Storm: Virtual Booster

Storm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Aquateria | The Darter
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Pirate
{0}: Change a target of target spell or ability that targets a goblin or pirate creature you control to Goblin Cabin-Boy.
Oh Cabin-Boy.....
1/1
 U 
Creature – Human Advisor
Corrupt Harbourmaster is unblockable.
Any player may pay {3} to ignore this ability until end of turn.
3/1
 U 
Creature – Zombie Sailor
{u}: Drowned Dead gains Islandwalk until end of turn.
Those who go down with the ship occasionally come back up.
2/2
 U 
Instant
Lands target player controls are Islands in addition to their other types until the start of the next end phase.
Stormtides are a thankfully rare occurrence, gratly feared by those living in coastal regions.
 C 
Creature – Human Pirate
2/2
{u}
 
 C 
Instant
Target creature gains Islandwalk until end of turn.
Draw a card.
 C 
Enchantment – Aura
Enchant Land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
 C 
Creature – Lizard Scout
Swampwalk
The Sesthir are seldom seen outside of their native marshlands.
2/2
 C 
Creature – Human Scout
{t}: Add {g} to your mana pool.
{g}, {t}: Add {w} to your mana pool.
The Altarran Navy has a constant demand for lumber and, as a result, Altarran loggers plant two trees for each one felled.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Equip {1}
The weapon of choice for all discerning Cutthroats, Buccaneers, Freebooters, Pirates, and other such ne'er do-wells. Sailors and Marines use them too.
 C 
Creature – Goblin Pirate
They do all the dirtiest jobs AND keep the rat population down.
1/1
 C 
Creature – Shark
Shark Companion can’t attack unless defending player controls an Island.
The Merfolk of Aquateria keep sharks in the same way that land dwellers keep dogs.
3/2
 C 
Creature – Human Sailor
Reach
1/1
 C 
Creature – Human
{t}: Add {g} to your mana pool.
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Mera
Merfolk creatures you control get +2/+2 and are unblockable.

Goblin Cabin-Boy (rare)
Corrupt Harbourmaster (uncommon)
Drowned Dead (uncommon)
Stormtide (uncommon)
Malentis Privateer (common)
Dive (common)
Spreading Seas (common)
Sesthir Marshwalker (common)
Altarran Logger (common)
Trusty Cutlass (common)
Goblin Swabbie (common)
Shark Companion (common)
Ship's Lookout (common)
Altarran Farmhand (common)
Swamp (basic)
Emblem (token)