Storm: Virtual Booster
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| Mechanics | Skeleton | Aquateria | The Darter |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Pirate creatures you control get +1/+1 and gain Islandwalk.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4
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Corrupt Harbourmaster is unblockable.
Any player may pay to ignore this ability until end of turn.3/1
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Equipped Creature gets +3/+0 and must attack each turn if able.
Equip ( Attach to target creature you control. Equip only as a sorcery.)The axes of the Vendol raiders increase the aggression of their wielder tenfold.
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: Add to your mana pool and put an activity counter on Stirring Volcano.
: Add to your mana pool for each activity counter on Stirring Volcano. Then sacrifice Stirring Volcano. |
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Swampwalk
The Sesthir are seldom seen outside of their native marshlands.
2/2
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Search your library for up to two basic land cards and reveal them, then shuffle your library. Put one in your hand and the other on top of your library.
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Enchant creature
Enchanted creature can't be the target of spells or abilities your opponents control. "I am above your laws!" Trade Envoy Terrioc.
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When Rum Runners enters the battlefield, you may search your library for a card named Grog, reveal it and put it in your hand. Then shuffle your library.
2/2
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Target creature gets +2/-1 until end of turn.
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Sea Monster can't attack unless defending player controls an Island.
6/6
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Reach
1/1
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Creatures you control get +1/+2 until end of turn.
"Prepare to repel boarders Mr Filburton!" Captain Krennick of the Royal Vessel Renown.
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Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Galleons of the Trade Consortium are an ubiquitous sight throughout Aquateria.
2/3
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The gnarks may be primitive, but they are dangerous foes, possessing a savage cunning that should not be underestimated.
3/2
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1/1
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Pirate Galley
(rare)
Corrupt Harbourmaster
(uncommon)
Raider's Axe
(uncommon)
Stirring Volcano
(uncommon)
Sesthir Marshwalker
(common)
Distant Shores
(common)
Diplomatic Impunity
(common)
Rum Runners
(common)
Grog
(common)
Sea Monster
(common)
Ship's Lookout
(common)
Repel Boarders
(common)
Trade Galleon
(common)
Gnark Warrior
(common)
Plains
(basic)
Merfolk
(token)

to ignore this ability until end of turn.
: Add
to your mana pool and put an activity counter on Stirring Volcano.
to your mana pool for each activity counter on Stirring Volcano. Then sacrifice Stirring Volcano.

