Infinite Potential Well
Infinite Potential Well by dude1818
1523 cards in Multiverse
47 with no rarity, 154 commons, 478 uncommons,
599 rares, 232 mythics, 4 basics, 9 tokens
22 colourless, 2 token colourless, 2 token blue, 2 colourless black, 1 colourless red, 1 token green, 2 colourless blue, 3 token artifact, 183 white, 158 blue,
160 black, 166 red, 180 green, 374 multicolour, 30 hybrid, 20 split, 121 artifact, 77 land, 19 plane
1866 comments total
Throwing spaghetti at the wall to see what sticks.
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
I keep all of my miscellaneous card ideas here, as well as any cards that I remove from my actual themed sets or haven't yet added. Feel free to use any of the cards found within.
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Rather than pay an additional cost to cast a spell, you may tap Component Pouch ’24 and pay
.Whenever you sacrifice a nontoken creature, note one of its colors. Your devotion to that color is increased by 1 as long as you control Forgotten Altar.
: Add one mana of any color noted with Forgotten Altar.After this phase, there's an additional combat phase. Creatures can attack as though they had haste during that phase.
Flying
When Bearer of Second Chances enters, the next time a source of your choice would deal damage to you, prevent that damage.
If your life total would be reduced to exactly 0, instead it becomes equal to half your starting life total, rounded up.
Whenever another creature you control with exactly 0 toughness dies, draw a card.


I did make this card during a discussion elsewhere about the blue getting extra combats change. Wotc is intentionally leaning into aesthetic bends for hybrid now, such as blue/red getting menace. I think it's at least in the area for discussion here
You're right this shouldn't be an instant, but that's how it came to me
I love the name of your version
Good catch on rounding. The silver bordered subgame cards all set your starting life total to an odd number (1 or 5)
Because creatures cast this turn would get to attack during an extra turn. I get it, but I feel that's past blue even with the currently discussed idea of expanding where extra combat steps go into the color.
Even during Planar Chaos blue has been the "haste, but only if it's not for attacking"-color, so that clearly makes this stinky.
I'd love a card like... Seize the Fray.
Maybe I'm missing something about this being an instant, but that feels like unnecessarily risky for confusing interactions.
Definitely a mythic rare design. Props for that.
Was surprised to find Exquisite Archangel already exists.
Usually you expect even numbers for starting life total, but who knows what might come... maybe they'll bring back vanguards or make a conspiracy that changes your starting life total...
Either way: the effect should specify how to round the halved number - even if the default is already rounding up. EDIT: See The Endstone.
See Find a Lead.
Seed from an ask on maro's blog. Hard to balance, since casting with a cost reduction is already a bonus
Your version seems cleaner. In most cases it's the same; murdering the enchanted creature will proc the first aura's umbra armor, which will then proc this one's umbra armor instead. The only edge case is if someone wanted to disenchant the aura this is attached to
Yeah, I was trying to channel hedron alignment. This level of shenanigans should get a better payoff though
Makes sense in concept, though the umbra armor on the Aura enchanting the Aura seems like it would be circumvented by the enchanted Aura simply destroying itself by its own umbra armor...
Does just enchanting the enchanted permanent seem not better? See Umbra Armory.
That's five parts. Is it intentionally hard to do this considering the four-of rule?