Storm: Virtual Booster
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| Mechanics | Skeleton | Aquateria | The Darter |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Brimstone Marsh enters the battlefield tapped.
: Add or to your mana pool.
, : Add ![]() to your mana pool. |
At the start of your upkeep step pay 2 life or target opponent gains control of Unscrupulous Sellswords.
3/3
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When Malentis Slaver enters the battlefield, target player sacrifices a creature.
The slavers of Malentis aren't picky with their victims, they'll take whomever they can get their hands on.
2/1
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Trample
![]() : Regenerate Gnark Silverback.Few Gnarks ever live long enough to become a silverback. Those that do are fearsome opponents indeed.
4/3
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: Hadhozee Topman gains Flying until end of turn."They may not really fly, but those 'Deck Apes' can sure glide like nobody's business". Anson deVeere, Bosun of the Darter.
2/3
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Equipped creature gets +1/+0.
Equip ( Attach to target creature you control. Equip only as a sorcery.)Primitive does not mean harmless!
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Reach
1/1
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Shark Companion can’t attack unless defending player controls an Island.
The Merfolk of Aquateria keep sharks in the same way that land dwellers keep dogs.
3/2
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When Rum Runners enters the battlefield, you may search your library for a card named Grog, reveal it and put it in your hand. Then shuffle your library.
2/2
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Swampwalk
The Sesthir are seldom seen outside of their native marshlands.
2/2
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Creatures you control get +1/+2 until end of turn.
"Prepare to repel boarders Mr Filburton!" Captain Krennick of the Royal Vessel Renown.
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Islandwalk
1/1
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When Eagle-Eye Lookout enters the battlefield, target creature gets -1/-1 until end of turn.
2/1
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: Add to your mana pool.
, : Add to your mana pool.
The Altarran Navy has a constant demand for lumber and, as a result, Altarran loggers plant two trees for each one felled.
1/1
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Merfolk creatures you control get +2/+2 and are unblockable.
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Brimstone Marsh
(rare)
Unscrupulous Sellswords
(uncommon)
Malentis Slaver
(uncommon)
Gnark Silverback
(uncommon)
Hadhozee Topman
(common)
Fire-Hardened Spear
(common)
Ship's Lookout
(common)
Shark Companion
(common)
Rum Runners
(common)
Sesthir Marshwalker
(common)
Repel Boarders
(common)
Tidedancer
(common)
Eagle-Eye Lookout
(common)
Altarran Logger
(common)
Plains
(basic)
Emblem
(token)
: Add
or
to your mana pool.
, 

