attack (common)
Patient Corpse (common)
Frolicking Ogre (common)
Death Blow (common)
Blinkmoth Wrangler (common)
Construct Additional Pylons (common)
Abyssal Plain (common)
Freytal, Bastion of Prosperity (basic)
Forging of the Rings (token)