Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
Creature – Avatar
Creatures you control with defender have indestructible.
But who will guard him?
Creature – Slug
Expend {r} ({r}: Put this card onto the battlefield from your hand tapped and attacking. Exile it at end of combat. Activate this ability only during your declare attackers step.)
Put target creature card from a graveyard onto the battlefield under your control, then sacrifice a creature.
Artifact – Equipment
Equip {3}, equipped creature has shroud
Target creature gets +2/+2 until end of turn. If it has no abilities, it gets an additional +1/+1 and gains trample until end of turn.
"Do you have a lock pick or drill? We need to get through those doors!" – Mickey
"We are in a car." – K9
Choose one — Exile target creature; or exile target land.
Entwine {b} (Choose both if you pay the entwine cost.)
“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
Choose one — Regenerate target artifact; or destroy target artifact.
Entwine {1}{w} (Choose both if you pay the entwine cost.)
“It can punch a fist-sized hole in six-inch armor plate, or take the crystals from a snowflake one by one.” — D.84, “The Robots of Death”
Creature – Human Cleric
Exalted, exalted (Whenever a creature you control attacks alone, that creature gets +2/+2 until end of turn.)
"All hail the mighty Sikoras! May her wrath be brought upon all unbelievers!"
You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
Enchantment – Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Emotional Trauma deals 2 damage to that player.
"Rose Tyler – I..." – The Doctor
Exile target creature.
{t}: Add {1} to your mana pool.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
Creature – Elemental
Gravity Elemental's power and toughness are each equal to the gravity.
Creature – Vedalken Wizard
{t}: Choose a color. Target spell or permanent becomes that color until end of turn.
He prepares the canvas for his master's new world.
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)

Guardian of the Guardians (rare)
One-Use Turbo Slug (uncommon)
Grave Swap (uncommon)
Perception Filter (uncommon)
Brute Force Approach (common)
Crystal of Kronos (common)
Laserson Probe (common)
Herald of Sikoras (common)
Memory of Health (common)
Emotional Trauma (common)
Death Blow (common)
Mana Crystal (common)
Gravity Elemental (common)
Card25958 (common)
Grodun, the Stern Empire (basic)
Cyberman (token)