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CardName: Content Capybara Cost: 2gg Type: Creature - Capybara Pow/Tgh: 2/2 Rules Text: Hexproof from creatures (This permanent can't be the target of abilities of creatures your opponents control.) Whenever a creature enters the battlefield under your control, Content Capybara and that creature each get +1/+1 until end of turn. Flavour Text: Set/Rarity: Infinite Potential Well None

Content Capybara
{2}{g}{g}
 
Creature – Capybara
Hexproof from creatures (This permanent can't be the target of abilities of creatures your opponents control.)
Whenever a creature enters the battlefield under your control, Content Capybara and that creature each get +1/+1 until end of turn.
2/2
Updated on 23 May 2019 by dude1818

History: [-]

2019-05-23 03:15:08: dude1818 created the card Content Capybara
2019-05-23 03:17:01: dude1818 edited Content Capybara

Capybara are the BEST giant mutant gerbils. Hippo's just can't compete.

I like the hexproof modification. Though I would have thought green would have hexproof from spells. Since this ability stops something from fighting it.

That is indeed appropriate for this particularly lazy green creature; I guess :)

This was meant as an inverse Ravenous Chupacabra, since I always get the two confused for some reason. Hexproof from creatures doesn't stop fight spells, but at least it stops effects like RC or ETB fight. The second ability was also a spoof: instead of "when I enter, bad things happen to other creatures," it's "when other creatures enter, good things happen to me"

Ok; I like the idea that Capybara and Chupacabra are the same thing. Just when you poke it enough to be annoyed.

Given that, I wholly approve of everything about this creature. It just needs some flavour text about how it, um, unsucks goats. Mayyyybe need to be careful on wording that :)

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