Infinite Potential Well

Infinite Potential Well by dude1818

1257 cards in Multiverse

46 with no rarity, 145 commons, 395 uncommons,
477 rares, 183 mythics, 4 basics, 7 tokens

14 colourless, 2 token blue, 2 colourless black, 1 colourless red, 2 token colourless, 1 token green, 1 colourless blue, 1 token artifact, 152 white, 138 blue,
142 black, 136 red, 149 green, 307 multicolour, 19 hybrid, 13 split, 95 artifact, 64 land, 18 plane

1696 comments total

Throwing spaghetti at the wall to see what sticks.

Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Planets and Gravity | Merge Gates | Madness

I keep all of my miscellaneous card ideas here, as well as any cards that I remove from my actual themed sets or haven't yet added. Feel free to use any of the cards found within.

Cardset comments (5) | Add a comment on this cardset

Recently active cards: (all recent activity)

 U 
Creature – Human Wizard
When Colorblind Seer enters, create a Treasure token.
All Treasures have "{t}: Add {c}" and lose all other abilities.
3/3
 R 
Creature – Dinosaur
Each other Dinosaur you control enters with an additional +1/+1 counter on it.
At the beginning of each end step, if Mirrorscale Raptor was dealt damage this turn, create a token that's a copy of it.
Twisted by the Ozolith, it sees only itself, reflected a thousand times over.
3/3
 U 
Creature – Horse Mount
Whenever one or more creatures saddle Dilu Horse, one of those creatures gets +2/+2. This ability triggers only once each turn.
Saddle 2
2/2
2 comments
last 2024-04-01 03:26:43 by dude1818
{1}{b}{b}
 
 U 
Creature – Fish Horse Mount
Whenever Kelpie deals combat damage to a player, destroy each creature that saddled it this turn.
Once each turn, you may tap an untapped creature you don't control with power less than Kelpie's power to saddle it.
4/2
 C 
Creature – Fungus
When Walking Mushroom dies, you may search your library for a Fungus card, reveal it, put it into your hand, then shuffle.
1/1

Recent comments: (all recent activity)
On Dilu Horse:

The buffs are permanent

On Dilu Horse:

This feels very common.

On Content Capybara:

Hey, this is a supported creature type now

On Protean Breeding Grounds:
On Preserver of Order:

Welp, wotc made drannith magistrate anyway

On Kami of Forgotten Dreams:

During one of Tendo’s early smuggling runs through the spirit realm, she drew the attention of the Kami of Forgotten Dreams. This kami, whose pastimes include leering back at depressed office workers from their glass of sake and triggering a hypnic jerk in people who are already short on sleep, decided it would be amusing to assist her for a while. Tendo appreciates the intelligence the kami (which she nicknamed Yume) is able to provide her in both realms, but knows that the whims of the kami are as fickle as the merge gates. Once the kami gets bored of giving the run-around to the Imperials and Jukai monks, it may decide that terrorizing Tendo is more fun.

On Tendo, Reikai Infiltrator:

Tendo is a rising star in the Towashi Undercity. Not officially affiliated with any of the major gangs, she works as smuggler and is famed for her almost supernatural speed of delivery. In truth, her magic allows her to actually pass through the merge gates into the spirit realm (Kakuriyo or Reikai) without being destroyed, and she uses these as shortcuts across the mortal realm (Utsushiyo). The Imperials are desperate to stop her as soon as possible and keep this under wraps, for they fear this as a major threat to their control of the plane. However, this has drawn the attention of some of the more mischievous (or malicious) kami, who have also enlisted her help for their own travel through the gates without the Imperials tracking them.

On Koku, Imperial Enforcer:

When rifts began to form between the mortal realm (Utsushiyo) and the spirit realm (Kakuriyo or Reikai), the Jukai monks worked with the Imperials and Minamo Academy to establish the merge gates to regulate passage of the kami. Koku is the current leader of the Imperial task force in charge of preventing unauthorized mortals with meddling with the merge gates. Tendo’s smuggling operation has recently become a major thorn in her side, and she fears the blame will fall on her if the Imperials don’t start making immediate progress towards capturing Tendo.

On Tendo and Koku:

Koku and her Enforcers finally get the drop on Tendo and have the chance to bring her in, when the Phyrexian invasion hits Kamigawa. Koku reluctantly has to turn to Tendo for help now, since the latter’s knowledge of Kamigawa’s intraplanar portals will be crucial in leading the Imperials’ defense against the Phyrexian omenpaths.

On Karen, Reborn Anew:

I don't like flavor words :/

(All recent activity)
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