Storm: Virtual Booster
| Storm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Aquateria | The Darter |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target creature attacks this turn if able.1/1
|
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg. |
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
|
Flying
Whenever Hadhozee Boarders attacks, it doesn't untap during its controller's next untap phase. 4/5
|
|
Enchant Creature
You control enchanted creature, it's a Sailor in addition to its other types. "A Blackjack and a roll of King's pennies is all ye need to fill out any crew." Imperial Navy Recruiter
|
Enchant creature
Enchanted creature can't be the target of spells or abilities your opponents control. "I am above your laws!" Trade Envoy Terrioc.
|
Destroy target creature unless its controller pays
![]() .We now commit his mortal remains to the sea.
|
Gnark Youth gets +2/+1 as long as you control another Ape creature.
1/1
|
: Hadhozee Topman gains Flying until end of turn."They may not really fly, but those 'Deck Apes' can sure glide like nobody's business". Anson deVeere, Bosun of the Darter.
2/3
|
: Add to your mana pool.
, : Add to your mana pool.
The Altarran Navy has a constant demand for lumber and, as a result, Altarran loggers plant two trees for each one felled.
1/1
|
Enchant Land
When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. |
Swampwalk
The Sesthir are seldom seen outside of their native marshlands.
2/2
|
|
2/2
|
: Target blocking creature gets +1/+1 until end of turn.The backbone of the Altarran Navy.
1/1
|
|
Merfolk creatures you control get +2/+2 and are unblockable.
|
Sea Siren
(uncommon, foil)
Powder Keg
(rare)
Trapped by Ice
(uncommon)
Hadhozee Boarders
(uncommon)
Pressgang
(uncommon)
Diplomatic Impunity
(common)
Burial at Sea
(common)
Gnark Youth
(common)
Hadhozee Topman
(common)
Altarran Logger
(common)
Spreading Seas
(common)
Sesthir Marshwalker
(common)
Malentis Privateer
(common)
Altarran Seadog
(common)
Forest
(basic)
Emblem
(token)

: Target creature attacks this turn if able.

to your mana pool.