Storm: Virtual Booster

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Mechanics | Skeleton | Aquateria | The Darter
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Siren
{t}: Target creature attacks this turn if able.
1/1
 
 R 
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
{t}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.
 U 
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
 U 
Creature – Ape Sailor
Flying
Whenever Hadhozee Boarders attacks, it doesn't untap during its controller's next untap phase.
4/5
 U 
Enchantment – Aura
Enchant Creature
You control enchanted creature, it's a Sailor in addition to its other types.
"A Blackjack and a roll of King's pennies is all ye need to fill out any crew." Imperial Navy Recruiter
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be the target of spells or abilities your opponents control.
"I am above your laws!" Trade Envoy Terrioc.
 C 
Instant
Destroy target creature unless its controller pays {u}{u}.
We now commit his mortal remains to the sea.
 C 
Creature – Ape Warrior
Gnark Youth gets +2/+1 as long as you control another Ape creature.
1/1
 C 
Creature – Ape Sailor
{u}: Hadhozee Topman gains Flying until end of turn.
"They may not really fly, but those 'Deck Apes' can sure glide like nobody's business". Anson deVeere, Bosun of the Darter.
2/3
 C 
Creature – Human Scout
{t}: Add {g} to your mana pool.
{g}, {t}: Add {w} to your mana pool.
The Altarran Navy has a constant demand for lumber and, as a result, Altarran loggers plant two trees for each one felled.
1/1
 C 
Enchantment – Aura
Enchant Land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
 C 
Creature – Lizard Scout
Swampwalk
The Sesthir are seldom seen outside of their native marshlands.
2/2
 C 
Creature – Human Pirate
2/2
 C 
Creature – Human Sailor
{t}: Target blocking creature gets +1/+1 until end of turn.
The backbone of the Altarran Navy.
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Mera
Merfolk creatures you control get +2/+2 and are unblockable.

Sea Siren (uncommon, foil)
Powder Keg (rare)
Trapped by Ice (uncommon)
Hadhozee Boarders (uncommon)
Pressgang (uncommon)
Diplomatic Impunity (common)
Burial at Sea (common)
Gnark Youth (common)
Hadhozee Topman (common)
Altarran Logger (common)
Spreading Seas (common)
Sesthir Marshwalker (common)
Malentis Privateer (common)
Altarran Seadog (common)
Forest (basic)
Emblem (token)