Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
If you would put one or more counters on a land, put that many plus one of each of those kinds of counters on that land instead.
Lands you control enter untapped.
 U 
Artifact Land – Urza's Bobblehead
{2}, {t}: Add {c} for each Bobblehead you control.
{t}, Sacrifice Urza's Bobblehead: Look at a card at random in target player’s hand. Draw a card.
 U 
Creature – Beast
At the beginning of your end step, if you control a tapped creature, Venture into the House (Enter the first room or advance to the next room.).
It checks that new rooms are unoccupied before the survivors arrive ... and if not, it fixes that.
5/4
 U 
Legendary Creature – God
As long as you control three or more artifacts, Plyer, God of Junk has indestructible.
Artifact spells you cast cost {1} less to cast.
Protector of the trinkets and gadgets forgotten at the back of the drawer.
1/2
 C 
Instant
Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
 C 
Artifact – Vehicle
Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2
4/1
 C 
Creature – Camel
Desertwalk
1/1
 C 
Creature – Ood Advisor
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“Our children will sing of the DoctorDonna, and our children’s children, and the wind and the ice and the snow will carry your names forever.” — Ood Sigma, “Planet of the Ood”
2/2
 C 
Land – Mountain
Mountain Guardian enters tapped.
Morph {3}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has haste.
Whenever a creature enters, that creature's controller gains control of enchanted creature.
 C 
Instant
Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Instant
Target creature gets +2/+2 until end of turn. If it has no abilities, it gets an additional +1/+1 and gains trample until end of turn.
"Do you have a lock pick or drill? We need to get through those doors!" – Mickey
"We are in a car." – K9
 C 
Creature – Insect
Forestwalk
2/2
 C 
Instant
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards.
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Token Legendary Artifact Creature – Robot
First strike, vigilance, reach, hexproof, indestructible, haste
10/10

Advanced Earthbending Scroll (rare)
Urza's Bobblehead (uncommon)
Vanguard Beastie (uncommon)
Plyer, God of Junk (uncommon)
Release the Hounds (common)
Ablative Power Armor (common)
Caravan of Camels (common)
Ood Sigma (common)
Mountain Guardian (common)
Divided Loyalties (common)
Memory of Knowledge (common)
Brute Force Approach (common)
Wandering Leg Sausage (common)
Throw the Bones (common)
Freytal, Bastion of Prosperity (basic)
Mechtitan Ultra (token)