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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
Recent updates to Infinite Potential Well: (Generated at 2025-09-08 06:01:14)
art
You could stack these to keep stealing beginning phases, but each one can only steal one phase. I think this is only the second creature with mutate and flash, and anything else will just duplicate your main phases
The art you envision would make for a neat "time-related but not extra turns" token creator.
"Extra phases" seems like a bit of cheating.
So the most interesting thing you can do with this is stealing card draw and a bonus upkeep from an opponent which is already pretty alarming due to the potential of a soft-lock.
Card contest: time-related but not extra turns.
The art I'm envisioning is some sort of giant axolotl that looks like it's seen through those red and blue 3d glasses, so it leaves red and blue afterimages that are out of sync as it moves
That's part of the charm, yeah
I feel the Licid "You may do somethng to end this effect" line is no longer appropriate. We can do better. "Attach ~ to that thing and ~ becomes an Aura with all kinds of abilities until it is no longer attached to anything." seems the way to go.
Nice though if one insists to emulate the old Licids.
Nice.
Added P/T
Inspired by Duplicid
It turns the enchanted creature into Questing Beast
Giraffes have deathtouch?
Banding is a meme.
See Global Maxima.
See Local Maxima.
White gets Blessed Light, and killing walkers is only a bend
Seems off to be playable in mono-
but eh
Card design challenge: hybrid card you'd see in a commander product
... This is just the Shadowmoor/Eventide cycle, huh
The costs on this would have to be balanced, of course. There's also the cost of having to keep Dovins in your sideboard, which control decks actually care about (unlike combo decks that just use wishboards as a second hand).
This kind of defeats putting a mana cost on any Dovin card.
Concept: the real Dovin Baan was smarter than the post-Kaladesh story gave him credit for, and could see what his own fatal flaw was and that it was going to get him killed one day. Therefore, he set up a series of Life Model Decoys to take over for him each time he beefed it
> Absolutely not. As soon as Across the Veil gets a hold of them, all the exiled cards lose any association with what exiled them in the first place.
Source?
> It's like using a processor on a flickered card.
Processors move the cards to a different zone (and don't turn them face down AFAIK). That removes any previous association. I'm specifically talking about the cards that remain exiled.
> By turning them face-down, no one gets to know what the card is, only who owns it
That is... wrong. If the card was face-up and then is turned face down, the public knowledge of what the card was remains public.
I think it would also be really hard to track who owns which card if e. g. there three copies of the same card exiled by two different players and you use the "take the exile pile, shuffle it, and deal it out" solution. Even the player receiving a copy wouldn't be able to know the owner for certain.
And if you have to shuffle the cards of different owner's separately that screws with the random division process.
There are only two cards that use "shuffle, then manifest" design space - one of them shuffles only two cards, so the resolution of the ownership tracking is relatively easy (if both are owned by the same player, shuffle, otherwise don't bother shuffling, because the owner is public information); the other makes certain all shuffled cards are owned by the same player (taking them all from a single player's graveyard).
If you changed it to "all exiled cards you own" you would have an easier time making this effect logistically possible, but obviously less interesting.