Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Susur, Point Prime enters tapped.
}: Add .
Station 6+ | If a permanent would go to a graveyard from the battlefield, exile it instead. 12+ | , Sacrifice another permanent: Each opponent sacrifices a permanent that shares a card type with it. |
Whenever Dual Rider crews a Vehicle for the first time each turn, untap Dual Rider.
Twice the limbs, twice the control.
2/2
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Exile target creature. Each player other than its controller creates a token that's a copy of it.
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As an additional cost to cast this spell, return a creature you control to its owner's hand.
Put a land or creature with mana value less than or equal to the mana value of the returned creature from your hand onto the battlefield tapped. "Sayonara."
--Jace Beleren |
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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: Add .
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.) |
Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
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Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
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Target creature gets +2/+2 until end of turn.
Resonance – That creature gets +4/+4 until end of turn instead if this is the second spell you've cast this turn. |
At the beginning of your end step, if you expended this turn, you may exile a card from your graveyard. If you do, create a tapped Treasure token. (You expended if you spent mana to cast spells.)
2/2
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
When Natural Ood enters, look at the top card of your library. “The circle must be broken so that we may sing.” — Ood slaves, “Planet of the Ood”
0/1
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Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Entropic Blast deals 4 damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. |
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Choose one —
• Exile target creature. • Exile target land. Entwine (Choose both if you pay the entwine cost.)“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
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Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
All creatures have flying and hexproof.
2
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Fortified land has "
, : Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it." |
Susur, Point Prime
(mythic)
Dual Rider
(uncommon)
Remake
(uncommon)
Unsummon Loot
(uncommon)
Cyberslave
(common)
Unhappy Land
(common)
Bear Summoning
(common)
Create a Backdoor
(common)
Resonant Growth
(common)
Oakhollow Launderer
(common)
Natural Ood
(common)
Entropic Blast
(common)
Crystal of Kronos
(common)
Memory of Knowledge
(common)
Sora, the Endless Sky
(basic)
Trench
(token)
}: Add
.




(
: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
