Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{t}, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step.
 
 R 
Land
The Green Chapel enters tapped.
{t}: Add {g}.
{g}, {t}: The next time target creature you control deals combat damage to an opponent, if there are no charge counters on The Green Chapel, put that many charge counters on it.
{2}{g}, {t}, Remove all charge counters from The Green Chapel: It deals that much damage to target creature. Activate only as a sorcery.
 U 
Legendary Enchantment
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. You may sacrifice a noncreature artifact. If you do, put a coin counter on The Athrean Obols.
Remove five coin counters from The Athrean Obols and sacrifice it: Return target creature or planeswalker from a graveyard to the battlefield under your control.
 U 
Enchantment – Aura
Enchant creature
Whenever a player casts a spell, note its mana value.
Enchanted creature gets +1/+1 for each different number noted with Ears of the Beggar.
Only the beggars hear every secret whispered in the city.
 U 
Creature – Human
Pultoid Stalwart's power and toughness each can't be reduced below 1.
The Pultoids are fiercely loyal to their planet, tiny though it may be.
1/1
 C 
Instant
Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card."
{b}
 
 C 
Creature – Incarnation
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature gets -3/-2.
Under the unbearable weight of despair, seek refuge in death.
{3}
 
 C 
Artifact – Vehicle
Haste
Driving creature gets +2/+1 and has haste.
Drive {1} ({1}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/1
 C 
Creature – Ood Mystic
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
When Natural Ood enters, look at the top card of your library.
“The circle must be broken so that we may sing.” — Ood slaves, “Planet of the Ood”
0/1
 C 
Sorcery
Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
 C 
Artifact – Vehicle
Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2
4/1
 C 
Creature – Troll
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Token Creature – Plant Beast
Illus. Ryōko Kui
2/1

Mana Artifact (common, foil)
The Green Chapel (rare)
The Athrean Obols (uncommon)
Ears of the Beggar (uncommon)
Pultoid Stalwart (uncommon)
Release the Hounds (common)
Owl Totem (common)
Undeath (common)
Crushing Despair (common)
Racecar (common)
Natural Ood (common)
Bear Summoning (common)
Ablative Power Armor (common)
Boring Cleaver (common)
Sora, the Endless Sky (basic)
Plant Beast (token)