Infinite Potential Well
Infinite Potential Well by dude1818
1412 cards in Multiverse
47 with no rarity, 148 commons, 439 uncommons,
552 rares, 214 mythics, 4 basics, 8 tokens
21 colourless, 2 token colourless, 2 token blue, 2 colourless black, 1 colourless red, 1 token green, 2 colourless blue, 2 token artifact, 165 white, 148 blue,
149 black, 153 red, 169 green, 348 multicolour, 24 hybrid, 16 split, 115 artifact, 74 land, 18 plane
1774 comments total
Throwing spaghetti at the wall to see what sticks.
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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
I keep all of my miscellaneous card ideas here, as well as any cards that I remove from my actual themed sets or haven't yet added. Feel free to use any of the cards found within.
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When The Entropy War enters, exile target creature you control and target creature an opponent controls. When The Entropy War leaves the battlefield, return one of those cards to the battlefield under its owner’s control.
• Summism — At the beginning of your upkeep, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
• Monosim — If a permanent would be put into an opponent’s graveyard, exile it instead and its owner loses 1 life.




Vigilance, lifelink
Whenever you cast a permanent spell that targets a single permanent you control, if you control another permanent that spell could target, copy that spell. The copy targets that permanent.
Destroy all creatures and enchantments. You lose 1 life for each permanent destroyed this way.
UR copies instant and sorcery spells. Copying permanent spells makes this primarily an enchantress card: you're copying auras. That's where the design started, and then I gave it mutate because that's the other thing this can copy. I considered having a mutate trigger to regrow permanent cards, but that was too much text
I'm a fan of Felidar. :)
I don't quite get why you decide to put that final ability ability on this card. Radiate-effects like this are a bit in the blue-red ballpark and the rest of the design doesn't particularly communicate why this would be the green-white(-black) card to appropriate the ability.
The wording right now requires you to choose a permanent even if the void condition isn't fulfilled and it won't be phased out. Why not put the whole choosing behind the void condition as well?
See Archelos’s Charm.
See Terraform.
See Eumidian Vanguard.
See Autogenesis.
Art: a classic horror movie poster at a movie theater on a Pinnacle space station
> My neighbor told me supervoids keep eating ₕᵢₛ cultists so I asked how many cultists ₕₑ has and ₕₑ says ₕₑ just goes to the planetary system and gets a new cultist so I said it sounds like ₕₑ's just feeding cultists to supervoids and then ₕᵢₛ followers starting crying "Praise ₕᵢₘ!"
See Kavaron Before.