Infinite Potential Well

Infinite Potential Well by dude1818

475 cards in Multiverse

29 with no rarity, 84 commons, 139 uncommons,
152 rares, 65 mythics, 4 basics, 2 tokens

1 token blue, 1 colourless black, 3 colourless, 1 colourless red, 62 white, 54 blue, 45 black, 56 red,
56 green, 116 multicolour, 6 hybrid, 7 split, 30 artifact, 36 land, 1 plane

809 comments total

Throwing spaghetti at the wall to see what sticks.

Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Planets and Gravity

I keep all of my miscellaneous card ideas here, as well as any cards that I remove from my actual themed sets or haven't yet added. Feel free to use any of the cards found within.

Cardset comments (5) | Add a comment on this cardset

Recently active cards: (all recent activity)

Lavalantula hero movie
 U 
Creature – Spider
Reach
{r}{g}: Lavalantula gets +1/+0 until end of turn and fights up to one target creature an opponent controls.
2/5
1 comment
2019-08-31 05:29:42 by dude1818
 U 
Enchantment – Aura
Enchant creature
Whenever another creature dies, enchanted creature gets -1/-1 until end of turn.
When enchanted creature dies, return Kiss of Death from the graveyard to the battlefield attached to target creature.
3 comments
last 2019-08-23 16:27:10 by dude1818
 U 
Enchantment – Aura
Enchant creature
When Kiss of Death enters the battlefield, put a -1/-1 counter on enchanted creature.
Enchanted creature has "At the beginning of your upkeep, for each permanent you control, give each another counter of each kind already there."
2 comments
last 2019-08-22 06:38:36 by SecretInfiltrator
 U 
Instant
If a source would deal damage this turn, instead that source's controller gains that much life.
1 comment
2019-08-14 19:01:32 by dude1818
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "At the beginning of your end step, you lose life equal to this creature's power."
Whenever enchanted creature deals damage to a permanent or player, that permanent's controller or that player gains control of enchanted creature.
4 comments
last 2019-08-14 07:30:54 by Lost Fblthp

Recent comments: (all recent activity)
On Lavalantula:

Card contest: B-movie monster

On Kiss of Death:

It was pointed out to me that this is almost Screams from Within

On Kiss of Death:

I like this one more - especially with regards to the name.

On Kiss of Death:

Put it on Melira for more +1/+1 counters/loyalty.

I feel the last ability shouldn't be a static ability granting a triggered ability, but itself a triggered ability e. g.

At the beginning of enchanted creature's controller's upkeep, for each counter on each permanent that player controls, five an additional counter of that kind to that permanent.

On Kiss of Death:
On Kiss of Death:

I like the name. I want it to be an Aura. It's 1 am and this was the first idea I had. Forced proliferate that gives bad counters to your opponent

On Heal Turn:
On Heel Turn:

If you do take my black idea or just a part of it, you might want to restrict the control switch condition to when it deals combat damage to a Player.

On Heel Turn:

I think definitely make it black. The buff on the creature should be more powerful (Something like deathtouch). The downside for whomever controls it should be pretty substantial (They can't gain life or they lose life every end step.) Also Turning Heel does mean turning to the bad side or becoming evil.

On Heel Turn:

Sounds blue or black. If you make it blue, it should probably give some kind of evasive ability. If you make it black on the other hand, it should have some kind of negative upkeep or end-step effect like losing life for whomever controls it.

(All recent activity)
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