Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Players play with the top card of their libraries revealed.
{1}: Target player shuffles his or her library. Any player may activate this ability, but only once each turn.
It is not reality that bends; it is only yourself.
 U 
Tribal Sorcery – Timelord
Target creature is unblockable except by legendaries until end of turn.
 U 
Land
{1}, {t}: Search your library for a land card and put it onto the battlefield. Return it and Terrain Simulator to your hand at the beginning of your next upkeep.
 U 
Creature – Beast
Trample, vigilance
Whenever another creature you control attacks, it gains trample until end of turn if it has power 5 or greater.
5/5
Wandering leg sausage
 C 
Creature – Insect
Forestwalk
2/2
 C 
Sorcery
Manifest Fake Bear.
 C 
Planeswalker – Areg'non
+1: Prevent the next 2 damage that would be dealt to each creature this turn.
-X: Untap target land. It becomes an X/X black, green, and white Elemental creature until end of turn. It's still a land.
-8: Each player returns each creature card from his or her graveyard to the battlefield.
5/5
 C 
Enchantment
When Bond of Love enters the battlefield, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do.
 C 
Instant
Exile target card in a graveyard.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Vortex 1 – {1}{u} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 1 or more time counters on it, you may cast it by paying {1}{u}. Vortex only as a sorcery.)
 C 
Instant
Counter target spell if it's not the first spell cast this turn.
 C 
Artifact – Vehicle
Flying
When Hydrogen Blimp or driving creature becomes the target of a spell or ability, sacrifice both.
Driving creature gets +2/+2 and has flying.
Drive {u} ({u}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/2
 C 
Creature – Ood Minion
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“The Beast and his armies will rise from the Pit to make war against God!” — Seven Gamma Seven, “The Impossible Planet”
1/1
 C 
Creature – Human Soldier
{t}: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate this ability only if Benalish Shieldbearer isn't equipped.
1/1
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Reality in Flux (rare)
Psychic Paper (uncommon)
Terrain Simulator (uncommon)
Garden Gargantuan (uncommon)
Wandering Leg Sausage (common)
Fake Bear (common)
Elder Druid Areg'non (common)
Bond of Love (common)
Memory of Decay (common)
Enlightened Gaze (common)
Punish Greed (common)
Hydrogen Blimp (common)
Seven Gamma Seven (common)
Benalish Shieldbearer (common)
Grodun, the Stern Empire (basic)
Cyberman (token)