Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spaceship 6 (This permanent enters with six +1/+1 counters. At end of turn, remove a +1/+1 counter if it was damaged this turn. Its abilities are active as long as it has at least that many +1/+1 counters.)
Flying, first strike, vigilance [2] Auto-pilot — The Parhelion is a creature in addition to its other types. [5] Reality engine — ![]() : The Parhelion phases out.0/0
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Flash
When Keldon Strike Force enters, tap target artifact or land an opponent controls and put a stun counter on it. If it's a creature, remove it from combat. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
When Battle of Five Armies enters, amass white Humans 1, amass red Dwarves 1, amass green Elves 1, amass red Goblins 1, and amass black Wolves 1. 5
Create 14 Treasure tokens.
On silver necklaces they strung
The flowering stars, on crowns they hung The dragon-fire, in twisted wire They meshed the light of moon and sun. |
Immunity from blue (This creature can't be targeted, dealt damage, or destroyed by anything blue.)
The purity and vitality of Gaia will never be stripped away by artifice while her champions still ride.
2/2
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When Ring of Attunement becomes attached a creature, the next equip ability you activate this turn that targets it costs
less to activate. This ability triggers only once each turn.
Equip ![]() |
Lifelink
Whenever an opponent discards a card, that player loses 3 life. This ability triggers only once per turn per opponent. 2/2
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Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
Trample , Remove a charge counter from Cybernetic Dreadmaw: Cybernetic Dreadmaw gains indestructible until end of turn. Tap it.6/6
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Target creature or Vehicle gains double strike and haste until end of turn. At the beginning of the next end step, if it attacked or blocked this turn, Ride the Third Rail deals 3 damage to it.
"Hear the buzzing in the air and feel the power coursing through you! Go out in a blaze of glory, knowing the whole world will burn with you!"
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You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
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Flying
When Hydrogen Blimp or driving creature becomes the target of a spell or ability, sacrifice both. Driving creature gets +2/+2 and has flying. Drive ( : Target creature you control drives this Vehicle. Drive only as a sorcery.)2/2
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Enchant creature
Enchanted creature gets +2/+2 for each creature you control. |
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You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary. |
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can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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All creatures have flying and hexproof.
2
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This creature can’t be blocked unless defending player pays
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When this creature become the target of a spell or ability, sacrifice it. 1/1
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The Parhelion
(mythic)
Keldon Strike Force
(uncommon)
Battle of Five Armies
(uncommon)
Knight of Gaia
(uncommon)
Ring of Attunement
(common)
Beguiling Maiden
(common)
Cybernetic Dreadmaw
(common)
Ride the Third Rail
(common)
Memory of Health
(common)
Hunter of Krubrec
(common)
Hydrogen Blimp
(common)
Wolf Totem
(common)
Tactical Retreat
(common)
Aether Warp
(common)
Sora, the Endless Sky
(basic)
Illusion
(token)




Sorcery


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