Storm: Virtual Booster

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Mechanics | Skeleton | Aquateria | The Darter
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
 
Royal Preserve enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
{1}, {t}: Add {g}{w} to your mana pool.
 U 
Instant
Tap target land.
Draw a card.
I believe we were discussing... oh look! What's that over there?
 U 
Land
{t}: Add {c} to your mana pool and put an activity counter on Fallow Fields.
{t}: Add {w} to your mana pool for each activity counter on Fallow Fields. Then sacrifice Fallow Fields
 U 
Land
{t}: Add {c} to your mana pool and put an activity counter on Stirring Volcano.
{t}: Add {r} to your mana pool for each activity counter on Stirring Volcano. Then sacrifice Stirring Volcano.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature doesn’t untap during its controller’s untap step.
{3}: Untap enchanted creature. Any player may use this ability. Play this ability only during the upkeep phase.
 C 
Creature – Fish
Devil Ray can't attack unless defending player controls an Island.
Devil Ray is unblockable.
1/4
 C 
Sorcery
Search your library for up to two basic land cards and reveal them, then shuffle your library. Put one in your hand and the other on top of your library.
{u}
 
 C 
Instant
Target creature gains Islandwalk until end of turn.
Draw a card.
 C 
Creature – Shark
Shark Companion can’t attack unless defending player controls an Island.
The Merfolk of Aquateria keep sharks in the same way that land dwellers keep dogs.
3/2
 C 
Creature – Human Sailor
{t}: Target blocking creature gets +1/+1 until end of turn.
The backbone of the Altarran Navy.
1/1
 C 
Creature – Human Pirate
When Eagle-Eye Lookout enters the battlefield, target creature gets -1/-1 until end of turn.
2/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
Equip {1} ({1} Attach to target creature you control. Equip only as a sorcery.)
Primitive does not mean harmless!
 C 
Creature – Human Pirate
2/2
 C 
Creature – Lizard Scout
Swampwalk
The Sesthir are seldom seen outside of their native marshlands.
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Mera
Merfolk creatures you control get +2/+2 and are unblockable.

Royal Preserve (rare)
Distract (uncommon)
Fallow Fields (uncommon)
Stirring Volcano (uncommon)
Shipwrecked! (common)
Devil Ray (common)
Distant Shores (common)
Dive (common)
Shark Companion (common)
Altarran Seadog (common)
Eagle-Eye Lookout (common)
Fire-Hardened Spear (common)
Malentis Privateer (common)
Sesthir Marshwalker (common)
Forest (basic)
Emblem (token)