Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may choose an instant or sorcery card you own from outside the game and reveal that card. Until end of turn, you may cast that card.
"The usual methods don't seem to be working. Let's try some unusual ones."
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Undergrowth — When Melon Collie enters, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard.
When Melon Collie dies, you gain life equal to its power. 2/2
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Phyresis
( : Put an oil counter on this. Activate only as a sorcery.) [1/3]
[2-5] Equip abilities you activate cost less to activate. [3/3]
[5+] Equip abilities you activate cost less to activate.
Whenever an equipment becomes unattached from a permanent you control, sacrifice that permanent. [5/3] |
Flying
Insane Skybird can block only creatures with flying. , Sacrifice Insane Skybird: Draw a card.3/1
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Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
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Enchant creature
Enchanted creature gets +2/+2 for each creature you control. |
Target player sacrifices a creature.
Venture into the House (Enter the first room or advance to the next room.). "Did you guys hear that? I'm going to check it out."
—Jenny, former survivor |
Choose one —
• Tap up to two target permanents. • Untap up to two target permanents. Entwine ![]() (Choose both if you pay the entwine cost.) |
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Choose one —
• Destroy target noncreature artifact. • Warning Shot deals 5 damage to target creature. Entwine ![]() (Choose both if you pay the entwine cost.) |
As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card." |
Flying
Ricochet (Whenever a player casts a spell or activates an ability that only targets this permanent, copy the spell or ability and choose a new target for the copy at random. It can't target this permanent.) 1/1
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Gravity Elemental's power and toughness are each equal to the gravity.
*/*
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Memory of Pain deals 1 damage to target creature.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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First strike, vigilance, reach, hexproof, indestructible, haste
10/10
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Cast from Beyond
(rare)
Melon Collie
(uncommon)
Corrupted Swordsmith
(uncommon)
Insane Skybird
(uncommon)
Create a Backdoor
(common)
Wolf Totem
(common)
Investigate the Noise
(common)
Emergency Temporal Shift
(common)
Warning Shot
(common)
Shimmering Scarecrow
(common)
Owl Totem
(common)
Mirror Spirit
(common)
Gravity Elemental
(common)
Memory of Pain
(common)
Freytal, Bastion of Prosperity
(basic)
Mechtitan Ultra
(token)



(
less to activate.

: Add one mana of the last color you’ve chosen this game.