Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
If enchanted player would gain life, instead that player loses that much life. "Everything must come to death." – Rose
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, : Create a Treasure token.
, Sacrifice a Treasure: Add two mana in any combination of colors.The floating city of the Stormwreck Sea, where pirate captains trade in favors and obligations ... and gold, of course.
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Crabs you control are Insects in addition to their other types.
Insects you control get +1/+1 and have “When this creature dies, create a 1/1 white Spirit creature token.” 1/1
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, : Create a Treasure token.
Whenever Ornery Shopkeep is dealt damage for the first time each turn, create a token that's a copy of it. The token enters with a number of +1/+1 counters on it equal to the damage dealt. 0/3
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X can't be 0.
When Teferi's Time-Out enters, two other target nonland permanents phase out until Teferi's Time-Out leaves the battlefield. Vanishing X "Why don't you two sit out until you learn to get along?"
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You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary. |
When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card. “I don’t want no trouble in my place.”
3/2
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Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
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Target creature gets ±1/±1 until end of turn.
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All artifacts able to block target creature this turn do so.
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“Our children will sing of the DoctorDonna, and our children’s children, and the wind and the ice and the snow will carry your names forever.” — Ood Sigma, “Planet of the Ood”
2/2
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As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
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Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card. Vortex 1 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 1 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
All creatures have flying and hexproof.
2
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First strike, vigilance, reach, hexproof, indestructible, haste
10/10
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Curse of Aging
(common, foil)
High and Dry
(rare)
King Prawn
(uncommon)
Ornery Shopkeep
(uncommon)
Teferi's Time-Out
(uncommon)
Tactical Retreat
(common)
Surly Barkeep
(common)
Persistence
(common)
Help or Hurt
(common)
Magnetize
(common)
Ood Sigma
(common)
Shimmering Scarecrow
(common)
Undeath
(common)
Enlightened Gaze
(common)
Sora, the Endless Sky
(basic)
Mechtitan Ultra
(token)

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: Create a Treasure token.

