Storm: Virtual Booster
| Storm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Aquateria | The Darter |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
+2: Put a 1/1 blue Merfolk creature token onto the battlefield.
-1: Merfolk creatures you control get +1/+1 until end of turn. -8: You gain an emblem with “Merfolk creatures you control get +2/+2 and are unblockable.” 3
|
Whenever Snapping Terrapin deals damage to a creature, return that creature to its owner's hand.
1/4
|
Corrupt Harbourmaster is unblockable.
Any player may pay to ignore this ability until end of turn.3/1
|
Exile target creature unless its controller pays its mana cost.
"How much would it take for you to just..... walk away?" Consortium Trademage
|
|
Devil Ray can't attack unless defending player controls an Island.
Devil Ray is unblockable. 1/4
|
Target creature gains Islandwalk until end of turn.
Draw a card. |
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Galleons of the Trade Consortium are an ubiquitous sight throughout Aquateria.
2/3
|
The gnarks may be primitive, but they are dangerous foes, possessing a savage cunning that should not be underestimated.
3/2
|
|
Creatures you control get +1/+2 until end of turn.
"Prepare to repel boarders Mr Filburton!" Captain Krennick of the Royal Vessel Renown.
|
When Rum Runners enters the battlefield, you may search your library for a card named Grog, reveal it and put it in your hand. Then shuffle your library.
2/2
|
, Discard a card: Draw a card.To a goblin, the shinier a thing is, the better it is.
1/1
|
Gnark Youth gets +2/+1 as long as you control another Ape creature.
1/1
|
|
When Eagle-Eye Lookout enters the battlefield, target creature gets -1/-1 until end of turn.
2/1
|
Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.
2/2
|
|
1/1
|
Mera, Queen of the Depths
(mythic)
Snapping Terrapin
(uncommon)
Corrupt Harbourmaster
(uncommon)
Payoff
(uncommon)
Devil Ray
(common)
Dive
(common)
Trade Galleon
(common)
Gnark Warrior
(common)
Repel Boarders
(common)
Rum Runners
(common)
Goblin Looter
(common)
Gnark Youth
(common)
Eagle-Eye Lookout
(common)
Reef Pirates
(common)
Island
(basic)
Merfolk
(token)



to ignore this ability until end of turn.
, Discard a card: Draw a card.