Infinite Potential Well: Recent Activity
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Mechanics | Planets and Gravity | Merge Gates | Madness |
Recent updates to Infinite Potential Well: (Generated at 2024-05-02 01:22:47)
I just realized that this causes the Pacts' drawback to change from "lose the game" to "skip your next turn." The Pacts aren't played fairly anyway, though, so it probably doesn't matter.
Obviously, this is based on Magosi, the Waterveil. Stusur was Temmar's mentor, the clockmaker who taught him everything he needed to know about the art. This card is based on the short story “Clockmaker’s Requiem” by Barth Anderson, which also served as the impetus for creating this world.
See also: Limited Warranty.
See also: Life-Time Warranty.
I posted several cards inspired by this variant of assemble in "Cards with No Home".
PS. Although, doh! Maybe assembling needs to be a property of riggers so haste speeds it up?
ROFL! That does fulfil almost all of the necessary conditions.
Does it also need cards that actually assemble stuff, eg. a rigger creature with "T: assemble target contraption" or even adding "tap an untapped creature you control: assemble this" to the contraptions?
I'm not sure if it's possible to make the assemblage interesting without being parasitic. Maybe "tap an untapped creature" is the way to go, but riggers are creatures which typically interact with contraptions in some other way?
I agree it's a shame it's not more Johnny, but it could be, depending what riggers do, and even though Steamflogger sounds Johnny, I'm impressed by any mechanic which makes sense out of it, and I like this one quite a bit :)
Hmm. That seems to actually work. Not sure it's Johnnyish enough to be worthy of the Steamflogger legacy on its own, but it does actually work which has to count for something.
Must resist the temptation to start discussing Prismatic Gaslamp and Junk Harvester again...
A potential way to assemble a Contraption.
In block design, this would be in the second set to deal with potential clockwork issues in Constructed.
The trigger says taps for mana, not just taps. Otherwise Seeker of Skybreak would start to do its best imitation of the GEICO pig, and I don't think we need to hear that.
Furystoke Giant + Aggravated Assault + 4 other creatures. Hmm... and some way to wash the mana, I suppose. Works on the turn you play the giant, too, so that's cute.
Of course, that's overkill (though, it will kill everyone in multiplayer all at once). But you can get a similar effect with Kyren Negotiations. Can't think of a replacement for Aggravated Assault... I'm thinking that's the real offender. You can probably do something with Intruder Alarm, but Intruder alarm is the answer to, like, 1,000 other combo decks. I try to avoid using it for that reason.
Also, Staff of Domination goes crazy with this... it roughly just loses the tap ability. Have two of this enchantment out, and you have infinite mana. SoD is much too old to worry about in that way... but does this break with Clock of Omens? I wonder...
Fascinating. Heartbeat of Spring, only for colourless mana, but working on elves and artifacts too.