Storm: Virtual Booster
| Storm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Aquateria | The Darter |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Sailors you control get +1/+1 and have Vigilance.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 4/6
|
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
|
Trample
![]() : Regenerate Gnark Silverback.Few Gnarks ever live long enough to become a silverback. Those that do are fearsome opponents indeed.
4/3
|
Enchant Creature
You control enchanted creature, it's a Sailor in addition to its other types. "A Blackjack and a roll of King's pennies is all ye need to fill out any crew." Imperial Navy Recruiter
|
|
Creatures you control get +1/+2 until end of turn.
"Prepare to repel boarders Mr Filburton!" Captain Krennick of the Royal Vessel Renown.
|
Enchant Creature
Enchanted creature gets -1/-1 and can't block. |
Target creature can’t attack, block, or use its activated abilities until end of turn.
|
Gnark Youth gets +2/+1 as long as you control another Ape creature.
1/1
|
|
Sea Monster can't attack unless defending player controls an Island.
6/6
|
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Galleons of the Trade Consortium are an ubiquitous sight throughout Aquateria.
2/3
|
Target creature gains Islandwalk until end of turn.
Draw a card. |
Put a +1/+1 counter on target creature.
|
|
When Rum Runners enters the battlefield, you may search your library for a card named Grog, reveal it and put it in your hand. Then shuffle your library.
2/2
|
When Gnark Unbinder enters the battlefield, destroy target artifact or enchantment.
2/3
|
|
Merfolk creatures you control get +2/+2 and are unblockable.
|
The Renown
(rare)
Trapped by Ice
(uncommon)
Gnark Silverback
(uncommon)
Pressgang
(uncommon)
Repel Boarders
(common)
Scurvy
(common)
Await Orders
(common)
Gnark Youth
(common)
Sea Monster
(common)
Trade Galleon
(common)
Dive
(common)
Forge Arms
(common)
Rum Runners
(common)
Gnark Unbinder
(common)
Mountain
(basic)
Emblem
(token)






