Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Clue Knight
Whenever you solve a case, put a +1/+1 counter on Syr Binger, Mystery Ender.
{2}, {t}, Sacrifice Syr Binger, Mystery Ender: Draw cards equal to Syr Binger, Mystery Ender's power.
1/3
 U 
Creature – Atog
Sacrifice an Infinity Stone: Infinitog gets +2/+2 until end of turn. Add one mana of any type that permanent could produce. If you've added a mana of each type this way, instead Infinitog becomes a 20/20 Atog God with hexproof, indestructible, and trample. Activate only as a sorcery.
Infinite power. Infinitely hungry.
1/1
 U 
Artifact Creature – Myr Knight
First strike
Whenever Zhalfirin Vanguard attacks, create a 1/1 colorless Myr artifact creature token that’s tapped and attacking. It gets +1/+0 and gains first strike until end of turn.
First to fight, first to inspire.
2/1
 U 
Creature – Beast
Trample
Memento (When this creature dies, if it wasn't a token, create a token that's a copy of it.)
5/4
 C 
Sorcery
Target creature or Vehicle gains double strike and haste until end of turn. At the beginning of the next end step, if it attacked or blocked this turn, Ride the Third Rail deals 3 damage to it.
"Hear the buzzing in the air and feel the power coursing through you! Go out in a blaze of glory, knowing the whole world will burn with you!"
 C 
Instant
Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
 C 
Sorcery
Each player may pay 2 life. Each player who does draws two cards.
Everything can be bought ... for a price.
 C 
Creature – Fungus
When Walking Mushroom dies, you may search your library for a Fungus card, reveal it, put it into your hand, then shuffle.
1/1
 C 
Creature – Elemental
Gravity Elemental's power and toughness are each equal to the gravity.
*/*
 C 
Enchantment – Aura
Enchant creature
Whenever a player casts a spell other than the first spell cast this turn, tap enchanted creature. If this isn't the first time this ability has resolved this turn, enchanted creature loses all abilities until it becomes untapped.
 C 
Creature – Ape Artificer
Flash
When Backseat Mechanic enters, regenerate target Vehicle.
1/1
 C 
Artifact
{t}, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step.
 C 
Instant
Heresy – Counter target spell until its controller pays {1} for each color among permanents you control.
Ivory towers tend to crumble in times of civil unrest.
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature can't block.
When Dissociate becomes attached to a creature, its controller loses 1 life for each Aura attached to it.
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Token Artifact – Equipment Ring
Equipped creature has shadow.
Equip {3}

Syr Binger, Mystery Ender (rare)
Infinitog (uncommon)
Zhalfirin Vanguard (uncommon)
Guardian Behemoth (uncommon)
Ride the Third Rail (common)
Electrify (common)
Shady Dealings (common)
Walking Mushroom (common)
Gravity Elemental (common)
Overstimulate (common)
Backseat Mechanic (common)
Mana Artifact (common)
Academic Coup (common)
Dissociate (common)
Sora, the Endless Sky (basic)
Ring of Power (token)