Infinite Potential Well
Infinite Potential Well by dude1818
1509 cards in Multiverse
47 with no rarity, 154 commons, 473 uncommons,
594 rares, 229 mythics, 4 basics, 8 tokens
22 colourless, 2 token colourless, 2 token blue, 2 colourless black, 1 colourless red, 1 token green, 2 colourless blue, 2 token artifact, 179 white, 157 blue,
158 black, 166 red, 179 green, 373 multicolour, 29 hybrid, 20 split, 118 artifact, 77 land, 19 plane
1855 comments total
Throwing spaghetti at the wall to see what sticks.
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
I keep all of my miscellaneous card ideas here, as well as any cards that I remove from my actual themed sets or haven't yet added. Feel free to use any of the cards found within.
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Whenever one or more creature cards leave a graveyard, you may create a token that's a copy of one of them, except it has haste and "Exile this token at the beginning of the next end step." Do this only once each turn.
Whenever Dauthi Voidwalkies deals combat damage to a player, you may put an exiled card with a fetch counter on it into its owner's graveyard. When you do, put a +1/+1 counter on target creature. If that creature's controller owned the exiled card, put two +1/+1 counters on it instead.
Whenever enchanted land becomes tapped, you may choose a Role you don't control. If you do, create that Role token and attach it to target creature.




Art: a survivor placing a figure that looks like a survivor placing a figure that looks like a survivor placing a figure...
Token: meeple
See Advanced Waterbending Scroll.
See Advanced Firebending Scroll.
See Advanced Earthbending Scroll.
I like this design. Red feels life out, but it's not often we'd see something
in the cost.
See Kav Vanguard.
Moxtober day 31: infinity
Moxtober day 30: serenity
Moxtober day 29: princess
Moxtober day 28: daylight