Storm: Virtual Booster

Storm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Aquateria | The Darter
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
{t}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.
 U 
Creature – Human Mercenary
At the start of your upkeep step pay 2 life or target opponent gains control of Unscrupulous Sellswords.
3/3
 U 
Creature – Ape Shaman
{1}{r}{r}: Gnark Firemaker deals 1 damage to each creature
The firemakers are revered for their power but must live in caves outside gnark settlements because they tend to burn everything around them.
2/1
 U 
Creature – Minotaur Warrior
At the beginning of your upkeep, sacrifice Hired Brute unless you remove a counter from a permanent you control.
They don't care how they're paid, as long as they are paid.
3/3
 C 
Sorcery
Search your library for up to two basic land cards and reveal them, then shuffle your library. Put one in your hand and the other on top of your library.
 C 
Creature – Goblin Rogue
{t}, Discard a card: Draw a card.
To a goblin, the shinier a thing is, the better it is.
1/1
 C 
Creature – Ape Sailor
{u}: Hadhozee Topman gains Flying until end of turn.
"They may not really fly, but those 'Deck Apes' can sure glide like nobody's business". Anson deVeere, Bosun of the Darter.
2/3
 C 
Creature – Shark
Shark Companion can’t attack unless defending player controls an Island.
The Merfolk of Aquateria keep sharks in the same way that land dwellers keep dogs.
3/2
 C 
Creature – Human Soldier
"An Altarran Marine is worth any two pirates" Fleet Admiral Seaborn.
2/3
 C 
Creature – Human Rogue
When Rum Runners enters the battlefield, you may search your library for a card named Grog, reveal it and put it in your hand. Then shuffle your library.
2/2
 C 
Creature – Merfolk
Islandwalk
1/1
 C 
Creature – Human
{t}: Add {g} to your mana pool.
1/2
 C 
Creature – Human Pirate
When Eagle-Eye Lookout enters the battlefield, target creature gets -1/-1 until end of turn.
2/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
Equip {1} ({1} Attach to target creature you control. Equip only as a sorcery.)
Primitive does not mean harmless!
Island
 
 B 
Basic Land – Island
 T 
Emblem – Mera
Merfolk creatures you control get +2/+2 and are unblockable.

Powder Keg (rare)
Unscrupulous Sellswords (uncommon)
Gnark Firemaker (uncommon)
Hired Brute (uncommon)
Distant Shores (common)
Goblin Looter (common)
Hadhozee Topman (common)
Shark Companion (common)
Royal Marine (common)
Rum Runners (common)
Tidedancer (common)
Altarran Farmhand (common)
Eagle-Eye Lookout (common)
Fire-Hardened Spear (common)
Island (basic)
Emblem (token)