Lyrasia

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Mechanics | ARCHTYPES/THEMES/MECHANICS/GOALS

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 U 
Artifact
{t}: Put a Jewel counter on Jewel Magnet
{2}, Remove a Jewel counter from Jewel Magnet: Draw a card
This device marketed as an ingenious scheme does not actually function as it's played off to supposedly do
9 comments
last 2018-06-11 12:39:05 by Froggychum
 C 
Creature – Human
First Strike
The Arlanurans are sometimes a little arrogant..
2/2
 C 
Creature – Human Cleric
When Arzan Bishop enters the battlefield you gain 1 life for each Spirit creature you control
The Arzans believe their region above all others
2/2
3 comments
last 2018-06-27 15:23:17 by Froggychum
 C 
Creature – Human
When Arzan Cartographer enters the battlefield, it explores
1/1
 U 
Creature – Human Soldier
At the beginning of your upkeep, another target creature you control gets +0/+2 and gains Vigilance until end of turn
Protect the Outer Gates!
2/3
 R 
Creature – Human Soldier
Defender
{4}{t}, Exile Arzan Palace High Guardian: Creatures you control gains Indestructible until end of turn
Protect the Inner Gates!
3/4
1 comment
2017-09-08 04:31:20 by Link
 R 
Enchantment
At the beginning of your upkeep, if you control ten or more nontoken Spirit creatures, you win the game
The wails of the undead can be heard across the entire catacombs, that is why all the residents have long gone mad
 C 
Instant
Create five 1/1 white Arlanuran Soldier tokens
Fight for respect, fight for power, fight for the fight
 U 
Creature – Bird
Flying
{t}: Exile target attacking or blocking creature with converted mana cost 2 or less
1/2
4 comments
last 2017-09-05 23:22:32 by Froggychum
 R 
Creature – Bird
Flying
As long as you control three other Birds, you have Hexproof
The leader of the fleet is always the mothership
6/6
4 comments
last 2017-09-05 23:20:29 by Froggychum
 C 
Instant
Create three white 1/1 Gustwind Bird creature tokens with Flying
The wild winds of the forests make for an exciting time for the birds in the sky
 R 
Legendary Creature – Human Advisor
Creatures enter the battlefield tapped
{3}{t}: Target player gains 3 life for each tapped creature they control
Arzan is a very organized town, just as Hachor likes it
2/4
3 comments
last 2018-06-07 21:47:54 by Froggychum
 R 
Creature – Human Cleric
{t}: Gain 1 life
{1}{w}{t}: Create a token that is a copy of Highspoken
Speak highly of the Gods
2/2
2 comments
last 2017-09-30 14:09:52 by Froggychum
 U 
Enchantment
Whenever a creature you control explores you may gain 3 life
 C 
Creature – Spirit
Flying
When Laughing Ghost leaves the battlefield, you gain 2 life
2/2
1 comment
2018-06-26 06:24:00 by SecretInfiltrator
 R 
Instant
For each Spirit you control, create a 1/1 white Spirit creature token with Flying
The afterlife has odd effects on the living realm...
3 comments
last 2018-06-30 16:03:28 by Froggychum
 U 
Creature – Spirit
When Restless Spirit dies, you may pay {4}, if you do, return this card to the battlefield transformed
The restless-
2/2
Spirit's Rest
 
 U 
Enchantment
You cant lose life if you've gained life this turn
-will eventually rest
6 comments
last 2018-06-26 15:06:47 by Froggychum
 R 
Enchantment
Creatures you control, and creatures in your graveyard are Spirits in addition to their other types
6 comments
last 2017-09-30 14:50:09 by Alex
 C 
Instant
Create a 1/1 white Spirit creature token with flying
4 comments
last 2018-06-30 16:02:23 by Froggychum
 C 
Creature – Human Monk
As long as you control a Spirit, Spirit Monk gets +1/+1 and gains Flying
When dealing with spirits, some things are as if you're dreaming
1/1
2 comments
last 2017-09-05 00:11:33 by Froggychum
 R 
Creature – Spirit Bird
Flying
Whenever another Spirit enters the battlefield, you gain 1 life
3/3
8 comments
last 2018-06-27 15:25:32 by Froggychum
 C 
Instant
Creatures you control get +1/+1 until end of turn, Spirits you control also gain Vigilance until end of turn
Some things really hit you in the heart
2 comments
last 2018-06-11 00:02:47 by Froggychum
 C 
Instant
Target white creature you control gets +2/+2 until end of turn
Filled with temporary energy
 U 
Sorcery
Create two white 1/1 Spirit creature tokens with flying
3 comments
last 2017-09-08 23:52:49 by Link
 C 
Creature – Human
At the beginning of your upkeep, if you control a Spirit creature, you may gain 1 life
1/1
2 comments
last 2017-09-06 19:46:09 by Froggychum
 C 
Instant
Bird creatures you control get +1/+1
2 comments
last 2017-09-05 00:18:50 by Froggychum
 U 
Creature – Human Rogue
Whenever a Jewel counter is placed on a permanent you control, put it on Bejeweled Raider instead
Remove four Jewel counters from Bejeweled Raider: Draw a card
1/1
 C 
Instant
Untap each Faerie you control
1 comment
2018-06-30 06:56:03 by SecretInfiltrator
 C 
Creature – Merfolk
When Calozac Fisher enters the battlefield, create a 1/1 blue Fish creature token
1/1
2 comments
last 2018-06-30 15:56:48 by Froggychum
 R 
Sorcery
Create six 1/1 blue Fish creature tokens, then tap each creature your opponents control
 R 
Sorcery
You may reveal cards from the top of your library until you reveal an artifact card, put that card into your hand, then shuffle your library
The merfolk of Lyrasia often practice diving as an exciting and competitive sport
5 comments
last 2017-09-06 00:56:17 by Link
 C 
Creature – Faerie
Flying
{u}{t}: Untap another Faerie you control, it gains Flying until end of turn
1/1
1 comment
2018-07-04 08:09:29 by SecretInfiltrator
 C 
Creature – Faerie
Flying
When Faerie Hopelifter enters the battlefield you may untap another Faerie you control
1/2
2 comments
last 2018-07-04 14:07:14 by Froggychum
 C 
Creature – Faerie
Flying
{t}: Scry 1
1/2
2 comments
last 2017-09-08 19:51:06 by Froggychum
 U 
Creature – Faerie
Flying
Tap another untapped Faerie you control, {t}: Draw a card
1/3
2 comments
last 2018-07-08 00:18:09 by Froggychum
 C 
Creature – Faerie
Flying
1/1
 U 
Instant
Tap up to three target non-blue creatures
The Fishers of Calozac Shore often use nets to catch sea creatures
 C 
Creature – Bird
Flying
{t}: Scry 1
1/1
 R 
Creature – Human Artificer
At the beginning of your upkeep, put a Jewel counter on Honored Jeweler
{t}: Remove any number of Jewel counters from Honored Jeweler, create a 1/1 colorless Gemmite artifact creature token for each counter removed this way
2/5
 U 
Creature – Human Rogue
Remove two Jewel counters from another target permanent and exile Jewel Thief: Draw a card
The city of Arzan is home to many thieves who will steal from anyone
1/1
1 comment
2018-06-07 20:22:58 by Froggychum
 U 
Creature – Merfolk Shaman
{t}: Reveal the top card of your library, if you reveal a Merfolk card this way, you may put it into your hand, otherwise put it on the bottom of your library
2/2
1 comment
2018-06-30 06:53:39 by SecretInfiltrator
 U 
Creature – Fish
Each Merfolk you tap while casting Menacing Sunfish pays for {1}
3/3
2 comments
last 2018-06-30 15:45:06 by Froggychum
 U 
Creature – Merfolk
Merfolk spells you cast and spells that target Merfolk you control cost {1} less to cast
The elder of the tribes teach the young ones to fish
1/3
1 comment
2018-06-30 06:30:38 by SecretInfiltrator
 C 
Creature – Fish
Sacrifice Pearl Fish: Put a Jewel counter on another target creature
The waters of Cazloac shore are home to many shiny items that often attract fish
1/1
 C 
Creature – Merfolk
Kicker {u}
If Pearlhunter Merfolk was kicked, it enters the battlefield with a Jewel counter on it
As long as Pearlhunter Merfolk has a Jewel counter on it, it can't be blocked
1/1
2 comments
last 2018-06-30 15:51:03 by Froggychum
 U 
Creature – Merfolk
{t}: Create a 1/1 blue Fish creature token
Whenever a Fish you control dies, you may pay {u}. If you do, draw a card
2/3
2 comments
last 2018-06-30 15:59:26 by Froggychum
 C 
Creature – Fish
During your draw step, you may pay {4}, if you do, draw an additional card
The fish flow through the rivers often, making for easy meals for the merfolk on the shore
0/1
 C 
Instant
Tap target nonblue creature
 R 
Instant
Return each creature that isn't a Merfolk or Fish to their owner's hands
 R 
Creature – Horror
Catacomb {2}{pb}{pb} (If a permanent has entered the graveyard from the battlefield this turn, you may pay {2}{pb}{pb} rather than pay this spell's mana cost)
When Abandoned One enters the battlefield, if you cast it for it's Catacomb cost, put three +1/+1 counters on it, it has Deathtouch
"Unwanted, thrown away like garbage, no matter, I'll come back stronger"
2/2
 R 
Creature – Zombie
Deathtouch
Whenever Abolisher Supreme attacks a player, that player sacrifices a land
6/6
7 comments
last 2018-06-06 17:30:42 by Froggychum
 C 
Instant
Target nonblack creature you don't control gets -2/-2
 U 
Creature – Zombie Wolf
When Bloodwail Dreadwolf dies each opponent sacrifices a creature with converted mana cost 4 or less, if they can't, they lose 4 life
In the catacombs, among the omnipotent wails of spirits are other, more imminently dangerous sounds
4/1
 U 
Creature – Human
Catacomb {1}{b} (If a permanent has entered the graveyard from the battlefield this turn, you may pay {1}{b} rather than pay this spell's mana cost)
When Brain-Dead Burrower enters the battlefield, if you paid it's Catacomb cost, you may destroy target creature with converted mana cost 2 or less
1/1
 R 
Creature – Horror
Deathtouch, Menace
Whenever Catacomb Fleshripper deals combat damage to a player, that player sacrifices a creature
2/5
15 comments
last 2018-06-29 00:32:11 by Froggychum
 C 
Creature – Skeleton
Catacomb {1}{b} (If a permanent has entered the graveyard from the battlefield this turn, you may pay {1}{b} rather than pay this spell's mana cost)
When Catacomb Skeleton enters the battlefield if you cast it for it's Catacomb cost put a +1/+1 counter on it, it gains Deathtouch
1/1
2 comments
last 2018-06-11 19:26:17 by Froggychum
 C 
Creature – Zombie
2/2
2 comments
last 2018-06-30 16:08:58 by Froggychum
 C 
Creature – Spirit
Flying
Melodies of pain and angst
3/4
2 comments
last 2018-06-26 14:47:55 by Froggychum
 C 
Instant
Destroy target creature
Some things were not meant to be discovered
2 comments
last 2017-09-08 19:57:11 by Froggychum
 U 
Creature – Zombie Hound
When Death Dog enters the battlefield, sacrifice it unless you pay 5 life
The beast howls for it's past life, where it never need know true pain
5/5
 C 
Creature – Zombie Goblin
When Eyeblood Goblin enters the battlefield, you may pay 2 life to put a +1/+1 counter on Eyeblood Goblin
Always check the corners for these little buggers before making your turn
1/1
1 comment
2018-06-07 20:43:02 by Froggychum
 C 
Creature – Spirit
Flying
When Grave Spirit dies it deals 1 damage to each opponent
1/1
1 comment
2018-06-26 06:19:39 by SecretInfiltrator
 C 
Creature – Rat
Whenever Maze Rat deals combat damage to an opponent, you lose 2 life
The only thing lab rats have proven to the scientific community is that rats undoubtedly feel pain
2/2
 U 
Creature – Faerie
Flying
{t}: Target player loses 1 life
1/1
2 comments
last 2018-07-08 11:55:49 by Froggychum
 C 
Creature – Rat
{g}: Mold Rat gains Deathtouch until end of turn
The Mold Rat exclusively inhabits vile build-ups of mold and rot
1/1
2 comments
last 2018-06-30 16:04:36 by Froggychum
 R 
Instant
Deal damage to target player equal to the number of cards in your graveyard
I have never lost anyone close to me, that is why I spend my grief mourning the forgotten
 C 
Creature – Bird
Flying, Deathtouch
The wings of this crow have long since rotted away to the bone, thanks to the lack of room in the Catacombs for flight
2/1
2 comments
last 2018-06-11 00:11:05 by Froggychum
{2}{b}
 
 U 
Instant
Destroy target non-Spirit creature
 U 
Creature – Human
Catacomb {3}{pb} (If a permanent has entered the graveyard from the battlefield this turn, you may pay {3}{pb} rather than pay this spell's mana cost)
When Tunnel Struggler enters the battlefield, if you cast it for it's Catacomb cost, it gets +2/+2 and has "At the beginning of your end step, if you lost life this turn, put a +1/+1 counter on this creature"
2/2
 R 
Creature – Snake
Deathtouch
{3}{b}{b}: Put a -1/-1 counter on each creature you don't control
It's bite will make you beg for death...
3/3
2 comments
last 2017-09-08 19:57:43 by Froggychum
 C 
Creature – Spirit
As an additional cost to cast Void Soul, sacrifice a Spirit creature
Deathtouch, Flying
5/5
 C 
Creature – Horror
Lifelink
3/3
 U 
Creature – Orc Wizard Warrior
{3}{r}{t}: Devotee of Flame deals damage to target creature equal to your devotion to red
2/2
 U 
Creature – Bird
Reveal another Bird from your hand: Firesong Parrot gets +1/+1 and gains Haste until end of turn
1/1
 C 
Instant
Deal 2 damage to target nonred creature
The flame rode the bolt like a jockey on a horse
 U 
Instant
Orcs you control get +2/+0 and gain Haste until end of turn
 U 
Enchantment – Aura
Enchant creature
Enchanted creature is Red and has "{t}: This creature deals 3 damage to any target"
 U 
Creature – Gnome
Catacomb {1}{r} (If a permanent has entered the graveyard from the battlefield this turn, you may pay {1}{r} rather than pay this spell's mana cost)
When Goblin Screamer enters the battlefield, if you cast it for it's Catacomb cost, it has "{t}: This creature deals 1 damage to target creature, that creature cannot block this turn"
The ones I pity the most are the ones that just scream...
1/1
 M 
Legendary Planeswalker – Grezgl
+2: Discard a card, if you do, draw a card
+2: Grezgl, Goblin Thief deals 2 damage to any target
-8: Gain control of up to three target permanents an opponent controls until end of turn, untap them, they gain Haste
4
18 comments
last 2018-06-17 18:30:54 by Froggychum
 R 
Creature – Elemental
Whenever you discard a card, put a +1/+1 counter on Inextinguishable Flame
1/1
 U 
Creature – Goblin
Haste
Catacomb {1}{pr} (If a permanent has entered the graveyard from the battlefield this turn, you may pay {1}{pr} rather than pay this spell's mana cost)
When Insane Goblin enters the battlefield, if you cast it for it's Catacombs cost, it has "Discard a card: This creature gets +1/+1 until end of turn"
1/1
 C 
Instant
Target creature cannot block this turn
 C 
Creature – Orc Warrior
{1}{r}: Orcish Armorbreaker gains Smash 2 until end of turn, activate this ability only once each turn
4/4
 C 
Creature – Orc Wizard Warrior
{5}{r}{r}{t}, Sacrifice Orcish Arsonist: Destroy each Forest target player conrols
Orc raiding parties take sick pleasure in burning down forests, so it's known a little Orc can start a great fire
1/1
 C 
Creature – Orc Warrior
ARHguUahh!
2/2
 C 
Creature – Orc Wizard Warrior
{t}: Orcish Firetosser deals 1 damage to target creature without Flying
Toss the fire, burn them all!
2/2
 U 
Creature – Orc
Whenever Orcish Gemcrusher deals combat damage to a player, you may destroy target artifact with converted mana cost 2 or less
4/4
 U 
Creature – Orc Warrior
Trample
Smash 1 (Whenever Orcish Ram-Mounter attacks, it deals 1 damage to defending creature with less power or toughness)
Mount the rams, break the foes!
4/4
 R 
Legendary Creature – Orc Warrior
Trample
Smash 3 (Whenever Ramoragh, Orcish Battlemaster attacks, it deals 3 damage to defending creature with less power or toughness)
Whenever Ramoragh attacks, put two +1/+1 counters on it or another Orc you control
"Lord of war, bring us power!!"
-Orcish Battlechant
5/5
 U 
Creature – Phoenix
Flying, Haste
Whenever Ritual Phoenix deals combat damage to a player, add {r}{r} (this mana does not empty as steps and phases end)
2/1
11 comments
last 2018-06-30 16:06:30 by Froggychum
 R 
Creature – Human Rogue
Catacomb {4}{r} (If a permanent has entered the graveyard from the battlefield this turn, you may pay {4}{r} rather than pay this spell's mana cost)
When Surface Outcast enters the battlefield, if you cast it for it's Catacomb cost, transform it
An outcast, a rebel, thrown out for not conforming...
2/2
Head of Rebellion
 
 R 
Creature – Human Rogue
Tap three untapped Rogues you control: Head of Rebellion deals 5 damage divided as you choose among any number of targets
A leader, an innovator, exiles those not compliant
4/3
 U 
Creature – Goblin
{r}{r}: Discard Takedown Goblins: Target attacking creature gets +3/+3 until end of turn, you may activate this ability from your hand
Some packs of goblins have decided to work together for food
3/3
 U 
Creature – Human Rogue
When Vengeful Prisoner enters the battlefield it deals damage to target player equal to the number of cards you have discarded this turn, activate this ability only if you have no cards in your hand
2/2
 C 
Instant
Target creature you control Explores
8 comments
last 2017-09-06 19:49:57 by Froggychum
 R 
Creature – Elf Shaman
Whenever another nontoken Elf enters the battlefield under your control you may add {g} to your mana pool
The Elders of the Lyrasian tribes make the hardest decisions for their people
2/2
 C 
Creature – Elf Archer
Reach
"Protect the woods!"
-Nierka, Elven Warlord
1/1
 C 
Creature – Elf Druid
{t}: Add {g}
1/1
7 comments
last 2018-06-11 12:15:37 by Froggychum
 C 
Creature – Elf Shaman
When Elven Gardener enters the battlefield, create a 0/1 green Plant creature token with Defender
1/1
 U 
Creature – Elf Shaman
{3}{t}: Look at the top card of your library, if it is a creature or land card you may put it into your hand, if you don't, creatures you control get +1/+1 until end of turn
The dreams of elves are full of grapes
1/3
 U 
Creature – Elf Scout
{3}{t}: Search your library for a land card and put it into your hand, then shuffle your library
Map the seas and lands of Lyrasia, you will find much
2/2
2 comments
last 2017-09-08 19:51:56 by Froggychum
 C 
Creature – Ape
When Flinging Chimp enters the battlefield it deals 1 damage to target creature with Flying
The Great Apes have long dreamed of flight, and they despise anybody who achieves it before them
1/1
 C 
Creature – Drake
Flying
4/3
 C 
Creature – Bird
{t}: Add two mana of any one color to your mana pool, activate this ability only if you control another card named Homeland Returner
1/1
 M 
Legendary Planeswalker – Kamanento
+2: Create two 1/1 green Elf Archer creature tokens with Reach named Kamanento's Irregular.
0: Until your next turn, Kamanento, Solitary Archer becomes a 4/4 green Elf Rogue Archer creature with Reach, it is still a planeswalker.
-8: You get an emblem with "Whenever a creature you control deals combat damage to another creature with flying, you may draw a card"
4
9 comments
last 2018-06-16 18:26:51 by Froggychum
 C 
Sorcery
Put a 1/1 green Plant token creature onto the battlefield
Beauty always makes an entrance
 C 
Creature – Sheep
Protection from creatures
It is a mystery of nature why even the largest of beasts stay away from the relatively miniscule Rollhorns
2/2
 C 
Creature – Satyr Scout
When Satyr Cartographer enters the battlefield search your library for a basic land and put it into your hand, then shuffle your library.
"I'll guide you around the world"
-Satyr Wayfinder Family Wedding Vow
2/2
5 comments
last 2018-07-13 22:26:35 by Froggychum
 C 
Creature – Satyr Druid
{2}{g}: Satyr Godfollower gains indestructible until end of turn
'Follow the gods, and they will grant you gifts'
-Satyr preacher of Cornicus
3/3
6 comments
last 2017-10-28 14:39:20 by Froggychum
 U 
Creature – Bird
Trample
{3}: Screeching Ostrich fights target creature an opponent controls
3/1
10 comments
last 2018-06-11 00:05:30 by Froggychum
 R 
Creature – Elf Shaman
{t}: Reveal cards from the top of your library until your reveal a nonland card, put that card into your hand, put the rest onto the bottom of your library in any order
"Winds pass and go, but they always smell of grapes"
-Vindemia, Goddess of Grapes
1/1
5 comments
last 2017-10-26 15:04:49 by Froggychum
 C 
Creature – Ape
Reach
The apes of the Hastwook forest travel by primal ziplines
2/1
 U 
Creature – Giant
Trample
Wanderpath Giant can't be blocked by creatures with power 2 or less
They wander a mysterious path of which nobody can map
6/6
 C 
Creature – Elf Artificer
{t}: Tap another target creature with converted mana cost 2 or less
Sing the melodies and charm the folk
2/2
7 comments
last 2017-09-15 19:34:42 by Froggychum
 U 
Creature – Faerie Wizard
Flying
{1}{u}{b}{t}, Exile Faerie Painmaker: Target creature gets -2/-2 until end of turn
Faeries were always known for being devious, but some are just cruel
2/2
4 comments
last 2018-07-08 11:29:52 by Froggychum
 R 
Creature – Zombie Beast
Catacomb {3}{b}{r} (If a permanent has entered the graveyard from the battlefield this turn, you may pay {3}{b}{r} rather than pay this spell's mana cost)
When Catacombs Crawler enters the battlefield, if you cast it for it's Catacomb cost, it gets +2/+2, gains Trample and Menace and has "Whenever this creature deals combat damage to a player, that player discards two cards"
The catacombs are home creatures so vile that they are monsters that feast off other monsters
3/3
 C 
Creature – Bird
Flying, Haste
2/2
 C 
Creature – Ape
Whenever Frenzy Chimp attacks and isn't blocked, it gets +2/+0 until end of turn
Don't smell the crazyflowers
2/2
 R 
Creature – Giant
Haste, Trample
Smash 2 (Whenever Quicksmite Giant attacks, it deals 2 damage to defending creature with less power or toughness)
5/5
 R 
Creature – Bird Lord
Flying, Haste
Whenever Stormwood Hawklord attacks, you may pay {x}, if you do create X Stormwood Bird creature tokens
Able to summon bolts from the sky, this creature is a formidable opponent
6/6
4 comments
last 2017-09-06 19:38:54 by Froggychum
 U 
Creature – Bird
Flying, Haste
{t}: Stormwood Ravager deals 4 damage divided as you choose among any number of targets
2/2
 U 
Creature – Bird
Flying
Whenever a land enters the battlefield under your control, put a +1/+1 counter on another creature you control
2/2
3 comments
last 2018-06-11 20:28:54 by Froggychum
 U 
Creature – Spirit Soldier
Defender
Whenever Deathguard blocks a creature, destroy that creature at the end of turn unless it's controller allows you to gain 3 life
He blocks the entrance to the catacombs, half cursed and half blessed
0/3
 U 
Creature – Snake
Deathtouch
{3}{t}: Destroy target creature with a -1/-1 counter on it
These things will swallow you whole... with your family as a side
3/3
 R 
Creature – Snake Horror
At the beginning of your end step you may sacrifice a land
Exile a land card from your graveyard: Put a +1/+1 counter on Venomspew Abolisher
2/2
 M 
Legendary Creature – Human Artificer
{2}, Remove a Jewel counter from a permanents you control: Azaaza, Gifted Gemcrafter deals 3 damage to target creature, if that creature dies, you may discard up to two cards, then draw a card for each card discarded this way
2/3
 R 
Sorcery
You may put seven Jewel counters divided as you choose among any number of target permanents
"The heavens rained for seven days..."
-The Arzan Church, Arlanura Nation
3 comments
last 2017-10-26 15:05:13 by Froggychum
 R 
Creature – Bird Lord
First Strike, Lifelink, Trample
Other Birds you control get +3/+3
Birds must have a singular ruler
4/4
 C 
Creature – Insect
Haste
At the beginning of your end step, sacrifice Dungleaf Beetle unless you pay 2 life
2/2
2 comments
last 2017-09-08 19:54:32 by Froggychum
 C 
Creature – Zombie Cleric
When Forgotten Bishop enters the battlefield it deals 2 damage to any target and you gain 2 life
He lived a full and forgotten life...
4/3
 C 
Creature – Rat
When Skull Rat enters the battlefield target opponent loses 2 life
These poor fellows always seem to lose their heads, especially because they're not screwed on very tight
2/2
 M 
Legendary Artifact – Equipment
Equipped creature gets +1/+1 for each Jewel counter on Basket of Blessed Shells
{t}: Put a Jewel counter on Basket of Blessed Shells, then put a Jewel counter on it for each Jewel counter among permanents you control
Equip {6}
"Seashells, seashells, on my sea floor"
-Gaeaquata, Neochamian Goddess
11 comments
last 2018-07-04 13:09:42 by Froggychum
 U 
Artifact – Equipment
Equip {2}
Equipped Creature has +2/+2 and gains First Strike
 C 
Artifact
{t}: Add {c} and gain 1 life
"Ooh shiny..."
- Grezgl, Goblin Thief
1 comment
2017-09-08 04:19:28 by Link
 U 
Artifact – Equipment
Equip {1}
Equipped creature has +0/+1, and "{t}: Put a Jewel counter on this creature"
Forged by hand, and beautiful as the jewels used to make it
 U 
Artifact
Remove a Jewel counter from a permanent you control, {t}: Energy Crystal deals 2 damage to any target
 C 
Artifact
{t}: Untap target Faerie
 U 
Artifact
{t}: Deal 2 damage to target player, activate this ability only if your devotion to black and red is at least 2
Malfunctional organ transplants never turn out well for the recipient...
 C 
Artifact
{3}{t}: Put a +1/+1 counter on target creature
Travelers often make the mistake of stopping and smelling these poisonous beauties
2 comments
last 2018-06-11 20:28:18 by Froggychum
 U 
Artifact
{t}: Inferno Gem deals 2 damage to any target
6 comments
last 2017-09-06 19:36:30 by Froggychum
 R 
Artifact – Equipment
Equip {2}
At the beginning of your upkeep put a Jewel counter on equipped creature
Remove any number of Jewel counters from equipped creature: Create a 1/1 colorless Gemmite creature token for each counter removed this way
Gemmites look upon those dressed in jewels as leaders
 U 
Artifact
{t}: Add {u}{u}, activate this ability only if you control two or more permanents with Jewel counters on them
From the sea, to your finger
 C 
Artifact – Equipment
Equip {2}
Equipped creature is an Orc in addition to it's other types, gets +2/+0 and gains Haste
 U 
Artifact
{t}: Plasma Shard deals 1 damage to any target
 M 
Legendary Artifact
Whenever you cast a spell, put a Jewel counter on Portal Gem
Remove twelve Jewel counters from Portal Gem: Take an extra turn after this one, then put Portal Gem on the bottom of it's owners library
The seems between reality aren't as strong as others
 R 
Artifact
{6}{t}: Put six Jewel counters on Prismatic Sphere
Creatures you control have +X/+X where X is half the number of Jewel counters on Prismatic Sphere rounded down
Hedrons in Zendikar, Cryptoliths on Innistrad...
2 comments
last 2018-01-25 16:09:50 by Froggychum
 U 
Artifact
Pay 2 life, {t}: Draw a card
Archaeologists are unfamiliar with the bones that envelop this vial
2 comments
last 2017-09-06 19:44:16 by Froggychum
 U 
Artifact
{2}{t}, Sacrifice Sea Pearl: Draw two cards
2 comments
last 2017-09-06 19:44:49 by Froggychum
 U 
Artifact
{t}: Thunder Shard deals 2 damage to target tapped creature
 C 
Artifact – Equipment
Equip {1}
Equipped Creature is a Faerie in addition to it's other types and gains Flying
 M 
Legendary Land
When Arzan Palace enters the battlefield, sacrifice it unless you have 100 or more life
{t}: Add {w}{w}{w} to your mana pool
{5}{t}: Gain 5 life for each white creature you control
Arzan Palace, capital of Arzan, Arlanuran Nation
 R 
Legendary Land
Calozac Shore enters the battlefield tapped, unless you control a permanent with a Jewel counter on it
{t}: Add {w}, {u} or {r}
The shore of Calozac beach is home to many fish, and fishermen
 U 
Land
Church of Arthanka enters the battlefield tapped unless you control a white creature
{t}: Add {w} and gain 1 life
Arthanka, Broodmother of War, Highspoken Religion
 M 
Legendary Land
Crystal Hills enters the battlefield tapped
{t}: Add one mana of any color
{4}{t}: Add one mana of any color for each permanent you control with a Jewel counter on it
5 comments
last 2017-09-08 23:54:07 by Link
 U 
Land
Gustwind Isle enters the battlefield tapped unless you control a Bird
{t}: Add {w} or {r}
A lonely, windy island off the coast of Neocham
 U 
Legendary Land
Leafwind Island enters the battlefield tapped unless you control a Bird
{t}: Add {w} or {g}
 R 
Land
Stormwood Roots enters the battlefield tapped unless you control a Bird
{t}: Add {r} or {g}
 U 
Land
When Water Cavern Spikes enters the battlefield, sacrifice it unless you pay 2 life
{t}: Add {u} or {b}
Making mischief in a wet cave is all fun and games until someone is impaled and loses a wing
 T 
Token Artifact Creature – Construct
1/1
 T 
Token Creature – Bird
Flying
1/1
6 comments
last 2017-09-06 19:38:07 by Froggychum
 T 
Token Creature – Plant
0/1
 T 
Creature – Human Soldier
1/1
 T 
Creature – Spirit
Flying
1/1
 T 
Token Creature – Elf Archer
Reach
1/1

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