Infinite Potential Well

Infinite Potential Well by dude1818

386 cards in Multiverse

17 with no rarity, 79 commons, 117 uncommons,
115 rares, 53 mythics, 4 basics, 1 token

3 colourless, 53 white, 42 blue, 35 black, 46 red, 48 green,
97 multicolour, 4 hybrid, 7 split, 24 artifact, 27 land

587 comments total

You'll never know what you might find inside. (My random card dump.)

Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Planets and Gravity

I keep all of my miscellaneous card ideas here, as well as any cards that I remove from my actual themed sets or haven't yet added. Feel free to use any of the cards found within.

Cardset comments (5) | Add a comment on this cardset

Recently active cards: (all recent activity)

Snow Land – Desert
{t}: Add {c} to your mana pool.
{1}{c}{s}, {t}: Antarctica deals 1 damage to target creature.
3 comments
last 2017-08-27 14:24:22 by dude1818
Gmt n50 fr 313
 U 
Sorcery
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. If Redevelopment Ordinance was kicked, instead search for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
5 comments
last 2017-08-20 07:33:33 by Vitenka
250?cb=20130319232933
 R 
Sorcery
Multikicker—Exile a creature card from your graveyard. (You may exile any number of creature cards from your graveyard in addition to any other costs as you cast this spell.)
Put a -1/-1 counter on each creature your opponents control for each time Last Stand of the Fallen was kicked.
1 comment
2017-08-05 01:31:24 by dude1818
 R 
Legendary Creature – Advisor
At the beginning of your upkeep, target opponent draws a card.
At the beginning of your end step, target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
"So it is known and so it has always been known. Our judgement is decided."
4/5
1 comment
2017-07-14 01:11:36 by dude1818
 M 
Legendary Enchantment – Aura Curse
Enchant player
Whenever a non-Zombie creature enchanted player controls dies, return it to the battlefield under your control at the beginning of the next end step, except it's a black Zombie in addition to its other types.

Recent comments: (all recent activity)
On Antarctica:

This was mostly just in response to MaRo saying that snow deserts didn't have good flavor. The mechanical details weren't important, but this is a pretty nasty activation cost. Rath's Edge looks unplayable, but maybe I could see it as a one-of reach card in limited.

On Antarctica:

I'd say "Compare to Rath's Edge. But I'm sure there are many who think the edge was underpowered.

On Antarctica:

It's a Rod of Ruin land! I guess the horribly fiddly activation cost makes up for it not being a 2-cost artifact? Maybe? This is pretty good.

Especially since it can hit utility creatures, which Desert can't.

On Redevelopment Ordinance:

Seems fairly reasonable to me. It's good - but it costs 4 and a land; so it's allowed to be merely good.

On Redevelopment Ordinance:

If Wizards was okay with Hour of Promise, I see nothing wrong here.

On Redevelopment Ordinance:

Like, say, Thespian's Stage plus Dark Depths? Or Valakut, the Molten Pinnacle plus Vesuva? ...Actually that second one doesn't work unless you already have other Valakuts out. But details. :P

­Cloudposts are the other thing people like to talk about using Hour of Promise for.

On Redevelopment Ordinance:

Man, I had to read that four times before I figured out what the difference was between the kicked version and the non-kicked version was. Which is awkward, because I like the basic v. non-basic thing going on.

Probably too good with Urzatron, not that that matters much in 2017. Funny that that's still my go-to. You'd think there would be another lethal two land combination that would spring to mind by this point.

On Redevelopment Ordinance:

See Last Stand of the Fallen. Design challenge: kicker card with non-mana cost.

Preferred art description, which there's no way I'll find art for: two people (a construction worker and an architect) standing in front of a grassy clearing, with some shrubs and encircled by trees. The worker is holding blueprints of a building, visible to the audience. The architect has their arm waving towards the clearing, where an illusory projection of blueprints is being built from the ground up in situ. Focus is on the building projection.

On Last Stand of the Fallen:

Design challenge: kicker card with non-mana cost.

On The Grand Justices:

Inspired by TAZ episode 65.

(All recent activity)
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