Storm: Virtual Booster
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| Mechanics | Skeleton | Aquateria | The Darter |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Brimstone Marsh enters the battlefield tapped.
: Add or to your mana pool.
, : Add ![]() to your mana pool. |
Target player discards a card for each spell you've cast this turn.
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Whenever a creature enters the battlefield under an opponent's control, you may draw a card and then discard a card.
"Dockside there's a mark a minute." Old thieves' proverb.
1/1
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: Add to your mana pool and put an activity counter on Sinking Swamp.
: Add to your mana pool for each activity counter on Sinking Swamp. Then sacrifice Sinking Swamp |
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Target creature gains Islandwalk until end of turn.
Draw a card. |
Enchant Creature
Enchanted creature doesn’t untap during its controller’s untap step. : Untap enchanted creature. Any player may use this ability. Play this ability only during the upkeep phase. |
2/2
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Whenever Vendol Raider deals combat damage to a player you may discard a card and then draw a card.
Not every fog bank hides Vendol, but any fog bank can hide Vendol.
2/1
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: Target blocking creature gets +1/+1 until end of turn.The backbone of the Altarran Navy.
1/1
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Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.
2/2
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When Eagle-Eye Lookout enters the battlefield, target creature gets -1/-1 until end of turn.
2/1
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Equipped creature gets +1/+1
Equip ![]() The weapon of choice for all discerning Cutthroats, Buccaneers, Freebooters, Pirates, and other such ne'er do-wells. Sailors and Marines use them too.
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Whenever a creature blocks or is blocked by Basiran Dancer, tap that creature and it doesn’t untap during its controller’s next untap step.
1/2
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They do all the dirtiest jobs AND keep the rat population down.
1/1
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Merfolk creatures you control get +2/+2 and are unblockable.
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Brimstone Marsh
(rare)
Enthrall
(uncommon)
Dockfront Filcher
(uncommon)
Sinking Swamp
(uncommon)
Dive
(common)
Shipwrecked!
(common)
Malentis Privateer
(common)
Vendol Raider
(common)
Altarran Seadog
(common)
Reef Pirates
(common)
Eagle-Eye Lookout
(common)
Trusty Cutlass
(common)
Basiran Dancer
(common)
Goblin Swabbie
(common)
Swamp
(basic)
Emblem
(token)
: Add
or
to your mana pool.
,
to your mana pool and put an activity counter on Sinking Swamp.

: Untap enchanted creature. Any player may use this ability. Play this ability only during the upkeep phase.