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Recent updates to Infinite Potential Well: (Generated at 2026-01-26 14:19:56)
See Owl Totem.
See Spirit of the Wolf and Spirit of the Owl.
See Wolf Totem.
See Beryllium Nullifier.
See Venomizer.
See Replicating Menace.
See Bzemkudel the Archlich. Sorry nightstalker, I have no idea what you are.
Shades and wraiths need to be errataed to spirit
See Blasphemous Summoning. Yes, other changelings immediately make this a 251/251 (at time of writing), but the odds of it mattering exactly how huge that it is very low and also a problem for larger formats
I think I'm happy with this not being a flicker enabler. Enough of those in the game already
You don't get mutate triggers though, because this isn't mutate. It's like attach vs equip
> My understanding is that you'll get ETB triggers but not ETB replacement effects.
You get neither. The creature token enters the battlefield as it is created. As only the next part of the effect returns the the "sacrificed creatures" to the battlefield and merges them onto the token the newcomer didn't have the triggered ability quite yet at the moment it entered the battlefield and merging the cards does not count as entering the battlefield.
You will get merge triggers though.
If you want ETB triggers (and also don't mind ETB replacement effects) I'd word it as "create a token that is merged with those creatures". Or you would have to use the term "simultaneously" to tie the merge event into the token creation event. But without it they are done in order.
You make a vanilla token, and then use mutate technology to add the abilities of the sacrificed creatures to the token. It's definitely weird with how ETBs work with it, so I should decide which way I want it to work and reword it. I guess let's assume that it gets no ETB effects as written
I'm not at all sure how that works.
See Blasphemous Fusor. Each of these should be a bend but not a break
My understanding is that you'll get ETB triggers but not ETB replacement effects
See Neon Necropolis and If It's True. This was tough to template the way I want it to work.
See Lord of the Underground and Chant. Adapting the Irencrag Feat template for that cost, since there aren't any X
cards yet. Closest is Confiscation Coup, but that doesn't work quite the same. It's not a land because there's no room for a mana ability
Based on this comic
This is an awesome bad idea.
This is a bad idea
It goes very well with Omnath, Locus of Rage and Omnath, Locus of the Roil :)
Less so with Omnath, Locus of Mana, who happens to be my favorite of the bunch
I like this, though I don't know enough cards to build a good deck with it :)
I really like this type of ability (triggers trigger an additional time)