Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Proboscilisk enters, destroy target non-creature permanent.
Whenever a non-creature permanent becomes the target of a spell or ability controlled by an opponent of that permanent's controller, that permanent's controller creates a 3/3 green Elephant token.
Illus. Alamy Stock Photo
6/6
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Vigilance
Each phase has an additional cleanup step at the end of the phase. 2/2
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When Poison Apple Witch enters, each player creates a Food token. (They’re artifacts with "
, , Sacrifice this artifact: You gain 3 life.")
Whenever an opponent sacrifices a token, that player loses 1 life and you gain 1 life. 2/3
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Target player shuffles their library.
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Splice onto creature
(As you cast a creature spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Spirit of Growth enters with a +1/+1 counter on it. 2/2
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Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.) |
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger Walking on a road alone |
Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
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Slivers you control have clockwork 1. (They enter with a +1/+1 counter on them. Whenever one becomes tapped, remove a +1/+1 counter from it at end of turn.)
0/0
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: Add .
Vortex 2 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.) |
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Memory of Pain deals 1 damage to target creature.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Tap all artifacts.
All springs wind down eventually. Some can just be made to wind down faster.
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All creatures have flying and hexproof.
2
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Illus. Ryōko Kui
2/1
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Proboscilisk
(mythic)
Loyal Maid
(uncommon)
Poison Apple Witch
(uncommon)
Mind Wipe
(uncommon)
Spirit of Growth
(common)
Take Me to Your Leader
(common)
Doubt
(common)
Create a Backdoor
(common)
Cyberslave
(common)
Purify the Flesh
(common)
Anima Sliver
(common)
Mana Crystal
(common)
Memory of Pain
(common)
Wear Down
(common)
Sora, the Endless Sky
(basic)
Plant Beast
(token)




, Sacrifice this artifact: You gain 3 life.")
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