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Mechanics | Skeleton | Aquateria | The Darter

Showing all 102 cards

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Show rarities: C U R M T

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 C 
Creature – Human
{t}: Add {g} to your mana pool.
1/2
 C 
Creature – Human Sailor
{t}: Target blocking creature gets +1/+1 until end of turn.
The backbone of the Altarran Navy.
1/1
3 comments
last 2012-02-21 13:53:01 by Alex
 C 
Instant
Target creature can’t attack, block, or use its activated abilities until end of turn.
 R 
Creature – Human Advisor
Spells your opponents cast cost {1} more to cast.
"Before we continue, I refer you to paragraph 3, subsection D, you will note that..." – Levitus, Consortium Consul.
1/1
 U 
Creature – Human Soldier
Defender
At the start of each opponent's turn, target creature that player controls cannot attack this turn.
This is private property, STAY OUT!
2/4
 R 
Sorcery
Vehicles you control become artifact creatures and gain Battle Cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn).
8 comments
last 2017-09-27 01:39:33 by Camruth
{1}{w}
 
 U 
Instant
Exile target creature unless its controller pays its mana cost.
"How much would it take for you to just..... walk away?" Consortium Trademage
5 comments
last 2012-03-30 10:11:26 by Camruth
 C 
Instant
Creatures you control get +1/+2 until end of turn.
"Prepare to repel boarders Mr Filburton!" Captain Krennick of the Royal Vessel Renown.
 C 
Creature – Human Soldier
"An Altarran Marine is worth any two pirates" Fleet Admiral Seaborn.
2/3
1 comment
2012-03-16 18:09:30 by Mandroid
 C 
Creature – Human Sailor
Reach
1/1
 R 
Legendary Artifact – Vehicle
Sailors you control get +1/+1 and have Vigilance.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
4/6
3 comments
last 2013-03-13 23:21:59 by Camruth
 R 
Legendary Creature – Merfolk Warrior
Islandwalk
Other Merfolk you control get +1/+1 and gain Islandwalk.
Whenever Aquos, the Tempest King attacks, target land becomes an Island.
3/3
7 comments
last 2012-10-25 07:00:36 by Camruth
 C 
Creature – Human Rogue
Whenever a creature blocks or is blocked by Basiran Dancer, tap that creature and it doesn’t untap during its controller’s next untap step.
1/2
{3}{u}{u}
 
 R 
Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library.
1 comment
2012-02-25 11:38:39 by Camruth
 R 
Sorcery
Attacking creatures are unblockable until end of turn.
5 comments
last 2018-03-25 12:18:49 by jmgariepy
 U 
Creature – Human Wizard
{1}{u}, {t}: Draw a card and target opponent draws a card and then discards a card.
Any deal a Trademage makes is always in his own favour.
1/1
9 comments
last 2012-03-17 00:04:53 by Camruth
 C 
Creature – Fish
Devil Ray can't attack unless defending player controls an Island.
Devil Ray is unblockable.
1/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be the target of spells or abilities your opponents control.
"I am above your laws!" Trade Envoy Terrioc.
5 comments
last 2015-06-23 05:02:49 by Camruth
 U 
Instant
Tap target land.
Draw a card.
I believe we were discussing... oh look! What's that over there?
{u}
 
 C 
Instant
Target creature gains Islandwalk until end of turn.
Draw a card.
 R 
Legendary Creature – Shark Demon
Whenever a creature dealt damage by Djadobas, Demon Shark would die, instead exile it and all cards attached to it.
7/7
 U 
Creature – Human Rogue
Whenever a creature enters the battlefield under an opponent's control, you may draw a card and then discard a card.
"Dockside there's a mark a minute." Old thieves' proverb.
1/1
3 comments
last 2011-07-29 04:03:54 by Camruth
 R 
Creature – Human Pirate Wizard
When Dreadship Recruiter enters the battlefield, gain control of target creature with power 2 or less.
{2}{u}{u}: Return Dreadship Recruiter to your hand.
2/2
 U 
Creature – Ape Sailor
Flying
Whenever Hadhozee Boarders attacks, it doesn't untap during its controller's next untap phase.
4/5
3 comments
last 2012-03-17 00:09:03 by Camruth
 C 
Creature – Ape Sailor
{u}: Hadhozee Topman gains Flying until end of turn.
"They may not really fly, but those 'Deck Apes' can sure glide like nobody's business". Anson deVeere, Bosun of the Darter.
2/3
 R 
Instant
Counter target noncreature spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. That player then shuffles his or her library.
2 comments
last 2014-02-26 15:33:29 by Alex
 C 
Creature – Merfolk
As long as you control a card named Mera, Queen of the depths Mera's Handmaiden gets +0/+2.
1/1
 U 
Sorcery
Draw a card for each Merfolk you control.
 M 
Planeswalker – Mera
+2: Put a 1/1 blue Merfolk creature token onto the battlefield.
-1: Merfolk creatures you control get +1/+1 until end of turn.
-8: You gain an emblem with “Merfolk creatures you control get +2/+2 and are unblockable.”
3
 U 
Creature – Human Pirate
Pirate Ship can't attack unless defending player controls an Island.
{t}: Pirate Ship deals 1 damage to target creature or player.
When you control no Islands, sacrifice Pirate Ship.
4/3
 U 
Enchantment – Aura
Enchant Creature
You control enchanted creature, it's a Sailor in addition to its other types.
"A Blackjack and a roll of King's pennies is all ye need to fill out any crew." Imperial Navy Recruiter
3 comments
last 2011-06-29 04:44:38 by Blakemeister
 C 
Creature – Zombie Pirate
Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.
2/2
1 comment
2011-06-01 07:39:05 by Camruth
 C 
Creature – Serpent
Sea Monster can't attack unless defending player controls an Island.
6/6
 U 
Creature – Siren
{t}: Target creature attacks this turn if able.
1/1
 C 
Creature – Shark
Shark Companion can’t attack unless defending player controls an Island.
The Merfolk of Aquateria keep sharks in the same way that land dwellers keep dogs.
3/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature doesn’t untap during its controller’s untap step.
{3}: Untap enchanted creature. Any player may use this ability. Play this ability only during the upkeep phase.
 R 
Creature – Skeleton Leviathan
Islandwalk
{b}, Sacrifice a creature: Regenerate Skeletal Leviathan.
It hungers for the life it once had.
8/8
 U 
Creature – Turtle
Whenever Snapping Terrapin deals damage to a creature, return that creature to its owner's hand.
1/4
1 comment
2011-03-09 04:43:54 by Camruth
 C 
Enchantment – Aura
Enchant Land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
 U 
Instant
Lands target player controls are Islands in addition to their other types until the start of the next end phase.
Stormtides are a thankfully rare occurrence, gratly feared by those living in coastal regions.
4 comments
last 2011-06-15 10:46:43 by Camruth
 C 
Creature – Merfolk
Islandwalk
1/1
 C 
Artifact – Vehicle
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Galleons of the Trade Consortium are an ubiquitous sight throughout Aquateria.
2/3
 U 
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
 R 
Enchantment
Whenever a creature dies, put a charge counter on Black Market Stall.
At the beginning of your precombat main phase, add {b} to your mana pool for each charge counter on Black Market Stall.
At the end of your precombat main phase lose 1 life for each point of mana remaining in your pool.
4 comments
last 2015-09-15 07:43:32 by Camruth
 C 
Instant
Destroy target creature unless its controller pays {u}{u}.
We now commit his mortal remains to the sea.
6 comments
last 2014-02-26 15:21:59 by Camruth
 U 
Creature – Human Advisor
Corrupt Harbourmaster is unblockable.
Any player may pay {3} to ignore this ability until end of turn.
3/1
 U 
Creature – Zombie Sailor
{u}: Drowned Dead gains Islandwalk until end of turn.
Those who go down with the ship occasionally come back up.
2/2
2 comments
last 2011-06-04 20:22:10 by jmgariepy
 C 
Creature – Human Pirate
When Eagle-Eye Lookout enters the battlefield, target creature gets -1/-1 until end of turn.
2/1
 U 
Sorcery
Target player discards a card for each spell you've cast this turn.
 U 
Creature – Minotaur Warrior
At the beginning of your upkeep, sacrifice Hired Brute unless you remove a counter from a permanent you control.
They don't care how they're paid, as long as they are paid.
3/3
 U 
Creature – Human Pirate
When Malentis Slaver enters the battlefield, target player sacrifices a creature.
The slavers of Malentis aren't picky with their victims, they'll take whomever they can get their hands on.
2/1
 R 
Creature – Human Pirate
Mutinous Dogs can't block.
When Mutinous Dogs enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Mutinous Dogs deals 2 damage to you.
3/3
2 comments
last 2012-10-23 10:27:44 by jmgariepy
{b}
 
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets -1/-1 and can't block.
 C 
Creature – Lizard Scout
Swampwalk
The Sesthir are seldom seen outside of their native marshlands.
2/2
1 comment
2012-03-16 00:34:57 by Camruth
 U 
Creature – Human Mercenary
At the start of your upkeep step pay 2 life or target opponent gains control of Unscrupulous Sellswords.
3/3
 R 
Sorcery
Destroy all Artifacts and all creatures without Islandwalk.
With all the wood, cloth, tar and pitch, dockside is a powderkeg just waiting for the right spark to set it off.
 C 
Instant
Put a +1/+1 counter on target creature.
 U 
Creature – Ape Shaman
{1}{r}{r}: Gnark Firemaker deals 1 damage to each creature
The firemakers are revered for their power but must live in caves outside gnark settlements because they tend to burn everything around them.
2/1
 R 
Creature – Goblin Pirate
{0}: Change a target of target spell or ability that targets a goblin or pirate creature you control to Goblin Cabin-Boy.
Oh Cabin-Boy.....
1/1
2 comments
last 2011-06-08 03:08:13 by Camruth
 U 
Creature – Goblin Advisor
{t}, Sacrifice a permanent: Add {r} to your mana pool.
1/1
 C 
Creature – Goblin Rogue
{t}, Discard a card: Draw a card.
To a goblin, the shinier a thing is, the better it is.
1/1
 U 
Creature – Goblin
Haste
Goblin Mob can't attack alone.
A mob mentality can have its drawbacks.
2/2
4 comments
last 2011-12-14 04:50:32 by jmgariepy
 C 
Creature – Goblin Pirate
They do all the dirtiest jobs AND keep the rat population down.
1/1
{r}
 
 C 
Instant
Target creature gets +2/-1 until end of turn.
 C 
Creature – Human Soldier
Malentis Legionnaire can't attack unless you control more creatures than an opponent.
The Legions of the Malentian Empire are fearless in the face of a weaker foe.
4/2
 U 
Creature – Human Pirate
Whenever Malentis Plunderer deals combat damage to a player you may draw a card and then discard a card.
2/3
 C 
Creature – Human Pirate
2/2
1 comment
2011-06-05 20:54:13 by jmgariepy
 U 
Creature – Ape Berserker
{r}: Raging Gnark gets +2/-1 until end of turn.
3/2
 U 
Instant
Red Sky at Morning deals 1 damage to each creature and an extra 1 damage to each blue creature.
 C 
Creature – Human Rogue
When Rum Runners enters the battlefield, you may search your library for a card named Grog, reveal it and put it in your hand. Then shuffle your library.
2/2
 C 
Creature – Human Barbarian
Whenever Vendol Raider deals combat damage to a player you may discard a card and then draw a card.
Not every fog bank hides Vendol, but any fog bank can hide Vendol.
2/1
 C 
Creature – Human Scout
{t}: Add {g} to your mana pool.
{g}, {t}: Add {w} to your mana pool.
The Altarran Navy has a constant demand for lumber and, as a result, Altarran loggers plant two trees for each one felled.
1/1
 R 
Legendary Creature – Human Sailor
When Arisha the Explorer enters the battlefield, you may search your library for a land card, reveal it, and put it into your hand. Then Shuffle your library.
2/3
2 comments
last 2014-11-21 17:57:28 by Berf
 C 
Sorcery
Search your library for up to two basic land cards and reveal them, then shuffle your library. Put one in your hand and the other on top of your library.
 R 
Creature – Ape Warrior
Other Ape creatures you control get +1/+1.
{t}: Target creature gets +X/+X until end of turn, where X is equal to the number of Apes you control.
3/2
 U 
Creature – Ape Barbarian
Trample
{1}{g}: Regenerate Gnark Silverback.
Few Gnarks ever live long enough to become a silverback. Those that do are fearsome opponents indeed.
4/3
 C 
Creature – Ape Shaman
When Gnark Unbinder enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Creature – Ape Warrior
The gnarks may be primitive, but they are dangerous foes, possessing a savage cunning that should not be underestimated.
3/2
 C 
Creature – Ape Warrior
Gnark Youth gets +2/+1 as long as you control another Ape creature.
1/1
3 comments
last 2011-02-25 02:16:07 by Camruth
 U 
Sorcery
Search your library for a Plains, Island or Forest card, reveal it and put it in your hand. Then shuffle your library.
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
Equip {1} ({1} Attach to target creature you control. Equip only as a sorcery.)
Primitive does not mean harmless!
 U 
Artifact – Equipment
When Hook-Hand enters the battlefield, attach it to target creature you control.
Whenever Hook-Hand becomes unattached, return it to your hand.
Equipped creature gets +2/+1 and has Intimidate.
1 comment
2011-06-07 06:28:00 by Camruth
 U 
Artifact – Equipment
Equipped creature gets +0/+1 and has Islandwalk.
Equip {2} ({2} Attach to target creature you control. Equip only as a sorcery.)
The outrigger is the workhorse of the Ellyric Islands.
 R 
Artifact – Vehicle
Pirate creatures you control get +1/+1 and gain Islandwalk.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
3/4
 R 
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
{t}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.
1 comment
2015-09-14 02:33:31 by Camruth
 U 
Artifact – Equipment
Equipped Creature gets +3/+0 and must attack each turn if able.
Equip {2} ({2} Attach to target creature you control. Equip only as a sorcery.)
The axes of the Vendol raiders increase the aggression of their wielder tenfold.
 R 
Artifact
{t}: Add {c} to your mana pool.
Whenever a Pirate creature you control deals combat damage to an opponent, create a colourless Treasure artifact token with "{t}, Sacrifice this artifact: Add one mana of any color to your mana pool."
5 comments
last 2017-09-27 05:24:21 by Camruth
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Equip {1}
The weapon of choice for all discerning Cutthroats, Buccaneers, Freebooters, Pirates, and other such ne'er do-wells. Sailors and Marines use them too.
2 comments
last 2011-07-29 04:00:41 by Camruth
 U 
Artifact
{1},{t}, Sacrifice Useless Bauble: Draw a card. Play this ability as a Sorcery.
"What does it do?"
"As far as I can tell, Nothing"
"Well get rid of it then!"
"OK....Oh, THAT's what it does."
3 comments
last 2011-02-22 09:10:49 by Camruth
 R 
Land
Brimstone Marsh enters the battlefield tapped.
{t}: Add {b} or {r} to your mana pool.
{1}, {t}: Add {b}{r} to your mana pool.
 R 
Land
Dreadship Cove enters the battlefield tapped.
{t}: Add {u} or {b} to your mana pool.
{1}, {t}: Add {u}{b} to your mana pool.
5 comments
last 2012-03-27 07:18:29 by Camruth
 U 
Land
{t}: Add {c} to your mana pool and put an activity counter on Fallow Fields.
{t}: Add {w} to your mana pool for each activity counter on Fallow Fields. Then sacrifice Fallow Fields
 U 
Land
{t}: Add {c} to your mana pool and put an activity counter on Forest Regrowth.
{t}: Add {g} to your mana pool for each activity counter on Forest Regrowth. Then sacrifice Forest Regrowth
 U 
Land
{t}: Add {c} to your mana pool and put an activity counter on Island Chain.
{t}: Add {u} to your mana pool for each activity counter on Island Chain. Then sacrifice Island Chain.
Illus. k3a at deviantART
2 comments
last 2012-03-26 11:44:25 by Alex
 R 
 
Jungle Tor enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
{1}, {t}: Add {r}{g} to your mana pool.
 R 
 
Royal Preserve enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
{1}, {t}: Add {g}{w} to your mana pool.
 U 
Land
{t}: Add {c} to your mana pool and put an activity counter on Sinking Swamp.
{t}: Add {b} to your mana pool for each activity counter on Sinking Swamp. Then sacrifice Sinking Swamp
 U 
Land
{t}: Add {c} to your mana pool and put an activity counter on Stirring Volcano.
{t}: Add {r} to your mana pool for each activity counter on Stirring Volcano. Then sacrifice Stirring Volcano.
6 comments
last 2012-03-19 02:10:13 by Camruth
 R 
Land
Trade Enclave enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
{1}, {t}: Add {w}{u} to your mana pool.
 T 
Emblem – Mera
Merfolk creatures you control get +2/+2 and are unblockable.
 T 
Token Creature – Merfolk
1/1
 T 
Token Artifact
{t}, Sacrifice this artifact: Add one mana of any colour to your mana pool.

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Show rarities: C U R M T

Or view by sections


Storm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Aquateria | The Darter