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Mechanics | Skeleton | Aquateria | The Darter
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature dies, put a charge counter on Black Market Stall.
At the beginning of your precombat main phase, add {b} to your mana pool for each charge counter on Black Market Stall.
At the end of your precombat main phase lose 1 life for each point of mana remaining in your pool.
 U 
Creature – Ape Sailor
Flying
Whenever Hadhozee Boarders attacks, it doesn't untap during its controller's next untap phase.
4/5
 U 
Creature – Human Advisor
Corrupt Harbourmaster is unblockable.
Any player may pay {3} to ignore this ability until end of turn.
3/1
 U 
Creature – Human Wizard
{1}{u}, {t}: Draw a card and target opponent draws a card and then discards a card.
Any deal a Trademage makes is always in his own favour.
1/1
 C 
Creature – Human Sailor
{t}: Target blocking creature gets +1/+1 until end of turn.
The backbone of the Altarran Navy.
1/1
 C 
Creature – Human Scout
{t}: Add {g} to your mana pool.
{g}, {t}: Add {w} to your mana pool.
The Altarran Navy has a constant demand for lumber and, as a result, Altarran loggers plant two trees for each one felled.
1/1
 C 
Creature – Shark
Shark Companion can’t attack unless defending player controls an Island.
The Merfolk of Aquateria keep sharks in the same way that land dwellers keep dogs.
3/2
 C 
Creature – Human Rogue
When Rum Runners enters the battlefield, you may search your library for a card named Grog, reveal it and put it in your hand. Then shuffle your library.
2/2
 C 
Instant
Put a +1/+1 counter on target creature.
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Equip {1}
The weapon of choice for all discerning Cutthroats, Buccaneers, Freebooters, Pirates, and other such ne'er do-wells. Sailors and Marines use them too.
 C 
Creature – Lizard Scout
Swampwalk
The Sesthir are seldom seen outside of their native marshlands.
2/2
 C 
Artifact – Vehicle
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Galleons of the Trade Consortium are an ubiquitous sight throughout Aquateria.
2/3
 C 
Creature – Human Rogue
Whenever a creature blocks or is blocked by Basiran Dancer, tap that creature and it doesn’t untap during its controller’s next untap step.
1/2
 C 
Creature – Fish
Devil Ray can't attack unless defending player controls an Island.
Devil Ray is unblockable.
1/4
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact
{t}, Sacrifice this artifact: Add one mana of any colour to your mana pool.

Black Market Stall (rare)
Hadhozee Boarders (uncommon)
Corrupt Harbourmaster (uncommon)
Consortium Trademage (uncommon)
Altarran Seadog (common)
Altarran Logger (common)
Shark Companion (common)
Rum Runners (common)
Forge Arms (common)
Trusty Cutlass (common)
Sesthir Marshwalker (common)
Trade Galleon (common)
Basiran Dancer (common)
Devil Ray (common)
Swamp (basic)
Treasure (token)