Lyrasia: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Arlanuran Patriot White Common 2{1}{w} Creature – Human 2 2 First Strike 0
2 Arzan Bishop White Common 3{2}{w} Creature – Human Cleric 2 2 When Arzan Bishop enters the battlefield, you gain 1 life for each Spirit creature you control. 3 1530089683 on 27 Jun 2018 by Tahazzar
3 Arzan Cartographer White Common 1{w} Creature – Human 1 1 When Arzan Cartographer enters the battlefield, it travels (Look at the top card of your library. If it is a creature or land card, you may put it into your hand. If you don't, put a +1/+1 counter on Arzan Cartographer.) 0
4 Arzan Medic White Common 2{1}{w} Creature – Human Cleric Rogue 2 2 Flash
When Arzan Medic enters the battlefield, prevent the next two damage that would be dealt to up to one target Human or Soldier.
0
5 Arzan Palace Guard White Common 4{3}{w} Creature – Human Soldier 2 3 At the beginning of combat on your turn, another target creature you control gets +0/+2 and gains Vigilance until end of turn. 1 1559156697 on 29 May 2019 by Froggychum
6 Arzan Palace High Guardian White Rare 5{4}{w} Creature – Human Soldier 3 4 Defender
{3}{w}, {t}, Sacrifice Arzan Palace High Guardian: Creatures you control gains Indestructible until end of turn
1 1504845080 on 08 Sep 2017 by Link
7 Bellowing Sobs White Rare 5{3}{w}{w} Enchantment At the beginning of your upkeep, if you control ten or more Spirit creatures, you win the game 0
8 Call of Patriotism White Common 4{2}{w}{w} Sorcery Create four 1/1 white Soldier creature tokens. 0
9 Entrancing Dove White Uncommon 3{2}{w} Creature – Bird 1 2 Flying
{1}{w}, {t}: Exile target attacking or blocking creature with converted mana cost 2 or less.
4 1504569229 on 04 Sep 2017 by Link
10 Hachor, Mayor of Arzan White Rare 5{3}{w}{w} Legendary Creature – Human Advisor 2 4 Creatures enter the battlefield tapped.
{2}{w}, {t}: You gain 3 life for each tapped creature target player controls.
3 1504845390 on 08 Sep 2017 by Link
11 Highspoken White Uncommon 2{1}{w} Creature – Human Cleric 2 2 {t}: You gain 1 life
{1}{w}, {t}: Create a token that is a copy of Highspoken.
2 1506777442 on 30 Sep 2017 by Link
12 Hunger for Exploration White Uncommon 3{1}{w}{w} Enchantment Whenever a creature you control travels, you gain 3 life. 0
13 Laughing Ghost White Common 2{1}{w} Creature – Spirit 2 2 Flying
When Laughing Ghost leaves the battlefield, you gain 3 life
1 1529994240 on 26 Jun 2018 by SecretInfiltrator
14 Mirrored Spirits White Rare 4{2}{w}{w} Sorcery For each Spirit creature you control, create a 1/1 white Spirit creature token with Flying and Lifelink. 3 1504844914 on 08 Sep 2017 by Link
15 Patriotic Charge White Common 1{w} Instant Target white creature you control gets +2/+2 until end of turn. 0
16 Restless Spirit (Spirit's Rest) White Rare 2 {1}{w} Creature – Spirit
‑‑‑‑
Tribal Enchantment – Spirit
2 2 Flying
When Restless Spirit dies, you may pay {2}{w}. If you do, return this card to the battlefield transformed.
‑‑‑‑
You cant lose life if you've gained life this turn
8 1504569267 on 04 Sep 2017 by Link
17 Rise of Souls White Rare 2{1}{w} Enchantment Creatures you control, creature spells you cast and creature cards in your graveyard are Spirits in addition to their other types 6 1504627041 on 05 Sep 2017 by Alex
18 Soulspawn White Common 1{w} Instant Create a 1/1 white Spirit creature token with Flying and Lifelink 4 1504569350 on 04 Sep 2017 by Link
19 Spirit Monk White Common 1{w} Creature – Human Monk Spirit 1 1 As long as you control another Spirit, Spirit Monk gets +1/+1 and gains Flying 2 1504569320 on 04 Sep 2017 by Link
20 Spiritsong Skyfeller White Uncommon 3{2}{w} Creature – Spirit Bird 2 2 Flying
Whenever you cast Spiritsong Skyfeller or another Spirit spell, you gain 1 life.
8 1529994352 on 26 Jun 2018 by SecretInfiltrator
21 Spiritual Resonance White Common 2{1}{w} Instant Creatures you control get +1/+1 until end of turn. Spirits you control also gain Vigilance until end of turn 2 1528646936 on 10 Jun 2018 by SecretInfiltrator
22 Wandering Souls White Uncommon 3{2}{w} Sorcery Create two white 1/1 Spirit creature tokens with Flying and Lifelink 5 1504845172 on 08 Sep 2017 by Link
23 Wellness Wisher White Common 2{1}{w} Creature – Human 2 2 At the beginning of your upkeep, if you control a Spirit creature, you gain 1 life. 2 1504660709 on 06 Sep 2017 by Link
24 Winged Frenzy White Common 1{w} Instant Bird creatures you control get +1/+1 until end of turn. 2 1504569707 on 05 Sep 2017 by Link
25 Bass Wrangler Blue Common 1{u} Creature – Merfolk 3 3 Bass Wrangler gets -3/-0 and cannot attack unless it has a Jewel counter on it. 0
26 Bejeweled Raider Blue Uncommon 4{2}{u}{u} Creature – Human Rogue 1 3 Flash
Whenever one or more Jewel counters is placed on a permanent you control, put a Jewel counter on Bejeweled Raider.
{1}, Remove two Jewel counters from Bejeweled Raider: Draw a card.
3 1559157480 on 29 May 2019 by Froggychum
27 Blossoming Joy Blue Uncommon 2{1}{u} Instant Untap all Faeries you control. 3 1530341763 on 30 Jun 2018 by SecretInfiltrator
28 Calozac Fisher Blue Common 2{1}{u} Creature – Merfolk 1 2 When Calozac Fisher enters the battlefield, create a 1/1 blue Fish creature token 2 1530340618 on 30 Jun 2018 by SecretInfiltrator
29 Chalisan Elder Blue Uncommon 3{1}{u}{u} Creature – Merfolk 2 3 Merfolk spells you cast cost {1} less to cast. Fish spells you cast cost {u} less to cast. 1 1530340238 on 30 Jun 2018 by SecretInfiltrator
30 Expert Dive Blue Rare 3{2}{u} Sorcery Reveal cards from the top of your library until you reveal an artifact card and put that card into your hand. Then, put the rest on the bottom of your library in a random order. 5 1504569499 on 04 Sep 2017 by Link
31 Faerie Florist Blue Common 1{u} Creature – Faerie 1 1 Faerie Florist has Flying as long as you control another Faerie 0
32 Faerie Flutterwing Blue Common 2{1}{u} Creature – Faerie 1 1 Flying
{u}, {t}: Untap another Faerie you control. It gains Flying until end of turn
1 1530691769 on 04 Jul 2018 by SecretInfiltrator
33 Faerie Hopelifter Blue Common 2{1}{u} Creature – Faerie 1 2 When Faerie Hopelifter enters the battlefield, untap up to one other Faerie you control. 2 1530712761 on 04 Jul 2018 by Vitenka
34 Faerie Seer Blue Common 2{1}{u} Creature – Faerie 1 2 Flying
{t}: Scry 1
2 1504844234 on 08 Sep 2017 by Link
35 Faerie Socialite Blue Uncommon 3{1}{u}{u} Creature – Faerie 1 3 Flying
{1}{u}, Tap Faerie Socialite or another untapped Faerie you control: Draw a card
2 1530958776 on 07 Jul 2018 by Tahazzar
36 Glittering Net Blue Uncommon 3{2}{u} Instant Tap up to three creatures with total converted mana cost 9 or less. 0
37 Honored Jeweler Blue Rare 4{2}{u}{u} Creature – Human Artificer 2 4 At the beginning of your upkeep, put two Jewel counters on Honored Jeweler.
{2}, {t}, Remove any number of Jewel counters from Honored Jeweler: Create those many 1/1 colorless artifact creature Construct tokens named Gemmite.
3 1559157478 on 29 May 2019 by Froggychum
38 Jewel Thief Blue Uncommon 3{2}{u} Creature – Human Rogue 1 2 Flash
When Jewel Thief enters the battlefield, remove all counters from up to one target permanent. If one or more Jewel counters are removed this way, draw a card.
1 1528402978 on 07 Jun 2018 by Froggychum
39 Lake Seer Blue Uncommon 3{2}{u} Creature – Merfolk Shaman 2 2 {t}: Reveal the top card of your library. If you reveal a Merfolk card this way, you may put it into your hand or on the bottom of your library. 1 1530341619 on 30 Jun 2018 by SecretInfiltrator
40 Menacing Sunfish Blue Uncommon 3{2}{u} Creature – Fish 4 4 Menacing Sunfish enters the battlefield tapped unless you tap an untapped Merfolk you control. 2 1530339313 on 30 Jun 2018 by SecretInfiltrator
41 Overwhelming Catch Blue Rare 6{4}{u}{u} Instant Create four 1/1 blue Fish creature tokens. Then, tap all creatures target player controls. 0
42 Pearl Fish Blue Common 1{u} Creature – Fish 1 1 Sacrifice Pearl Fish: Put a Jewel counter on another target creature 0
43 Pearlhunter Merfolk Blue Common 1{u} Creature – Merfolk 1 1 Kicker {u}
If Pearlhunter Merfolk was kicked, it enters the battlefield with a Jewel counter on it
As long as Pearlhunter Merfolk has a Jewel counter on it, it can't be blocked
2 1530339639 on 30 Jun 2018 by SecretInfiltrator
44 Sea Pearl Blue Uncommon 2{1}{u} Artifact {1}{u}, {t}, Sacrifice Sea Pearl: Draw two cards. 2 1504660504 on 06 Sep 2017 by Link
45 Shorefisher Blue Uncommon 3{1}{u}{u} Creature – Merfolk 2 3 {t}: Create a 1/1 blue Fish creature token
Whenever a Fish you control dies, you may pay {u}. If you do, draw a card
2 1530340827 on 30 Jun 2018 by SecretInfiltrator
46 Silver Sturgeon Blue Common 1{u} Creature – Fish 1 1 When Silver Sturgeon enters the battlefield, put a Jewel counter on up to one target creature you control.
Evoke {0} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
0
47 Slick Seabird Blue Common 1{u} Creature – Bird 1 1 Flying
{u}, {t}: Scry 1
0
48 Stolen by the Stream Blue Common 1{u} Instant Tap target nonblue creature 0
49 Stream Fish Blue Common 1{u} Creature – Fish 0 1 When Stream Fish enters the battlefield, you may pay {1}{u}. If you do, draw a card. 0
50 Stream Guardian Blue Common 3{2}{u} Creature – Merfolk 0 4 Flash, Defender
You may reveal a Merfolk card from your hand rather than pay Stream Guardian's mana cost.
0
51 Titanic Flood Blue Rare 6{4}{u}{u} Instant Return all creatures that aren't Merfolk or Fish to their owner's hands. 0
52 Abandoned One Black Rare 2{1}{b} Creature – Horror 2 2 Catacomb {2}{pb}{pb} (If a permanent card has entered the graveyard this turn, you may pay {2}{pb}{pb} rather than pay this spell's mana cost)
When Abandoned One enters the battlefield, if you cast it for it's Catacomb cost, put two +1/+1 counters on it. Then, each other player loses 4 life.
6 1559571349 on 03 Jun 2019 by Link
53 Abolisher Supreme Black Rare 6{4}{b}{b} Creature – Zombie 6 6 Whenever Abolisher Supreme attacks, defending player sacrifices a permanent. 7 1505984048 on 21 Sep 2017 by Tahazzar
54 Bloodwail Dreadwolf Black Uncommon 4{2}{b}{b} Creature – Zombie Wolf 4 1 When Bloodwail Dreadwolf dies, each opponent sacrifices a creature with converted mana cost 4 or less. If they can't, they lose 4 life. 0
55 Brain-Dead Burrower Black Uncommon 1{b} Creature – Zombie Rat 1 1 Catacomb {1}{b} (If a permanent card has entered the graveyard this turn, you may pay {1}{b} rather than pay this spell's mana cost)
When Brain-Dead Burrower enters the battlefield, if you cast it for it's Catacomb cost, destroy up to one target creature with converted mana cost 2 or less.
0
56 Catacomb Fleshripper Black Rare 5{3}{b}{b} Creature – Horror 4 5 Deathtouch, Menace
Whenever Catacomb Fleshripper deals lethal combat damage to a creature, that creature's controller sacrifices a creature.
15 1530093189 on 27 Jun 2018 by Tahazzar
57 Catacomb Skeleton Black Common 2{1}{b} Creature – Skeleton 2 1 When Catacomb Skeleton enters the battlefield, if a permanent entered the graveayrd this turn, put a +1/+1 counter on Catacomb Skeleton and it has Deathtouch. 2 1528741418 on 11 Jun 2018 by SecretInfiltrator
58 Catacombs Corpse Black Common 2{1}{b} Creature – Zombie 2 2 2 1530343885 on 30 Jun 2018 by SecretInfiltrator
59 Choir Ghouls Black Common 5{4}{b} Creature – Spirit 4 3 Flying 2 1529993170 on 26 Jun 2018 by SecretInfiltrator
60 Deadly Curiosity Black Uncommon 3{2}{b} Sorcery Destroy target non-Zombie, non-Horror creature 2 1504845196 on 08 Sep 2017 by Link
61 Death Dog Black Uncommon 2{1}{b} Creature – Zombie Hound 5 5 When Death Dog enters the battlefield, sacrifice it unless you pay 5 life. 0
62 Eyeblood Goblin Black Common 1{b} Creature – Zombie Goblin 1 1 When Eyeblood Goblin enters the battlefield, you may pay 2 life to put a +1/+1 counter on it. 1 1528404182 on 07 Jun 2018 by Froggychum
63 Faerie Painmaker Black Uncommon 3{1}{b}{b} Creature – Faerie Wizard 2 2 Flying
{2}{b}, {t}, Sacrifice Faerie Painmaker: Put two -1/-1 counters on target creature.
4 1504844059 on 08 Sep 2017 by Link
64 Grave Spirit Black Common 2{1}{b} Creature – Spirit 1 1 Flying
When Grave Spirit dies, it deals 1 damage to each opponent and you gain that much life.
1 1529993979 on 26 Jun 2018 by SecretInfiltrator
65 Maze Rat Black Common 1{b} Creature – Rat 2 2 Whenever Maze Rat deals combat damage to a player, you lose 2 life. 0
66 Miserable Faerie Black Uncommon 4{3}{b} Creature – Faerie 1 1 Flying
{1}{b}, Tap Miserable Faerie or another untapped Faerie you control: Target player loses 2 life
2 1531050054 on 08 Jul 2018 by HarrisonA
67 Mold Rat Black Common 1{b} Creature – Rat 1 1 {g}: Mold Rat gains Deathtouch until end of turn 2 1530342781 on 30 Jun 2018 by SecretInfiltrator
68 Mourn the Forgotten Black Rare 5{3}{b}{b} Instant Mourn the Forgotten deals damage to target player equal to the number of cards in each graveyard. 0
69 Rotwing Crow Black Common 2{1}{b} Creature – Bird Zombie 2 1 Flying, Deathtouch 2 1528635563 on 10 Jun 2018 by SecretInfiltrator
70 Silent Thunder Black Common 3{2}{b} Instant Target creature gets -2/-2 until end of turn.
Scry 1
0
71 Soulrot Black Uncommon 3{2}{b} Sorcery Destroy target non-Spirit creature 0
72 Tunnel Struggler Black Uncommon 2{1}{b} Creature – Human 2 2 Catacomb {2}{b} (If a permanent card has entered the graveyard this turn, you may pay {2}{b} rather than pay this spell's mana cost)
When Tunnel Struggler enters the battlefield, if you cast it for it's Catacomb cost, it has "At the beginning of each end step, if a permanent entered the graveyard this turn, put a +1/+1 counter on this creature"
0
73 Veinsucker Python Black Rare 3{2}{b} Creature – Snake 3 3 Deathtouch
{3}{b}{b}: Put a -1/-1 counter on each creature you don't control.
2 1504845276 on 08 Sep 2017 by Link
74 Void Soul Black Uncommon 3{2}{b} Creature – Spirit 5 5 As an additional cost to cast Void Soul, sacrifice a Spirit creature.
Deathtouch, Flying
0
75 Wickedclaw Black Common 3{2}{b} Creature – Horror 3 3 {1}{b}: Wickedclaw gains Deathtouch or Lifelink until end of turn. 0
76 Crazed Street-Thug Red Common 1{r} Creature – Human Rogue 2 1 Crazed Street-Thug cannot block
As long as Crazed Street-Thug has a Jewel counter on it, it gets +2/+1 and gains Haste.
0
77 Devotee of Flame Red Uncommon 2{1}{r} Creature – Orc Wizard Warrior 2 2 {3}{r}, {t}: Devotee of Flame deals damage to target creature equal to your devotion to red 0
78 Firesong Parrot Red Uncommon 1{r} Creature – Bird 1 1 Reveal another Bird card from your hand: Firesong Parrot gets +1/+1 and gains Haste until end of turn. 0
79 Flaming Raid Red Uncommon 3{1}{r}{r} Instant Creatures you control get +2/+0 until end of turn. Orcs among them also gain Menace. 0
80 Forged in Flames Red Uncommon 3{2}{r} Enchantment – Aura Enchant creature
Tap enchanted creature: Forged in Flames deals 2 damage to target creature or player.
0
81 Gemfyre Genius Red Uncommon 3{1}{r}{r} Creature – Human Artificer 2 3 {1}{r}, Discard a card: Put two Jewel counters on Gemfyre Genius.
{x}{r}, {t}: Remove X Jewel counters from Gemfyre Genius.
Whenever one or more Jewel counters are removed from Gemfyre Genius, exile those many cards from the top of your library. You may play those cards this turn.
0
82 Gemfyre Marauder Red Uncommon 2{r}{r} Creature – Orc Warrior 2 3 {2}{r}: Put a Jewel counter on Gemfyre Marauder or remove one.
Whenever one or more Jewel counters are removed from Gemfyre Marauder, it deals 2 damage to target creature or player for each counter removed this way.
0
83 Gemfyre Ragespeaker Red Common 3{2}{r} Creature – Orc Shaman 3 2 When Gemfyre Ragespeaker enters the battlefield, up to two target creatures with Jewel counters on them get +1/+0 and gain Haste this turn. 0
84 Goblin Screamer Red Uncommon 1{r} Creature – Goblin 1 1 Catacomb {1}{r} (If a permanent card has entered the graveyard this turn, you may pay {1}{r} rather than pay this spell's mana cost)
When Goblin Screamer enters the battlefield, if you cast it for it's Catacomb cost, it deals 1 damage to up to one target creature. That creature cannot block this turn.
0
85 Grezgl, Goblin Thief Red Mythic 4{2}{r}{r} Legendary Planeswalker – Grezgl 4 +2: Discard a card. If you do, draw a card
+2: Grezgl deals 2 damage to target creature or player.
-8: You gain control of up to three target permanents an opponent controls until end of turn. Untap them, they gain Haste.
18 1504609865 on 05 Sep 2017 by Vitenka
86 Inextinguishable Flame Red Rare 3{2}{r} Creature – Elemental 1 1 Whenever a permanent enters the graveyard, put a +1/+1 counter on Inextinguishable Flame. 0
87 Insane Goblin Red Uncommon 1{r} Creature – Goblin 1 1 Haste, Catacomb {1}{r} (If a permanent card has entered the graveyard this turn, you may pay {1}{r} rather than pay this spell's mana cost)
When Insane Goblin enters the battlefield, if you cast it for it's Catacomb cost, you may discard a card. If you do, Insane Goblin gets +2/+0 until end of turn.
0
88 Mighty Roar Red Common 1{r} Instant Target creature cannot block this turn. 0
89 Orcish Armorbreaker Red Common 4{3}{r} Creature – Orc Warrior 4 4 {2}{r}: Orcish Armorbreaker gains Smash 2 until end of turn, activate this ability only once each turn and only during combat 0
90 Orcish Arsonist Red Common 3{2}{r} Creature – Orc Wizard Warrior 2 3 {3}{r}, {t}, Sacrifice Orcish Arsonist: Destroy target land. If that land was a Forest, Orcish Arsonist deals 2 damage to it's controller. 0
91 Orcish Field-Warrior Red Common 2{1}{r} Creature – Orc Warrior 2 2 0
92 Orcish Firetosser Red Common 2{1}{r} Creature – Orc Wizard Warrior 2 2 {r}, {t}: Orcish Firetosser deals 1 damage to target creature without Flying 0
93 Orcish Gemcrusher Red Uncommon 4{2}{r}{r} Creature – Orc 4 4 Whenever Orcish Gemcrusher deals combat damage to a creature, you may destroy target artifact with converted mana cost 3 or less that creature's controller controls. 0
94 Orcish Ram-Mounter Red Uncommon 4{3}{r} Creature – Orc Warrior 4 4 Trample
Smash 1 (Whenever Orcish Ram-Mounter attacks, it deals 1 damage to target creature defending player controls with less power or toughness)
0
95 Passion of the Gemfyre Red Common 3{2}{r} Instant Creatures you control get +2/+0 until end of turn. Creatures with Jewel counters among them also gain Haste. 0
96 Pickpocket Runaway Red Common 2{1}{r} Creature – Human Rogue 2 1 {1}{r}: Pickpocket Runaway gets +2/+1 until end of turn. Activate this ability only if Pickpocket Runaway has a Jewel counter on it. 0
97 Ramoragh, Orcish Battlemaster Red Rare 7{5}{r}{r} Legendary Creature – Orc Warrior 5 5 Trample
Smash 3 (Whenever Ramoragh, Orcish Battlemaster attacks, it deals 3 damage to target creature defending player controls with less power or toughness)
Whenever Ramoragh attacks, put two +1/+1 counters on it or another Orc you control
0
98 Ritual Phoenix Red Uncommon 4{3}{r} Creature – Phoenix 2 1 Flying, Haste
Whenever Ritual Phoenix deals combat damage to a player, add {r}{r}. This mana does not empty as steps and phases end.
11 1508676092 on 22 Oct 2017 by Froggychum
99 Stormwood Lightning Red Common 2{1}{r} Instant Stormwood Lightning deals 4 damage to target creature or player and 1 damage to you. 0
100 Surface Outcast (Head of Rebellion) Red Rare 2 {1}{r} Creature – Human Rogue
‑‑‑‑
Creature – Human Rogue
2
‑‑‑‑
4
1
‑‑‑‑
3
Catacomb {3}{r} (If a permanent card has entered the graveyard this turn, you may pay {3}{r} rather than pay this spell's mana cost)
When Surface Outcast enters the battlefield, if you cast it for it's Catacomb cost, transform it.
‑‑‑‑
Haste
Tap two other untapped Rogues you control, {t}: Head of Rebellion deals 5 damage to target creature or player
0
101 Takedown Goblins Red Uncommon 3{2}{r} Creature – Goblin 3 3 {r}{r}, Discard Takedown Goblins: Target attacking creature gets +3/+3 until end of turn. 0
102 Vengeful Prisoner Red Uncommon 3{2}{r} Creature – Human Rogue 2 2 When Vengeful Prisoner enters the battlefield, it deals damage to target player equal to the number of cards that have been discarded this turn. Activate this ability only if at least one player has no cards in hand. 0
103 Discovery Green Common 1{g} Sorcery Target creature travels. 8 1504661436 on 06 Sep 2017 by Link
104 Elder Band-Leader Green Rare 3{1}{g}{g} Creature – Elf Shaman 2 2 Whenever another nontoken Elf enters the battlefield under your control, untap up to one basic Forest. 0
105 Elf-Band Snatcher Green Common 2{1}{g} Creature – Elf Rogue 2 2 When Elf-Band Snatcher enters the battlefield, destroy up to one target artifact. 0
106 Elven Archer Green Common 2{1}{g} Creature – Elf Archer 2 2 Reach 0
107 Elven Arrow-Dancer Green Common 1{g} Creature – Elf Archer Druid 1 1 Reach
{t}: Untap target basic Forest.
7 1528635646 on 10 Jun 2018 by SecretInfiltrator
108 Elven Bowmate Green Common 3{2}{g} Creature – Elf Archer 3 2 When Elven Bowmate enters the battlefield, up to one target Elf you control gets +1/+1 and gains Reach this turn. 0
109 Elven Bush-Prowler Green Common 3{2}{g} Creature – Elf Archer 2 2 {g}, Tap an untapped Forest you control: Elven Bush-Prowler gets +1/+2 or +2/+1 and gains Reach until end of turn. 0
110 Elven Dreamer Green Uncommon 4{2}{g}{g} Creature – Elf Shaman 2 4 {1}{g}{g}: Look at the top card of your library. If it is a creature or land card, you may put it into your hand. If you don't, creatures you control get +1/+1 until end of turn. Activate this ability only once per turn. 0
111 Elven Gardener Green Common 1{g} Creature – Elf Shaman 1 1 When Elven Gardener enters the battlefield, create a 0/1 green Plant creature token with Defender and Reach 0
112 Elven Horncaller Green Rare 3{1}{g}{g} Creature – Elf Artificer 2 3 Whenever you cast Elven Horncaller or another Elf spell, untap up to one target Elf you control. 0
113 Elven Mapper Green Uncommon 2{1}{g} Creature – Elf Scout 2 2 {2}{g}, {t}: Put a basic Forest card from your hand onto the battlefield. 3 1504844484 on 08 Sep 2017 by Link
114 Flinging Chimp Green Common 1{g} Creature – Ape 1 1 When Flinging Chimp enters the battlefield, it deals 1 damage to up to one target creature with Flying. 0
115 Hastwook Crazyflower Green Uncommon 2{1}{g} Artifact {2}{g/r}, {t}: Put a +1/+1 on target creature you control. It fights another target creature you don't control. 2 1528746889 on 11 Jun 2018 by SecretInfiltrator
116 Homeland Returner Green Uncommon 1{g} Creature – Bird 1 1 {t}: Add two mana of any one color to your mana pool, activate this ability only if you control another card named Homeland Returner. 0
117 Kamanento, Steady Archer Green Mythic 4{2}{g}{g} Legendary Planeswalker – Kamanento 4 +2: Create two 1/1 green Elf Archer creature tokens with Reach.
+2: Until your next turn, Kamanento becomes a 4/4 Elf Archer creature with Reach, she's still a planeswalker.
-8: You get an emblem with "Whenever a creature you control deals combat damage to a creature with Flying, draw a card".
9 1528720021 on 11 Jun 2018 by Froggychum
118 Rollhorn Green Common 2{g}{g} Creature – Sheep 2 2 Protection from creatures 0
119 Satyr Cartographer Green Uncommon 3{2}{g} Creature – Satyr Scout 2 2 When Satyr Cartographer enters the battlefield, search your library for a land card, reveal it and put it into your hand. Then, shuffle. 5 1504916839 on 09 Sep 2017 by Link
120 Satyr Godfollower Green Common 3{2}{g} Creature – Satyr Druid 3 3 {2}{g}: Satyr Godfollower gains Indestructible until end of turn. 6 1504845132 on 08 Sep 2017 by Link
121 Shaman of Winds Green Uncommon 3{1}{g}{g} Creature – Elf Shaman 1 4 {t}: Reveal cards from the top of your library until your reveal a land or creature card, put that card into your hand and the rest onto the bottom of your library in a random order. 5 1504844658 on 08 Sep 2017 by Link
122 Stormwood Ravager Green Uncommon 4{2}{g}{g} Creature – Bird 3 3 Flying
{2}{r}, {t}: Stormwood Ravager deals 3 damage divided as you choose among any number of target creatures or players.
0
123 Stormwood Rootwing Green Common 3{2}{g} Creature – Bird 3 4 Flying 0
124 Sudden Sprouting Green Common 1{g} Instant Create a 0/1 green Plant creature token with Defender and Reach.
Draw a card.
0
125 Treeclimber Chimp Green Common 2{1}{g} Creature – Ape 2 2 Reach 0
126 Wanderpath Giant Green Uncommon 6{4}{g}{g} Creature – Giant 6 6 Trample
Whenever Wanderpath Giant is blocked by one or more creatures with power 2 or less, destroy those creatures at the end of combat.
0
127 Wood Piper Green Common 2{1}{g} Creature – Elf Artificer 2 2 {t}: Target creature cannot be blocked by creatures with power 2 or less this turn. 12 1505350474 on 14 Sep 2017 by Link
128 Faerie Gossip Multicolour Uncommon 2{u}{b} Creature – Faerie Rogue 1 2 Flying
{u}{b}, {t}: Look at target players hand
0
129 Catacombs Crawler Multicolour Rare 3{1}{b}{r} Creature – Zombie Beast 3 3 Catacomb {3}{b}{r}, Trample, Haste
When Catacombs Crawler enters the battlefield, if you cast it for it's Catacomb cost, put two +1/+1 counters on it and it has "Whenever this creature deals combat damage to a player, that player sacrifices a permanent"
0
130 Angry Canary Multicolour Common 2{r}{g} Creature – Bird 2 2 Flying, Haste 0
131 Frenzy Chimp Multicolour Common 2{r}{g} Creature – Ape 2 2 Whenever Frenzy Chimp attacks and isn't blocked, it gets +2/+0 until end of turn 0
132 Quicksmite Giant Multicolour Rare 6{4}{r}{g} Creature – Giant 5 5 Haste
{g/r}{g/r}: Trample or Smash 2 until end of turn
0
133 Stormwood Hawklord Multicolour Rare 6{4}{r}{g} Creature – Bird 6 6 Flying, Haste
Whenever Stormwood Hawklord attacks, you may pay {x}. When you do, create X 1/1 red and green Bird creature tokens with Flying named Stormwood Bird.
4 1504646718 on 05 Sep 2017 by Link
134 Fleetwing Eagle Multicolour Rare 6{4}{w}{g} Creature – Bird 6 6 Flying
{1}{w/g}: Create a 1/1 white and green Bird creature token with Flying named Leafwind Bird.
As long as you control three other Birds, creatures you control have Hexproof.
4 1504568929 on 04 Sep 2017 by Link
135 Nestmaker Multicolour Uncommon 2{w}{g} Creature – Bird 2 2 Flying
Whenever a creature you control travels, put a +1/+1 counter on target creature.
5 1528745845 on 11 Jun 2018 by Froggychum
136 Deathguard Multicolour Uncommon 3{1}{w}{b} Creature – Spirit Soldier 0 3 Defender, Flying
Whenever Deathguard blocks a creature, destroy that creature at the end of turn unless it's controller allows you to gain life equal to it's power.
0
137 Swallowing Snake Multicolour Uncommon 3{1}{b}{g} Creature – Snake 3 3 Deathtouch
{b/g}{b/g}, {t}: Put a -1/-1 counter on target creature.
{2}{b}, {t}: Destroy target creature with a -1/-1 counter on it
0
138 Venomspew Abolisher Multicolour Rare 2{b}{g} Creature – Snake Zombie 2 2 At the beginning of your end step, you may sacrifice a land.
Exile a land card from your graveyard: Put two +1/+1 counters on Venomspew Abolisher.
0
139 Azaaza, Gifted Gemcrafter Multicolour Mythic 4{2}{u}{r} Legendary Creature – Human Artificer 2 4 {2}, Remove a Jewel counter from a permanent you control: Azaaza, Gifted Gemcrafter deals 3 damage to target creature. When that creature dies this turn, discard up to two cards. Then, draw those many cards. 1 1559156982 on 29 May 2019 by Froggychum
140 Crystfall Multicolour Rare 5{3}{u}{r} Sorcery Put up to seven Jewel counters, divided as you choose among any number of target permanents. 3 1506777280 on 30 Sep 2017 by Link
141 Flight of the Gust Multicolour Uncommon 3{1}{w}{r} Instant Create three 1/1 white and red Bird creature tokens with Flying named Gustwind Bird. 0
142 Lord Peacock Multicolour Rare 7{4}{w}{r}{g} Creature – Bird 4 4 Other Birds you control get +3/+3. 0
143 Dungleaf Beetle Hybrid Common 3{b/r} Creature – Insect 2 2 Haste
At the beginning of your end step, sacrifice Dungleaf Beetle unless you pay 2 life.
2 1504844728 on 08 Sep 2017 by Link
144 Screeching Ostrich Hybrid Common 5{2}{r/g} Creature – Bird 4 2 Trample
{1}{g/r}: Screeching Ostrich fights target creature an opponent controls
10 1504532830 on 04 Sep 2017 by Vitenka
145 Forgotten Bishop Hybrid Common 7{4}{b/w} Creature – Spirit Cleric 4 3 When Forgotten Bishop enters the battlefield, it deals 2 damage to target player and you gain 2 life. 0
146 Skull Rat Hybrid Common 6{b/g}{b/g} Creature – Rat 2 2 When Skull Rat enters the battlefield, put a -1/-1 counter on up to one target creature. 0
147 Basket of Blessed Shells Artifact Mythic 6{6} Legendary Artifact – Equipment Equip {6}
Equipped creature gets +1/+1 for each Jewel counter on Basket of Blessed Shells and has Indestructible.
{t}: Put a Jewel counter on Basket of Blessed Shells. Then, put a Jewel counter on it for each Jewel counter among permanents you control.
11 1504739333 on 06 Sep 2017 by Mal
148 Bejeweled Blade Artifact Uncommon 2{2} Artifact – Equipment Equip {2}
Equip {4}. When you do, put a Jewel counter on equipped creature.
Equipped Creature gets +3/+2 and gains First Strike as long as it has a Jewel counter on it.
0
149 Bright Crystal Artifact Common 2{2} Artifact Bright Crystal enters the battlefield tapped
{t}: Add {c}. You gain 1 life.
1 1504844368 on 08 Sep 2017 by Link
150 Crystal Ring Artifact Uncommon 1{1} Artifact – Equipment Equip {2}
Equipped creature gets +0/+X, where X is the number of Jewel counters on it plus one.
{t}: Put a Jewel counter on equipped creature.
0
151 Energy Crystal Artifact Uncommon 3{3} Artifact Remove a Jewel counter from a permanent you control, {t}: Energy Crystal deals 2 damage to target creature or player. Then, you may pay {2} to untap this. 0
152 Faerie Net Artifact Common 1{1} Artifact {t}: Untap target Faerie 0
153 Gem Heart Artifact Uncommon 2{2} Artifact {1}{b/r}, {t}: Gem Heart deals 2 damage to target creature or player. Activate this ability only if your devotion to black and red adds to two (you don't need both). 0
154 Inferno Gem Artifact Uncommon 4{4} Artifact {2}, {t}: Inferno Gem deals 2 damage to target creature or player. 6 1504569661 on 05 Sep 2017 by Link
155 Jewel Crown Artifact Rare 2{2} Artifact – Equipment Equip {2}
At the beginning of your upkeep, put a Jewel counter on equipped creature.
Remove any number of Jewel counters from equipped creature, {t}: Create those many 1/1 colorless artifact creature Construct tokens named Gemmite.
0
156 Jewel Magnet Artifact Uncommon 2{2} Artifact {t}: Put a Jewel counter on Jewel Magnet
{2}, Remove a Jewel counter from Jewel Magnet: Draw a card
9 1528402527 on 07 Jun 2018 by SecretInfiltrator
157 Ocean Gemshell Artifact Uncommon 3{3} Artifact {t}: Add {u}.
{t}: Add {u}{u}. Activate this ability only if a Jewel counter was put on a permanent you control this turn.
0
158 Orcish Hammer Artifact Common 2{2} Artifact – Equipment Equip {2}
Equip Orc {0}
Equipped creature gets +2/+0 and gains Haste.
0
159 Plasma Shard Artifact Uncommon 1{1} Artifact {1}, {t}: Plasma Shard deals 1 damage to target creature or player. 0
160 Portal Gem Artifact Mythic 1{1} Legendary Artifact Whenever you cast a spell, put a Jewel counter on Portal Gem
Remove ten Jewel counters from Portal Gem: Take an extra turn after this one. Then, shuffle Portal Gem into it's owners library.
2 1558540093 on 22 May 2019 by Vitenka
161 Prismatic Sphere Artifact Rare 4{4} Artifact Creatures you control get +X/+X, where X is a third of the number of Jewel counters on Prismatic Sphere, rounded down.
{x}, {t}: Put X Jewel counters on Prismatic Sphere.
2 1516859761 on 25 Jan 2018 by Tahazzar
162 Ribbed Vial Artifact Uncommon 3{3} Artifact {t}, Pay 2 life: Draw a card 2 1504660353 on 06 Sep 2017 by Link
163 Thunder Shard Artifact Uncommon 3{3} Artifact {2}, {t}: Thunder Shard deals 2 damage to target tapped creature or target player. 0
164 Whimsical Wand Artifact Common 1{1} Artifact – Equipment Equip {1}
Equipped Creature is a Faerie in addition to it's other types, gets +1/+1 and gains Flying.
0
165 Arzan Palace Land Mythic 0 Legendary Land When Arzan Palace enters the battlefield, sacrifice it unless you have 60 or more life.
{t}: Add {w}{w}{w}
{4}{w}{w}, Exile Arzan Palace from your graveyard or your hand: You gain 3 life for each white creature you control.
0
166 Calozac Shore Land Rare 0 Legendary Land Calozac Shore enters the battlefield tapped, unless you control a permanent with a Jewel counter on it
{t}: Add {u} or {r}
0
167 Church of Arthanka Land Uncommon 0 Land Church of Arthanka enters the battlefield tapped unless you control a white creature
{t}: Add {w} and you gain 1 life
0
168 Crystal Hills Land Mythic 0 Land Crystal Hills enters the battlefield tapped
{t}: Add one mana of any color
{4}, {t}, Sacrifice Crystal Hills: Add one mana of any color for each permanent you control with a Jewel counter on it.
5 1504845370 on 08 Sep 2017 by Link
169 Gustwind Isle Land Uncommon 0 Land Gustwind Isle enters the battlefield tapped unless you control a Bird
{t}: Add {w} or {r}
0
170 Leafwind Isle Land Uncommon 0 Land Leafwind Isle enters the battlefield tapped unless you control a Bird
{t}: Add {w} or {g}
0
171 Stormwood Roots Land Uncommon 0 Land Stormwood Roots enters the battlefield tapped unless you control a Bird
{t}: Add {r} or {g}
0
172 Water Cavern Spikes Land Uncommon 0 Land When Water Cavern Spikes enters the battlefield, sacrifice it unless you tap an untapped Faerie you control
{t}: Add {u} or {b}
{t}, Discard a Faerie card: Add {u}{b}
0
173 Spirit token White Token 0 Token Creature – Spirit 1 1 Flying, Lifelink 0
174 Gustwind Bird token Hybrid redwhite Token 0 Token Creature – Bird 1 1 Flying 0
175 Leafwind Bird token Hybrid greenwhite Token 0 Token Creature – Bird 1 1 Flying 0
176 Fish token Blue Token 0 Token Creature – Fish 1 1 0
177 Elf Archer token Green Token 0 Token Creature – Elf Archer 1 1 Reach 0
178 Gemmite token Colourless Token 0 Token Artifact Creature – Construct 1 1 0
179 Stormwood Bird token Hybrid redgreen Token 0 Token Creature – Bird 1 1 Flying 6 1504569090 on 04 Sep 2017 by Link
180 Plant token Green Token 0 Token Creature – Plant 0 1 Reach, Defender 0
181 Soldier token White Token 0 Token Creature – Soldier 1 1 0
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