Storm: Virtual Booster
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| Mechanics | Skeleton | Aquateria | The Darter |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Mutinous Dogs can't block.
When Mutinous Dogs enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Mutinous Dogs deals 2 damage to you. 3/3
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When Malentis Slaver enters the battlefield, target player sacrifices a creature.
The slavers of Malentis aren't picky with their victims, they'll take whomever they can get their hands on.
2/1
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Defender
At the start of each opponent's turn, target creature that player controls cannot attack this turn. This is private property, STAY OUT!
2/4
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At the start of your upkeep step pay 2 life or target opponent gains control of Unscrupulous Sellswords.
3/3
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Devil Ray can't attack unless defending player controls an Island.
Devil Ray is unblockable. 1/4
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They do all the dirtiest jobs AND keep the rat population down.
1/1
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Whenever Vendol Raider deals combat damage to a player you may discard a card and then draw a card.
Not every fog bank hides Vendol, but any fog bank can hide Vendol.
2/1
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Sea Monster can't attack unless defending player controls an Island.
6/6
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Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Galleons of the Trade Consortium are an ubiquitous sight throughout Aquateria.
2/3
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Destroy target creature unless its controller pays
![]() .We now commit his mortal remains to the sea.
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: Target blocking creature gets +1/+1 until end of turn.The backbone of the Altarran Navy.
1/1
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When Gnark Unbinder enters the battlefield, destroy target artifact or enchantment.
2/3
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Reach
1/1
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Equipped creature gets +1/+0.
Equip ( Attach to target creature you control. Equip only as a sorcery.)Primitive does not mean harmless!
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Merfolk creatures you control get +2/+2 and are unblockable.
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Mutinous Dogs
(rare)
Malentis Slaver
(uncommon)
Consortium Enforcer
(uncommon)
Unscrupulous Sellswords
(uncommon)
Devil Ray
(common)
Goblin Swabbie
(common)
Vendol Raider
(common)
Sea Monster
(common)
Trade Galleon
(common)
Burial at Sea
(common)
Altarran Seadog
(common)
Gnark Unbinder
(common)
Ship's Lookout
(common)
Fire-Hardened Spear
(common)
Island
(basic)
Emblem
(token)






: Target blocking creature gets +1/+1 until end of turn.