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Mechanics | Skeleton | Aquateria | The Darter
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Wizard
{1}{u}, {t}: Draw a card and target opponent draws a card and then discards a card.
Any deal a Trademage makes is always in his own favour.
1/1
 
 R 
Sorcery
Destroy all Artifacts and all creatures without Islandwalk.
With all the wood, cloth, tar and pitch, dockside is a powderkeg just waiting for the right spark to set it off.
 U 
Creature – Human Wizard
{1}{u}, {t}: Draw a card and target opponent draws a card and then discards a card.
Any deal a Trademage makes is always in his own favour.
1/1
 U 
Creature – Turtle
Whenever Snapping Terrapin deals damage to a creature, return that creature to its owner's hand.
1/4
 U 
Creature – Ape Shaman
{1}{r}{r}: Gnark Firemaker deals 1 damage to each creature
The firemakers are revered for their power but must live in caves outside gnark settlements because they tend to burn everything around them.
2/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature doesn’t untap during its controller’s untap step.
{3}: Untap enchanted creature. Any player may use this ability. Play this ability only during the upkeep phase.
 C 
Instant
Target creature can’t attack, block, or use its activated abilities until end of turn.
 C 
Creature – Goblin Rogue
{t}, Discard a card: Draw a card.
To a goblin, the shinier a thing is, the better it is.
1/1
 C 
Creature – Ape Warrior
Gnark Youth gets +2/+1 as long as you control another Ape creature.
1/1
{u}
 
 C 
Instant
Target creature gains Islandwalk until end of turn.
Draw a card.
 C 
Creature – Human Sailor
Reach
1/1
{r}
 
 C 
Instant
Target creature gets +2/-1 until end of turn.
 C 
Creature – Ape Shaman
When Gnark Unbinder enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Enchantment – Aura
Enchant Land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Mera
Merfolk creatures you control get +2/+2 and are unblockable.

Consortium Trademage (uncommon, foil)
Dockside Firestorm (rare)
Consortium Trademage (uncommon)
Snapping Terrapin (uncommon)
Gnark Firemaker (uncommon)
Shipwrecked! (common)
Await Orders (common)
Goblin Looter (common)
Gnark Youth (common)
Dive (common)
Ship's Lookout (common)
Grog (common)
Gnark Unbinder (common)
Spreading Seas (common)
Forest (basic)
Emblem (token)