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Recent updates to Infinite Potential Well: (Generated at 2025-07-17 00:34:54)
Art (appropriately, stolen)
Yeah, I don't know what I thought was blue about this. Or why it even has flash at all
It feels wrong that both activated abilities are black without anything blue about them.
Actually with flash now upgraded in black this suite of abilities is entirely a black thing, and I feel it never was not something I'd consider for a monocolored black card.
Very old design, but might as well fix the typo
Neat!
See Doubletalking Taskmaster and Way Down Hadestown (Reprise).
See Kaya's Shadow and Why We Build the Wall.
There aren't that many ways to upgrade evergreen keywords, but this is the logical one. I forgot that was an uncommon hybrid cycle though
Anti-indestructible/reanimation tech? Not quite as impressive an upgrade as Sonorous Howlbonder is.
This is really neat.
I'd call it "Lord of the Shadow's Banishment" because it's delightfully edgy and sort of how i imagine this ability working.
Muhahaha!
I imagine there was probably a reason Wizards didn't print this. But I wants it anyway. :3
See Culmination of the Project.
Aligned second ability with normal template
art
You could stack these to keep stealing beginning phases, but each one can only steal one phase. I think this is only the second creature with mutate and flash, and anything else will just duplicate your main phases
The art you envision would make for a neat "time-related but not extra turns" token creator.
"Extra phases" seems like a bit of cheating.
So the most interesting thing you can do with this is stealing card draw and a bonus upkeep from an opponent which is already pretty alarming due to the potential of a soft-lock.
Card contest: time-related but not extra turns.
The art I'm envisioning is some sort of giant axolotl that looks like it's seen through those red and blue 3d glasses, so it leaves red and blue afterimages that are out of sync as it moves